refractionpcsx2
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fb5e5cc13f
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CDVD: Don't delay abort commands on DVDs, at least for now..
Fixes #5301
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2022-01-10 11:28:10 +00:00 |
lightningterror
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aa475a8d2e
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GS-hw: Rename DATE_GL42 DATE_GL45.
DATE_GL42 -> DATE_PRIMID
DATE_GL45 -> DATE_BARRIER
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2022-01-09 17:54:13 +01:00 |
Mrlinkwii
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fa5c023d33
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GameDB: add game fix to Cocoto Funfair
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2022-01-09 16:08:58 +00:00 |
Connor McLaughlin
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22d8e6f79f
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GS/SW: Use target instead of texture for upload
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2022-01-09 16:35:34 +01:00 |
Connor McLaughlin
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126ae4a0f0
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GS/Vulkan: Handle uploads to render targets
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2022-01-09 16:35:34 +01:00 |
Connor McLaughlin
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68f18245a7
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GS/DX11: Implement merge feedback write
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2022-01-09 16:35:34 +01:00 |
Mrlinkwii
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e2e25b7134
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GameDB: fix some entries
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2022-01-09 15:35:08 +00:00 |
Mrlinkwii
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32088647c3
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GameDB: add some missing serials
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2022-01-09 13:27:06 +00:00 |
Mrlinkwii
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baf8df9597
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GameDB: add patches to Koukaku Kidoutai and fixes for other games
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2022-01-09 13:25:16 +00:00 |
lightningterror
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34aa266260
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vcxproj: Add vulkan shaders and group shaders in renderer category.
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2022-01-08 18:22:40 +01:00 |
refractionpcsx2
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8c887c2eee
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CDVD: Adjust error timing and modify error used for high sector.
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2022-01-08 17:07:43 +00:00 |
lightningterror
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a95250cabb
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GS-hw: Purge WildArms4 and WildArms5 crc hacks.
Issue got resolved before 1.6 release.
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2022-01-08 09:27:27 +01:00 |
lightningterror
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96bc6807ae
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github: auto labeler: Add GS Vulkan label.
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2022-01-08 08:35:02 +01:00 |
Connor McLaughlin
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81a139b875
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Vulkan: Force textures to be allocated in device local memory
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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1a3c20f0f7
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Vulkan: Use memory budget extension where available
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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4f735d0201
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GS: Prevent out of bounds copy for half_right TC target copies
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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ec0543335e
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GS: Fine gained change detection for mips/trifilter/anisotropy
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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0872d024f9
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GSDevice: Add ClearSamplerCache() method
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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0ce21c91ef
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GS: Allocate mipmaps for Basic+ and only on non-copy textures
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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220c7c271b
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GS/Vulkan: Use VK_EXT_provoking_vertex where supported
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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bf389b94d6
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GS: Add texture preloading option
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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6187f36c33
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Vulkan/StreamBuffer: Use VulkanMemoryAllocator
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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73df4e4abf
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GS: Only swap DATE_GL42 with DATE_GL45 when full barriers are used
Saves the expensive draw splitting/barriers when mixed software blending
is used.
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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1a8a5a5e8e
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GS: Add Vulkan renderer
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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c4ab6280c6
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Frontend: Add VulkanHostDisplay
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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a27b6a113a
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Common: Add Vulkan helper classes
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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a60ded5c94
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3rdparty: Add Vulkan headers
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
|
5ff67d4b2d
|
3rdparty: Add glslang
|
2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
|
874e3d976f
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GSTexture: Implement Save() using common code
|
2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
|
90e1284d83
|
GS: Move mipmap generation flag to GSTexture
|
2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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75518b71ea
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GS: Fix forced trilinear + full mipmapping
i.e. generate mips when not provided by the game and trilinear filtering
is forced on.
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2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
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b355efd73a
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GS: Separate shader convert for float -> 16/32bit int
|
2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
|
8e920d727f
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GS: Make GL_NNN macros device independent
|
2022-01-08 05:19:45 +00:00 |
Connor McLaughlin
|
5976be55f4
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GS: Use textures instead of render targets for target copies
Saves the clear.
|
2022-01-08 05:19:45 +00:00 |
Ty Lamontagne
|
4c3df1a963
|
CMake: Pass -fsanitize=address to the linker when USE_ASAN
|
2022-01-08 00:15:51 +00:00 |
lightningterror
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5b44f495ee
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GS-hw: Improve DATE selection.
Check for fbmask, accurate path isn't supported so just to DATE.
Check for FBA, all pixels will be 128 or more so use Fast path DATE_one.
|
2022-01-08 01:15:19 +01:00 |
refractionpcsx2
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3951e15446
|
VIF: If Force break + Reset requested, Reset gets priority
Fixes #5275
|
2022-01-07 17:37:10 +00:00 |
lightningterror
|
b9da7c6f27
|
GS-d3d11: Enable amd broken point sampler hack only for amd.
Intel and Nvidia don't need it, get rid of it for them.
|
2022-01-07 14:06:53 +01:00 |
refractionpcsx2
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c5ae4a6957
|
CDVD: If you abort, actually abort.
|
2022-01-06 14:16:31 +00:00 |
Connor McLaughlin
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e40c2f97f0
|
SysThreadBase: Fix double init of SPU2 etc
|
2022-01-06 11:46:01 +00:00 |
Connor McLaughlin
|
1dbc11bdd5
|
IPU: Fix software renderer FMV hack without AR change
|
2022-01-06 09:05:41 +00:00 |
Connor McLaughlin
|
299edae7c0
|
GSDump: Fix renderer override
|
2022-01-06 07:32:32 +00:00 |
refractionpcsx2
|
86309bd837
|
GS SW: Adjust order SW is destroyed, fixes GS Dump crash
|
2022-01-06 07:15:01 +00:00 |
refractionpcsx2
|
0312e9026d
|
Core: Savestate version bump
|
2022-01-05 17:13:50 +00:00 |
refractionpcsx2
|
a7bafb60e9
|
CDVD: Improve Break/Abort handling
|
2022-01-05 17:13:50 +00:00 |
refractionpcsx2
|
602769b9d0
|
CDVD: Add Eject IRQ
|
2022-01-05 17:13:50 +00:00 |
refractionpcsx2
|
e76546f8e4
|
CDVD: Implement speed register, fix up SpindleCtrl
Also Set the drive as not spinning when ejected
|
2022-01-05 17:13:50 +00:00 |
Mrlinkwii
|
a9ef1680ce
|
GameDB: Removal of some patches and adding some fixes
|
2022-01-04 14:10:37 +00:00 |
trostboot
|
670ddef944
|
GameDB: Add VU Kickstart Hack to Dark Cloud 2/Dark Chronicle (#5266)
Co-authored-by: trostboot <trostboot@gmx.de>
|
2022-01-04 13:56:24 +00:00 |
TellowKrinkle
|
be6b8dce25
|
VTLB: Fix ppmap allocation in 64-bit
|
2022-01-04 13:01:49 +00:00 |