.. |
Renderers
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GS: switch debug output to the ASCII variant by default
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2021-02-27 20:43:40 +00:00 |
Window
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GSdx: Switch tooltips to unicode
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2021-03-02 00:35:25 +01:00 |
docs
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gsdx: Add some comment on GSTextureCache + schematics
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2014-11-08 21:30:14 +01:00 |
res
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gsdx-hw: Implement per pixel alpha blending (PABE).
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2021-02-06 15:41:10 +01:00 |
vsprops
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msbuild: update project to cpp17 (#3745)
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2020-09-24 06:39:30 -04:00 |
xbyak
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gsdx: cpu detection take 3! Don't use 64 bits type in Xbyak::Cpu
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2017-04-01 11:14:18 +02:00 |
CMakeLists.txt
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GSdx: Fix issues on macOS
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2020-12-06 14:02:43 -06:00 |
GS.cpp
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GS: initial switch to unicode
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2021-02-27 20:43:40 +00:00 |
GS.h
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GSdx: Purge D3D11 Software
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2020-09-21 20:30:20 -04:00 |
GSAlignedClass.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSAlignedClass.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSBlock.cpp
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSBlock.h
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSCapture.cpp
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GS: finish unicode conversion, fix signature inheritance and non wchar external import
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2021-02-27 20:43:40 +00:00 |
GSCapture.h
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Capture: Share filename between GSdx and Spu2-x
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2020-09-20 17:36:33 +01:00 |
GSClut.cpp
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gsdx: properly init clut ptrs v2 (#3858)
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2020-10-26 13:22:07 -04:00 |
GSClut.h
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gsdx: properly init clut ptrs v2 (#3858)
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2020-10-26 13:22:07 -04:00 |
GSCodeBuffer.cpp
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GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction.
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2017-08-30 11:43:18 +02:00 |
GSCodeBuffer.h
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GSdx GSCodeBuffer: std::vector instead of std::list, to speedup linear scan. Using range loop on destruction.
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2017-08-30 11:43:18 +02:00 |
GSCrc.cpp
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GS: Remove Unofficial CRCs (#4082)
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2021-01-02 11:11:13 -05:00 |
GSCrc.h
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GS: Remove Unofficial CRCs (#4082)
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2021-01-02 11:11:13 -05:00 |
GSDrawingContext.cpp
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gsdx-ogl: Adjust some gl debug logs.
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2020-06-14 00:02:26 +02:00 |
GSDrawingContext.h
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gsdx-sw: Remove s_n (draw number) parameter from GetSizeFixedTEX0.
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2020-05-14 03:28:07 +02:00 |
GSDrawingEnvironment.h
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gsdx: use correct format in printf
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2016-08-13 12:48:35 +02:00 |
GSDump.cpp
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gsdx:windows: Fix screenshot/GS dump path issues
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2018-07-23 00:51:02 +01:00 |
GSDump.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSLocalMemory.cpp
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GSdx: Purge D3D11 Software
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2020-09-21 20:30:20 -04:00 |
GSLocalMemory.h
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gsdx: Prefix std:: to vector
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2017-09-08 09:56:28 +02:00 |
GSLzma.cpp
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gsdx: Prefix std:: to min and max
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2017-09-08 09:56:28 +02:00 |
GSLzma.h
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gsdx: Fix GS dump readback EOF handling
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2017-06-03 14:52:01 +02:00 |
GSPerfMon.cpp
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GSdx: Fix issues on macOS
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2020-12-06 14:02:43 -06:00 |
GSPerfMon.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSPng.cpp
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gsdx:windows: Fix screenshot/GS dump path issues
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2018-07-23 00:51:02 +01:00 |
GSPng.h
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gsdx: Prefix std:: to string and to_string
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2017-09-08 09:56:28 +02:00 |
GSState.cpp
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gsdx: run clang format on GSState.cpp
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2020-12-09 08:14:31 -05:00 |
GSState.h
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gsdx: Cleanup/update Wild Arms offset hack.
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2019-02-13 10:28:07 +01:00 |
GSTables.cpp
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSTables.h
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gsdx: update the copyrigh address thank to sed
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2012-09-09 18:16:11 +00:00 |
GSThread.h
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gsdx: add atomic for transaction scope object
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2016-02-22 19:12:50 +01:00 |
GSThread_CXX11.h
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GSdx: Folder Reorganization. (#2657)
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2018-11-16 19:41:37 +01:00 |
GSUtil.cpp
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GS: fix unix compatibility
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2021-02-27 20:43:40 +00:00 |
GSUtil.h
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GS: fix unix compatibility
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2021-02-27 20:43:40 +00:00 |
GSVector.cpp
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gsdx: Defer vector initialisation to GS/GPUinit
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2016-07-27 23:34:14 +01:00 |
GSVector.h
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gsdx: split GSVector.h into smaller files
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2017-03-19 13:50:13 +01:00 |
GSVector4.h
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Add a few default functions in explicitly. (-Wdeprecated-copy)
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2019-05-11 19:18:18 -07:00 |
GSVector4i.h
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GSdx: Fix sse2 build on clang
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2020-11-24 03:16:59 -05:00 |
GSVector8.h
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gsdx: split GSVector.h into smaller files
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2017-03-19 13:50:13 +01:00 |
GSVector8i.h
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gsdx: split GSVector.h into smaller files
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2017-03-19 13:50:13 +01:00 |
GSdx.cpp
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GS: initial switch to unicode
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2021-02-27 20:43:40 +00:00 |
GSdx.def
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gsdx: Remove psx/ps1 emulator compatibility.
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2020-05-07 14:28:31 +02:00 |
GSdx.h
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GS: fix unix compatibility
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2021-02-27 20:43:40 +00:00 |
GSdx.rc
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GSdx-GUI: Fix alignment of font
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2021-01-27 16:50:10 +01:00 |
GSdx.vcxproj
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GS: initial switch to unicode
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2021-02-27 20:43:40 +00:00 |
GSdx.vcxproj.filters
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vcxproj: Remove opencl.
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2020-09-18 19:14:32 +02:00 |
config.h
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GSdx: Fix issues on macOS
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2020-12-06 14:02:43 -06:00 |
linux_replay.cpp
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gsdx-replayer:linux: Fix strict-aliasing warnings
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2016-12-12 18:14:38 +00:00 |
resource.h
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GSdx-GUI: Conservative Buffer Allocation + GPU Palette Conversion + Misc fixes
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2021-01-08 08:51:13 -05:00 |
stdafx.cpp
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GSdx: Fix issues on macOS
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2020-12-06 14:02:43 -06:00 |
stdafx.h
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gsdx-hw: Remove opencl code and files from gsdx.
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2020-09-18 19:14:32 +02:00 |
targetver.h
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windows: Set _WIN32_WINNT to 0x0600 (Windows Vista)
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2016-03-13 13:41:16 +00:00 |