pcsx2/plugins/GSdx/Renderers
Gregory Hainaut 4f09124f19 gsdx-ogl: generate nearly all gl entries function pointers
I used glcorearb.h as input file

Code is limited to core gl + KHR/ARB extension
GL1.X must be handled manually (need only 3 functions)
I think the solution would be to migrate gl.h/glext.h to the
single glcorearb.h. However we might need to update the code to fetch
pointer accordingly

Note: we don't check the null ptr anymore on GSwnd. It isn't important
as we check the extension.

v2: update copyright
v3: update copyright space
v4: update copyright of script

fix copyright
2019-02-07 12:34:02 +01:00
..
Common gsdx hw: use non virtual Create Texture function. 2019-02-02 22:54:30 +01:00
DX11 gsdx hw: use non virtual Create Texture function. 2019-02-02 22:54:30 +01:00
HW gsdx: Merge Sly 2 and 3 crc hacks. 2019-01-28 21:58:30 +01:00
Null gsdx-hw: Completely remove MSAA from renderer code. 2019-01-15 19:13:14 +01:00
OpenCL GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
OpenGL gsdx-ogl: generate nearly all gl entries function pointers 2019-02-07 12:34:02 +01:00
SW gsdx: remove dds parameter from texture save method 2018-12-30 20:13:59 +01:00