Commit Graph

3920 Commits

Author SHA1 Message Date
Lugiad ce189c01da
[Localization] French adjustments (+German) (#4323)
* Update settings.json

* Update move.json

* Update move.json

* Update starter-select-ui-handler.ts

* Update party-ui-handler.json

* Update move.json
2024-09-19 10:21:21 -04:00
ImperialSympathizer 5888a7758c
Mystery Encounter bug fixes and minor adjustments (#4299)
* various bug fixes for MEs

* various bug fixes for MEs

* fix final isTransferable rename that was missed

* change Trainer's test vouchers for second option

* change unit test skips

* cut down excess ME track length and loop properly

* ME bug fix cleanup

* updating AI for Slumbering Snorlax ME, and small ME balance changes

* fix ts error

* fix bug type superfan dialogue discrepancy

* ME bug fixes PR feedback

* ME PR nits and fixes

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-09-19 14:44:10 +01:00
MokaStitcher 51bb80cb66
[Bug][UI] Fix scrolling UIs not resetting properly and add Scrollbars (#4312)
* [bug] fix scrollable elements not resetting properly

* [ui] add wrap around and scrolling bar to the achievements menu

* [ui] add scrollbar to the settings
2024-09-18 19:53:30 -04:00
innerthunder 605ae9e1c3
[Move] Improved damage forecasting for Shell Side Arm (#4310) 2024-09-18 19:03:01 -04:00
Madmadness65 81ea1296b3
[Miscellaneous] Add new Lake and RUins biome BGM by Lmz (#4319)
* Add new biome BGM by Firel

* Add new biome BGM by Lmz

* Update bgm-name.json
2024-09-18 19:00:06 -04:00
peng06 0567d4b5e2
[Dev] Remove `variant-tiers.ts` Enum (#3746)
* remove varianttiers

* Thanks GitHub

* Update import in `overrides.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-18 15:20:33 -04:00
flx-sta 6030b780f2
[Move][Mirror] Update HitTagAttr attributes v2 (#4297)
* [Move] Updated HitAttr tags

Affects Whirlwind/Fly, Steamroller/Minimize, and Malicious Moonsault/Minimize

* [Move] Update for MinimizeAccuracyAttr

Affects Steamroller and Malicious Moonsault

* add: whirlwind test

* add: steamroller test

* rename: `AlwaysHitMinimizeAttr` (from `MinimizeAccuracyAttr`)

* rename: `DealsDoubleDamageToTagAttr` (from `HitsTagAttr`)

---------

Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-09-17 22:41:46 -04:00
Jannik Tappert e386504977
[BUG][Beta] Fix English Status Symbols (#4293)
* Have English Status Symbols show up again :)

* It now uses the function instead

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-17 22:26:47 -04:00
podar 106ed6b27b
[Bug] Using default animation for errors that occur. (#4266)
* Using default animation for errors that occur.

* Renaming function to make it clear that logging happens

* Updating logging for missing animations

* Missed committing linter changes

* Update src/data/battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-17 22:15:47 -04:00
flx-sta 4389bff5d0
[Bug] Fix stat-protection-attribute not taking inverts (e.g. Contrary) into account (#4031)
* add generic types to`Pokemon.getAbilityAttrs()`

* add invert check to `ProtectStatAbAttr.apply...`

This makes sure that a stat is only protected if no other ability inverts the change. E.g. `Contrary` inverts any decrease to an increase

* migrate contrary.test.ts to game.classicMode

* move `StatStageChangeMultiplierAbAttr` resolve above `ProtectStatAbAttr`

The effect of StatStageChangeMultiplierAbAttr is now applied before resolving any ProtectStatAbAttr. Thus the stage (level) of the BattleStat change was properly altered at the time of resolving the protection

* revert ability.ts changes

* add automated tests for `Clear Body` + `Contrary`

* StateStageChangePhase replace ~~`IntegerHolder`~~ with `NumberHolder`

Update Utils import and replace all occurcences of `Utils.`

* contrary.test.ts: remove `js` import
2024-09-17 19:14:41 -07:00
Madmadness65 00ba2eebc8
Add new biome BGM by Firel (#4301) 2024-09-17 21:57:34 +01:00
Leo Kim fe69bd2b55
add missing translation for korean (#4295) 2024-09-17 10:50:51 -07:00
AJ Fontaine 3ed2c74f38
[Enhancement] Add Met Wave to Pokemon Data (#4271)
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-16 15:44:03 -07:00
PigeonBar 009fd3fc5c
[Bug] Fix reloads erasing weather on first wave of biome (#4078)
* [Bug] Fix reloads erasing weather on first wave of biome

* Minor revisions

* Minor revisions 2

* Update test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 15:30:42 -04:00
MokaStitcher 128df1b6d2
[QoL] [ui] Make tutorials darken background (#4283)
* [ui] add prompt icon to the message boxes that don't have it

* [ui] add background overlay during tutorials

* add missing doc

* Improve documentation based on suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 15:19:34 -04:00
Jannik Tappert 4605ed4c4f
[Localization] Localized status condition icon (#4286)
* Status Condition Icons now can be localized. Already added german

* More
2024-09-16 15:18:57 -04:00
Blitzy d5cce666d3
Remove Dragon Ascent Requirement (#4284) 2024-09-16 20:03:13 +01:00
Tomás Marques 2221afca81
[QoL] Slight Resize and Reallocate to IV graph in new game screen (#1928)
* Resize and Reallocate to IV graph in new game

* decrease moveset container size

* fix to font shadow

* fix to shadows

* Remove unused variable

* Revert IV text back to original size

* fix eslint error check post merge

* Update src/ui/stats-container.ts

Reformat statLabel line.

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: tomasrggm <tomasrggm@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 11:44:11 -07:00
Tempoanon 72439ffff7
[Move][Beta] Add back grounded condition to ground shaky moves and grassy terrain (#4276) 2024-09-16 10:58:28 -04:00
MokaStitcher 7ea608fb8a
[Bug] Fix Dire Hit & System Data Conversion Failure (#4282)
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
2024-09-16 10:56:55 +01:00
Lugiad 6c2880dc30
[Localization] Missing French entries (#4270)
* Update battle.json

* Update move-trigger.json

* Update party-ui-handler.json

* Update tutorial.json

* Update tutorial.json

* Update trainer-names.json

* Update menu.json
2024-09-15 22:01:44 -04:00
sodam 6c43e97001
[Bug] fixed ME event ```trash to treasure``` wrong descriptions of the choices (#4273)
* modified script  (by ImperialSympathizer)

* removed wrong word(healing)

* removed wrong word
2024-09-15 22:01:07 -04:00
Tempoanon 8046b99b75
[Refactor] Refactor code for Grassy Terrain halving the power of Earthquake, Magnitude, and Bulldoze (#4263)
* EQ, magnitude, and bulldoze do half damage in grassy terrain

* Fix more styling issues in grassy glide

* lol unit tests

* Add test :pikastare:

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-15 13:06:22 -04:00
damocleas ddf97fd8f6
[Balance] Pokerus Starter Count 3 -> 5, made pokerus count a constant as to only require one line change (#4268)
* Update pokemon-species.ts Pokerus starters 3 -> 5

* Update starter-select-ui-handler.ts

* Updated pokemon-species.ts, changes from frutescens to make Pokerus # a constant that imports into starter select ui

* Update starter-select-ui-handler.ts to continue the other changes

* Update src/data/pokemon-species.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-15 09:55:17 +02:00
AJ Fontaine 540a1c3e21
[Balance] Rework some evolutions (#2732)
* Changes some evolutions

* more work

* Give Onix Iron Defense at 30

* Sirfetch'd and Gholdengo, pause any evolutions

* Fix pause evolution text

* adjust wild evolution delay

* Add localization keys, clean up evo pausing

* Clean up evo delays

* Adjust friendship evos, Leader's Crest sprite by chaosgrimmon

* Fix Nugget crash

* Fixed Gimmighoul fr

* Move Charcadet armors to common

* Locale migration, Lilligant shiny stone

* Cleanup

* Fix language migration error

* Change Cosmog line evo method

* Undo Ursaluna being night only

* Evo items roll during evo pause on Eevee

* Make all time based evos use dusk and dawn times

* Fix paused and unpaused evolution texts being reversed

* Fixed evolution delays

* Moved up Mimic in Mime Jr's moveset

* Remove Cosmoem time conditions, add Gimmighoul tracker

* Remove tracker after Gimmighoul evo

* Change Scyther Steel Wing back to 30, mark custom
2024-09-15 02:32:43 +01:00
PrabbyDD 3a683c0663
[Bug] Fix for "Moves Can Miss Against Protect, Baneful Bunker, King's Shield" (#4262)
* added various tests for protect based moves, reset protect test file bc no easy way to test specifically with protect, and changes in move-effect to fix the issue

* adding another non contact move test for baneful bunker

* Update src/test/moves/obstruct.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/test/moves/baneful_bunker.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/test/moves/baneful_bunker.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/test/moves/baneful_bunker.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* better descriptions for baneful bunker test

---------

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-14 20:11:54 -04:00
innerthunder 79fa80cfd8
[Bug][Beta] Fix error in message sequencing on critical hits (#4259) 2024-09-14 19:14:37 -04:00
innerthunder d8dbc471af
[Bug][Beta] Fix Pokemon info flyout being offset on switchout after double battle (#4260) 2024-09-14 19:13:32 -04:00
Jannik Tappert aecdcd34f5
[BUG] Fix a couple of bugs regarding MEs and their localization (#4261)
* Fixed SURF and FLY not beeing localized in "lost at sea"
Fixed Mysterious Challenger Title not beeing correct
Fixed Winstrate Names not beeing localized

* Revert the winstrate fix. It breaks other trainer battles for some reason...

* A new way of giving the winstrates localized names (and for the future all named trainers that dont use a "initFor" method)

* Updated test (with ok from ImperialSympathizer)

* Made the expected value simpler

* FLY and SURF can be localized much simpler
2024-09-14 19:12:55 -04:00
DanStevensonx 9f8e9de967
Update menu.json (#4258)
Added a line-break to the server connection error in Spanish
2024-09-14 19:12:05 -04:00
flx-sta 763c1922fb
[Bug] Fix exp gains speed not applying properly (#4243)
* update battle-info.ts

* add: ExpGainsSpeed enum

* address PR comments

* add test coverage (exp gains speed)

---------

Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-14 12:35:46 -04:00
innerthunder bdc7c95c1c
[Misc][AI] Fix KO filter not accounting for move conditions (#4245)
* Only filter KO moves that won't fail

* Add Last Resort enemy command test
2024-09-14 12:35:36 -04:00
Lugiad 39a1963941
[Localization] French Translations tiny settings batch (#4250)
* Update settings.json

* Update move.json
2024-09-14 12:33:41 -04:00
innerthunder a7b3344c6d
Fix missing key in "No Effect" message (#4244) 2024-09-14 05:21:31 -07:00
Opaque02 783b9d85ee
[Bug] Golden punch bug fix (#4246)
* Fixes damage within pokemon.ts for golden punch, since it has changed from a IntegerHolder (main) to a number (beta). This updates it to pass through the damage as an integer holder instead of a number

* Updated integer holder to number holder as per PR comment
2024-09-14 10:56:28 +02:00
innerthunder 77f0fe6e4b
[Enhancement][EnemyAI] Add support for simulated damage calculations and "Search for KO" move filtering (#3975)
* Create getAttackDamage function

* Add ignoreAbility params to getBattleStat

* Rewrite Pokemon.apply

* renamed damage variables

* Add `ignoreSourceAbility` arg to `getAttackDamage`

* Enemy AI now searches for KO moves

* Add probabilistic test for KO search

* Add tests to `damage_calculation`

* "killMoves" --> "koMoves"

* Clean up `randomMultiplier`

* Clean up damage calculation test

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix stabMultiplier using base type for Tera bonus

* Restore simulation capabilities for Unaware

* move sourceTeraType closer to where it's used

* Add base damage test

* Exclude counter moves from KO search

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-13 22:54:22 -07:00
damocleas 9d3681cf31
[Balance] Gigantamax Form Adjustments (Charizard, Eevee, Duraludon) and 999.9 Weight for all, + undo Voucher Event on beta (#4241)
* Undo egg skip event

* Readded vouchers to original weights

* Gmax Adjustments - Charizard Berserk, Stats for Eevee and Duraludon

* Set weight of 999.9kg for all Gigantamax forms

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-09-13 20:52:12 -07:00
innerthunder 8164ec596e
[Balance] Remove `isMax` conditions from move and ability effects (#4200)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2024-09-13 20:48:57 -07:00
NightKev e6cffc6a93
Disable broken tests for now (#4242) 2024-09-13 20:48:25 -07:00
innerthunder eea12a62f6
[Bug][Beta] Fix bugs from Substitute implementation (#4226)
* Fix animation issues with Substitute

* Fix Spirit Shackle, etc. incorrectly being removed by Substitute

* Fix sub tag unit tests
2024-09-13 22:15:12 -04:00
PrabbyDD 63feb88eea
[Test] Update roost tests, related to #4164 (#4230)
* updating roost tests to be more consistent

* updating roost tests to be more consistent

* updating roost tests to be more consistent
2024-09-13 22:14:10 -04:00
Mumble c76827156c
[P3 Bug] Run Result 'Victory!' Text not displaying correctly in Legacy UI Mode (#4223)
* idk what happened to legacy-summary:x

* Let's change it up.

---------

Co-authored-by: frutescens <info@laptop>
2024-09-13 22:13:47 -04:00
ImperialSympathizer acb2b66be4
[Feature] Add Mystery Encounters to the game (#3938)
* add .github/workflows/mystery-event.yml

* update mystery-event.yml

* mystery encounters: resolve review comments:

Lost at Sea:
-fix typo in handlePokemonGuidingYouPhase function

Mysterious Chest:
- remove obsolete commented code

mystery-encounter.ts
- remove unused `onDone` field from MysteryEncounterBuilder

* fix typo in CanLearnMoveRequirementOptions

* remove redundance from Pokemon.isAllowedInBattle()

* chore: jsdoc formatting

* fix lost-at-sea tests

* add fallback for biomeMysteryEncounters if empty

* lost-at-sea-encounter: fix and extend tests

* move "battle:fainted" into `koPlayerPokemon`

* add retries to quick-draw tests

* fix lost-at-sea-encounter tests

* clean up battle animation logic

* Update and rename mystery-event.yml to mystery-events.yml

* Update mystery-events.yml

* Fix typo

* Update mystery-events.yml

Fix debug runs

* clean up unit tests and utils

* attach github issues to all encounter jsdocs

* start dialogue refactor

* update sleeping snorlax encounter

* migrate encounters dialogue to new format

* cleanup and add jsdocs

* finish fiery fallout encounter

* fix unit test breaks

* add skeleton tests to fiery fallout

* commit latest test changes

* finish unit tests for fiery fallout

* bug fix for empty modifier shop

* stash working changes

* stash changes

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/test/utils/overridesHelper.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* nit updates and cleanup

* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* add jsdocs and more cleanup

* add more jsdoc

* add the strong stuff encounter

* add the strong stuff encounter and more unit tests

* cleanup container length checks in ME ui

* add retries to tests

* add retries to tests

* fix trainer wave disable override

* add shuckle juice modifier

* add dialogue bug fixes

* add dialogue bug fixes

* add pokemon salesman encounter and affects pokedex UI display

* add unit tests for pokemon salesman

* temp stash

* add offer you can't refuse

* add unit tests for offer you can't refuse encounter

* remove unnecessary prompt handlers

* add tests for disabled encounter options

* add delibird-y encounter

* add delibird-y encounter

* add absolute avarice encounter

* finish absolute avarice encounter

* add unit tests and enhancements for item overrides in tests

* fix unit test

* cleanup absolute avarice PR

* small bug fixes with latest sync from main

* update visuals loading for safari and stat trainer visuals

* update visuals loading for safari and stat trainer visuals

* update a trainer's test encounter and add unit tests

* add Trash to Treasure encounter

* clean up trash to treasure encounter

* clean up trash to treasure encounter

* add berries abound encounter

* start clowning around encounter

* first implementation pass at clowning around

* add unit tests for clowning around

* add unit tests for clowning around

* clean up ME unit tests

* clean up unit tests

* update unit tests

* add part timer and dancing lessons encounters

* add unit tests for Dancing Lessons and Part-Timer

* reordered biome list and adjusted redirection for project and labels

* Add Weird Dream encounter and slight reworks to Berries Abound/Fight or Flight

* adjusting yml to match new labels

* fix yml whoopsie

* Expanded 'Weird Dream' banlist and fixed a bug with the BST bump range

* adds Winstrate Challenge mystery encounter

* small cleanup for winstrates

* add unit tests for Winstrate Challenge

* fix pokemon not returning after winstrate battle

* commit latest beta merge updates

* fix ME null checks and unit tests with beta update

* fix ME null checks and unit tests with beta update

* MEs to pokerogue beta branch

* test dialogue changes

* test patch fix

* test patch fix

* test patch fix

* adds teleporting hijinks encounter

* add unit tests for Teleporting Hijinks

* small change to teleporting hijinks dialogue

* migrate ME translations to json

* add retries to berries-abound.Option1: should reward the player with X berries based on wave

* add missing ME dialogue back in

* revert template changes

* add ME unique trainer dialogue to both dialogue jsons

* fix hanging comma in json

* fix broken imports

* resolve lint issues

* fix flaky test

* balance tweaks to a few MEs, updates to bug superfan

* add unit tests for Bug-Type Superfan and clean up dialogue

* Adds Fun and Games mystery encounter

* add unit tests for Fun and Games encounter

* update jsdoc

* small ME balance changes

* small ME balance changes

* Adds Uncommon Breed ME and misc. ME bug fixes

* Update getFinalSessionData() to collect Mystery Encounter data

* adds GTS encounter

* various ME bug fixes and balance changes

* latest ME bug fixes

* clean up GTS Encounter and add unit tests

* small cleanup to MEs branch

* add BGM music names for ME music

* bug fixes and balance changes for MEs

* ME data schema updates

* balance changes and bug fixes to MEs

* balance changes and bug fixes to MEs

* update tests for MEs

* add jsdoc to party exp function

* dialogue updates and test fixes for MEs

* dialogue updates and test fixes for MEs

* PR suggestions and fixees

* stash PR feedback and bugfixes

* fix all tests for MEs and cleanup

* PR feedback

* update flaky ME test

* update tests, bug fix MEs, and sprite assets

* remove unintentional console log

* re-enable stubbed function for Phaser text styling

* handle undefined introVisuals properly

* PR feedback from NightKev

* disable Uncommon Breed tests

* locales updates and bug fixes for safari zone

* more PR feedback and update field trip with Rarer Candy

* fix unit test

* Change how reroll button gets disabled in Modifier Shop Phase

* update continue button text logic

* Update src/ui/modifier-select-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* fix money formatting and some nits

* more nits

* more nits

* update ME tsdocs with links

* update ME tsdocs with links

---------

Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-14 03:05:58 +01:00
seanrmon a085d3d416
[Bug] Fix for unpausing evolutions for secondary Pokémon in a fusion (#4007)
* [Bug] Cannot unpause evolutions for secondary Pokémon in fusion

* [Bug] Fusion Pokémon now inherit "Pause Evolutions" from both Pokémon

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-13 13:03:11 -04:00
innerthunder 70295280da
[Move] Implement Substitute (#2559)
* Implement Substitute

Squashed commit from working branch

* Fix integration test imports

* Use Override Helper utils + Fix Baton Pass test

* Update src/test/moves/substitute.test.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Fix test imports + nits

* Document RemoveAllSubstitutesAttr

* Fix some strict-null issues

* more strict-null fixes

* Fix baton pass test

* Reorganized Substitute translation keys

* Added checks for substitute in contact logic

* Clean up Unseen Fist contact logic

* Remove misleading comment in Download attr

* RIP phases.ts

* Fix imports post-phase migration

* Rewrite `move.canIgnoreSubstitute` to `move.hitsSubstitute`

* Also fixed interactions with Shell Trap and Beak Blast

* Removed some leftover `canIgnoreSubstitute`s

* fix issues after beta merge

* Status move effectiveness now accounts for substitute

* More edge case tests (Counter test failing)

* Fix Counter + Trap edge cases + add Fail messagesd

* Fix leftover nit

* Resolve leftover test issues

* Fix Sub offset carrying over to Trainer fights

* Hide substitute sprite during catch attempts

* Make substitutes baton-passable again

* Remove placeholder locale keys and SPLASH_ONLY

* Fix imports and other nits

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* ESLint

* Fix imports

* Fix incorrect `resetSprite` timing

* Fix substitute disappearing on hit (maybe?)

* More animation fixes (mostly for Roar)

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-13 12:46:22 -04:00
Tempoanon 526f9ae2bc
[Balance] Tweak evil boss teams, fix aesthetic details (#4214)
* oops

* Swap phero and nihi, fix typo

* Actually make the change
2024-09-13 12:44:42 -04:00
Amani H. 1cf075adc9
[Bug] Fix Guard Swap and Power Swap swapping all stats (#4213)
* [Bug] Fix `SwapStatStagesAttr` Oversight

* Remove SPLASH_ONLY Leftover
2024-09-13 12:31:25 -04:00
Lugiad dd61950cb1
[Localization] Tiny FR adjustments (#4212)
* Update tutorial.json

* Update challenges.json
2024-09-13 12:31:00 -04:00
MokaStitcher 48c2bdf1d8
[Bug] fix starter select crash when a variant preference is incorrect (#4209) 2024-09-13 09:29:35 -04:00
NightKev 8409f39b8d
[Misc] Allow Meloetta's starting form to be selected (#4192)
* Allow Meloetta's starting form to be selected

* Meloetta won't change forms during a monotype challenge

Also removes reversion to Aria form when arena resets
2024-09-13 03:49:28 -07:00
NightKev 5f9bd21a51
[Test] Speed up tests and make enemy item override remove existing items (#4203)
* Make enemy held items override remove randomly generated items

Remove cries from tests

* Override callback delays to 1ms
2024-09-13 01:09:12 -04:00
NightKev 9026214f05
[Move] Mark Sky Drop as partial due to missing effects (#4204) 2024-09-13 01:07:43 -04:00
PrabbyDD f80c073def
[Bug] Fix for Roost Grounds the User Rather than Removing Flying Typing#3984 (#4164)
* double checking tests on a new made branch for bug 3984

* roost test update

* added roost test file

* Roost test update

* removed random stackdump

* cleaned up message for roost

* fixed test file for linter

* cleaning up code and fixing some desync test issues

* Cleaned up more code and added case for double shock

* fixing some messages and putting burn up and double shock in same class

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-12 15:27:47 -04:00
Blitzy ef4d2ec91e
[Balance] More Evil Team Adjustments (#4056)
* Update trainer-config.ts

* Update trainer-config.ts

* Devolve 98% of the list

* Update trainer-config.ts

* Update trainer-config.ts

* Update Pools / Minor Giovanni Changes

* Update trainer-config.ts

* Make Ghetsis2 Basculegion/Jellicent male

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-09-12 12:01:32 -04:00
AJ Fontaine bfc4f2d1cd
[Balance] Tweak trainer evolution delay so trainers are more likely to use evolved Pokemon in later waves (#4190)
* Tweak trainer evolution delay

* Document getStrengthLevelDiff
2024-09-12 11:21:43 -04:00
Leo Kim 5724ed4a5c
[Enhancement] Add option for egg skip to settings (#4193)
* add option for egg skip

* change eggSkip variable name more descriptive to eggSkipPreference

* update requested changes from opaquer and tinylad and walker

* update requested change from tinylad

* update comment
2024-09-12 10:33:36 -04:00
Lugiad c294e0846d
[Localization] Catalan translation batch (#4194)
* Update arena-flyout.json

* Update biome.json

* Update common.json

* Update menu.json

* Update nature.json

* Update pokemon-info.json

* Update pokemon-info.json
2024-09-12 10:22:30 -04:00
Chapybara-jp d4d1788789
[Localisation] [JA] Translated modifier-type.json.json (#4195)
* Update ability-trigger.json

* Update ability.json

* Update arena-flyout.json

* Update arena-tag.json

* Update battle.json

* Update fight-ui-handler.json

* Update berry.json

* Update menu.json

* Update party-ui-handler.json

* Update starter-select-ui-handler.json

* Update tutorial.json

* Update move.json

* Update battle.json

* Update arena-flyout.json

* Update arena-flyout.json

* Update arena-tag.json

* Update party-ui-handler.json

* Update settings.json

* Update move-trigger.json

* Translate modifier-type.json

* Update modifier-type.json

* Translated modifier-type.json

* Update move-trigger.json

* Update move-trigger.json

* Update move-trigger.json

* Update modifier-type.json
2024-09-12 10:16:45 -04:00
Leo Kim b422239a82
[Localization(ko)] Update Korean translation (#4196) 2024-09-12 10:16:10 -04:00
AJ Fontaine 0af59bbb14
[Refactor] Fix linter issue (#4191) 2024-09-12 00:13:57 -04:00
Adrián T. 7ed7fec808
[BUG][UI/UX] Correction of errors when ``` Save & Quit``` and ``` Log out``` (#3105)
* Fixes confirmation issues in SAVE_AND_QUIT and LOG_OUT

* Added LOADING mode to prevent spamming from SAVE_AND_QUIT and LOG_OUT buttons, and added option to set black background for LOADING mode

* Fixed conditional statement to ensure robustness in live environments to avoid potential issues in production

* Good overlay position
2024-09-11 23:12:20 -04:00
schmidtc1 28012b8d85
[Bug] Fixes Freezy Frost visual bug when attacking ally, and Freezy Frost not applying effects when fainting a target (#3753)
* Resolves bugs with freezy frost vs ally, and freezy frost fainting opp

* Adjusts unit tests, adds one more for doubles

* Refactor apply function to follow the async/await pattern

* Eslint fix attempt

* Update freezy_frost.test.ts

Remove js file extension
2024-09-11 22:20:24 -04:00
Madmadness65 6decd918e5
[Enhancement] Implement Tera-based form changes (Ogerpon and Terapagos) (#4147)
* Add Tera-based form changes

* Make teraType property private
2024-09-11 21:47:41 -04:00
Lylian BALL 8195373824
[Move] Add Retaliate double damage condition (#1831)
* Add retaliate double damage condition

* undo override changes

* add death history and bug fix where retaliate didn't work after 10 turns

* delete the unnecassary log

* optimization

* made some corrections

* add retaliate test as draft

* add retaliate test

* Update src/test/moves/retaliate.test.ts (delete log)

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* remove submodule

* Update src/test/moves/retaliate.test.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* update retaliate test

* Update src/test/moves/retaliate.test.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* update unit test

* remove wide lens for retaliate test

* Update src/test/moves/retaliate.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/battle.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/moves/retaliate.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/moves/retaliate.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* optimization

* Fix indentation

* Use default values

* Add parentheses for clarity

* Update src/battle.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update src/battle.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update src/data/move.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update src/phases/faint-phase.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update src/phases/faint-phase.ts

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* bug on import

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-11 21:31:57 -04:00
NightKev 91d266ea74
[Bug] Burning Bulwark, King's Shield, Obstruct and Silk Trap no longer protect against status moves. (#4106)
* Obstruct et al no longer protect against status moves

* Remove `.js` from import

Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>

* Add tsdocs for new/modified classes

* List relevant moves in tsdocs

---------

Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>
2024-09-11 21:31:38 -04:00
NightKev 951b568590
[Documentation] Add some tsdocs to `move.ts`, mark rollout and iceball (P) (#4099)
* Add some tsdocs to `move.ts`, some misc cleanup

* Mark Rollout and Ice Ball as partial
2024-09-11 21:05:43 -04:00
Mumble f294f034aa
[Bug] Run History displays Pokemon that have their natures changed during the run (#4149)
* Nature mints... spaghetti...

* Update src/ui/run-info-ui-handler.ts

Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>

* No effect when no items

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
2024-09-11 21:00:26 -04:00
NightKev fec218b747
[Refactor] `setTypeIcons` explicitly handles `null`, mark it as such (#4155) 2024-09-11 20:59:57 -04:00
NightKev d4cd74c8b7
[P2 Bug] Baddy Bad shouldn't activate Reflect if the target uses Protect, make gravity and water/mud sport ignore protect(#4180) 2024-09-11 20:58:21 -04:00
Amani H. a6d5fc66f2
[Balance] Disable Eviolite for G-Max Pokémon (#4184)
* [Balance] Disable Eviolite for G-Max Pokémon

* Add Documentation
2024-09-11 20:56:58 -04:00
Frederico Santos 801b0a66f7 Readded vouchers to original weights 2024-09-12 01:13:22 +01:00
Frederico Santos 103c87ec3b Undo egg skip event 2024-09-12 01:09:44 +01:00
Jannik Tappert b33d86a1db
[BUG] Make Tate & Liza have seeded randomness #4175 2024-09-11 13:55:13 -07:00
NightKev ce9a75f074
Replace `vi.fn()` with `() => null` whenenver possible (#4182) 2024-09-11 13:54:42 -07:00
Lugiad 89dac46dfc
[Localization] Localization batch - [Not meant to be merged until last minute] (#4127)
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: José Ricardo <josefleury@discente.ufg.br>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: DanStevensonx <114961842+DanStevensonx@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: SangaraSorama <100420976+SangaraSorama@users.noreply.github.com>
2024-09-11 13:46:26 -07:00
NightKev 9f82d796d3 Merge branch 'main' into beta 2024-09-11 07:29:18 -07:00
Leo Kim e657322294
[Enhancement] Update instruction for gamepad in run history UI (#4053)
* update instruction for pad in run history UI

* move getGamepadType function to ui.ts

* Update src/ui/ui.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-09-10 23:45:53 -04:00
Amani H. 4808c07cf9
[Hotfix] Fix System Data Conversion Failure 2 (#4159) 2024-09-10 23:05:48 +01:00
flx-sta 14ace40634
[Misc] eslint rule to prevent `.js` imports (#4160)
* add `eslint-plugin-import-x` module

* add import eslint rules

* remove .js extensions

* rename account.spec to account.test

* move fontFace.setup into `setupFiles`

instead of importing it in `vitest.setup.ts`
2024-09-10 22:34:50 +02:00
MokaStitcher d1b058fe3e
[UI] fix candy upgrade icon not updating after purchasing eggs (#4153) 2024-09-10 14:00:50 -04:00
AJ Fontaine 150ab3d1b2
[UI/UX] Make "CH-CHING!" sound when unlocking passive (#4151)
* Make "CH-CHING!" sound when unlocking passive

* Remove unused parameters in line above sound
2024-09-10 11:54:23 -04:00
Amani H. bd4729b4c5
[Hotfix] Fix Lapsing Modifiers Not Rolling (#4152) 2024-09-10 16:53:40 +01:00
PigeonBar 5bf21a4f75
[Bug] Fix rare egg move and species rates for Manaphy eggs (#4125) 2024-09-10 10:15:07 -04:00
Madmadness65 4b8083211a
[P3 Bug] Fix Transform SFX not playing on quiet form changes (#4144) 2024-09-10 10:13:16 -04:00
MokaStitcher 9c4c19b5fb
[UI Bug] Fix HA icon not always showing in egg summary screen (#4150) 2024-09-10 10:12:17 -04:00
James Diefenbach 7dd1832072
[Hotfix] fix UI transition causing unusual freezes after egg summary shown (#4126)
* console logs n stuff

* fix bad ui transition for egg summary freeze bug (logs included)

* cleanup egg lapse phase

* touchup

* add back removed whitespace

* remove console logs

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-09-10 14:23:13 +01:00
Amani H. ebb09dda34
[Hotfix] Fix Lures Refreshing on Reload (#4146) 2024-09-10 10:37:23 +01:00
Raidette a919b9c0af
[Move] Implement After You (#1789)
* Complete after you implementation (no localization)

* reset override changes

* Remove hardcoded English text, add tests

* Fix test

* Make sure phases occur in the correct order

* fix after-you issues

- fix i18n interpolation ot state "target name" and not "pokemon name" as the target takes the offer, not the user
- fix some tsdocs
- add override to apply
- update scene.findPhase to be able to use generic types. Add tsdocs

* add move-trigger.afterYou for DE

* fix after_you.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-09 14:35:04 -07:00
Adrian T. e959595471
[Test] Fix throat chop and gorilla tactics tests (#4140) 2024-09-09 16:03:29 -04:00
Jannik Tappert d9a8448c6e
[Enhancement] Added the ability to localize the tera type hover text (#4138) 2024-09-09 15:57:07 -04:00
Adrian T. a82d64b5b5
[Ability] Implement Gorilla Tactics (#4051)
* fully implement gorilla tactics

* fix atk increase

* update oversight

* add showAbility param

* fix postmerge

* fix postmerge

* update tests
2024-09-09 15:41:53 -04:00
Brandon Bay 9317093044
[Enhancement] [UI/UX] Add ability and passive tooltips to starter select screen (#4023)
* Add ability and passive tooltips to starter select screen

* Remove explicit casts to BattleScene

* Increase tooltip size, reverse y when necessary, and always show passive tooltip

* Add ability name to tooltip title and persist tooltips between Pokemon

* Use vi function mocks
2024-09-09 15:07:00 -04:00
Adrian T. 9afab182e9
[Test] Remove obsolete splash_only (#4139) 2024-09-09 15:02:11 -04:00
Taylor Le Lievre 8df7422e8f
[Bug] Primal weather no longer persists if last mon dies to indirect damage (#3492)
* Fixed Delta Stream remaining active when last mon dies to indirect damage

* Rebasing changes

* Linting fix

* Combined if statements

* Changed params to optional

* Added unit test

* Apply suggestions from code review

* Fix test and remove `.js` from import

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-09 12:59:58 -04:00
NightKev 11d912bad8
[Dev] Make `OPP_MOVESET_OVERRIDE` fully override the enemy's moveset (#4062)
* Make `OPP_MOVESET_OVERRIDE` fully override the enemy's moveset

* Update tests with new override behavior

* Fix tests

* Fix another test

* Move overrides no longer required to be arrays

* Remove `SPLASH_ONLY` test utility variable

* Update moveset override helper functions

* Missed some tests
2024-09-09 12:55:11 -04:00
Adrian T. c59f6edf36
[Move] Implement Power Shift (#4083)
* fully implement power shift

* cleanup
2024-09-09 12:54:31 -04:00
Leo Kim 80e347840d
[Bug] Fix line spacing in level up stats and move info in Japanese (#4095) 2024-09-09 12:54:17 -04:00
NightKev 89b33466a9
[Test] Fix Safeguard test that relied on a now-fixed bug (#4098) 2024-09-09 12:53:45 -04:00
Adrian T. 3c05237b2e
[Move] Fully implement Throat Chop (#4115)
* fully implement throat chop

* add linkcode in docs

* address comments

* update test
2024-09-09 12:52:20 -04:00
José Ricardo a88b989939
[Localization] [pt_BR] Updated some translations (#4131) 2024-09-09 12:50:47 -04:00
Chapybara-jp e84fe8c24e
[Localisation] [JA] Translated/updated spacing in several files, fixed Ice Face bug (#4129)
* Update ability-trigger.json

* Update ability.json

* Update arena-flyout.json

* Update arena-tag.json

* Update battle.json

* Update fight-ui-handler.json

* Update berry.json

* Update menu.json

* Update party-ui-handler.json

* Update starter-select-ui-handler.json

* Update tutorial.json

* Update move.json

* Update battle.json

* Update arena-flyout.json

* Update arena-flyout.json

* Update arena-tag.json

* Update party-ui-handler.json

* Update settings.json
2024-09-09 12:50:30 -04:00
Mumble 26eb63cf67
[Refactor] Cleaning up Learn move phase (#3672)
* Learn Move Phase rewrite

* Typedocs

* messages with confirm do not need an extra button press no more

* Added Documentation

* This does not work

* so sad

* Some updates

* Eslint issues + clean up

* Additions to handle learning during evolution + test fixes

* some more checks

* Update src/overrides.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/phases/learn-move-phase.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Added new function and updated tests

* Fixed bracketing and added parameter types

* Added Sketch to the conditional

* Added some fixes. Weird stuff going on.

* Whoops

* async implementation done

* Update src/phases/learn-move-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Made showText=> summary a promise

* adapt learn-move-phase to `async-await`

* await add

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-09 09:11:46 -07:00
AJ Fontaine 16fc3a87b7
Fix usedTMs crash (#4132) 2024-09-09 14:07:05 +01:00
Adrian T. f5bf766ff7
[Move] Fully implement Tar Shot (#4043) 2024-09-09 00:42:53 -07:00
innerthunder c710f85fd3
Fix `Pokemon.isTrapped` only checking enemy Pokemon for trapping abilities (#4124) 2024-09-09 14:19:59 +08:00
flx-sta 39b6a72517
[Bug] Fix #762: All Pokemon become invisible when capturing then switching with your only pokemon that was not fainted (#4025)
* fix #762 by using slotIndex to add to party

for now the new pokemon was ALWAYS just pushed to the party array. Now it's put into the slot that was also previously selected as the mon to release

* add docs for `Pokemon.addToParty()`

* add simple tests for addToParty

* update `isBetween` docs. Remove `.js` imports
2024-09-09 01:10:47 -04:00
Adrian T. 06f98f6737
[Bug] Fix console error from undefined stockpilingTag (#4118) 2024-09-08 20:50:47 -07:00
innerthunder 68b956cbe6
[Bug] Fix incorrect defensive properties on Terastallized Pokemon (#4070)
* Fix incorrect defensive properties on Terastallized Pokemon

* Add tests to `effectiveness.test.ts`

* Suppress errors from Tera achievement validation
2024-09-08 20:48:09 -07:00
Mumble a30201f185
[Hotfix] Retrieving the correct form index for correct cry keys (#4121)
* [DOCS] adding JSDocs to `arena.ts` (#3590)

* adding some docs

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* seems like battleStats changed to statStages

* Apply suggestions from code review

editing doc text

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update tsdocs, convert comment to tsdoc in `pokemon.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)

* fix scrappy + etc. update inverse battle test code

* update test code following request from swain

* fix and optimize imports (#4061)

- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* returned main

* Fixed cry key

* Revert "[DOCS] adding JSDocs to `arena.ts` (#3590)"

This reverts commit 675e6a0635.

* Revert "[Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)"

This reverts commit 45af0dd170.

* Revert "fix and optimize imports (#4061)"

This reverts commit e12548cdb0.

---------

Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-09-08 22:12:37 -04:00
Amani H. 38cb10ff97
[Hotfix] Fix System Data Conversion Failure (#4123) 2024-09-09 02:50:00 +01:00
Opaque02 93d6375894
Updated all fields (except passwords) to allow for 20 characters (#4119) 2024-09-09 00:57:44 +01:00
Mumble 021f31b589
[Hotfix] Retrieve the right cry when alternate-form Pokemon faint + retrieve the correct sprite key (#4117)
* [DOCS] adding JSDocs to `arena.ts` (#3590)

* adding some docs

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* seems like battleStats changed to statStages

* Apply suggestions from code review

editing doc text

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update tsdocs, convert comment to tsdoc in `pokemon.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)

* fix scrappy + etc. update inverse battle test code

* update test code following request from swain

* fix and optimize imports (#4061)

- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* Fusion hotfix

* returned main

* Faint cry properly retrieved for non fused Pokemon with forms

* Revert "[DOCS] adding JSDocs to `arena.ts` (#3590)"

This reverts commit b73fd97760.

* Revert "[Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)"

This reverts commit 31fcbf49f4.

* Revert "fix and optimize imports (#4061)"

This reverts commit d1bd6974e4.

* Fixed sprite key generation

---------

Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-09-09 00:03:37 +01:00
Mumble 22c60ab532
[Hotfix][Bug] Retrieves the correct cry for Fused Pokemon (#4116)
* [DOCS] adding JSDocs to `arena.ts` (#3590)

* adding some docs

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* seems like battleStats changed to statStages

* Apply suggestions from code review

editing doc text

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update tsdocs, convert comment to tsdoc in `pokemon.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)

* fix scrappy + etc. update inverse battle test code

* update test code following request from swain

* fix and optimize imports (#4061)

- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* Fusion hotfix

* Revert "fix and optimize imports (#4061)"

This reverts commit 287d671cfd.

* Revert "[Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)"

This reverts commit 9fd34c95d5.

* Revert "[DOCS] adding JSDocs to `arena.ts` (#3590)"

This reverts commit 0742efd196.

* typo

* Fixed fusionFaintCry to return correct cry

---------

Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-09-08 21:42:11 +01:00
Lugiad df250c8b90
[Localization] New translations batch locales (Move-disabling effects, abilities triggers, error messages and some misc ajustements) (#4068)
* Update battle.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battle.json

* Update battler-tags.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update battle.json

* Update battler-tags.json

* Update battle.json

* Update battle.json

* Update src/locales/de/battle.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/battler-tags.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battler-tags.json

* Update src/locales/ko/battle.json

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/ko/battler-tags.json

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/it/battle.json

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/it/battler-tags.json

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update menu.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update menu.json

* Update src/locales/de/ability-trigger.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/ability-trigger.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/menu.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/ko/ability-trigger.json

Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* Update src/locales/ko/menu.json

Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* Update src/locales/ko/ability-trigger.json

Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* Update src/locales/ko/menu.json

Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* Update menu.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update ability-trigger.json

* Update menu.json

* Update ability-trigger.json

* Update battle.json

* Update battler-tags.json

* Update src/locales/zh_CN/battle.json

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_TW/battle.json

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update menu.json

* Update battler-tags.json

* Update battle.json

* Update ability-trigger.json

* Update battler-tags.json

* Update battler-tags.json

* Update battler-tags.json

* Update battler-tags.json

* Update modifier-type.json

* Update menu.json

* Update battle.json

* Update tutorial.json

* Update tutorial.json

* Update egg.json

* Update battle.json

* Update battle.json

* Update tutorial.json

* Update egg.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update modifier-type.json

* Update challenges.json

* Update src/locales/ko/modifier-type.json

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/modifier-type.json

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ja/battle.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/ja/menu.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/ja/modifier-type.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/ja/modifier-type.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update src/locales/ja/modifier-type.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* Update dialogue.json

* Update dialogue-misc.json

* Update dialogue-final-boss.json

* Update dialogue-double-battle.json

* Update ability-trigger.json

* Update achv.json

* Update arena-tag.json

* Update battle.json

* Update battler-tags.json

* Update command-ui-handler.json

* Update menu.json

* Update modifier-type.json

* Update modifier.json

* Update move-trigger.json

* Update pokemon-info-container.json

* Update pokemon-info.json

* Update splash-messages.json

* Update status-effect.json

* Update tutorial.json

* Update voucher.json

* Update weather.json

* Update ability-trigger.json

* Update src/locales/de/modifier-type.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/modifier-type.json

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update modifier-type.json

* Update bgm-name.json

* Update bgm-name.json

* Update src/locales/it/menu.json

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* types_ja.png update

* Apply suggestions from code review

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-08 13:57:17 +02:00
Mumble 4a98c36427
[Hotfix] Properly whitelisting fused Pokemon that happen to have Pokemon with alt. forms (#4104) 2024-09-08 02:58:24 -04:00
NightKev 55b89e82c7
[Hotfix] Remove extra Roark victory line, fix baton pass i18n in `achv.ts` (#4103) 2024-09-08 02:46:56 -04:00
James Diefenbach 7ab0bbbd94
[Hotfix] Fix cases where hatched Pokemon don't get an egg move (#4102)
Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-09-08 02:45:30 -04:00
innerthunder 8082e6dc58
[Hotfix] Fix harsh weather cancelling moves based on base type (#4097) 2024-09-08 02:29:49 -04:00
James Diefenbach 0bdb697077
[Hotfix] Show enemy item icons after egg summary (#4101)
Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
2024-09-08 02:18:51 -04:00
flx-sta 2bd07cb84e
fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00
Leo Kim 2fc3179bd9
[Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)
* fix scrappy + etc. update inverse battle test code

* update test code following request from swain
2024-09-07 21:37:14 -07:00
DustinLin f73a830f77
[DOCS] adding JSDocs to `arena.ts` (#3590)
* adding some docs

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* seems like battleStats changed to statStages

* Apply suggestions from code review

editing doc text

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update tsdocs, convert comment to tsdoc in `pokemon.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-07 21:36:47 -07:00
damocleas a214110030
Voucher Event (#4094)
* Update modifier-type.ts

* Great tier vouch

* Update trainer-victory-phase.ts

* Update trainer-victory-phase.ts

* Update timed-event-manager.ts and loading-scene.ts (#1)

* Update timed-event-manager.ts and loading-scene.ts

* egg-update-zh-cn update

* Update language codes in loading-scene.ts and timed-event-manager.ts

* updated image

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-09-08 04:17:02 +01:00
Amani H. ffcedfd9a4
[Dev] Save Data Version Migration (#4080)
* Initial Draft

* Successfuly Migration with Vitamins and White Herb

* Apply Session Data Patches Earlier

* Remove Stray `console.log`
2024-09-08 02:40:45 +01:00
Opaque02 b36823af4a
Fixed small RNG misusage (#4092) 2024-09-08 02:33:33 +01:00
Amani H. 7288350d45
[Item/Balance] Overhaul Lapsing Modifiers (#4032)
* Refactor Lapsing Modifiers, Lerp Hue of Count

* Fix Unit Tests

* Add Documentation to `hslToHex` Function

* Change Descriptions for New Behavior

* Add Documentation to Lapsing Modifiers

* Add Unit Tests for Lures

* Update Unit Tests for X Items and Lures

* Update Boilerplate Error Message

* Update Boilerplate Docs
2024-09-06 22:54:54 -04:00
Adrian T. e6a574c48f
[P2 Bug] Revert to normal form when Pokémon is fainted (#4049)
* revert to normal forms when fainted

* Remove `.js` from import

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-06 12:17:08 -07:00
Chapybara-jp 33cb999774
[Localization] [JA] Translated bgm-name.json (#4066)
* Translated bgm-name.json

Song titles from Bulbapedia and https://w.atwiki.jp/gamemusicbest100/
Kept mainline game abbrevs., changed PMD to ポケダン for clarity
Added translations for the original songs

* Update bgm-name.json

* Update bgm-name.json

* Update bgm-name.json
2024-09-06 14:51:32 -04:00
Adrian T. acda34c2e4
[P2 Bug] Underwater and underground Pokemond do not take sand/hail damage (#4047)
* fix sandstorm/hail interaction with semi invulnerable state

* cant fly high enough to avoid sandstorm/hail damage
2024-09-06 14:15:15 -04:00
flx-sta d8304421cf
fix endless end dialogue (#4069)
It was only displaying `ending_endless` because the `PGM` prefix was still present
2024-09-06 17:23:19 +00:00
Adrian T. d58f035287
[Misc] Migrate REROLL_TARGET to SHOP_CURSOR_TARGET (#4016)
* migrate reroll target to shop cursor target

* delete key after migrating
2024-09-06 09:41:48 +00:00
innerthunder 7b97657756
[Bug] Fix Aura Break applying without Dark/Fairy Aura present (#4057)
* Fix Aura Break ignoring active Dark/Fairy Aura condition

* Add conditional post-summon message

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-06 07:59:22 +00:00
flx-sta f3bdaa12ca
[Bug][Refactor] fix username-finder issues + code & visual improvements (#4055)
* fix username-finder issues & refactor `login-form-ui-handler`

- reduce redundancy
- add hover effect for interactable game objects
- add error handler for "No save files found!"
- Make user finder errors support i18n

* add `disableInteractive` to mockContainer
2024-09-06 00:07:24 +00:00
Adrian T. 39f3572c1b
[Test] Add Dragon Cheer tests (#4013)
* add dragon cheer tests

* Update src/test/moves/dragon_cheer.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* update tests

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-05 23:51:47 +00:00
NightKev 57a3efd9e2
[Bug] Fix off-by-one errors in some random number calls (#3665)
* Fix off-by-one error in some random number calls

* Fix mock RNG function used by tests

Also remove unnecessary extra RNG mock from Glaive Rush test

* Just some github UI manipulation don't mind me

* Update Glaive Rush test

* Remove unnecessary `Math.floor()`

* Remove resolved comment

* Add tsdocs to various functions

* Remove `src/rng.md` file

* Update tsdoc
2024-09-05 23:51:05 +00:00
Adrian T. deac3141a1
remove partial from tera blast (#4044) 2024-09-05 20:05:09 +00:00
innerthunder 6e26db27b8
Protection moves now fail when used last (#4045) 2024-09-05 19:07:04 +00:00
damocleas 6d312a2909
Update egg.ts Same-Species Egg Shiny Rate (#4052) 2024-09-05 18:50:28 +00:00
Chapybara-jp e2e5b2c349
[Localisation] [JA] Translated remaining JA text files (#3999)
* [Localisation] [JA] Begun translation on arena-flyout.json

* Added english names to bgm-name.json

* Translated common.json

* Added English dialogue-double-battle.json

To make translation easier

* Added English dialogue-final-boss.json

* Added english dialogue-misc.json

* Added English dialogue.json

* Translated fight-ui-handler.json

* Update filter-bar.json

Changed 飴 to アメ for consistency with its spelling in Pokemon GO

* Update game-stats-ui-handler.json

changed 孵化 to ふか

* Update growth.json

Added kanji

* Update menu-ui-handler.json

changed 孵化 to ふか

* Update modifier-type.json

Changed name of IV Scanner to match with other files, the rest of the item descriptions need to be changed to Kanji as well.

* Update modifier.json

* Changed move-trigger.json

Added kanji and new moves.

* Update party-ui-handler.json

Added kanji

* Update pokemon-info-container.json

Changed to Kanji

* Translated pokemon-summary.json

The metFragment formatting is taken from BW

* Update run-history.json

Corrected some misinterpretations.
Added correct original line of "Welcome to Hall of Fame!"

* Added english splash-messages.json

* Update move-trigger.json

* Update move-trigger.json

* Update move-trigger.json

* Update arena-flyout.json

* Update move-trigger.json

* Translated arena-flyout.json

* Update weather.json

* Update save-slot-select-ui-handler.json

changed wave to ラウンド

* Update game-stats-ui-handler.json

* Update challenges.json

* Update achv.json

Corrected some mistakes, misspelling

* Added some translations dialogue.json

Youngster translation done
Female rival dialogue done, needs check

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json
2024-09-05 17:49:28 +00:00
Opaque02 01eb05469a
[QoL] Username finder (#4040)
* Added the ability to potentially get username from login screen

* Accidentally made dev login enforced :)

* Updated image
2024-09-05 14:00:19 +00:00
Lugiad c902369eed
[Localization] Restoring "Safeguard" entries in arena-flyout.json of all locales where it existed (#4026)
* Update arena-flyout.json

* Update arena-flyout.json

* Update arena-flyout.json

* Update arena-flyout.json

* Update arena-flyout.json

* Update arena-flyout.json

* Update arena-flyout.json

* Update arena-flyout.json
2024-09-05 12:39:10 +00:00
Leo Kim 1968680104
[Enhancement] add font size option per language on registration UI (#3849)
* add language setting for register form ui

* remove button fontsize option

* fix tests

* remove deprecated comments

* update request changes

* update requested changes from es

* update requested changes from walker

* Update src/locales/es/menu.json

Co-authored-by: Asdar <asdargmng@gmail.com>

---------

Co-authored-by: Asdar <asdargmng@gmail.com>
2024-09-05 09:52:48 +00:00
Zach Day 13f38dce8d
[Move] Use BattlerTag for move-disabling effects (#2051)
* Use BattlerTag for move-disabling effects

* Fix RUN command causing freeze

* Improve documentation

* Clean up and document PokemonMove.isUsable

* Fix isMoveDisabled missing return

* Tags define the message shown when disabling interrupts a move

* Fix -1 duration on Disable effect

* Add tests for Disable

* En loc and fix message functions

* Fix Disable test

* Fix broken imports

* Fix test

* All disable tests passing

* Localize remaining strings

* Move cancellation logic out of lapse; use use TURN_END for lapse type

* Prevent disabling STRUGGLE

* Inline struggle check function

* Restore RechargingTag docs

* Move cancellation logic back to tag

Wanted to increase similarity to the existing code base to avoid that stupid hyper beam error but it's still happening here

* Fix hyper beam test

* Remove erroneous shit

* Fill movesets with SPLASH for disable test

* More robust condition for disable checking

* Remove DisabledTag lapse

* Simplify DisablingBattlerTag lapse

* Cancel disable-interrupted moves instead of failing them

* Avoid disabling virtual moves

* Consistent access modifiers across Disable tags

* Add abstract function for message when player tries to select the disabled move

* Fix syntax mistake

* Always disable last-used non-virtual move

* Overhaul tests + add tests

* Implement loadTag for DisabledTag

* Update translations

* Update translations

* Reimplement phase changes

* fix battlertag strings

* Fix disable test not running

* Update name of base class

* Rename "disabling" to "restriction"

* Fix sneaky string fuckup

* Fix test failure

* fix merge problems

* fix merge problems

* Update tests

* rerun RNG test

* Properly mock stats in test

* Document everything in battlertag

* More docs + typo fix

* Update tests

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-05 08:44:22 +00:00
innerthunder 1434a3edaf
Fix random failure in Parental Bond tests (#4036)
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-05 05:31:32 +00:00
Opaque02 61ab52c295
[Balance] Changed escape calculation (#3973)
* Changed escape calculation as per Mega

* Adding tests

* Updates some tests

* Updated all tests for bosses

* Removed console log lines

* Added some clarifying comments

* Fixed docs

* comment add

* comment add

* Convert comments into tsdoc comments

Convert `integer`/`IntegerHolder` to `number`/`NumberHolder`

Clean up tests a bit

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-05 05:29:39 +00:00
NightKev 237aad2184
[Misc] Clean up the `Battle` class a bit (#3995)
* Use default values in the `Battle` class

Turn a couple of comments into tsdoc comments

Replace a `!!` with `?? false`

* Replace `integer` with `number`
2024-09-05 05:29:02 +00:00
innerthunder 31d3bec55e
[Test] Fix Rage Powder test failing randomly (#4038)
* Fix random failure in Rage Powder test

* Remove redundant override
2024-09-05 04:54:51 +00:00
Tempoanon 834255447d
Fix mbh not using user's nickname (#4033) 2024-09-05 04:02:45 +00:00
innerthunder f3ced7e814
[Bug] Fix inconsistencies with move type resolution for some ability triggers (#3988)
* Fix inconsistencies with ability triggers on variable-type moves

* Fix aura effects not accounting for the move user

* Fix Wonder Guard evaluating move type as if the defender used the move

* Some additional test coverage for move-type-changing effects
2024-09-05 00:49:01 +01:00
Mumble cebd449335
I have a brain made of cheese!!! (#4028)
Co-authored-by: frutescens <info@laptop>
2024-09-04 23:16:47 +00:00
NightKev a537113c8f
Re-add lost i18n strings (#4024) 2024-09-04 20:45:56 +00:00
NightKev fde32cea6c
[Misc][Bug] Add `isBatonPassable` property to `BattlerTag`s (#3472)
* Add `isTransferrable` property to `BattlerTag`s

* Update Baton Pass to check `isTransferrable` for `BattlerTag`s

* Don't mark Salt Cure as transferrable

* Add Destiny Bond, remove `GroundedTag` and `ExposedTag`

* Fix daily mode test

* Add test

* Rename `isTransferrable` to `isBatonPassable`
2024-09-04 17:58:35 +00:00
innerthunder 207b3e1eb7
[Test] Add `forceEnemyMove` Game Manager util (#3678)
* Add `forceEnemyMove` test util

* fix ceaseless edge test

* Apply flx's suggestions

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Rewrite Follow Me test

* Reorganize new imports in game manager

* Rewrite Rage Powder + Spotlight tests

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-04 17:56:57 +00:00
MokaStitcher 11ac929a4d
fix getting the highest ivs for the iv scanner (#4022) 2024-09-04 17:00:31 +00:00
James Diefenbach e822c91a16
[Enhancement] Skip egg hatching and show summary (#3726)
* cherry picked commits / manual copy

* better dex tracking for summary after regular egg hatching

* ui changes

* updated egg hatch bg, added candy tracker, icon anims for new shiny or new form unlock

* added i18 line, reset overrides

* touchup

* code cleanup, documentation and slight refactor

* sprite display fix

* load interrupts, simple sfx and no summary for small egg amounts

* Garbage Collection + Eslint/Docs approved.

* time logging and optimisation

* skip redundant load

* more time logs and fix pre-load issues

* more detailed loading logs

* changed loading to be on demand from cursor nav

* fix missing variant icon fallback

* removing redundant time logs and code touchup

* code cleanup

* Comments so developer doesn't get bugged about garbage collecton

* remove logs n stuff

* lang settings touchup and final touchup plus uploading blank egg summary bg

* fix nits, js imports, extra docs, magic numbers changed

* extra docs and spacing nits

* Update Github

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-04 16:59:25 +00:00
Lugiad 3704680029
Update dialogue.json (#4021) 2024-09-04 16:28:10 +00:00
MokaStitcher 1055386949
starter select defaults to shiny with highest variant again (#4001) 2024-09-04 08:58:39 +00:00
Adrian T. 200deef0ed
[P1 Bug][UI/UX] Address shop cursor target feedbacks (#4009)
* address shop cursor target feedbacks

* make rewards left-most

* fix tests breaking

* Update src/test/items/dire_hit.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/items/temp_stat_stage_booster.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/locales/ja/settings.json

Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>

* update default value

* stylistic change

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-04 01:07:56 +00:00
gitlocalize-app[bot] 4e3a24c247
[Localization] [ES] 5 files reviewed and finish. [Ready] (#3921)
* Translate party-ui-handler.json via GitLocalize

* Translate party-ui-handler.json via GitLocalize

* Translate arena-tag.json via GitLocalize

* Translate arena-tag.json via GitLocalize

* Translate battler-tags.json via GitLocalize

* Translate battler-tags.json via GitLocalize

* Translate arena-flyout.json via GitLocalize

* Translate game-mode.json via GitLocalize

* Update src/locales/es/arena-tag.json

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/es/battler-tags.json

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/es/battler-tags.json

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/es/arena-tag.json

---------

Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Rafa <rhijano@hotmail.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-09-03 15:19:05 -07:00
Mumble 3242a35341
[Misc][UI] Default Cursor Positioning for Command / Fight / Party (#4008)
* Cursor Pos. should match mainline

* Fixed command mode behavior

---------

Co-authored-by: frutescens <info@laptop>
2024-09-03 15:13:29 -07:00
PigeonBar 3a6146935c
[Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952)
* [Bug] Fix reloads causing RNG inconsistencies

* Minor revisions

* Allow reload helper to directly access getSessionSaveData()

* Changed Moody and Acupressure to use seeded RNG

* Fix broken unit test
2024-09-03 09:14:45 -04:00
Jannik Tappert 232cd2c91a
[Localization] [DE] Added missing keys in DE (#3998)
* Add missing keys in DE

* Challenge description fix
2024-09-03 09:12:57 -04:00
Lugiad 940992a940
[Localization] [FR] Added missing keys in French (#4000)
* Update battle.json

* Update menu-ui-handler.json
2024-09-03 14:48:13 +02:00
innerthunder 38ae0a5d6d Merge remote-tracking branch 'upstream/main' into main-beta-merge 2024-09-03 03:21:54 -07:00
NightKev d004d905bd
[Test] Remove nature RNG from Beast Boost tests (#3994) 2024-09-03 01:59:48 -04:00
NightKev 97a02e7c34
[Test] Set boss Pokémon test timeout to 20 seconds instead of 2.5 seconds (#3992) 2024-09-03 00:59:51 -04:00
PigeonBar 587360c8da
[Bug] Fix eggs having exploitable RNG (#3913)
* [Bug] Fix eggs having exploitable RNG

* Fix Wind Rider test having random chance to fail

* Revert egg's ID back to its own unseeded generation

* Remove change from wind rider test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-02 22:18:18 -04:00
Mumble deb4e9dd24
[UI] Run history fixes and improvements (#3987)
* Challenge Rules Word Wrap

* Fixed Modifiers

* Fixed item count color.

* removed .js endings

---------

Co-authored-by: frutescens <info@laptop>
2024-09-02 22:14:09 -04:00
Amani H. 89e80f3deb
[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
* Create Getters, Setters, and Types

* Work on `pokemon.ts`

* Adjust Types, Refactor `White Herb` Modifier

* Migrate `TempBattleStat` Usage

* Refactor `PokemonBaseStatModifier` Slightly

* Remove `BattleStat`, Use "Stat Stages" & New Names

* Address Phase `integers`

* Finalize `BattleStat` Removal

* Address Minor Manual NITs

* Apply Own Review Suggestions

* Fix Syntax Error

* Add Docs

* Overhaul X Items

* Implement Guard and Power Split with Unit Tests

* Add Several Unit Tests and Fixes

* Implement Speed Swap with Unit Tests

* Fix Keys in Summary Menu

* Fix Starf Berry Raising EVA and ACC

* Fix Contrary & Simple, Verify with Unit Tests

* Implement Power & Guard Swap with Unit Tests

* Add Move Effect Message to Speed Swap

* Add Move Effect Message to Power & Guard Split

* Add Localization Entries

* Adjust Last X Item Unit Test

* Overhaul X Items Unit Tests

* Finish Missing Docs

* Revamp Crit-Based Unit Tests & Dire Hit

* Address Initial NITs

* Apply NIT Batch

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix Moody Test

* Address Multiple Messages for `ProtectStatAbAttr`

* Change `ignoreOverride` to `bypassSummonData`

* Adjust Italian Localization

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Fix Moody

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-09-02 22:12:34 -04:00
NightKev 947400f2b9
[Test] Add tests for Freeze-Dry (#3990) 2024-09-02 22:11:35 -04:00
ckincaid17 234d617464
[Bug] Let Shedinja relearn egg moves when evolved from a starter (#3915)
* [Bug] Let Shedinja relearn egg moves when evolved from a starter

* Copy met level as well
2024-09-02 19:10:33 -07:00
cam 672bc77c58
Added Donate Link to Community Page (#3989)
* Added Donate Link to Community Page

Removed the cookies from the html and added a Donations link on the community page (with guidance from Walker)

* Added Translation Key
2024-09-03 01:37:53 +01:00
AJ Fontaine b0360123e0
[Balance] [QoL] [Feature] Allow mons to track and relearn used TMs (#3656)
* Allow mons to track and relearn used TMs

* Fix issue getting level moves

* Apply suggested safety measures
2024-09-02 16:25:41 -07:00
Leo Kim 60becf54f8
[Enhancement][UI] `Passive` ability will be displayed even if it is locked or disabled (#3976)
* show passive name even if it is locked or disabled

* update passive label with updated new icons

* fix icon remains bug, when go start button and filterbar
2024-09-02 23:49:11 +01:00
Lugiad df1c6efe2d
[Localization] [Fix] Restoring inverted rival dialogues in all dialogue-misc.json locales (#3986)
* Update dialogue-misc.json

* Update dialogue-misc.json

* Update dialogue-misc.json

* Update dialogue-misc.json

* Update dialogue-misc.json

* Update dialogue-misc.json

* Update dialogue-misc.json
2024-09-02 18:33:21 -04:00
MokaStitcher 89a1ff7b5b
[Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785)
* fix boss shield stats up calculation and add tests

* update test to remove usage of deprecated startBattle
2024-09-03 00:29:15 +02:00
Lugiad 9c30e5b213
[Localization] [FR] [Fix] Dialogue fixs batch + ignored entries form previous PR (#3985)
* Update dialogue-misc.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue-misc.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json

* Update dialogue.json
2024-09-02 18:03:21 -04:00
njahja 03567ed56c
[Bugfix #3930] Moves That a Pokemon Knows and are not in their List of Learnable TMs Display as "Not Able" Rather than Learned (#3935)
* fix for [Bug] Moves That a Pokemon Knows and are not in their List of Learnable TMs Display as "Not Able" Rather than Learned #3930

* convert switch case block to if/elif/else
2024-09-02 17:59:26 -04:00
Chapybara-jp 4c4a2c1900
[Localisation] [JA] Translated trainer-classes.json, trainer-names.json, trainer-titles.json (#3978)
* [Localisation] [JA] trainer-classes.json

Names taken from Poke Corpus and Bulbapedia. 
Some double team names do not exist in the official games so I created some new fitting/localised/funny ones (e.g. (solo) サイキッカー -> (double) サイキッ家)
As we are using Scarlet/Violet Kanji usage conventions, I decided to write all class titles that were Hiragana only in BW/B2W2 with Kanji instead.

* Translate trainer-names.json

Should we localise the names of Finn and Ivy? 
Two possible ideas:
Finn -> チトセ (Finn may come from the "Whale Fin" snake plant; Latin Name Sansevieria Masoniana. The Sansevieria family is known as チトセラン属 in Japanese. チトセ(千歳 millenium;long time) can be a reference to endless loop of Classic Mode)
Ivy -> タイチ (Ivy -> IV. IV in Japanese is 固体値 (こたいち). タイチ also sounds like  対置 (opposition)

* Update trainer-classes.json

* Translate trainer-titles.json
2024-09-02 17:57:24 -04:00
Mumble ce5a92325c
[UI][Misc] Rename Space to Action in voucher/achv menu (#3982)
* Changing only achvs-ui-handler for now

* Add ACTION sprite

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-09-02 17:54:56 -04:00
Asdar e9998fcc16
[Localisation] [ES] Bugfix pokemon-form-battle.json (#3981)
Removed an extra tab added by GitLocalize
2024-09-02 14:20:05 -07:00
timchi94 aae4d6933c
[QoL] Enable female gender for all default starters and all existing s… (#2194)
* fix: Enable female gender for all default starters and all existing saves

* Fixed Fresh Start so it doesn't restrict gender

---------

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-09-02 12:43:44 -07:00
Mumble 256dfbde6e
Fixed conditional (#3983)
Co-authored-by: frutescens <info@laptop>
2024-09-02 21:27:29 +02:00
Jannik Tappert 86316bd6f8
[Localization] [DE] DisguiseChange (#3979)
* [Localization] [DE] DisguiseChange

* Update src/locales/de/pokemon-form-battle.json
2024-09-02 10:55:57 -07:00
Jannik Tappert ad778101e4
[DEV] Remove female achv file (#3977) 2024-09-02 10:32:49 -07:00
NightKev c20f37bcf9
[P3 Bug] Add dialog lines for Rood (#3970) 2024-09-02 01:39:52 -04:00
AJ Fontaine 39cfe69cd9
[Bug] Fix affix used when enemy trainer switches Pokemon (#3899) 2024-09-02 01:25:45 -04:00
Madmadness65 434b823112
[Enhancement/Item] Separate form change items into non-rare and rare (#3957)
* Separate form change items into non-rare and rare

* Remove unnecessary !!
2024-09-02 01:15:52 -04:00
NightKev 744c8f8845
[Test] Update/modernize/fix some tests (#3968) 2024-09-02 01:06:20 -04:00
Mumble 0cbdaab28e
[UI][Misc] Force users to have an active challenge (#3953)
* I hope this is good enough

* renamed variable to better name

* Remove random newline

* When player is ready cool box

* Fixed cancel behavior

* standardized action/cancel behavior

* Added comments

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-02 00:32:22 -04:00
NightKev 84ef7f0683
[Balance] Double base shiny odds, adjusted Shiny Charm to match (#3964)
* Double shiny odds

"anyone wanna double the base shiny odds for me" - damo, 2024

* Adjust Shiny Charm to compensate for increased base odds

* Remove magic number

* Update tsdoc and remove unneeded `console.log()`

* Clarify tsdoc
2024-09-02 00:26:47 -04:00
Mumble 1e432fc74b
[Bug] Fixed pre-set volume oversight (#3963)
Co-authored-by: frutescens <info@laptop>
2024-09-02 00:26:35 -04:00
NightKev f54846f735
[Move] Implement Safeguard (#3447)
* Implemented safeguard and tests

* Update tests

* Add i18n placeholders

* Implement Safeguard for non-volatile statuses

* Implement protection from confusion and Yawn

* Replace `target instanceof EnemyPokemon` with `target.isPlayer()`

* Minor capitalization change

* First batch of i18n

Adds fr, pt_BR, zh_CN, zh_TW

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Add more translations

+ de, es, ko

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Fix broken character in es translation

* Update test with new function definition

* Add Italian translation

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Add move category check for message display

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update phase imports in Safeguard test

* Fix test imports

* Update tests

---------

Co-authored-by: Joshua Keegan <keeganjosh@vuw.ac.nz>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-02 00:26:20 -04:00
gitlocalize-app[bot] 2d5bd57c44
[Localization] [FR] pokemon-info.json and dialogue-misc.json completion (#3761)
* Translate pokemon-info.json via GitLocalize

* Update dialogue-misc.json

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-09-02 00:25:07 -04:00
NightKev f3c41edf5e
[Bug] Don't reset turn count or used moves array at the start of a new wave (fakeout and gigaton hammer) (#3606)
* Don't reset turn count or used moves array at the start of a new wave

* Add tests
2024-09-02 00:24:12 -04:00
NightKev 69a9916b4c
[Bug] Moves copied by Dancer should not consume PP (#3623)
* Moves copied by Dancer should not consume PP

* Add test for Dancer (unfinished)

* Delete src/test/abilities/dancer.test.ts

This test is not finished lol

* Add test
2024-09-02 00:21:56 -04:00
PrabbyDD 4553c1c34f
[Bug] Fix Octolock Ignores Clear Body, White Smoke, Big Pecks #3876
Pecks, Clear Body, and White Smoke

Adding tests for octolock
2024-09-02 00:20:16 -04:00
gitlocalize-app[bot] 22d31bc704
[Localisation] [ES] Review and finished pokemon-form and pokemon-form-battle (#3903)
* Translate pokemon-form.json via GitLocalize

* Translate pokemon-form.json via GitLocalize

* Translate pokemon-form-battle.json via GitLocalize

* Translate pokemon-form-battle.json via GitLocalize

* Update src/locales/es/pokemon-form.json

Co-authored-by: Asdar <asdargmng@gmail.com>

---------

Co-authored-by: Rafa <rhijano@hotmail.com>
Co-authored-by: LilyAlternis <tias.a2002@gmail.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-09-02 00:19:02 -04:00
gitlocalize-app[bot] a894438e24
[Localisation] [JA] Several files translated (#3916)
* Translate ability-trigger.json via GitLocalize

* Translate game-stats-ui-handler.json via GitLocalize

* Translate modifier-select-ui-handler.json via GitLocalize

* Translate pokemon-form-battle.json via GitLocalize

* Translate battle-info.json via GitLocalize

* Translate menu.json via GitLocalize

* Translate battler-tags.json via GitLocalize

* Translate pokemon-info.json via GitLocalize

* Translate achv.json via GitLocalize

* Translate berry.json via GitLocalize

* Translate achv-female.json via GitLocalize

* Translate challenges.json via GitLocalize

* Translate menu-ui-handler.json via GitLocalize

* Translate egg.json via GitLocalize

* Translate pokemon.json via GitLocalize

* Translate pokemon.json via GitLocalize

* Translate starter-select-ui-handler.json via GitLocalize

* Translate command-ui-handler.json via GitLocalize

* Translate settings.json via GitLocalize

* Update achv-female.json

* Update menu-ui-handler.json

* Update settings.json

* Update achv.json

* Update achv.json

* Update achv.json

* Delete src/locales/ja/achv-female.json

* Update achv.json

Compared in-game, with these changes it should all look good.

* Update challenges.json

* Update game-mode.json

* Update menu.json

* Update settings.json

* Translate game-stats-ui-handler.json via GitLocalize

* Update game-stats-ui-handler.json

* Update settings.json

---------

Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-02 00:18:49 -04:00
gitlocalize-app[bot] dd033f4ec1
[Localization] [pt_BR] Updated many translations (#3917)
* Translate tutorial.json via GitLocalize

* Translate challenges.json via GitLocalize

* Translate menu-ui-handler.json via GitLocalize

---------

Co-authored-by: José Ricardo <josefleury@discente.ufg.br>
2024-09-02 00:17:05 -04:00
gitlocalize-app[bot] 0671a244a8
[Localisation] [ES] Reviewed and finished ability.json and bgm-name.json (#3920)
* Translate ability.json via GitLocalize

* Translate ability.json via GitLocalize

* Translate bgm-name.json via GitLocalize

---------

Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: LilyAlternis <tias.a2002@gmail.com>
2024-09-02 00:16:54 -04:00
Mumble c4c9cf939e
[Bug] Moved RNG call if the Pokemon's ability hasn't been determined (#3966)
Co-authored-by: frutescens <info@laptop>
2024-09-02 00:09:46 -04:00
Blitzy 51ab51cc64
[Balance Hotfix] GMax Butterfree tinted lens -> compound eyes (#3967) 2024-09-02 00:08:43 -04:00
gitlocalize-app[bot] 8edb9ca65b
[Localizaiton(pt_br)] Translate pokemon-summary.json via GitLocalize (#3868)
Co-authored-by: José Ricardo <josefleury@discente.ufg.br>
2024-09-01 23:57:48 -04:00
gitlocalize-app[bot] 08fe9e1e21
[Localization(fr)] Translate trainer-classes.json (#3882)
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-09-01 23:57:28 -04:00
gitlocalize-app[bot] 781bfd831f
[Localization] pokemon names, party-ui-handler, pokemon-info and pokemon-info-container localizations for italian (#3836)
* Translate pokemon-info-container.json via GitLocalize

* Translate pokemon-info.json via GitLocalize

* Translate party-ui-handler.json via GitLocalize

* Translate pokemon.json via GitLocalize

---------

Co-authored-by: Niccolò <niccolo.pulcini.07@gmail.com>
2024-09-01 23:55:07 -04:00
innerthunder e29f1fe5fd
[Bug] Fix some trapping moves' interactions with Ghost-type Pokemon (#3936)
* Fix secondary effects to trapping moves not applying to Ghost types

* Docs for `isTrapped`

* more `isTrapped` cleanup

* Remove .js from imports
2024-09-01 23:39:26 -04:00
NightKev 1fd662111e
[Test] Tests now default to using "Set" battle style (#3728)
* Tests now default to using "Set" battle style

* Fix typo
2024-09-01 23:32:31 -04:00
gitlocalize-app[bot] 80828359e2
[Localization(en)] Fix Roark Dialouge (#3873)
* Translate dialogue-male.json via GitLocalize

* Added female

* !

* Update src/locales/en/dialogue-male.json

* Remove empty files

* Added missing comma

---------

Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-09-01 23:28:10 -04:00
NightKev 709066bd1a
[Move] Finish Alluring Voice, Burning Jealousy and Lash Out (#3508)
* Implement Alluring Voice and Burning Jealousy

* Fix Alluring Voice and add tests

* Replace `BattlerTag.STATS_BOOSTED` with `PokemonTurnData` field

* Work around bug with turn data

* Remove unused variable

* Replace nearby instances of `integer` with `number`

* Fix imports

* Implement Lash Out

* Rename `battleStats(In|De)crease` -> `battleStats(In|De)creased`

* Fix copy/paste error

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update tests

---------

Co-authored-by: ElliottSimmonds <simmonds.elliott@yahoo.co.uk>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-01 22:57:07 -04:00
MokaStitcher dcb03f4ee9
[Test] Add test for final boss fight phase switch (#3847)
* implement test for final boss encounter phase switch

* Update Eternatus tests & helper function

* fix endless_boss test following GameManager update

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-01 22:47:22 -04:00
gitlocalize-app[bot] 14e0c66ed9
[Localisation] [ES] Finished and reviewed terrain, modifier, trainer-names, splash messages (#3848)
* Translate splash-messages.json via GitLocalize

* Translate splash-messages.json via GitLocalize

* Translate trainer-names.json via GitLocalize

* Translate modifier.json via GitLocalize

* Translate modifier.json via GitLocalize

* Translate modifier.json via GitLocalize

* Translate terrain.json via GitLocalize

* Update src/locales/es/trainer-names.json

Co-authored-by: Asdar <asdargmng@gmail.com>

---------

Co-authored-by: LilyAlternis <tias.a2002@gmail.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Rafa <rhijano@hotmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-01 22:46:53 -04:00
gitlocalize-app[bot] 49c3158fd1
[Localization(ko)] Change ghost type challenge acv for achv-female (#3866)
Co-authored-by: sodam <sodamlee315@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
2024-09-01 22:45:42 -04:00
gitlocalize-app[bot] c070f110e5
[Localization(fr)] Additional nature entries in pokemon-summary (#3869)
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-09-01 22:44:58 -04:00
flx-sta 0c28da75b4
[Bug] Fix Opponent pokemon sprite disappears after using Roar and Dragon Tail #481 (#3927) 2024-09-01 22:42:23 -04:00
Adrian T. 64368b62bc
[Ability] Add form change support for Flower Gift (#3941)
* add form change support for flower gift

* fix nits
2024-09-01 22:39:42 -04:00
Adrian T. 3bcee779e2
[Move] Fully implement dragon cheer (#3959) 2024-09-01 22:39:12 -04:00
innerthunder 7755f798fd
[Ability] Implement Tera Shell (#3856)
* Implement Tera Shell

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Add comments and fixed damage condition to `applyPreDefend`

* Fix speed tie breaking things in tera shell test

* Change deprecated `startBattle` calls

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-09-02 02:21:11 +01:00
Frederico Santos ac1c29faca fix: Fix missing comma in biomeLinks array 2024-09-02 00:03:51 +01:00
frutescens d7cc8a6e5c Fixed pt-BR and zh-CN 2024-09-01 15:33:10 -07:00
cadi a41133a55a
blocking inputs while showing texts to prevent moveing cursor (#2371)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-01 15:26:45 -07:00
AJ Fontaine 335d32e0d7
[UI] [QoL] [Enhancement] Exclude redundant species from certain filters in starter select (#3910)
* Exclude species without HA from HA filters in starter select

* Remove candyless starters from passive/cost reduction filters
2024-09-01 15:24:37 -07:00
Mumble 55e0d65ac8
[Refactor] Improvements on getOrder() (#3547)
* Moved getOrder() into TurnStartPhase

* Cleaned up bypass speed checks

* Revert "Cleaned up bypass speed checks"

This reverts commit 11150254f5.

* Added comments.

* Fixed up some inconsistencies

* changed isSameBracket check

* changed isSameBracket check p2

* changed isSameBracket check p3

* changed isSameBracket check p3

* Fixed up conditionals + stall/M.m

* Seems OK

* Update battle-spec.ts

* Updated tests to use new functions introduced. Less intuitive, but faster.

* Update src/phases.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Moved getOrder() into TurnStartPhase

* Cleaned up bypass speed checks

* Revert "Cleaned up bypass speed checks"

This reverts commit 11150254f5.

* Added comments.

* Fixed up some inconsistencies

* changed isSameBracket check

* changed isSameBracket check p2

* changed isSameBracket check p3

* changed isSameBracket check p3

* Fixed up conditionals + stall/M.m

* Seems OK

* Update battle-spec.ts

* Updated tests to use new functions introduced. Less intuitive, but faster.

* Removed import

* i hate git

* Moved getOrder() into TurnStartPhase

* Seems OK

* missing import

* Added Snooze's review

* Added test fixes and removed unwanted edit.

* fixed dynamax cannon test

* typedocs fixes

* Updating battle-order.test.ts

* merge fixes

* ughhh

* Update src/test/abilities/mycelium_might.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* tsdocs :)

* Fixed tests

* Update src/phases/turn-start-phase.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/phases/turn-start-phase.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* innerthunder's fixes

* commas

* Mocked stats instead of directly changing them

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-01 15:23:25 -07:00
flx-sta 69a9e6a365
Localization: remove all `"<key>_female": null` entries in /en (#3918) 2024-09-02 00:21:48 +02:00
Frederico Santos e80b4fe122 feat: Update banner key assignment in TimedEventDisplay setup method 2024-09-01 21:16:20 +01:00
Mumble 95a02a96a7
Fixing banner error upon refresh (#3956) 2024-09-01 21:11:23 +01:00
Mumble de66b450a5
[Beta][Misc] Banner (#3926)
* Initial work - does not work.

* Revert

* image replacement

* better scaling

* Removing most of the bangs

* no more bangs

* Update src/timed-event-manager.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Implemented Torranx's suggestion

* Ready for Translations

* Delete Picture

* Localized banners

* Biomes fix

* Corrections

* Update src/timed-event-manager.ts

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-09-01 20:18:40 +01:00
damocleas 85a8abc0e8
[Balance] Final Adjustments to biomes + Gmax Snorlax Ability + Passive changed (#3950)
* Biome Adjustments 1

* MOUNTAIN OUT FROM ANCIENT RUINS

* snorlax gmax adjustment

* Localizers please calm down - Snorlax Ability + Passive change

* One more time let's give it a go biomes.ts

* fixed ]

* Update biomes.ts

* fixed spelling mistake
2024-08-31 16:39:21 -07:00
Mumble f8e119f37e
[Beta][Bug] Preventing Run History encryption (#3933)
* Blah

* Thought about it more

* Removed excess comment

* Purposely tested everything by manually setting bypassLogin to false

---------

Co-authored-by: frutescens <info@laptop>
2024-08-31 02:12:47 -04:00
Opaque02 ce0ba3fbf9
[Bug] Fixed issue where menu can't be opened up after a trainer battle (#3932) 2024-08-31 00:53:15 -04:00
Frederico Santos 3a50925de0 refactor: Update excludedMenus condition to look for currentPhase instead 2024-08-31 05:14:25 +01:00
Mumble f9de149f55
double voucher prevention (#3931)
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-31 04:40:40 +01:00
NightKev 642b18e747
[Bug] Fix Pokemon not gaining HP when evolving (#3569)
* Don't recalculate stats that already exist

* add test to cover hp update after evo (#4)

- add evolution phase to phase interceptor
- add mock for video game object
- add returning video mock on add.video()

* add test to make sure pkm are not healed on evolve

* Stop on `EndEvolutionPhase` to prevent game state leak in tests

* Fix imports

* Remove `.js` from import

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Add docs to mock class

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-30 20:21:56 -07:00
NightKev 15205c5e00
Prevent daily runs from breaking due to very (un)lucky RNG (#3841) 2024-08-30 20:10:38 -07:00
Frederico Santos 5e2c05afe9 refactor: Update excludedMenus condition to look at the end of the modeChain 2024-08-31 03:33:07 +01:00
Mumble dd0b6464d2
[Beta][Bug] Fixing Trapped ability messages (#3928)
* always update your repo

* enemy command phase changed too

* typedocs

* Typedocs part 2

* Added simulation boolean back

* restored simulated

* Remove `console.log()` statements

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-30 22:07:27 -04:00
NightKev dd0e820893
Fix turn order issue in Miracle Eye test (#3912) 2024-08-30 15:33:35 -07:00
Mumble 87f55a8a1a
[Bug][Beta] Double vouchers fix (#3906)
* The fix.

* Ordinals....

* tsdocs..

* my forgetting

* Fixed issues

* Update src/phases/encounter-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* The actual change

* actual fixes

* This should fix it... maybe

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-30 11:06:18 -07:00
flx-sta 87d2300ee8
[Bug] skip-seen-dialogue storing strings instead of i18n keys (#3900)
* fix skipSeenDialogue storing

seen dialogues were stores as actual string instead of their i18n-keys. This fixes it.

Reported on discord:
https://discord.com/channels/1125469663833370665/1176874654015684739/1278794542648131695

* fix falling back to english

* Victory-Rival Dialgoue

* Update src/phases/game-over-phase.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* fix showDialogue for non i18n-key calls

showDialogue can be called with either text or an i18n key. This wasn't taken into account and caused some console spamming.

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-30 10:59:39 -07:00
AJ Fontaine e2db9cb8a4
Even more TM fixes (#3889) 2024-08-30 10:54:48 -07:00
Mumble 60aa61e56e
[Bug] Skip Eternatus dialogue again (#3716)
* The fix.

* Ordinals....

* tsdocs..

* my forgetting

* Fixed issues

* Update src/phases/encounter-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* The actual change

* actual fixes

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-30 11:16:15 +02:00
Opaque02 d1132a5765
[QoL] Test dialogue menu option (#3725)
* Adding code to allow use of a testing dialogue translation menu

* Updated to include autocomplete functionality

* Added multiple inputs

* Added locales for other languages as well as checks to make this only available on local/beta

* Updated a few things to try get the dialogue to work for full length of the window

* Fixed issue with message box not taking up full length of the screen (thanks Moka!) and some minor bugs

* Whoops, forgot to stage a file

* Updated locale files

* Fixed broken tests and docs

* Removed keys from json

* Reordered and reorganised some things

* Put admin enum at end to match handlers

* Removed old unneeded line of code

* Updated to include the ability to handle cases where i18 keys are null in the locales json
2024-08-30 02:38:46 +01:00
Frederico Santos f7169868f3 chore: Refactor AdminUiHandler to clear input fields and revert mode 2024-08-30 00:22:09 +01:00
Frederico Santos 7eb6ba4dfd chore: Clear input fields and revert mode in AdminUiHandler 2024-08-30 00:19:03 +01:00
Frederico Santos f1111dc0d2 chore: Update AdminUiHandler to clear input fields and set mode to ADMIN 2024-08-30 00:13:53 +01:00
AJ Fontaine 3b9b0c4091
Blitzy's implementation of evil teams in trainer-config.ts (#3884) 2024-08-30 00:05:09 +01:00
Frederico Santos 8bf44a2047 Fix error handling and revert mode in AdminUiHandler 2024-08-29 23:59:19 +01:00
MokaStitcher e4da48f51a
[Bug] Starter select default attributes fixes (#3870)
* Test changes to starter ui stuff for edge case stuff to fix

* Minor bug fixes

* [starter-ui] cleanup outdated fix

* use existing method to get the default form from the caught attributes

* clear the existing StarterPreferences of potential invalid values

* remember the last variant used even when disabling shiny form

* fix variant and shiny checks for edge case with variant flags but no shiny flag

* more fixes for invalid starter prefs and default settings

---------

Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-08-29 14:47:37 -07:00
AJ Fontaine b2cd21bcb1
Fix evolution items not working on mons without forms (#3902) 2024-08-29 22:13:10 +01:00
Mumble 9833b1da7e
[Balance] Randomized Biome after End Biome (#3888)
* Biome.END goes somewhere random

* this way island is included too

* no towns or plains

* Enums are dumb

---------

Co-authored-by: frutescens <info@laptop>
2024-08-29 22:10:38 +01:00