Gregory Hainaut
ed21d88735
gsdx-ogl: add support of Intel GPU on Windows
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It requires at least an Ivy Bridge GPU.
2015-08-18 19:06:43 +02:00
refractionpcsx2
8539805691
Merge pull request #690 from micove/VS_universal_sln
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VS Now uses a universal solutions file - VS 2012 and below dropped due to incompatibility with C++11
2015-08-18 11:40:53 +01:00
refractionpcsx2
a4f8c6d5b3
Merge pull request #770 from micove/Lintian_Fixes
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Fix things found using lintian by micove. Grammatical changes only.
2015-08-18 10:19:37 +01:00
Gregory Hainaut
37661f3a86
gsdx-ogl: fix blending regression (VP2)
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Negative factor must be disabled in negative accumulation "-Cs*As + Cd"
Shader must output Cs*As and blending unit will do the Cd - C subtraction
2015-08-18 09:14:11 +02:00
Miguel A. Colón Vélez
961e0b5d28
Remove wx2.8 from the 3rdparty folder.
2015-08-18 01:16:59 -04:00
Miguel A. Colón Vélez
5997e680d0
Remove unused vs2013 file.
2015-08-18 01:16:43 -04:00
Miguel A. Colón Vélez
a1de0614d7
Remove vs2012 files.
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It does not support several things from C99/C++11 that are
used in the project.
2015-08-18 01:15:51 -04:00
Miguel A. Colón Vélez
f22bc63fee
Disable 8,000+ warnings.
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Someone can try renaming v,a,b,m,t but since they are
shadowed one mistakes can mess too much hence the warning.
2015-08-18 00:45:14 -04:00
Miguel A. Colón Vélez
51bd9fe40e
Fix compilation errors of the old plugins.
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- zerospu2: include stdint.h in Windows. (VC2012+)
- CDVDolio: Remove hash_map (not used, VC2015+)
- zerogs: Fix extern and link to utilities. (VC2012+)
- zzogl: Port windows part to wx30. (VC2012+)
2015-08-18 00:45:03 -04:00
Miguel A. Colón Vélez
a1e56518a5
Rename inside the files.
2015-08-18 00:44:49 -04:00
Miguel A. Colón Vélez
277217353e
Rename files.
2015-08-18 00:44:35 -04:00
Miguel A. Colón Vélez
1fe5aceded
Enable round-tripping.
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- Remove ToolsVersion
- Use $(DefaultPlatformToolset)_xp until XP support is dropped.
Note: opencl had no XP support and was not enabled in VS2012.
2015-08-18 00:44:19 -04:00
Miguel A. Colón Vélez
f52988b93c
Run devenv /upgrade
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This ensures the solution can do round-tripping.
2015-08-18 00:44:02 -04:00
Miguel A. Colón Vélez
42d64b027e
Add wx30 to old plugins.
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- Remove wx28
- Add libpng since wx30 depends on it
- Add wx30 dependencies to ZZogl.
2015-08-18 00:43:50 -04:00
Miguel A. Colón Vélez
21c4e6caa6
Fix things found by lintian.
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I: pcsx2: spelling-error-in-binary usr/lib/i386-linux-gnu/pcsx2/libGSdx-1.0.0.so allows to allows one to
I: pcsx2: spelling-error-in-binary usr/lib/i386-linux-gnu/pcsx2/libGSdx-1.0.0.so Allow to Allow one to
.
Apparently lintian checks grammar too (most common ones).
2015-08-17 22:00:07 -04:00
ramapcsx2
9e97742a95
Merge pull request #771 from AdmiralCurtiss/linux-compile-fix-memcard-wxtime
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FolderMemoryCard: Fix Linux compile error.
2015-08-17 23:21:38 +02:00
Admiral H. Curtiss
b2831ac2fd
FolderMemoryCard: Fix Linux compile error.
2015-08-17 23:10:29 +02:00
bositman
f9e6a02346
Merge pull request #757 from AdmiralCurtiss/folder-memcard-keep-files-open
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FolderMemcard: Keep open handles on files.
2015-08-17 11:38:38 +03:00
Gregory Hainaut
260c12756a
gsdx-ogl: accelerate Cd - Cs * Alpha in sw blending
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It is similar as Cd + Cs * Alpha except the operator
It would help to emulate other color clipping case correctly in basic
mode at full speed
2015-08-16 18:12:34 +02:00
Jonathan Li
6580f4922f
gsdx-ogl: correct fbmask conversion on texture shuffle
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Fbmask is RGBA8 and must be converted to RGB5A1
=> bit 31 must be moved to bit 15
Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
2015-08-16 14:06:10 +02:00
Gregory Hainaut
92dae56ff8
common: fix gcc warning
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Macro is already declared in intrin header file
2015-08-16 14:04:30 +02:00
Gregory Hainaut
c32f1dfc23
gsdx-ogl: fix blend clear regression
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Field selector are very dangerous to use.
Fix #764
2015-08-15 20:06:34 +02:00
Gregory Hainaut
0e3491bd58
gsdx-ogl: always do RW RT check
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Jak uses it with triangle rendering.
2015-08-15 20:06:34 +02:00
Gregory Hainaut
c7b2f9d1d2
gsdx-ogl: setup fbo to always write to first buffer
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GL_NONE was kind of useless because nothing was attached anyway
2015-08-15 20:06:34 +02:00
Gregory Hainaut
87f497af0a
gsdx-ogl: remove an useless variable
2015-08-15 20:06:34 +02:00
Gregory Hainaut
2e9ff045e1
gsdx-ogl: try another implementation for uniform buffer
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It is slower but keep it for a bindless trial
2015-08-15 20:06:34 +02:00
Gregory Hainaut
3145031c05
gsdx-ogl: add glBindBufferRange function pointer
2015-08-15 20:06:34 +02:00
refractionpcsx2
9c7d4171e8
mVU: Tweak the flag hack again so it plays nice with Bloody Roar (and any other which started experiencing issues).
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- Now makes sure the previous 4 calculations are taken.
2015-08-15 12:54:40 +01:00
Gregory Hainaut
f9fe2ee2d4
Merge pull request #765 from turtleli/gsdx-minor-gui-fixes
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Gsdx: Linux tooltip and label fixes, Wild Arms hack description fix and cleanup
2015-08-15 12:07:50 +02:00
Jonathan Li
63c26c45ec
gsdx: Clean up Wild Arms hack cruft
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The Wild Arms Offset hack can only be on or off. There is no third
state. Convert the three-state checkbox into a two-state checkbox, fix
the description and remove a leftover.
2015-08-15 10:54:03 +01:00
Jonathan Li
1915bf1a61
gsdx:linux: Fix tooltip and clarify/fix 2 labels
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Half-pixel offset option now uses the correct tooltip.
Offset Hack -> Half-pixel Offset Hack
Wild arm Hack -> Wild Arms Hack
2015-08-15 09:53:48 +01:00
Gregory Hainaut
87dcb9336f
gsdx-ogl: don't bind the 0 texture to be compatible with the Nvidia debugger
2015-08-13 09:57:51 +02:00
Gregory Hainaut
84744d429e
gsdx: allow to test glsl shader without replayer
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This way users can test it too.
2015-08-13 08:48:05 +02:00
Gregory Hainaut
2f9d5334ee
gsdx:EGL: prefer EGL over GLX + add some error messages
2015-08-13 08:48:05 +02:00
Gregory Hainaut
84e6fb45e8
gsdx-replayer:linux: allow to use env variable as default parameter
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GSDUMP_SO <= the so plugin
GSDUMP_CONF <= the dir that contains the ini
2015-08-13 08:48:05 +02:00
Gregory Hainaut
52e12baca2
pcsx2: fix gcc warning: may be used uninitialized
2015-08-13 08:48:05 +02:00
refractionpcsx2
3415da216f
Whoops, too many clamps
2015-08-12 22:33:35 +01:00
refractionpcsx2
6664936529
microVU/COP2: Add clamping to solve hangs on Superman - Shadow Of Apokolips
2015-08-12 22:31:05 +01:00
Gregory Hainaut
6046d6c417
Merge pull request #749 from PCSX2/gsdx-micro-optimization
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Gsdx micro optimization
2015-08-12 08:54:36 +02:00
refractionpcsx2
68de5228a8
GIF Unit: Stop multiple fires of FINISH IRQ's
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- Fixes Indiecar Series 2005.
- Savestate bump was required, sorry, not sorry :P
2015-08-12 02:16:23 +01:00
Admiral H. Curtiss
7a388c73c5
FolderMemoryCard: Correctly write the internal memory card file creation/modification timestamps to the host file system's file attributes.
2015-08-11 02:41:42 +02:00
Admiral H. Curtiss
cb01523677
FolderMemoryCard: Fix the metadata writing problem that was introduced in 30eb292b48
.
2015-08-11 02:11:41 +02:00
Admiral H. Curtiss
879d0c601f
FolderMemoryCard: Keep handles to all accessed files while a memory card is open. This prevents users from modifying card contents while the emulator is running.
2015-08-11 02:11:39 +02:00
Admiral H. Curtiss
30eb292b48
FolderMemoryCard: Remove the Mode parameter for opening files, just always open in r+b so we can both read and write with the same handle.
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This breaks metadata writes when a file is read before it's written.
2015-08-11 01:05:03 +02:00
Gregory Hainaut
98c74879bf
Merge pull request #718 from PCSX2/depth-color-direct-write
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Depth color direct write
2015-08-10 15:50:48 +02:00
bositman
1e4bc7dc18
Merge pull request #746 from willkuer/master
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Replace background image by a compatible version that doesn't produce a warning message in png-lib
2015-08-10 12:05:20 +03:00
refractionpcsx2
2798cadb78
Merge pull request #755 from turtleli/rename-math-h
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Rename common/include/Utilities/Math.h to common/include/Utilities/MathUtils.h
2015-08-10 09:22:01 +01:00
Gregory Hainaut
67c3587c0b
cmake: fatal error if miss dependencies in package mode
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+ don't install lilypad in package mode (not ready for distribution)
2015-08-10 08:49:55 +02:00
Gregory Hainaut
0663501d6f
gsdx-linux: disable perf monitor on release build
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Code is rather slow on linux. Expect a 5-10% perf increase
2015-08-10 08:35:16 +02:00
Jonathan Li
0a0008cf97
Rename Utilities/Math.h to Utilities/MathUtils.h
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Math.h conflicts with <math.h> on Visual Studio and causes the utilities
project to fail. Rename it to MathUtils.h instead.
2015-08-09 22:41:18 +01:00