pcsx2/plugins/GSdx
Gregory Hainaut 87fc4c1e44 gsdx tc: skip draw call when input texture can't be fetched
Avoid garbage on Full Spectrum Warrior
2017-01-15 20:09:39 +01:00
..
PSX gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
docs gsdx: Add some comment on GSTextureCache + schematics 2014-11-08 21:30:14 +01:00
res gsdx-ogl: alternate implementation of half pixel offset 2016-11-29 17:22:02 +01:00
vsprops windows: Add freetype to solution and link to GSdx 2016-09-10 12:36:56 +01:00
xbyak Update from xbyak 4.84 to 5.11 2016-11-20 13:21:11 +01:00
CMakeLists.txt Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GLLoader.cpp gsdx ogl: reduce complexity of driver detection 2016-10-23 12:43:50 +02:00
GLLoader.h gsdx ogl: reduce complexity of driver detection 2016-10-23 12:43:50 +02:00
GLState.cpp gsdx ogl: use an invalid value for stencil state 2016-10-14 19:01:18 +02:00
GLState.h gsdx ogl: only print an error when VRAM is low 2016-07-09 11:43:28 +02:00
GS.cpp Added callbacks for OSD Log and Monitor. Added wrappers in PCSX2 main for callbacks. Added some basic info calls (e.g. Saving loading FPS) 2017-01-03 10:43:56 +01:00
GS.h gsdx sw: wrap GS memory 2016-11-01 13:33:11 +01:00
GSAlignedClass.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSAlignedClass.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSBlock.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSBlock.h gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSCapture.cpp gsdx:windows: Fix deprecated ATL attributes warning 2017-01-13 23:52:25 +00:00
GSCapture.h gsdx: Fix minor user visible typos 2017-01-13 23:52:02 +00:00
GSCaptureDlg.cpp gsdx:windows: Change m_colorspace to INT_PTR 2016-07-23 02:19:28 +01:00
GSCaptureDlg.h gsdx:windows: Change m_colorspace to INT_PTR 2016-07-23 02:19:28 +01:00
GSClut.cpp Whoops, over zealous with removing things. 2017-01-09 22:37:15 +00:00
GSClut.h gsdx sw: handle the invalidation of the palette when written by the GS 2016-09-03 00:21:56 +02:00
GSCodeBuffer.cpp gsdx: use prefix increment operator for non-primitive type 2016-08-12 23:11:26 +02:00
GSCodeBuffer.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSCrc.cpp GSdx: Remove/move CRC hacks 2017-01-15 20:07:10 +01:00
GSCrc.h GSdx: Remove/move CRC hacks 2017-01-15 20:07:10 +01:00
GSDevice.cpp Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSDevice.h Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSDevice9.cpp gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDevice9.h gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDevice11.cpp gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDevice11.h gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDeviceDX.cpp Revert "gsdx:windows: Fix Windows 7 compile" 2016-05-29 14:33:58 +01:00
GSDeviceDX.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSDeviceNull.cpp pcsx2: Remove == true/false for boolean logic (#1556) 2016-09-10 20:08:14 +02:00
GSDeviceNull.h gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDeviceOGL.cpp gsdx: hidden option disable_hw_gl_draw 2017-01-11 18:54:36 +01:00
GSDeviceOGL.h gsdx: hidden option disable_hw_gl_draw 2017-01-11 18:54:36 +01:00
GSDeviceSW.cpp gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDeviceSW.h gsdx: new parameter for merge virtual function 2016-10-14 18:13:20 +02:00
GSDialog.cpp gsdx: Generic GSSetting 2016-01-18 23:59:27 +01:00
GSDialog.h gsdx: Generic GSSetting 2016-01-18 23:59:27 +01:00
GSDirtyRect.cpp gsdx: use prefix increment operator for non-primitive type 2016-08-12 23:11:26 +02:00
GSDirtyRect.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSDrawScanline.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanline.h GSdx: vs2010 fix and minor changes 2013-06-23 10:46:24 +00:00
GSDrawScanlineCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x64.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x64.cpp gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline) 2016-11-19 17:00:33 +01:00
GSDrawScanlineCodeGenerator.x86.avx.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawScanlineCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSDrawScanlineCodeGenerator.x86.cpp GSDX: Cleanup warnings on MSVC (#1694) 2016-12-21 23:21:07 +00:00
GSDrawingContext.cpp gsdx sw: help debug 2016-09-03 00:10:23 +02:00
GSDrawingContext.h gsdx debug: dump mipmap register could be useful now :) 2016-09-25 20:00:51 +02:00
GSDrawingEnvironment.h gsdx: use correct format in printf 2016-08-13 12:48:35 +02:00
GSDump.cpp gsdx: initialize members in constructor of objects 2015-09-23 09:46:53 +02:00
GSDump.h gsdx-debug: add 2 extra frames in GS dump 2015-05-11 13:45:24 +02:00
GSFunctionMap.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSFunctionMap.h gsdx: SW JIT debug helper 2016-11-19 17:00:32 +01:00
GSHwHack.cpp GSdx: Remove/move CRC hacks 2017-01-15 20:07:10 +01:00
GSLinuxDialog.cpp gsdx linux gui: compact the GUI for Nx768 display (seriously guy it is time to upgrade !) 2017-01-11 18:32:02 +01:00
GSLinuxLogo.h gsdx-ogl: new logo 2015-05-29 11:05:52 +02:00
GSLocalMemory.cpp gsdx: wrap gs page/block instead to skip them 2016-10-25 22:49:05 +02:00
GSLocalMemory.h gsdx: wrap bp for block ptr 2016-11-04 23:03:12 +01:00
GSLzma.cpp gsdx: small x64 printf warning fixes 2016-11-19 17:00:32 +01:00
GSLzma.h gsdx linux replayer: allow to repack gs dump 2016-10-22 13:22:28 +02:00
GSOsdManager.cpp GSdx OSD: Add Windows UI and new option 2017-01-10 20:07:29 +00:00
GSOsdManager.h GSdx OSD: Add Windows UI and new option 2017-01-10 20:07:29 +00:00
GSPerfMon.cpp gsdx:freebsd: Fix compilation 2016-05-21 13:34:18 +01:00
GSPerfMon.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSPng.cpp gsdx: fix warning: variable ‘success’ might be clobbered by ‘longjmp’ or ‘vfork’ [-Wclobbered] 2017-01-11 18:23:34 +01:00
GSPng.h gsdx: Make GSJobQueue non-inheritable 2016-12-08 01:18:17 +00:00
GSRasterizer.cpp gsdx: Make GSJobQueue non-inheritable 2016-12-08 01:18:17 +00:00
GSRasterizer.h gsdx: Make GSJobQueue non-inheritable 2016-12-08 01:18:17 +00:00
GSRenderer.cpp Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSRenderer.h GSDX: Add an enum for texture filtering 2016-10-16 17:36:30 +01:00
GSRendererCL.cpp GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSRendererCL.h gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSRendererCS.cpp GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSRendererCS.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSRendererDX.cpp GSDX: Add an enum for texture filtering 2016-10-16 17:36:30 +01:00
GSRendererDX.h GSVector: Add constructor to dispatch same values 2016-11-01 17:54:46 +01:00
GSRendererDX9.cpp GSVector: Add constructor to dispatch same values 2016-11-01 17:54:46 +01:00
GSRendererDX9.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererDX11.cpp GSVector: Add constructor to dispatch same values 2016-11-01 17:54:46 +01:00
GSRendererDX11.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererHW.cpp GSdx: Remove/move CRC hacks 2017-01-15 20:07:10 +01:00
GSRendererHW.h gsdx merge: get a new buffer for the feedback write 2016-10-14 18:13:20 +02:00
GSRendererNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSRendererNull.h gsdx tc: re-implement frame lookup 2016-04-04 21:30:37 +02:00
GSRendererOGL.cpp gsdx-ogl: correct texture coordinate by 0.5 when vertex position is -0.5 2016-11-29 17:22:02 +01:00
GSRendererOGL.h gsdx-ogl: alternate implementation of half pixel offset 2016-11-29 17:22:02 +01:00
GSRendererSW.cpp GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSRendererSW.h gsdx sw: trick GetFeedbackOutput to handle basic merge loopback 2016-10-14 18:13:20 +02:00
GSScanlineEnvironment.h gsdx: defer GSScanlineConstantData init 2016-11-28 19:40:25 +01:00
GSSetting.cpp gsdx: Fix minor user visible typos 2017-01-13 23:52:02 +00:00
GSSetting.h gsdx:gtk: Update GUI 2017-01-10 20:47:33 +00:00
GSSettingsDlg.cpp GSdx: Minor update to GS Settings Dialog 2017-01-10 20:07:29 +00:00
GSSettingsDlg.h GSdx: Minor update to GS Settings Dialog 2017-01-10 20:07:29 +00:00
GSSetupPrimCodeGenerator.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.h gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x64.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.avx2.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSSetupPrimCodeGenerator.x86.cpp gsdx sw: port code to the new constant object 2016-11-24 23:03:26 +01:00
GSShaderOGL.cpp gsdx ogl: of course some driver don't work with GL_ARB_enhanced_layouts 2016-10-23 12:48:23 +02:00
GSShaderOGL.h gsdx ogl: add a pretty name to various opengl opengl 2016-06-09 18:27:58 +02:00
GSState.cpp GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSState.h GSDX: Pass total height of framebuffer on GetOutput() 2017-01-04 22:17:26 +05:30
GSTables.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTables.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTexture.cpp gsdx: initialize members in constructor of objects 2015-09-23 09:46:53 +02:00
GSTexture.h gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer 2016-10-13 20:16:38 +02:00
GSTexture9.cpp gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture9.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture11.cpp gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTexture11.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTextureCache.cpp gsdx tc: skip draw call when input texture can't be fetched 2017-01-15 20:09:39 +01:00
GSTextureCache.h GSDX-TextureCache: Generalize scaling equation 2016-11-01 17:54:46 +01:00
GSTextureCache9.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache9.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCache11.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCache11.h gsdx tc: implement a read function of Source texture 2016-04-04 21:29:31 +02:00
GSTextureCacheOGL.cpp gsdx: Skip texture cache read if any dimension is 0 2016-11-09 22:39:53 +00:00
GSTextureCacheOGL.h Merge pull request #1222 from PCSX2/gsdx-black-fmv 2016-04-21 09:25:36 +02:00
GSTextureCacheSW.cpp gsdx: wrap gs page/block instead to skip them 2016-10-25 22:49:05 +02:00
GSTextureCacheSW.h gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureFX.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureFX9.cpp gsdx option: use the new GetConfig* function 2016-05-28 10:07:27 +02:00
GSTextureFX11.cpp gsdx option: use the new GetConfig* function 2016-05-28 10:07:27 +02:00
GSTextureNull.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSTextureNull.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTextureOGL.cpp gsdx: by default new will throw std::bad_alloc 2016-10-13 20:44:59 +02:00
GSTextureOGL.h gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer 2016-10-13 20:16:38 +02:00
GSTextureSW.cpp gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSTextureSW.h gsdx mipmap: extend texture/cache to support a layer parameter 2016-10-13 20:16:38 +02:00
GSThread.h gsdx: add atomic for transaction scope object 2016-02-22 19:12:50 +01:00
GSThread_CXX11.h gsdx: Don't use atomic for exit variable 2017-01-07 13:54:45 +01:00
GSUniformBufferOGL.h gsdx ogl: prefix member in GSUniform object with m_ 2016-06-09 18:27:58 +02:00
GSUtil.cpp gsdx sw: s/g_cpu/m_cpu/ 2016-11-24 23:03:25 +01:00
GSUtil.h gsdx sw JIT: dynamically select SSE41 at runtime even on SSE2 build (scanline) 2016-11-19 17:00:33 +01:00
GSVector.cpp gsdx: Defer vector initialisation to GS/GPUinit 2016-07-27 23:34:14 +01:00
GSVector.h GSVector: Add constructor to dispatch same values 2016-11-01 17:54:46 +01:00
GSVertex.h gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
GSVertexArrayOGL.h Changed the GSBufferOGL interface from map and upload to map and unmap. This allows rendering directly into the OGL buffer instead of having to do copy at some point. 2017-01-03 10:43:56 +01:00
GSVertexHW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexList.cpp gsdx: update the copyrigh address thank to sed 2012-09-09 18:16:11 +00:00
GSVertexList.h gsdx: use size_t for loop index when it used countof macro 2013-06-29 12:02:03 +00:00
GSVertexSW.cpp GSdx: one more try to fix vs2010 2013-06-10 20:43:03 +00:00
GSVertexSW.h gsdx: Use alignas instead of __aligned 2016-05-21 13:23:11 +01:00
GSVertexTrace.cpp gsdx: don't try to correct depth in primitive trace 2016-11-24 22:24:00 +01:00
GSVertexTrace.h gsdx state: post fix depth tracing 2016-11-11 23:39:34 +01:00
GSWnd.cpp gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer 2016-10-13 20:16:38 +02:00
GSWnd.h gsdx ogl: AMD users upgrade to 13.8 now ;) 2013-08-03 08:29:01 +00:00
GSWndDX.cpp gsdx: s/_WINDOWS/_WIN32/ 2016-01-27 22:41:45 +00:00
GSWndDX.h gsdx: s/_WINDOWS/_WIN32/ 2016-01-27 22:41:45 +00:00
GSWndEGL.cpp gsdx egl: report an error if we fail to bind the openGL API 2016-10-22 13:22:28 +02:00
GSWndEGL.h gsdx egl: report an error if we fail to bind the openGL API 2016-10-22 13:22:28 +02:00
GSWndOGL.cpp gsdx linux: add vsync support for free driver 2016-06-04 13:17:59 +02:00
GSWndOGL.h gsdx linux: add vsync support for free driver 2016-06-04 13:17:59 +02:00
GSWndWGL.cpp gsdx-gl: use CONTEXT_FLAG_NO_ERROR_BIT_KHR to reduce driver overheard 2016-02-13 15:28:11 +01:00
GSWndWGL.h gsdx: s/_WINDOWS/_WIN32/ 2016-01-27 22:41:45 +00:00
GSdx.cpp gsdx: hidden option disable_hw_gl_draw 2017-01-11 18:54:36 +01:00
GSdx.def Added callbacks for OSD Log and Monitor. Added wrappers in PCSX2 main for callbacks. Added some basic info calls (e.g. Saving loading FPS) 2017-01-03 10:43:56 +01:00
GSdx.gcc.workspace GSdx: renamed None to something else because X11 defined it for itself. 2011-02-23 09:16:00 +00:00
GSdx.h GSDX-UI: Add Mipmap combobox 2016-11-05 22:19:32 +05:30
GSdx.rc GSdx OSD: Add Windows UI and new option 2017-01-10 20:07:29 +00:00
GSdx.vcxproj Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
GSdx.vcxproj.filters Added OSD Manager which depends on FreeType2. Added functions into GSDeviceOGL to render OSD and a point shader. 2017-01-03 10:43:56 +01:00
boost_spsc_queue.hpp gsdx-queue: import spsc_queue of boost 2015-04-17 19:12:36 +02:00
config.h gsdx: remove various assertion 2016-11-08 18:58:10 +01:00
linux_replay.cpp gsdx-replayer:linux: Fix strict-aliasing warnings 2016-12-12 18:14:38 +00:00
resource.h GSdx OSD: Add Windows UI and new option 2017-01-10 20:07:29 +00:00
stdafx.cpp gsdx x64 linux: only mmap in lower 2GB code segment 2016-11-20 10:38:15 +01:00
stdafx.h gsdx: try to ask GCC to generate not dumb code 2017-01-11 21:36:05 +01:00
targetver.h windows: Set _WIN32_WINNT to 0x0600 (Windows Vista) 2016-03-13 13:41:16 +00:00