pcsx2/plugins/GSdx/Window
RedDevilus 03a41fee23 GSdx-gui: Update descriptions/tooltips.
Large framebuffer should only be used in cases of stuttery FMVs (cutscenes). 4/8 bits is best used where GPU is much stronger than CPU.
Fix DPI scaling for OSD color sliders (FPS + other stats).
2020-09-11 01:49:32 +02:00
..
GSCaptureDlg.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSCaptureDlg.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSDialog.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSDialog.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSLinuxDialog.cpp gsdx-gui: Add an option in hw hacks to control the half bottom detection. 2020-01-23 01:11:57 +01:00
GSSetting.cpp GSdx-gui: Update descriptions/tooltips. 2020-09-11 01:49:32 +02:00
GSSetting.h GSdx: Add Default OSD Font Resource (#3605) 2020-09-01 11:50:09 -04:00
GSSettingsDlg.cpp gsdx-gui: Limit spin buttons input properly. 2020-06-28 20:48:37 +02:00
GSSettingsDlg.h GSdx-dialog: Unused parameter on hacks dialog constructor 2019-06-17 13:01:16 +05:30
GSWnd.cpp gsdx-ogl: glTexturePageCommitmentEXT should be optional for sparse texture. 2019-02-07 14:32:10 +01:00
GSWnd.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSWndDX.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSWndDX.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSWndEGL.cpp GSdx: Remove GLX in favor of EGL (#3562) 2020-08-09 04:39:56 +01:00
GSWndEGL.h GSdx: Remove GLX in favor of EGL (#3562) 2020-08-09 04:39:56 +01:00
GSWndWGL.cpp gsdx-ogl: Adjust some gl debug logs. 2020-06-14 00:02:26 +02:00
GSWndWGL.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
PFN_WND.h gsdx-ogl: generate nearly all gl entries function pointers 2019-02-07 12:34:02 +01:00