Stenzek
ec927e5dd9
CMake: Force debug symbols in Linux Release builds
2023-03-20 15:46:32 +00:00
refractionpcsx2
3a042d8c14
GS: Compensate for misaligned 24bit partial local->host transfers
2023-03-20 14:35:31 +00:00
JordanTheToaster
fc88d1de85
GameDB: From Soft game fixes
...
Adds partial target invalidation to every From Soft game because they used way too much glue.
2023-03-20 11:19:49 +00:00
JordanTheToaster
6cf48e9e2b
GameDB: Various fixes
...
Fixes R&C 3 broken pause menu and broken textures in AC Last Raven.
2023-03-20 10:05:00 +00:00
refractionpcsx2
db22377a0d
GS: Remove ExpandTarget on EE Write
2023-03-19 23:32:17 +00:00
Silent
443cc08229
VMManager: Fix "X widescreen patches loaded" text when loading from files
2023-03-19 23:31:52 +00:00
Stenzek
6ad222117d
GS: Reduce MAD buffering draw size
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It's silly to draw to the whole double-sized render target, but discard
half the pixels.
Also centralizes the constant setup, get rid of the duplication.
2023-03-19 23:31:37 +00:00
Stenzek
b26acad721
GS: Sample LOD 0 explicitly in interlace shaders
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Can't use normal sampling because the derivates are undefined in
non-uniform control flow (in MAD).
2023-03-19 23:31:37 +00:00
refractionpcsx2
76e8bfe42f
GS-TC: Make sure drawn/target coords match for adjusting drawn rect
2023-03-19 15:18:54 +00:00
refractionpcsx2
1f6704dbda
GS-TC: mask target rect with drawn area before download.
2023-03-19 15:18:54 +00:00
Toastarrr
33ea4e6225
Debugger: fix memory search crash
2023-03-19 13:44:11 +00:00
Toastarrr
d9cecbde7d
Debugger: use unsigned long long for memory search
2023-03-19 13:44:11 +00:00
JordanTheToaster
84fab9ccd3
ImGuiOverlays: Fix incorrect fix naming
...
Fixes incorrect target partial invalidation overlay name and makes autoflush more distinct from anisotropic filtering.
2023-03-19 13:18:37 +00:00
JordanTheToaster
137dfc20fa
GameDB: Various fixes
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Fixes for Smash Cars This is Football 2002 and Champions Return to Arms.
2023-03-19 13:18:37 +00:00
TellowKrinkle
f39e856fee
iR5900: Don't limit block sizes to 16 bits
2023-03-19 11:40:51 +00:00
Connor McLaughlin
e91aabc843
Qt: Fix graphics settings opening to other pages
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Regression from 2b49614df9
2023-03-19 11:15:53 +00:00
Mrlinkwii
f85a99b6f0
GameDB: fixes for True Crime - Streets of L.A.
2023-03-19 00:15:29 +00:00
TellowKrinkle
a59f95317a
Core: Use auto for ryml noderefs
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The return type switched between 0.4 and 0.5, so this will be compatible with both
2023-03-18 17:28:30 -05:00
Mrlinkwii
6923000b52
GameDB: remove SoftwareRendererFMVHack from Siren 2
2023-03-18 22:26:41 +00:00
Víctor "IlDucci
83471bdacd
Qt:i18n: Adding I18N comments for translators, minor typo fixes ( #8048 )
2023-03-18 16:14:55 -05:00
refractionpcsx2
18045c195a
GameDB: Readd Tex in RT for Xenosaga Ep.III
2023-03-18 17:07:29 +00:00
refractionpcsx2
b1edadfe3a
GameDB: Add partial target invalidation to Ratchet Gladiator/Deadlocked
2023-03-18 17:07:29 +00:00
refractionpcsx2
ed5984aa3a
GS-TC: Update draw rect on draw + invalidate bad match old targets
2023-03-18 17:07:29 +00:00
refractionpcsx2
bfca8b8461
GS-HW: Update dirty PCRTC framebuffer on output
2023-03-18 17:07:29 +00:00
refractionpcsx2
63cb0f3577
GameDB: Add partial target invalidation to ZoE 2nd Runner + MGS2
2023-03-18 17:07:29 +00:00
refractionpcsx2
2b49614df9
GS-HW: Don't bilinear dirty rects by default, added as upscale hack.
2023-03-18 17:07:29 +00:00
refractionpcsx2
fa439a465d
GS-TC: Fix dirty rect sizes and merging.
2023-03-18 17:07:29 +00:00
refractionpcsx2
11a74c2c05
GS: Fix up some dirty behaviour, allow dirtying by page
2023-03-18 17:07:29 +00:00
refractionpcsx2
a693efad1e
GameDB: Correct Dog's Life fixes
2023-03-18 17:07:29 +00:00
refractionpcsx2
75357a2f0a
GS-TC: Remove uses of Surface Offsets where possible.
2023-03-18 17:07:29 +00:00
refractionpcsx2
a70f5ebc08
GS-TC: Rewrite rect translation
2023-03-18 17:07:29 +00:00
refractionpcsx2
b161df69e1
GS-TC: Fix up expand targets when mixing 24 and 32bit.
2023-03-18 17:07:29 +00:00
refractionpcsx2
85a0e75e28
GameDB: Add needed updates for Siren 2 and Legion
2023-03-18 17:07:29 +00:00
refractionpcsx2
56022a9af3
GS-TC: Remove uses of Surface Offsets where possible.
2023-03-18 17:07:29 +00:00
refractionpcsx2
5cbcf706e9
GS-HW: use page aligned rects for inexact matches when possible
2023-03-18 17:07:29 +00:00
refractionpcsx2
500b449422
GS-HW: Correct region size when source is in render target
2023-03-18 15:36:18 +00:00
Mrlinkwii
8b78388834
GameDB: various fixes
2023-03-18 13:49:37 +00:00
Mrlinkwii
b44d40d919
GameDB: remove not needed game fix for Yakuza
2023-03-18 13:49:17 +00:00
Mrlinkwii
f8310e0a35
GS/CRC : purge Yakuza CRC hack
2023-03-18 13:49:17 +00:00
refractionpcsx2
59dc0e2cbf
GS-SW: Fix rects for sw dumps
2023-03-18 12:49:15 +00:00
refractionpcsx2
6a4a7b1a3b
HW-CRC: Draw glass smash on CPU in Burnout 3
2023-03-18 12:49:15 +00:00
lightningterror
d62a7999fb
GS-hw: Clean up Wunused-variable warnings.
2023-03-17 20:20:10 +01:00
TellowKrinkle
0ba1a42867
CI:macOS: Use xz for distribution
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macOS 10.14 fixed a bug where Archive Utility couldn't decompress .tar.xz and is now our minimum version
2023-03-17 03:18:02 +01:00
JordanTheToaster
68ef49aef5
GameDB: SMT DS Fixes
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Fixes broken effects when using lower than high blending.
2023-03-17 00:55:51 +00:00
Buzzardsoul
d0a65153df
GameDB: Add Mipmap and Trilinear to Spyro: Enter the Dragonfly
2023-03-17 00:55:36 +00:00
refractionpcsx2
ac113b48e7
COP2: Mask R register on CFC2 reads
2023-03-17 00:43:23 +00:00
Mrlinkwii
6e14680ac7
GameDB: add fixes for Lupin III - Columbus no Isan wa Akenisomaru and fix game names
2023-03-16 13:23:09 +00:00
Mrlinkwii
ba03a533d8
GameDB: fixes for Biker Mice from Mars
2023-03-15 23:21:34 +00:00
JordanTheToaster
9abbecb286
GameDB: Various fixes
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Fixes for incorrect region codes and adding merge sprite to Zone of Enders 2 to fix beeg bloom.
2023-03-15 20:39:44 +00:00
refractionpcsx2
9a20ea5c21
GS: Detect double width texture shuffles
2023-03-14 18:13:07 +00:00