pcsx2/plugins/GSdx/Renderers
lightningterror 548d6b31bf Gsdx: Purge GSC_RedDeadRevolver crc hacks.
Blurring with a bit of ghosting is intended and it looks like that on
the console as well.

Depth properly emulated.

D3D11 misses blending.
2019-01-20 19:49:36 +01:00
..
Common gsdx-tc: Remove CanConvertDepth virtual bool and use m_can_convert_depth for depth toggling. 2019-01-18 14:53:06 +01:00
DX11 gsdx-tc: Remove CanConvertDepth virtual bool and use m_can_convert_depth for depth toggling. 2019-01-18 14:53:06 +01:00
DXCommon gsdx-hw: Completely remove MSAA from renderer code. 2019-01-15 19:13:14 +01:00
HW Gsdx: Purge GSC_RedDeadRevolver crc hacks. 2019-01-20 19:49:36 +01:00
Null gsdx-hw: Completely remove MSAA from renderer code. 2019-01-15 19:13:14 +01:00
OpenCL GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
OpenGL gsdx-hw: Completely remove MSAA from renderer code. 2019-01-15 19:13:14 +01:00
SW gsdx: remove dds parameter from texture save method 2018-12-30 20:13:59 +01:00