mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Add Mipmapping to Jak X, replace FMV fix on Snowboard Heaven
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@ -3884,6 +3884,8 @@ SCES-53286:
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textureInsideRT: 1 # Fixes broken character models.
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autoFlush: 1 # Fixes lighting.
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preloadFrameData: 1 # Fixes Sony splash at boot.
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mipmap: 2 # Fixes bad textures.
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trilinearFiltering: 1 # Fixes smooths texture transitions.
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beforeDraw: "OI_JakGames"
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memcardFilters: # Reads Ratchet Gladiator data.
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- "SCES-53286"
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@ -8133,6 +8135,8 @@ SCUS-97429:
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textureInsideRT: 1 # Fixes broken character models.
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autoFlush: 1 # Fixes lighting.
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preloadFrameData: 1 # Fixes Sony splash at boot.
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mipmap: 2 # Fixes bad textures.
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trilinearFiltering: 1 # Fixes smooths texture transitions.
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beforeDraw: "OI_JakGames"
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memcardFilters:
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- "SCUS-97429"
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@ -8401,6 +8405,8 @@ SCUS-97486:
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textureInsideRT: 1 # Fixes broken character models.
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autoFlush: 1 # Fixes lighting.
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preloadFrameData: 1 # Fixes Sony splash at boot.
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mipmap: 2 # Fixes bad textures.
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trilinearFiltering: 1 # Fixes smooths texture transitions.
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beforeDraw: "OI_JakGames"
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SCUS-97487:
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name: "Ratchet - Deadlocked [Public Beta v.1]"
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@ -8421,6 +8427,8 @@ SCUS-97488:
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textureInsideRT: 1 # Fixes broken character models.
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autoFlush: 1 # Fixes lighting.
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preloadFrameData: 1 # Fixes Sony splash at boot.
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mipmap: 2 # Fixes bad textures.
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trilinearFiltering: 1 # Fixes smooths texture transitions.
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beforeDraw: "OI_JakGames"
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SCUS-97489:
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name: "SOCOM 3 - U.S. Navy SEALs [Public Beta v.1]"
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@ -17669,9 +17677,11 @@ SLES-53563:
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name: "Nickelodeon SpongeBob SquarePants and Friends Unite!"
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region: "PAL-M6"
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gsHWFixes:
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autoFlush: 1 # Fixes glows.
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mipmap: 1 # Better characters and environment but has a texture cache issue that makes it worse.
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textureInsideRT: 1 # Fixes rainbow lighting for lamps, computer and other areas.
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autoFlush: 1 # Fixes glows. Also needed for recursive mipmap rendering.
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mipmap: 2 # Better characters and environment but has a texture cache issue that makes it worse.
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trilinearFiltering: 1 # Using mipmaps, so may as well.
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textureInsideRT: 1 # Fixes rainbow lighting for some areas.
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getSkipCount: "GSC_BlueTongueGames" # Mipmap rendering on CPU.
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SLES-53564:
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name: "Darkwatch"
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region: "PAL-M5"
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@ -25293,8 +25303,9 @@ SLPM-62026:
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SLPM-62027:
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name: "Snowboard Heaven"
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region: "NTSC-J"
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gsHWFixes:
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textureInsideRT: 1 # Fixes fmv.
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs.
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# tex in rt makes videos semi appear in hardware but they are flashy and broken.
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SLPM-62028:
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name: "Greatest Striker"
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region: "NTSC-J"
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@ -25888,8 +25899,9 @@ SLPM-62262:
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SLPM-62263:
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name: "Snowboard Heaven"
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region: "NTSC-J"
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gsHWFixes:
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textureInsideRT: 1 # Fixes fmv.
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gameFixes:
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- SoftwareRendererFMVHack # Fixes FMVs.
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# tex in rt makes videos semi appear in hardware but they are flashy and broken.
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SLPM-62264:
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name: "Shin Contra"
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region: "NTSC-J"
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@ -50894,6 +50906,8 @@ TCES-53286:
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textureInsideRT: 1 # Fixes broken character models.
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autoFlush: 1 # Fixes lighting.
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preloadFrameData: 1 # Fixes Sony splash at boot.
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mipmap: 2 # Fixes bad textures.
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trilinearFiltering: 1 # Fixes smooths texture transitions.
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beforeDraw: "OI_JakGames"
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TCPS-10058:
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name: "Densha de Go! Shinkansen [with Controller]"
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