Commit Graph

16899 Commits

Author SHA1 Message Date
JordanTheToaster 316bc422bc GameDB: Various fixes
Fixes lack of sun intensity in WRC texture distortion in Ultimate Spiderman and missing serials and fixes for those serials for Sakura Taisen.
2023-03-30 20:40:03 +01:00
Stenzek c73ae3dfb3 x86/iR5900: Get rid of eeRecIsReset
It was preventing the rec being reset inbetween launching different games.
2023-03-30 19:45:11 +01:00
Stenzek 27b45276ae SPU2: Remove GetLongName() from SndOutModule
Unused since WX.
2023-03-30 16:55:17 +01:00
JordanTheToaster b00852fada GameDB: More WWE text fixes
Adds the text fix to WWE 2007 to 2010
2023-03-30 11:03:29 +01:00
refractionpcsx2 663f61f4e1 GS-TC: only escape Local Mem Invalidate early on exact BP match 2023-03-30 11:03:10 +01:00
refractionpcsx2 110bc64ee4 GS-TC: Fix up page translation logic, clean up variables 2023-03-30 11:03:10 +01:00
refractionpcsx2 3764e773b3 GS-HW: Check what channel is being read during a possible split shuffle 2023-03-30 11:03:01 +01:00
icup321 682f0c7984 GameDB: Add Mipmap/Trilinear to SpongeBob Movie & Incredibles
Update settings for The Incredibles + ROTU and The SpongeBob Movie Game
2023-03-30 09:46:43 +01:00
JordanTheToaster 93014bfede CI: Switch Windows Qt builds to Clang
Switches the Qt builds over to using Clang by default which should be a bit faster overall.
2023-03-30 09:27:10 +01:00
JordanTheToaster 4dd946bc8a CI: Remove separate Windows builds
Removes the AVX2 and SSE4 builds in favour of the unified Qt build.
2023-03-29 20:00:51 -05:00
JordanTheToaster 2222007516 GameDB: WWE 2011 Text fixes
Fixes for the broken text in WWE 2011.
2023-03-29 17:28:55 +01:00
refractionpcsx2 b09e3b0613 GS: Split ModXY in to its own function 2023-03-29 17:08:41 +01:00
refractionpcsx2 3a193956ff GS: Provide HPO Normal offsets when there is no RT. 2023-03-29 17:08:41 +01:00
Mrlinkwii 786eedf2f2 GameDB: fixes for various games 2023-03-29 15:18:16 +01:00
Stuart Kenny f217519e97 GameDB: Fix WRC 4 car discolouration 2023-03-29 11:50:13 +01:00
Buzzardsoul 4caaa70726 GameDB: Add Mipmap and Trilinear to The Incredibles 2023-03-28 21:54:57 +01:00
JordanTheToaster 02a27a6974 GameDB: Rogue Galaxy character fix
Fixes broken characters in Rogue Galaxy.
2023-03-28 19:52:17 +02:00
Stenzek 6d7eceb4f1 GS/HW: Remove JakGames/JakX CRC hack 2023-03-28 11:21:47 +01:00
Stenzek f52e72b026 GS/HW: Swap OI_JakGames CRC hack for CPU sprite render 2023-03-28 11:21:47 +01:00
Stenzek ebeb646e4d GS/HW: Relax CPU sprite render requirements further via levels 2023-03-28 11:21:47 +01:00
refractionpcsx2 70c1620a87 GameDB: Add Partial Target Invalidation for Fatal Frame III
aka Project Zero 3
2023-03-28 11:09:44 +01:00
refractionpcsx2 d45964d0c7 GS-HW: improve dirty handling with expanded tex is rt's 2023-03-28 11:09:44 +01:00
refractionpcsx2 e67aa73e75 GS-HW: Round up rect for hardware draws 2023-03-28 11:09:44 +01:00
refractionpcsx2 cb2fe3792a GS-HW: Resize RT used as larger source 2023-03-28 11:09:44 +01:00
Stenzek 2b94cfe782 GS/HW: Allow strip channel shuffles to be detected
Fixes fog wall in WRC 4.
2023-03-27 18:29:01 +02:00
PCSX2 Bot a1c99f3e7a PAD: Update to latest controller database. 2023-03-27 18:28:13 +02:00
Stenzek 57fa3ac653 ChdFileReader: Prefer using TOC for file size over header
The header is incorrect, and pads each track to 4 frames.
2023-03-27 10:21:10 +01:00
refractionpcsx2 01b6e1b88d CDVD: Add missing TOC information 2023-03-27 10:21:10 +01:00
refractionpcsx2 294aca82c4 GS-TC: Give option to match target on exact memory addresses
Chances of it being the wrong thing but having the same start/end address is pretty slim. Hopefully
2023-03-26 22:28:23 +01:00
refractionpcsx2 d080e7e7bd VTLB: Show rough EE PC when a TLB miss happens 2023-03-26 22:14:28 +01:00
refractionpcsx2 66a13d4c3a GS-TC: Only stop checking for RT's if whole read is inside that RT. 2023-03-26 15:28:14 +01:00
JordanTheToaster 87c76ad010 GameDB: Various fixes
Helps alleviate some issues in Shrek 2 and removes round sprite and merge sprite from Driv3r as they cause issues
2023-03-25 06:16:25 +00:00
Dreadmoth 822d292e2f GameDB: Ratchet & Clank 1&2
Fixes broken pause menu.
2023-03-25 06:06:24 +00:00
KamFretoZ 42155dd11b
Qt: Add a New Light Theme and Cobalt Theme Fix (#8471) 2023-03-24 12:03:05 +00:00
Stenzek 9b1a2d9eaf GS/DX11: Fix incorrect UBO for P8 conversion 2023-03-24 11:43:51 +00:00
TellowKrinkle 8d0307cedd UI: Fix build with achievements disabled 2023-03-23 23:48:40 -05:00
refractionpcsx2 72b38ce712 CDVD: Don't auto mount disc again if game ejects it. 2023-03-23 20:40:45 +00:00
refractionpcsx2 caf8eedd76 CDVD: Correct SCMD error states and init SCMD result 2023-03-23 20:40:45 +00:00
refractionpcsx2 181b05daf0 CDVD: Don't let it try to close the tray if it isn't open 2023-03-23 20:40:45 +00:00
refractionpcsx2 92b21ac9c2 CDVD: Correct status sequence during disc swap. 2023-03-23 20:40:45 +00:00
Berylskid ad12a3f735
UI: Correct Recommended Values for a few items (#8465) 2023-03-22 13:25:31 +00:00
Stenzek badca7c20b GS/HW: Fix texture replacement precaching option 2023-03-22 10:03:31 +00:00
Stenzek 7cdcfd4b1a Qt: Remove backup AppImage on next launch 2023-03-21 13:48:50 +00:00
Stenzek b02af117f8 CMake: Swap -g for -g1 in Linux Release builds
-g tends to blow the AppImage sizes up a bit too much...
2023-03-21 13:48:16 +00:00
Stenzek 87d269512e GS/HW: Compiler warning fixes 2023-03-21 13:15:31 +00:00
Stenzek 3346349bba GS: Remove GSDeviceNull
It hasn't been used in a while, we just use a normal device
and null renderer instead.
2023-03-21 13:15:31 +00:00
Mrlinkwii 280a41806f GameDB: fixes for Metal Gear Solid 3 Snake Eater 2023-03-20 21:27:03 +00:00
Ikko Eltociear Ashimine 134937082d Counters: fix typo
recieve -> receive
2023-03-20 15:46:56 +00:00
Stenzek 1499994143 CI: Update Linux to Qt 6.4.3 and SDL2 2.26.4 2023-03-20 15:46:32 +00:00
Stenzek 5805142fd7 CrashHandler: Print backtrace on Linux 2023-03-20 15:46:32 +00:00