refractionpcsx2
d65c343e91
GameDB: Add preload to Siren 2
2023-02-03 06:54:56 +00:00
refractionpcsx2
cd8e7cc947
GS-HW: Queue preloads from Local->Local moves on CPU also
2023-02-03 06:54:56 +00:00
refractionpcsx2
0df5cf2e91
GS-CLUT: Handle invalidation on wrapping writes
2023-02-03 01:55:25 +00:00
refractionpcsx2
412275e40d
GS: Convert ee write list to vector, fix some bugs.
2023-02-03 00:09:54 +00:00
refractionpcsx2
4c7ad66bd7
GS-HW: Check for CLUT upload before invalidating or running on GPU.
...
Clean up some preload code and improve the detection.
2023-02-03 00:09:54 +00:00
refractionpcsx2
8ac21357c3
GS-HW: Force preload 1 frame after reset
2023-02-03 00:09:54 +00:00
refractionpcsx2
2fd88b901b
GS-TC: Don't clear on reset, only invalidate frames.
...
Fixes bug with counting writes before flushing.
Track what textures are used as frames.
It's possible that further to this the PCRTC disables on CSR reset, but we need to test this first, but that would fix the logo at the bottom when booting through the bios in Software mode.
2023-02-03 00:09:54 +00:00
refractionpcsx2
5697759d9e
GS-HW: Try to make Preload Frame Data slightly less gross.
...
These changes make sure there's a matching EE transfer to texture allocation in that frame, if not, then don't allocate anything. This should reduce bad data being loaded in to the Rt.
Preload replaced for Simple 2000 Series Vol. 114 - The Onna Okappichi Torimonochou, preload worked by chance (but no more), disable depth works.
2023-02-03 00:09:54 +00:00
refractionpcsx2
ee0042c768
GameDB: Remove no longer needed Preload Frame settings
2023-02-03 00:09:54 +00:00
refractionpcsx2
a6212f1388
GS-HW: Always preload new frames for PCRTC if none found.
2023-02-03 00:09:54 +00:00
refractionpcsx2
7bfea60b35
GS-TC: Tex In RT expand target match
2023-02-02 23:46:05 +00:00
refractionpcsx2
beee740dc8
GameDB: Add Mipmapping to Jak X, replace FMV fix on Snowboard Heaven
2023-02-02 23:46:05 +00:00
refractionpcsx2
e31387b8bc
GS-TC: Don't Tex in RT on old targets/PCRTC only frames.
2023-02-02 23:46:05 +00:00
TheLastRar
3586a12c46
DEV9: Remove pcap dumper
...
Never worked in Qt
2023-02-02 21:13:52 +00:00
TheLastRar
bf21254b13
DEV9: Pcap loop instead of returning on invalid packet
...
Should improve pcap bridged performance when lots of unrelated network traffic is present.
2023-02-02 21:13:52 +00:00
TheLastRar
dc9f61e70a
DEV9: Add classes for editing packets and make PCAP use them
2023-02-02 21:13:52 +00:00
TheLastRar
3028998a43
DEV9: Move most of the pcap methods into PCAPAdapter
...
Also includes the following changes;
pcap_io_running checks replaced with assets in send/recv
pcap_io_running checks replaces checks on hpcap being non null.
Don't cast header->len from unsigned to signed when checking for jumbo frames
Log dropping jumbo frames
Free pcap filter code
Check return value of GetMACAddress() and handle appropriately.
2023-02-02 21:13:52 +00:00
TheLastRar
42511ce8d8
DEV9: Remove unneeded headers
...
by providing a typedef for Adapter
2023-02-02 21:13:52 +00:00
RedDevilus
c245d2134f
GameDB: Driver Parallel Lines + Godfather + ...
...
Godfather: remove on-screen garbage
Driver Parallel Lines: Reduce misaligned bloom issues
Simple 2000 Series Vol. 109 - The Taxi 2: name fix to be Chauffeur and not like train driver (Utenshi to Untenshu)
Rimococoron
2023-02-02 14:22:06 +00:00
JordanTheToaster
f01884537d
GameDB: Assorted fixes
...
Fixes the name of GT-R 400 and adds round sprite to fix lines in menus and text and corrects the name of 40k Fire Warrior to correctly have a space.
2023-02-01 10:23:11 +00:00
Mrlinkwii
b48fb0d4da
Misc : label & comment fixes
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Misc : remove old comments
labeler: Add labels for Translations
2023-02-01 10:22:12 +00:00
RedDevilus
7a6470a19d
CI: Add RetroAchievements/Rcheevos labels for PRs
...
Beats doing it manually labels for Rcheevos.
2023-02-01 09:39:30 +00:00
Silent
bfd8fc771a
Qt: Clear the status text after gamelist scanning
...
Improves UI parity with DuckStation.
2023-02-01 09:38:46 +00:00
Connor McLaughlin
f96ca4ac1f
GS/OGL: Fix syntax error in fragment shader
2023-02-01 09:04:52 +01:00
TheLastRar
937bfce68e
DEV9: Better match HDD size per-game UI to rest of settings
2023-01-31 21:23:05 +00:00
TheLastRar
5869d35d85
DEV9: Consider placeholderText when opening File dialog
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Per-game settings store the global setting as placeholderText.
If no per-game setting is present we can prefill the dialog with the global setting, before falling back to a default value
2023-01-31 21:23:05 +00:00
TheLastRar
8d3325e6cd
DEV9: Fix HDD file overwrite check
2023-01-31 21:23:05 +00:00
TheLastRar
4badb5b975
DEV9: Fix HddEnable not enabling UI correctly in per-game settings
2023-01-31 21:23:05 +00:00
TheLastRar
7e4ff233ec
DEV9: Fix Per-game HDD path
...
SettingWidgetBinder isn't capable of handling this yet
2023-01-31 21:23:05 +00:00
refractionpcsx2
0e3397239d
GS: Correct GSIMR/GSCSR reg init, regression from previous release
2023-01-31 16:55:45 +00:00
refractionpcsx2
08bae3da2e
GS: Fix h/vsync counters on mode change/sync.
2023-01-31 14:56:48 +00:00
refractionpcsx2
4b49c8bd6e
GS: Correct CSR behaviour on mode change
2023-01-31 14:56:48 +00:00
refractionpcsx2
c1bd1fcbd4
GS: Clear Privilage registers on GS Reset via CSR
2023-01-31 14:56:48 +00:00
TheLastRar
1c3379f082
Qt: Connect close instead of accept for the close button
2023-01-31 02:06:09 +00:00
Mrlinkwii
86c97a8ba3
GameDB: fixes for Megaman X Command Mission
2023-01-30 20:55:18 +00:00
lightningterror
8e6c18d3f4
emitter: Ignore Wmissing-braces warnings on clang.
2023-01-30 20:32:33 +01:00
Goatman13
f1e80c466d
IPU: Reset threshold on IPU reset.
2023-01-30 19:13:50 +00:00
Mrlinkwii
9a542bcb20
GameDB: fixes for Simple 2000 Series Vol. 48
2023-01-30 17:31:00 +00:00
JordanTheToaster
290c8ec420
GameDB: Various Tekken fixes
...
Disables preloading entirely on Tekken Tag Tournament and Tekken 4 and adds missing fix comments and missing db entry's for both games.
2023-01-30 14:03:58 +00:00
Mrlinkwii
517ccd5e40
GameDB:fixes for Dragon Quest VIII - Journey of the Cursed King
2023-01-29 17:14:17 +00:00
JordanTheToaster
bb7bbe0a60
GameDB: Add full Mipmapping to HP COS
...
Adds full mipmapping and trilinear (PS2) to harry potter and the chamber of secrets to fix blurry textures also adds a missing DB entry.
2023-01-29 16:17:35 +00:00
TellowKrinkle
ca25a31d79
GS: Display output ignores TEXA
2023-01-29 10:39:33 +00:00
RedDevilus
e804e99013
GameDB: Harry Potter and the Chamber of Secrets
...
No texture preloading for Harry Potter and the chamber of secrets to improve performance.
2023-01-28 22:56:12 +00:00
Stenzek
f447aded57
Qt: Better handle VM-requesting-shutdown case
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This was a bit wonky in batch mode before. Now all possible exit paths
close the application at the same point.
2023-01-28 13:40:55 +00:00
Stenzek
c596a51593
VMManager: Exit the CPU rec immediately on stopping
2023-01-28 13:40:55 +00:00
Stenzek
ed26368a3a
Achievements: Fix race in notifications
...
GS thread might not initialize fullscreen UI before data finishes
parsing.
2023-01-28 13:40:41 +00:00
Stenzek
1b40e4aaca
Qt: Fix -nogui/-batch closing
2023-01-28 02:51:02 +00:00
Stenzek
84d7fe550b
GSDumpReplayer: Fix frame limiting
2023-01-28 02:51:02 +00:00
TheLastRar
e68d507659
DEV9: Unify GetAdapter method definitions
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by providing a typedef for Adapter
2023-01-27 18:52:29 +00:00
TheLastRar
2db1e8fb81
DEV9: Move logic for getting MAC address into AdapterUtils
2023-01-27 18:52:29 +00:00