mirror of https://github.com/PCSX2/pcsx2.git
Use Mutex to control writes to the RX_Frame counter
A user on http://obsrv.org had an issue with freezing, unfreezing than dying on other players screen, but can continue playing anyway. This comment didn't end up fixing the issue of becoming a ghost, but he didn't freeze.
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@ -23,6 +23,7 @@
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#include <fcntl.h>
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#include <windows.h>
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#include <stdarg.h>
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#include <mutex>
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#include "smap.h"
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#include "net.h"
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@ -31,6 +32,9 @@
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#include "tap.h"
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bool has_link=true;
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volatile bool fireIntR = false;
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std::mutex frame_counter_mutex;
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std::mutex reset_mutex;
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/*
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#define SMAP_BASE 0xb0000000
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#define SMAP_REG8(Offset) (*(u8 volatile*)(SMAP_BASE+(Offset)))
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@ -81,7 +85,7 @@ bool rx_fifo_can_rx()
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//we can recv a packet !
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return true;
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}
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volatile bool fireIntR = false;
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void rx_process(NetPacket* pk)
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{
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if (!rx_fifo_can_rx())
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@ -108,6 +112,7 @@ void rx_process(NetPacket* pk)
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}
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//increase RXBD
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std::unique_lock<std::mutex> reset_lock(reset_mutex);
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dev9.rxbdi++;
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dev9.rxbdi&=(SMAP_BD_SIZE/8)-1;
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@ -117,7 +122,10 @@ void rx_process(NetPacket* pk)
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pbd->ctrl_stat&= ~SMAP_BD_RX_EMPTY;
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//increase frame count
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std::unique_lock<std::mutex> counter_lock(frame_counter_mutex);
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dev9Ru8(SMAP_R_RXFIFO_FRAME_CNT)++;
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counter_lock.unlock();
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reset_lock.unlock();
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//spams// emu_printf("Got packet, %d bytes (%d fifo)\n", pk->size,bytes);
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fireIntR = true;
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//_DEV9irq(SMAP_INTR_RXEND,0);//now ? or when the fifo is full ? i guess now atm
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@ -530,6 +538,8 @@ u32 CALLBACK smap_read32(u32 addr)
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}
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void CALLBACK smap_write8(u32 addr, u8 value)
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{
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std::unique_lock<std::mutex> reset_lock(reset_mutex, std::defer_lock);
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std::unique_lock<std::mutex> counter_lock(frame_counter_mutex, std::defer_lock);
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switch(addr)
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{
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case SMAP_R_TXFIFO_FRAME_INC:
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@ -541,10 +551,12 @@ void CALLBACK smap_write8(u32 addr, u8 value)
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case SMAP_R_RXFIFO_FRAME_DEC:
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DEV9_LOG("SMAP_R_RXFIFO_FRAME_DEC 8bit write %x\n", value);
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counter_lock.lock();
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dev9Ru8(addr) = value;
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{
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dev9Ru8(SMAP_R_RXFIFO_FRAME_CNT)--;
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}
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counter_lock.unlock();
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return;
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case SMAP_R_TXFIFO_CTRL:
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@ -565,11 +577,15 @@ void CALLBACK smap_write8(u32 addr, u8 value)
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DEV9_LOG("SMAP_R_RXFIFO_CTRL 8bit write %x\n", value);
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if(value&SMAP_RXFIFO_RESET)
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{
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reset_lock.lock(); //lock reset mutex 1st
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counter_lock.lock();
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dev9.rxbdi=0;
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dev9.rxfifo_wr_ptr=0;
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dev9Ru8(SMAP_R_RXFIFO_FRAME_CNT)=0;
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dev9Ru32(SMAP_R_RXFIFO_RD_PTR)=0;
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dev9Ru32(SMAP_R_RXFIFO_SIZE)=16384;
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reset_lock.unlock();
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counter_lock.unlock();
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}
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value&= ~SMAP_RXFIFO_RESET;
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dev9Ru8(addr) = value;
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@ -846,8 +862,9 @@ void CALLBACK smap_async(u32 cycles)
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{
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if (fireIntR)
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{
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fireIntR = false; //Thread unsafe?
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fireIntR = false;
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//Is this used to signal each individual packet, or just when there are packets in the RX fifo?
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//I think it just signals when there are packets in the RX fifo
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_DEV9irq(SMAP_INTR_RXEND, 0); //Make the call to _DEV9irq in a thread safe way
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}
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}
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