mirror of https://github.com/PCSX2/pcsx2.git
GameDB:fixes for Dragon Quest VIII - Journey of the Cursed King
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@ -18689,6 +18689,7 @@ SLES-53974:
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compat: 5
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gsHWFixes:
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autoFlush: 1 # Fixes missing bloom from surfaces like windows.
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textureInsideRT: 1 # Fixes corruption.
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# halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel.
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halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
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roundSprite: 1 # Fixes font artifacts.
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@ -26504,6 +26505,7 @@ SLPM-62490:
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region: "NTSC-J"
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gsHWFixes:
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autoFlush: 1 # Fixes missing bloom from surfaces like windows.
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textureInsideRT: 1 # Fixes corruption.
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# halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel.
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halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
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roundSprite: 1 # Fixes font artifacts.
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@ -30444,6 +30446,7 @@ SLPM-65888:
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compat: 5
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gsHWFixes:
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autoFlush: 1 # Fixes missing bloom from surfaces like windows.
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textureInsideRT: 1 # Fixes corruption.
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# halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel.
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halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
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roundSprite: 1 # Fixes font artifacts.
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@ -32694,6 +32697,7 @@ SLPM-66481:
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region: "NTSC-J"
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gsHWFixes:
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autoFlush: 1 # Fixes missing bloom from surfaces like windows.
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textureInsideRT: 1 # Fixes corruption.
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# halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel.
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halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
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roundSprite: 1 # Fixes font artifacts.
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@ -46204,6 +46208,7 @@ SLUS-21207:
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compat: 5
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gsHWFixes:
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autoFlush: 1 # Fixes missing bloom from surfaces like windows.
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textureInsideRT: 1 # Fixes corruption.
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# halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel.
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halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
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roundSprite: 1 # Fixes font artifacts.
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@ -50558,6 +50563,7 @@ SLUS-29157:
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region: "NTSC-U"
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gsHWFixes:
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autoFlush: 1 # Fixes missing bloom from surfaces like windows.
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textureInsideRT: 1 # Fixes corruption.
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# halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel.
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halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better.
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roundSprite: 1 # Fixes font artifacts.
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