refractionpcsx2
42b1f81b8e
dev9ghzdrk: I've got a good idea, lets not match the host mac ;)
2015-06-24 23:42:28 +01:00
refractionpcsx2
cc6ebff48e
dev9ghzdrk: Update the virtual_mac too (bridged?) Won't hurt either way!
2015-06-24 22:14:50 +01:00
refractionpcsx2
819133ee45
dev9ghzdrk: Make the MAC truely unique, fixes issue #552
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-Version bump to reflect the awesomeness
-Put most of the mac variables in one place (not that they do much)
2015-06-24 01:36:01 +01:00
TheLastRar
dcd477f2b6
dev9ghz: Look in registry for settings first
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If settings found in the registry, create ini, fill with settings and
then delete the settings stored in the registry.
If no settings found in registry, load from ini.
2015-06-22 15:13:18 +01:00
TheLastRar
0be0f13acf
dev9ghz: delete leftover registry keys
2015-06-19 15:46:51 +01:00
TheLastRar
0d04ee440d
dev9ghz: fix a typo...
2015-06-19 15:39:49 +01:00
TheLastRar
5f068ec46a
dev9ghz: Use .ini for saving settings
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Import settings from the registry if needed.
2015-06-17 19:24:48 +01:00
TheLastRar
d0af2033e9
Dev9ghz: Respect user Log dir setting, use PluginLog
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for logging as it checks if log file was created/opened successfully
Enable full logging in debug builds.
2015-06-11 23:18:25 +01:00
Gregory Hainaut
c3dc51826f
Merge pull request #541 from TheLastRar/master
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DEV9ghzdrk - thread safer calls to DEV9irq
2015-06-06 10:47:32 +02:00
Gregory Hainaut
ba5b367ae8
drop support of Visual Studio 2010
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* Severals PR uses C++11 features
* 2015 will soon be released
* Win 10 will soon be released
Time to upgrade
2015-06-04 08:55:22 +02:00
TheLastRar
66b08c0b2f
Use Mutex to control writes to the RX_Frame counter
...
A user on http://obsrv.org had an issue with freezing, unfreezing than
dying on other players screen, but can continue playing anyway. This
comment didn't end up fixing the issue of becoming a ghost, but he
didn't freeze.
2015-05-28 20:22:38 +01:00
TheLastRar
ff4cf51494
use volatile
2015-05-14 13:23:09 +01:00
TheLastRar
a0ec633c46
Provide a DEV9async and use it to call irq
2015-05-13 10:04:04 +01:00
TheLastRar
80b24f8055
Fix warped read code
2015-01-27 15:16:06 +00:00
Tom Burnett
a1a1c7d0fb
Removed svn rev inc file
2014-10-12 01:43:30 -07:00
Tom Burnett
1f734a69a0
Small VS2013 fixes
2014-10-12 01:40:40 -07:00
Ryan Houdek
3d37a6ce27
Removes the usage of __LINUX__ define
...
This is defined and set it a ton of different places.
It's checked in a whole lot more
Instead just use __linux__ like a real project should
2014-08-03 13:20:36 -05:00
David Quintana
764ca25f8d
Merge pull request #120 from lioncash/dev9ghzdrk
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DEV9ghzdrk: Clarify precedence for a bitwise AND in smap.
2014-07-15 11:53:27 +02:00
David Quintana
e2f4fc245a
Merge pull request #127 from lioncash/dev9-warnings
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dev9ghzdrk: Fix a few warnings.
2014-07-15 11:49:37 +02:00
Lioncash
b5f805fc6c
dev9ghzdrk: Fix a few warnings.
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Mostly unsigned mismatches.
2014-07-14 23:41:51 -04:00
Lioncash
55c8633f9a
dev9ghzdrk: Remove unreachable code.
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Same as what is in the default switch cases
2014-07-14 23:26:31 -04:00
Lioncash
69ecdd3236
DEV9ghzdrk: Clarify precedence for a bitwise and in smap.
2014-07-14 20:49:03 -04:00
Coldbird
002dc80d48
Fixing DEV9 Adapter Detection
2014-06-05 12:33:43 +02:00
Peter Tissen
ad9ec44228
prevent null dereference if no network device is selected in dev9
2014-05-24 22:12:26 +02:00
Gregory Hainaut
86895cbf45
pcsx2 license: add missing nice header on various files
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Remains 3 files that I don't know the source
pcsx2/windows/DwmSetup.cpp: *No copyright* UNKNOWN
pcsx2/windows/SamplProf.cpp: *No copyright* UNKNOWN
pcsx2/windows/VCprojects/IopSif.cpp: *No copyright* UNKNOWN
Remains 1 files in common that I don't know the source
common/include/comptr.h: *No copyright* UNKNOWN
Remains too much files in plugins that I don't know the source :(
2014-04-11 09:18:30 +02:00
gigaherz
888f0a27da
Remove vs2008 project files, since they have become outdated, and complicated to maintain.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5902 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-15 18:24:06 +00:00
gigaherz
01daa0b6fd
Change the vs2012 project files to use the v110_xp platform toolset, and the vs2013 project files to use the v120_xp platform toolset, so that the resulting executables can be run in Windows XP/2003.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5822 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-24 15:30:34 +00:00
refraction
cf8912eb2c
Dev9ghzdrk: Take the first 3 bytes of the host MAC for the virtual one, should make it unique for people using xlink or multiple people playing the same game.
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Hopefully this works anyway ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5805 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-01-09 22:39:23 +00:00
gigaherz
4173080028
Because vs2012==vs11 and vs2013==vs12, which is extremely confusing, I renamed the project files to use the full year as the name.
...
Also fixed some project references to the right filenames.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5764 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-11-27 16:53:36 +00:00
gigaherz
74378ce378
Created vs2013 files based on the vs2012 code, and fixed a small incompatibility between vs2013 and pthreads.
...
Removed some missing headers from the vs2010 and vs2012 project files that were causing vs to always claim the projects were out of date.
Also removed some other entries for c/cpp files that were disabled but also missing (I did not search exhaustively).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5763 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-11-27 16:44:32 +00:00
gabest11
ddaa892726
Removed ATL/MFC dependencies from every project, the free version of visual studio does not have those. It compiles with vs2012 express now, will fix others later, in case they are broken.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5692 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-07-01 21:28:58 +00:00
ramapcsx2.code
51fc6dbd07
Added Visual Studio 2012 solution files for DEV9ghzdrk and avoided a macro redefinition error in WinPcap when that compiler is used.
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VS2008 is harder to do as there is no automatic downgrader tools for the solution files, sorry.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5602 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-20 16:34:31 +00:00
ramapcsx2.code
a6f5ac4720
DEV9ghzdrk:
...
Changed the stack init hack so it is consistent on plugin resets and removed a part of it that broke OPL.
Hopefully this works for all use cases, but we should fix the initial problem anyway.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5601 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-20 14:50:56 +00:00
ramapcsx2.code
447d7152b5
DEV9ghzdrk: Re-enabled the stack init hack, fixing GT4 network use.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5600 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-20 14:07:31 +00:00
ramapcsx2.code
e32a18dac4
Added WinPcap to the library of 3rd party includes and made DEV9ghzdrk use them.
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WinPcap version is 4.1.2 and only the /include and /lib folders of their developer pack are included.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5599 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-20 13:58:00 +00:00
ramapcsx2.code
7a00d19b55
DEV9ghzdrk: Fixed the bad slowness.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5598 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-19 23:43:16 +00:00
ramapcsx2.code
2e6917c409
DEV9ghzdrk: Either be thread safe in the whole plugin or don't try to at all.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5597 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-19 23:08:29 +00:00
ramapcsx2.code
6ac678d34f
DEV9ghzdrk: These files aren't needed.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5596 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-19 22:21:48 +00:00
gigaherz
90f0da8ec2
Include dev9ghzdrk into the main plugins folder, and integrate it into the build system (windows only).
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Most of the work done by Rama, I just integrated the vcxproj.
Only done for vs2010, vs2008 or vs2012 will have to wait.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5595 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-03-19 22:01:41 +00:00