PCSX2 - The Playstation 2 Emulator
Go to file
gabest11 0d7c58065a GSdx: this fixes some of the flickering in THPS, objects in the far distance still have some z-fighting problem, z values used are too large and too close to each other.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4976 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-12-03 21:04:46 +00:00
3rdparty cmake: fix some linking issue with gold linker (AFAIK only fedora use it for the moment) 2011-09-06 19:07:55 +00:00
bin i18n: refresh sv_SE and it_IT. 2011-11-16 19:19:16 +00:00
cmake cmake: 2011-10-31 10:25:24 +00:00
common cmake: 2011-10-31 10:25:24 +00:00
debian-unstable-upstream linux: clean various linux file into 1 directory 2011-09-04 20:39:19 +00:00
debian-upstream debian: do not bundle ZeroGSShaders. Now the tarball is 100% free :) 2010-10-09 11:37:41 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
linux_various i18n: long-awaited update. Big changes on pt_BR/sv_SE/zh_* 2011-09-28 18:36:31 +00:00
locales i18n: refresh sv_SE and it_IT. 2011-11-16 19:19:16 +00:00
nsis Installer changes to support the new docs. 2011-04-07 19:52:47 +00:00
pcsx2 Reverted r4942 as some games need this to work.. 2011-11-07 16:08:30 +00:00
plugins GSdx: this fixes some of the flickering in THPS, objects in the far distance still have some z-fighting problem, z values used are too large and too close to each other. 2011-12-03 21:04:46 +00:00
tools GSdx: New: Dynamic CRC Hacks system (disabled by default). 2011-09-07 18:38:27 +00:00
CMakeLists.txt GSnull: Rework the logging code a bit. (The logging actually prints to the screen now, for one thing.) 2011-10-30 01:39:43 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
pcsx2-codeblocks.workspace GSdx: Correct the sdl library output name, and add sdl to the main codeblocks workspace. 2011-02-26 03:05:31 +00:00
pcsx2_suite_2008.sln GSdx: just updating visual studio project files (redundant settings, broken x64 compilation, etc.) 2011-02-24 04:55:35 +00:00
pcsx2_suite_2010.sln USBqemu: Integrate into the build system for vs2010. Refactor the config stuff to use a system based on a modified SPU2-X CfgHelpers.cpp. 2011-09-04 11:48:28 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00