mirror of https://github.com/PCSX2/pcsx2.git
4f09124f19
I used glcorearb.h as input file Code is limited to core gl + KHR/ARB extension GL1.X must be handled manually (need only 3 functions) I think the solution would be to migrate gl.h/glext.h to the single glcorearb.h. However we might need to update the code to fetch pointer accordingly Note: we don't check the null ptr anymore on GSwnd. It isn't important as we check the extension. v2: update copyright v3: update copyright space v4: update copyright of script fix copyright |
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.. | ||
GLLoader.cpp | ||
GLLoader.h | ||
GLState.cpp | ||
GLState.h | ||
GSDeviceOGL.cpp | ||
GSDeviceOGL.h | ||
GSRendererOGL.cpp | ||
GSRendererOGL.h | ||
GSShaderOGL.cpp | ||
GSShaderOGL.h | ||
GSTextureCacheOGL.cpp | ||
GSTextureCacheOGL.h | ||
GSTextureOGL.cpp | ||
GSTextureOGL.h | ||
GSUniformBufferOGL.h | ||
GSVertexArrayOGL.h | ||
PFN_GLLOADER_CPP.h | ||
PFN_GLLOADER_HPP.h |