gsdx-ogl: add glBindBufferRange function pointer

This commit is contained in:
Gregory Hainaut 2015-08-15 09:57:32 +02:00
parent 9c7d4171e8
commit 3145031c05
3 changed files with 3 additions and 0 deletions

View File

@ -27,6 +27,7 @@ PFNGLBLENDCOLORPROC gl_BlendColor = NU
PFNGLATTACHSHADERPROC gl_AttachShader = NULL;
PFNGLBINDBUFFERPROC gl_BindBuffer = NULL;
PFNGLBINDBUFFERBASEPROC gl_BindBufferBase = NULL;
PFNGLBINDBUFFERRANGEPROC gl_BindBufferRange = NULL;
PFNGLBINDFRAMEBUFFERPROC gl_BindFramebuffer = NULL;
PFNGLBINDSAMPLERPROC gl_BindSampler = NULL;
PFNGLBINDVERTEXARRAYPROC gl_BindVertexArray = NULL;

View File

@ -188,6 +188,7 @@ extern PFNGLBLENDCOLORPROC gl_BlendColor;
extern PFNGLATTACHSHADERPROC gl_AttachShader;
extern PFNGLBINDBUFFERPROC gl_BindBuffer;
extern PFNGLBINDBUFFERBASEPROC gl_BindBufferBase;
extern PFNGLBINDBUFFERRANGEPROC gl_BindBufferRange;
extern PFNGLBINDFRAMEBUFFERPROC gl_BindFramebuffer;
extern PFNGLBINDSAMPLERPROC gl_BindSampler;
extern PFNGLBINDVERTEXARRAYPROC gl_BindVertexArray;

View File

@ -32,6 +32,7 @@ void GSWndGL::PopulateGlFunction()
*(void**)&(gl_AttachShader) = GetProcAddress("glAttachShader");
*(void**)&(gl_BindBuffer) = GetProcAddress("glBindBuffer");
*(void**)&(gl_BindBufferBase) = GetProcAddress("glBindBufferBase");
*(void**)&(gl_BindBufferRange) = GetProcAddress("glBindBufferRange");
*(void**)&(gl_BindFramebuffer) = GetProcAddress("glBindFramebuffer");
*(void**)&(gl_BindSampler) = GetProcAddress("glBindSampler");
*(void**)&(gl_BindVertexArray) = GetProcAddress("glBindVertexArray");