pcsx2/pcsx2
ramapcsx2 d36fca730b Committing an IPU fix by ksi3zyc.
This takes care of an IPU hang in Suikoden5! Oh, and God of War. :p

Thanks for this one, ksi3zyc!

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2615 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-20 20:32:30 +00:00
..
CDVD Moved some stuff around, removed some unnecessary code, added some comments. No functional changes. 2010-02-08 16:19:01 +00:00
DebugTools Mucked around with Elfheaders a bit. Cranked up the number of chars in DisR3000A (Because I own a few games with symbols over 64 chars). A few other things. 2010-01-02 13:27:15 +00:00
Docs Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
IPU Committing an IPU fix by ksi3zyc. 2010-02-20 20:32:30 +00:00
Linux Fix up last commit for Linux. 2010-02-18 10:07:15 +00:00
RDebug Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
System Add some new checks for blocking VM reset/shutdown while savestates are saving (avoids accidental corruption). Renamed a lot of the new event listener code so that it's consistent... ish. 2010-01-23 17:13:03 +00:00
Utilities Patch parsing code cleanups, using some parser helper classes and properly const-qualified wxString parameters; also improved error handling slightly. 2009-11-08 17:18:34 +00:00
gui Add an enable game fixes checkbox that behaves the same as the enable speed hacks checkbox, for ui consistancy. (Defaults to off, so if you are currently using game fixes, you'll need to go in and check it.) 2010-02-20 10:45:49 +00:00
ps2 Implemented the handlers for channel 8 (dev9) in the new iop dmac. No plugins support the changes yet so don't enable it. 2010-02-06 22:18:26 +00:00
windows Vif1: Rewrote a lot of stuff, lets see if this fixes or breaks anything. 2010-02-18 08:37:02 +00:00
x86 Vif1: Rewrote a lot of stuff, lets see if this fixes or breaks anything. 2010-02-18 08:37:02 +00:00
3rdparty Linux: Make the build system even more hackish, to avoid issues with AC_OUTPUT and automake 1.11. 2009-06-07 07:13:54 +00:00
CMakeLists.txt Fix up last commit for Linux. 2010-02-18 10:07:15 +00:00
COP0.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
COP0.h aligned_stack: Finished conversion of all CALLFunc and _callFunctionArg1 functions to aligned-stack safe __fastcall invocations; only IOP's psxExecute and dispatchers remain to be done. (rev is fully functional in this state tho, on win32 at least) 2009-10-20 20:02:07 +00:00
COP2.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Cache.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Cache.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
Common.h wtf? A working framelimiter? Turbo and slowmo hotkeys? Frameskipping?! Why it's all here! Rejoice! And then find lots of bugs, too, I'm sure. Note: Frameskipping has no gui stuff yet... I'll do that soon. 2009-12-03 15:51:39 +00:00
Config.h Update the Linux project files. A few minor changes I had sitting around. 2010-01-31 05:38:12 +00:00
Counters.cpp Added some info to the GS window title (finally!). Includes an fps readout! 2010-01-11 08:02:17 +00:00
Counters.h Added some info to the GS window title (finally!). Includes an fps readout! 2010-01-11 08:02:17 +00:00
Dmac.h Added more info to GS window. Added const qualifiers to VIF and DMAC hw register structs/unions. 2010-01-27 15:25:40 +00:00
Dump.cpp Pull the IPU Fifo code out of IPU.cpp into its own file. 2010-02-04 12:19:34 +00:00
Dump.h * Better icon! Transparency in Windows Taskbar icon is still bad, but I can't figure out how to fix it (documented in code) 2009-09-08 16:39:37 +00:00
Elfheader.cpp Filenames are case sensitive in Linux. 2010-02-20 04:30:42 +00:00
Elfheader.h Tweaks to Elfheader & cdvdReadKey. For the moment, lets not read or write Dev9 memory locations in the null plugin... 2010-01-16 12:29:24 +00:00
FPU.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
FiFo.cpp Various IPU & logging stuff. 2010-02-07 06:29:58 +00:00
GS.cpp A couple dozen user interface refinements; notables: 2010-01-04 11:51:09 +00:00
GS.h A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux! 2010-01-22 15:22:01 +00:00
GSState.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
Gif.cpp Fix Linux. Use defines for CPU_INT. 2010-01-25 22:40:01 +00:00
Gif.h Fix a if statement I missed in the last commit, and add in a couple functions for printing structs. 2009-11-27 15:25:26 +00:00
Hardware.h More vif refactoring/cleanups. 2010-01-23 04:14:59 +00:00
HostGui.h Add some new checks for blocking VM reset/shutdown while savestates are saving (avoids accidental corruption). Renamed a lot of the new event listener code so that it's consistent... ish. 2010-01-23 17:13:03 +00:00
Hw.cpp Removed the old vif unpack code since pcsx2 is now using newVif. 2010-01-21 06:51:09 +00:00
Hw.h Added more info to GS window. Added const qualifiers to VIF and DMAC hw register structs/unions. 2010-01-27 15:25:40 +00:00
HwRead.cpp Add an enable game fixes checkbox that behaves the same as the enable speed hacks checkbox, for ui consistancy. (Defaults to off, so if you are currently using game fixes, you'll need to go in and check it.) 2010-02-20 10:45:49 +00:00
HwWrite.cpp Unified vif0 and vif1's write32 functions... 2010-01-25 07:42:45 +00:00
Interpreter.cpp Add an enable game fixes checkbox that behaves the same as the enable speed hacks checkbox, for ui consistancy. (Defaults to off, so if you are currently using game fixes, you'll need to go in and check it.) 2010-02-20 10:45:49 +00:00
IopBios.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopBios.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
IopCommon.h SPU2-X: 2010-02-17 17:35:06 +00:00
IopCounters.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopCounters.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
IopDma.cpp SPU2-X: 2010-02-17 22:37:13 +00:00
IopDma.h Whoops missed a file. Another small refactoring too. 2010-02-08 16:35:18 +00:00
IopHw.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
IopHw.h Pull the IPU Fifo code out of IPU.cpp into its own file. 2010-02-04 12:19:34 +00:00
IopIrq.cpp SPU2-X: 2010-02-17 17:35:06 +00:00
IopMem.cpp Update the Linux project files. A few minor changes I had sitting around. 2010-01-31 05:38:12 +00:00
IopMem.h A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux! 2010-01-22 15:22:01 +00:00
IopSio2.cpp So yeah, an idiot. Everything i coded the other day was bugged, and somehow i didn't realize it before commiting. 2010-02-10 14:40:14 +00:00
IopSio2.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
MMI.cpp Linux compilation fixes and fix some signed/unsigned stuff in IsoReader. 2009-11-18 16:53:44 +00:00
MTGS.cpp changed an outdated comment. 2010-01-22 02:13:42 +00:00
Mdec.cpp Fix up r1169 a bit, and a few minor changes. 2009-05-11 12:12:56 +00:00
Mdec.h Minor variable type changes. 2009-05-21 21:12:01 +00:00
Memory.cpp Add some new checks for blocking VM reset/shutdown while savestates are saving (avoids accidental corruption). Renamed a lot of the new event listener code so that it's consistent... ish. 2010-01-23 17:13:03 +00:00
Memory.h Did some work on HwWrite. Updated my structures in GS.h. Fixed some podsafe object warnings I'd missed previously. 2009-12-10 06:33:14 +00:00
MemoryTypes.h Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!) 2009-05-06 12:37:37 +00:00
NakedAsm.h aligned_stack: Implement full compliment of stack alignment options for the IOP (untested in gcc/linux yet); and fix a compiler error in MSVC. 2009-10-21 07:10:30 +00:00
Patch.cpp Mucked around with Elfheaders a bit. Cranked up the number of chars in DisR3000A (Because I own a few games with symbols over 64 chars). A few other things. 2010-01-02 13:27:15 +00:00
Patch.h Patch parsing code cleanups, using some parser helper classes and properly const-qualified wxString parameters; also improved error handling slightly. 2009-11-08 17:18:34 +00:00
PathDefs.h Fixed a bug in BiosTools.cpp that caused Bios-Not-Found errors. 2009-09-13 17:11:35 +00:00
Pcsx2Config.cpp A couple dozen user interface refinements; notables: 2010-01-04 11:51:09 +00:00
PluginManager.cpp Implemented the handlers for channel 8 (dev9) in the new iop dmac. No plugins support the changes yet so don't enable it. 2010-02-06 22:18:26 +00:00
Plugins.h Added some info to the GS window title (finally!). Includes an fps readout! 2010-01-11 08:02:17 +00:00
PrecompiledHeader.cpp Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
PrecompiledHeader.h Thread Local Storage Fixes: 2009-12-24 22:22:34 +00:00
R3000A.cpp Enable the SIO_INLINE_IRQS define, to free some load from the IOP event handler. 2010-02-11 10:04:00 +00:00
R3000A.h Some header cleanup. 2009-11-13 04:36:01 +00:00
R3000AInterpreter.cpp #endif 2010-01-16 03:35:18 +00:00
R3000AOpcodeTables.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
R5900.cpp PCSX2: 2010-02-10 18:44:58 +00:00
R5900.h Skip Bios hack works in EE interpreters now. 2009-12-14 14:36:13 +00:00
R5900Exceptions.h Savestates work! Not much else does yet (settings, etc), but at least this monkey's off my back. I can work on tying up more loose ends now. :) 2009-10-07 19:20:11 +00:00
R5900OpcodeImpl.cpp Fix the release build. Minor Sif changes. 2010-01-22 15:02:50 +00:00
R5900OpcodeTables.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
R5900OpcodeTables.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
RecoverySystem.cpp More UI bugfixes and tweaks: 2010-01-24 02:26:53 +00:00
SPR.cpp PCSX2: 2010-02-10 18:44:58 +00:00
SPR.h Hack Hw.h in half and do a bit more header cleanup. Remove a header that's unused. 2009-11-16 13:49:56 +00:00
SamplProf.h wxGui branch: Holy crap! I converted it to unicode! This was an absolutely maddening experience. [also: Merged with /trunk] 2009-04-27 02:04:31 +00:00
SaveState.cpp New IOPDMAC: 2010-02-10 15:49:35 +00:00
SaveState.h New IOPDMAC: 2010-02-10 15:49:35 +00:00
ShiftJisToUnicode.cpp Fix an unmapped character in the shift-JIS conversion table ( patch applied from Issue 467 ) 2009-11-07 02:32:40 +00:00
Sif.cpp Do the same thing for the Sif savestate code. 2010-02-06 03:42:54 +00:00
Sif.h Sif: Implemented a new _sif structure, and made the code use it. Added some temporary code to try to keep the savestate backward compatible. 2010-02-05 12:41:25 +00:00
Sif0.cpp PCSX2: 2010-02-10 18:44:58 +00:00
Sif1.cpp Sif: Implemented a new _sif structure, and made the code use it. Added some temporary code to try to keep the savestate backward compatible. 2010-02-05 12:41:25 +00:00
Sifcmd.h Fix up Linux. Comment out a bit of unused code. 2010-01-21 13:36:01 +00:00
Sio.cpp Enable the SIO_INLINE_IRQS define, to free some load from the IOP event handler. 2010-02-11 10:04:00 +00:00
Sio.h Enable the SIO_INLINE_IRQS define, to free some load from the IOP event handler. 2010-02-11 10:04:00 +00:00
SourceLog.cpp Update the Linux project files. A few minor changes I had sitting around. 2010-01-31 05:38:12 +00:00
Stats.cpp Lots of new code maintenance stuffs: 2009-10-04 08:27:27 +00:00
Stats.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
StringUtils.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
System.cpp Add some new checks for blocking VM reset/shutdown while savestates are saving (avoids accidental corruption). Renamed a lot of the new event listener code so that it's consistent... ish. 2010-01-23 17:13:03 +00:00
System.h A big old crapload of UI and thread management changes. Recoded the EventSource/EventListener system to be more C++ and less hacky C. Probably breaks Linux! 2010-01-22 15:22:01 +00:00
VU.h Some header cleanup. 2009-11-13 04:36:01 +00:00
VU0.cpp some vif/vu changes... 2010-01-25 06:42:09 +00:00
VU0micro.cpp some vif/vu changes... 2010-01-25 06:42:09 +00:00
VU0microInterp.cpp Re-did the VUmicro's "Cpu Provider" structs into classes, and split sVU and mVU into independent classes. 2009-12-07 14:00:39 +00:00
VU1micro.cpp some vif/vu changes... 2010-01-25 06:42:09 +00:00
VU1microInterp.cpp Re-did the VUmicro's "Cpu Provider" structs into classes, and split sVU and mVU into independent classes. 2009-12-07 14:00:39 +00:00
VUflags.cpp Trim and tweak a bunch of includes, and a few headers. 2009-11-14 12:02:56 +00:00
VUflags.h Same general cleanups (mostly to the VU interpreters), but on trunk this time. :) Also Fixes Issue 417 (I hope) 2009-09-21 14:19:49 +00:00
VUmicro.h User Interface code cleanups and bugfixes. some highlights: 2009-12-14 12:18:55 +00:00
VUmicroMem.cpp Re-did the VUmicro's "Cpu Provider" structs into classes, and split sVU and mVU into independent classes. 2009-12-07 14:00:39 +00:00
VUops.cpp * Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log. 2009-11-23 06:54:24 +00:00
VUops.h Same general cleanups (mostly to the VU interpreters), but on trunk this time. :) Also Fixes Issue 417 (I hope) 2009-09-21 14:19:49 +00:00
Vif.cpp Vif - Cleanups/refactoring 2010-02-11 04:36:47 +00:00
Vif.h Set vif0 to use the new vif transfer code... 2010-02-20 04:23:28 +00:00
Vif0_Dma.cpp Set vif0 to use the new vif transfer code... 2010-02-20 04:23:28 +00:00
Vif1_Dma.cpp Set vif0 to use the new vif transfer code... 2010-02-20 04:23:28 +00:00
Vif1_MFIFO.cpp More vif refactoring/cleanups. 2010-01-23 04:14:59 +00:00
Vif_Codes.cpp Set vif0 to use the new vif transfer code... 2010-02-20 04:23:28 +00:00
Vif_Commands.cpp Fix up last commit for Linux. 2010-02-18 10:07:15 +00:00
Vif_Dma.h Vif - Cleanups/refactoring 2010-02-11 04:36:47 +00:00
Vif_Unpack.cpp Vif - Cleanups/refactoring 2010-02-11 04:36:47 +00:00
Vif_Unpack.h Vif - Cleanups/refactoring 2010-02-11 04:36:47 +00:00
Vif_Unpack.inl Vif Cleanups - did some code refactoring so things make more sense. 2010-01-23 02:30:00 +00:00
bin Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins. 2009-02-21 11:14:09 +00:00
cheatscpp.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
missing Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred. 2009-02-06 20:04:37 +00:00
pcsx2hostfs.cpp Linux compilation fix. 2010-02-15 22:43:31 +00:00
sio_internal.h Upgraded PCSX2 core and utilities to GPLv3. 2009-09-08 12:08:10 +00:00
vtlb.cpp Settings work again! 2009-10-09 15:17:53 +00:00
vtlb.h Settings work again! 2009-10-09 15:17:53 +00:00