mirror of https://github.com/PCSX2/pcsx2.git
GSdx: Remove GLX in favor of EGL (#3562)
This commit is contained in:
parent
bf2904d380
commit
8816f4bf0d
2
build.sh
2
build.sh
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@ -240,7 +240,7 @@ for ARG in "$@"; do
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echo
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echo "** Developer option **"
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echo "--glsl : Replace CG backend of ZZogl by GLSL"
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echo "--egl : Replace GLX by EGL (ZZogl/GSdx plugins)"
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echo "--egl : Replace GLX by EGL (ZZogl/GSdx_legacy plugins)"
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echo "--cross-multilib: Build a 32bit PCSX2 on a 64bit machine using multilib."
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echo "--opencl : Enable experimental OpenCL support"
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echo
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@ -87,6 +87,8 @@ endif()
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## Use CheckLib package to find module
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include(CheckLib)
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if(Linux)
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check_lib(EGL EGL EGL/egl.h)
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check_lib(X11_XCB X11-xcb X11/Xlib-xcb.h)
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check_lib(AIO aio libaio.h)
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# There are two udev pkg config files - udev.pc (wrong), libudev.pc (correct)
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# When cross compiling, pkg-config will be skipped so we have to look for
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@ -98,10 +100,6 @@ if(Linux)
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check_lib(LIBUDEV libudev libudev.h)
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endif()
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endif()
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if(EGL_API)
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check_lib(EGL EGL EGL/egl.h)
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check_lib(X11_XCB X11-xcb X11/Xlib-xcb.h)
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endif()
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if(OPENCL_API)
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check_lib(OPENCL OpenCL CL/cl.hpp)
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endif()
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@ -43,10 +43,6 @@ if(XDG_STD)
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set(GSdxFinalFlags ${GSdxFinalFlags} -DXDG_STD)
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endif()
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if(EGL_API AND EGL_FOUND)
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set(GSdxFinalFlags ${GSdxFinalFlags} -DEGL_SUPPORTED)
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endif()
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if(OPENCL_FOUND)
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set(GSdxFinalFlags ${GSdxFinalFlags} -DENABLE_OPENCL)
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@ -220,13 +216,11 @@ if(Windows)
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else()
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LIST(APPEND GSdxSources
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Window/GSLinuxDialog.cpp
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Window/GSWndOGL.cpp
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Window/GSWndEGL.cpp
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)
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LIST(APPEND GSdxHeaders
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Window/GSWndEGL.h
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Window/GSWndOGL.h
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)
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endif()
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@ -239,6 +233,8 @@ set(GSdxFinalSources
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set(GSdxFinalLibs
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${X11_LIBRARIES}
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${OPENGL_LIBRARIES}
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${EGL_LIBRARIES}
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${X11_XCB_LIBRARIES}
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${GTK2_LIBRARIES}
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${LIBC_LIBRARIES}
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${PNG_LIBRARIES}
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@ -246,10 +242,6 @@ set(GSdxFinalLibs
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${LIBLZMA_LIBRARIES}
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)
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if(EGL_API AND EGL_FOUND)
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set(GSdxFinalLibs ${GSdxFinalLibs} ${EGL_LIBRARIES} ${X11_XCB_LIBRARIES})
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endif()
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if(USE_VTUNE)
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set(GSdxFinalLibs ${GSdxFinalLibs} ${VTUNE_LIBRARIES})
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endif()
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@ -42,7 +42,6 @@ static HRESULT s_hr = E_FAIL;
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#else
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#include "Window/GSWndOGL.h"
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#include "Window/GSWndEGL.h"
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extern bool RunLinuxDialog();
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@ -236,7 +235,7 @@ static int _GSopen(void** dsp, const char* title, GSRendererType renderer, int t
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#ifdef ENABLE_OPENCL
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case GSRendererType::OGL_OpenCL:
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#endif
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#if defined(EGL_SUPPORTED) && defined(__unix__)
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#if defined(__unix__)
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// Note: EGL code use GLX otherwise maybe it could be also compatible with Windows
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// Yes OpenGL code isn't complicated enough !
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switch (GSWndEGL::SelectPlatform()) {
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@ -253,9 +252,6 @@ static int _GSopen(void** dsp, const char* title, GSRendererType renderer, int t
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default:
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break;
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}
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#endif
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#if defined(__unix__)
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wnds.push_back(std::make_shared<GSWndOGL>());
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#else
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wnds.push_back(std::make_shared<GSWndWGL>());
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#endif
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@ -264,7 +260,7 @@ static int _GSopen(void** dsp, const char* title, GSRendererType renderer, int t
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#ifdef _WIN32
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wnds.push_back(std::make_shared<GSWndDX>());
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#else
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wnds.push_back(std::make_shared<GSWndOGL>());
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wnds.push_back(std::make_shared<GSWndEGL_X11>());
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#endif
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break;
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}
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@ -22,7 +22,7 @@
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#include "stdafx.h"
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#include "GSWndEGL.h"
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#if defined(__unix__) && defined(EGL_SUPPORTED)
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#if defined(__unix__)
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// static method
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int GSWndEGL::SelectPlatform()
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@ -21,7 +21,7 @@
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#include "GSWnd.h"
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#if defined(__unix__) && defined(EGL_SUPPORTED)
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#if defined(__unix__)
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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@ -1,278 +0,0 @@
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/*
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* Copyright (C) 2007-2012 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSWndOGL.h"
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#if defined(__unix__)
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GSWndOGL::GSWndOGL()
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: m_NativeWindow(0), m_NativeDisplay(nullptr), m_context(0), m_has_late_vsync(false), m_swapinterval_ext(nullptr), m_swapinterval_mesa(nullptr)
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{
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}
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static bool ctxError = false;
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static int ctxErrorHandler(Display *dpy, XErrorEvent *ev)
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{
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ctxError = true;
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return 0;
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}
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void GSWndOGL::CreateContext(int major, int minor)
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{
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if ( !m_NativeDisplay || !m_NativeWindow )
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{
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fprintf( stderr, "Wrong X11 display/window\n" );
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throw GSDXRecoverableError();
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}
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// Get visual information
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static int attrListDbl[] =
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{
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// GLX_X_RENDERABLE: If True is specified, then only frame buffer configurations that have associated X
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// visuals (and can be used to render to Windows and/or GLX pixmaps) will be considered. The default value is GLX_DONT_CARE.
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GLX_X_RENDERABLE , True,
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GLX_RED_SIZE , 8,
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GLX_GREEN_SIZE , 8,
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GLX_BLUE_SIZE , 8,
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GLX_DEPTH_SIZE , 0,
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GLX_DOUBLEBUFFER , True,
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None
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};
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PFNGLXCHOOSEFBCONFIGPROC glX_ChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC) glXGetProcAddress((GLubyte *) "glXChooseFBConfig");
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int fbcount = 0;
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GLXFBConfig *fbc = glX_ChooseFBConfig(m_NativeDisplay, DefaultScreen(m_NativeDisplay), attrListDbl, &fbcount);
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if (!fbc || fbcount < 1) {
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throw GSDXRecoverableError();
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}
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PFNGLXCREATECONTEXTATTRIBSARBPROC glX_CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte*) "glXCreateContextAttribsARB");
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if (!glX_CreateContextAttribsARB) {
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throw GSDXRecoverableError();
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}
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// Install a dummy handler to handle gracefully (aka not segfault) the support of GL version
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int (*oldHandler)(Display*, XErrorEvent*) = XSetErrorHandler(&ctxErrorHandler);
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// Be sure the handler is installed
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XSync( m_NativeDisplay, false);
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// Create a context
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int context_attribs[] =
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{
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GLX_CONTEXT_MAJOR_VERSION_ARB, major,
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GLX_CONTEXT_MINOR_VERSION_ARB, minor,
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#ifdef ENABLE_OGL_DEBUG
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GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB,
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#else
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// Open Source isn't happy with an unsupported flags...
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//GLX_CONTEXT_FLAGS_ARB, GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR,
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#endif
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GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
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None
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};
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m_context = glX_CreateContextAttribsARB(m_NativeDisplay, fbc[0], 0, true, context_attribs);
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XFree(fbc);
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// Don't forget to reinstall the older Handler
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XSetErrorHandler(oldHandler);
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// Get latest error
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XSync( m_NativeDisplay, false);
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if (!m_context || ctxError) {
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fprintf(stderr, "Failed to create the opengl context. Check your drivers support openGL %d.%d. Hint: opensource drivers don't\n", major, minor );
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throw GSDXRecoverableError();
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}
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}
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void GSWndOGL::AttachContext()
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{
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if (!IsContextAttached()) {
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//fprintf(stderr, "Attach the context\n");
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glXMakeCurrent(m_NativeDisplay, m_NativeWindow, m_context);
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m_ctx_attached = true;
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}
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}
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void GSWndOGL::DetachContext()
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{
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if (IsContextAttached()) {
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//fprintf(stderr, "Detach the context\n");
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glXMakeCurrent(m_NativeDisplay, None, NULL);
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m_ctx_attached = false;
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}
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}
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void GSWndOGL::PopulateWndGlFunction()
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{
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m_swapinterval_ext = (PFNGLXSWAPINTERVALEXTPROC) glXGetProcAddress((const GLubyte*) "glXSwapIntervalEXT");
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m_swapinterval_mesa = (PFNGLXSWAPINTERVALMESAPROC)glXGetProcAddress((const GLubyte*) "glXSwapIntervalMESA");
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const char* ext = glXQueryExtensionsString(m_NativeDisplay, DefaultScreen(m_NativeDisplay));
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m_has_late_vsync = m_swapinterval_ext && ext && strstr(ext, "GLX_EXT_swap_control");
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}
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bool GSWndOGL::Attach(void* handle, bool managed)
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{
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m_NativeWindow = *(Window*)handle;
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m_managed = managed;
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m_NativeDisplay = XOpenDisplay(NULL);
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FullContextInit();
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return true;
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}
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void GSWndOGL::Detach()
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{
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// Actually the destructor is not called when there is only a GSclose/GSshutdown
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// The window still need to be closed
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DetachContext();
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if (m_context) glXDestroyContext(m_NativeDisplay, m_context);
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if (m_NativeDisplay) {
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XCloseDisplay(m_NativeDisplay);
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m_NativeDisplay = NULL;
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}
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}
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bool GSWndOGL::Create(const std::string& title, int w, int h)
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{
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if(m_NativeWindow)
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throw GSDXRecoverableError();
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if(w <= 0 || h <= 0) {
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w = theApp.GetConfigI("ModeWidth");
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h = theApp.GetConfigI("ModeHeight");
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}
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m_managed = true;
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// note this part must be only executed when replaying .gs debug file
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m_NativeDisplay = XOpenDisplay(NULL);
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m_NativeWindow = XCreateSimpleWindow(m_NativeDisplay, DefaultRootWindow(m_NativeDisplay), 0, 0, w, h, 0, 0, 0);
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XMapWindow (m_NativeDisplay, m_NativeWindow);
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if (m_NativeWindow == 0)
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throw GSDXRecoverableError();
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FullContextInit();
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return true;
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}
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void* GSWndOGL::GetProcAddress(const char* name, bool opt)
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{
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void* ptr = (void*)glXGetProcAddress((const GLubyte*)name);
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if (ptr == NULL) {
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if (theApp.GetConfigB("debug_opengl"))
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fprintf(stderr, "Failed to find %s\n", name);
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if (!opt)
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throw GSDXRecoverableError();
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}
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return ptr;
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}
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void* GSWndOGL::GetDisplay()
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{
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// note this part must be only executed when replaying .gs debug file
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return (void*)m_NativeDisplay;
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}
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GSVector4i GSWndOGL::GetClientRect()
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{
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unsigned int h = 480;
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unsigned int w = 640;
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unsigned int borderDummy;
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unsigned int depthDummy;
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Window winDummy;
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int xDummy;
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int yDummy;
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if (!m_NativeDisplay) m_NativeDisplay = XOpenDisplay(NULL);
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XGetGeometry(m_NativeDisplay, m_NativeWindow, &winDummy, &xDummy, &yDummy, &w, &h, &borderDummy, &depthDummy);
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return GSVector4i(0, 0, (int)w, (int)h);
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}
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// Returns FALSE if the window has no title, or if th window title is under the strict
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// management of the emulator.
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bool GSWndOGL::SetWindowText(const char* title)
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{
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if (!m_managed) return true;
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XTextProperty prop;
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memset(&prop, 0, sizeof(prop));
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char* ptitle = (char*)title;
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if (XStringListToTextProperty(&ptitle, 1, &prop)) {
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XSetWMName(m_NativeDisplay, m_NativeWindow, &prop);
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}
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XFree(prop.value);
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XFlush(m_NativeDisplay);
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return true;
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}
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void GSWndOGL::SetSwapInterval()
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{
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// m_swapinterval uses an integer as parameter
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// 0 -> disable vsync
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// n -> wait n frame
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if (m_swapinterval_ext) m_swapinterval_ext(m_NativeDisplay, m_NativeWindow, m_vsync);
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else if (m_swapinterval_mesa) m_swapinterval_mesa(m_vsync);
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else fprintf(stderr, "Failed to set VSync\n");
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}
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void GSWndOGL::Flip()
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{
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if (m_vsync_change_requested.exchange(false))
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SetSwapInterval();
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glXSwapBuffers(m_NativeDisplay, m_NativeWindow);
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}
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void GSWndOGL::Show()
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{
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XMapRaised(m_NativeDisplay, m_NativeWindow);
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XFlush(m_NativeDisplay);
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}
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void GSWndOGL::Hide()
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{
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XUnmapWindow(m_NativeDisplay, m_NativeWindow);
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XFlush(m_NativeDisplay);
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}
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void GSWndOGL::HideFrame()
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{
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// TODO
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}
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#endif
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@ -1,67 +0,0 @@
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/*
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* Copyright (C) 2007-2012 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This Program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with GNU Make; see the file COPYING. If not, write to
|
||||
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "GSWnd.h"
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#if defined(__unix__)
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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class GSWndOGL final : public GSWndGL
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{
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Window m_NativeWindow;
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Display* m_NativeDisplay;
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GLXContext m_context;
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bool m_has_late_vsync;
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PFNGLXSWAPINTERVALEXTPROC m_swapinterval_ext;
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PFNGLXSWAPINTERVALMESAPROC m_swapinterval_mesa;
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void PopulateWndGlFunction();
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void CreateContext(int major, int minor);
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void SetSwapInterval();
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bool HasLateVsyncSupport() { return m_has_late_vsync; }
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public:
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GSWndOGL();
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virtual ~GSWndOGL() {};
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bool Create(const std::string& title, int w, int h);
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bool Attach(void* handle, bool managed = true);
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void Detach();
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void* GetDisplay();
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void* GetHandle() {return (void*)m_NativeWindow;}
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GSVector4i GetClientRect();
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||||
bool SetWindowText(const char* title);
|
||||
|
||||
void AttachContext();
|
||||
void DetachContext();
|
||||
void* GetProcAddress(const char* name, bool opt = false);
|
||||
|
||||
void Show();
|
||||
void Hide();
|
||||
void HideFrame();
|
||||
void Flip();
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue