Remove unused vs2013 file.

This commit is contained in:
Miguel A. Colón Vélez 2015-08-18 01:16:43 -04:00
parent a1de0614d7
commit 5997e680d0
9 changed files with 0 additions and 5409 deletions

View File

@ -1,314 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Devel|Win32">
<Configuration>Devel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>w32pthreads.v4</ProjectName>
<ProjectGuid>{26511268-2902-4997-8421-ECD7055F9E28}</ProjectGuid>
<RootNamespace>pthreads</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\DefaultProjectRootDir.props" />
<Import Project="..\3rdpartyDLL.props" />
<Import Project="..\..\common\vsprops\CodeGen_Devel.props" />
<Import Project="..\..\common\vsprops\IncrementalLinking.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\DefaultProjectRootDir.props" />
<Import Project="..\3rdpartyDLL.props" />
<Import Project="..\..\common\vsprops\CodeGen_Release.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\DefaultProjectRootDir.props" />
<Import Project="..\3rdpartyDLL.props" />
<Import Project="..\..\common\vsprops\CodeGen_Debug.props" />
<Import Project="..\..\common\vsprops\IncrementalLinking.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(ProjectName)-dev</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(SolutionDir)bin\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;PTW32_BUILD;__CLEANUP_SEH;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>Async</ExceptionHandling>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>ptw32pch.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(SolutionDir)bin\$(TargetName)$(TargetExt)</OutputFile>
<ImportLibrary>$(OutDir)$(ProjectName).lib</ImportLibrary>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;PTW32_BUILD;__CLEANUP_SEH;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>Async</ExceptionHandling>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>ptw32pch.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(SolutionDir)bin\$(TargetName)$(TargetExt)</OutputFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;PTW32_BUILD;__CLEANUP_SEH;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>Async</ExceptionHandling>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>ptw32pch.h</PrecompiledHeaderFile>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(SolutionDir)bin\$(TargetName)$(TargetExt)</OutputFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="cleanup.c" />
<ClCompile Include="create.c" />
<ClCompile Include="dll.c" />
<ClCompile Include="errno.c" />
<ClCompile Include="global.c" />
<ClCompile Include="ptw32_cancel.c" />
<ClCompile Include="ptw32pch.c">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="signal.c" />
<ClCompile Include="w32_CancelableWait.c" />
<ClCompile Include="pthread_barrier_destroy.c" />
<ClCompile Include="pthread_barrier_init.c" />
<ClCompile Include="pthread_barrier_wait.c" />
<ClCompile Include="pthread_barrierattr_destroy.c" />
<ClCompile Include="pthread_barrierattr_getpshared.c" />
<ClCompile Include="pthread_barrierattr_init.c" />
<ClCompile Include="pthread_barrierattr_setpshared.c" />
<ClCompile Include="pthread_cancel.c" />
<ClCompile Include="pthread_delay_np.c" />
<ClCompile Include="pthread_detach.c" />
<ClCompile Include="pthread_equal.c" />
<ClCompile Include="pthread_exit.c" />
<ClCompile Include="pthread_getconcurrency.c" />
<ClCompile Include="pthread_getschedparam.c" />
<ClCompile Include="pthread_getspecific.c" />
<ClCompile Include="pthread_getw32threadhandle_np.c" />
<ClCompile Include="pthread_join.c" />
<ClCompile Include="pthread_key_create.c" />
<ClCompile Include="pthread_key_delete.c" />
<ClCompile Include="pthread_kill.c" />
<ClCompile Include="pthread_num_processors_np.c" />
<ClCompile Include="pthread_once.c" />
<ClCompile Include="pthread_self.c" />
<ClCompile Include="pthread_setcancelstate.c" />
<ClCompile Include="pthread_setcanceltype.c" />
<ClCompile Include="pthread_setconcurrency.c" />
<ClCompile Include="pthread_setschedparam.c" />
<ClCompile Include="pthread_setspecific.c" />
<ClCompile Include="pthread_testcancel.c" />
<ClCompile Include="pthread_win32_attach_detach_np.c" />
<ClCompile Include="ptw32_calloc.c" />
<ClCompile Include="ptw32_callUserDestroyRoutines.c" />
<ClCompile Include="ptw32_getprocessors.c" />
<ClCompile Include="ptw32_is_attr.c" />
<ClCompile Include="ptw32_MCS_lock.c" />
<ClCompile Include="ptw32_mutex_check_need_init.c" />
<ClCompile Include="ptw32_new.c" />
<ClCompile Include="ptw32_processInitialize.c" />
<ClCompile Include="ptw32_processTerminate.c" />
<ClCompile Include="ptw32_relmillisecs.c" />
<ClCompile Include="ptw32_reuse.c" />
<ClCompile Include="ptw32_semwait.c" />
<ClCompile Include="ptw32_threadDestroy.c" />
<ClCompile Include="ptw32_threadStart.c" />
<ClCompile Include="ptw32_throw.c" />
<ClCompile Include="ptw32_timespec.c" />
<ClCompile Include="ptw32_tkAssocCreate.c" />
<ClCompile Include="ptw32_tkAssocDestroy.c" />
<ClCompile Include="sched_get_priority_max.c" />
<ClCompile Include="sched_get_priority_min.c" />
<ClCompile Include="sched_getscheduler.c" />
<ClCompile Include="sched_setscheduler.c" />
<ClCompile Include="sched_yield.c" />
<ClCompile Include="pthread_rwlock_destroy.c" />
<ClCompile Include="pthread_rwlock_init.c" />
<ClCompile Include="pthread_rwlock_rdlock.c" />
<ClCompile Include="pthread_rwlock_timedrdlock.c" />
<ClCompile Include="pthread_rwlock_timedwrlock.c" />
<ClCompile Include="pthread_rwlock_tryrdlock.c" />
<ClCompile Include="pthread_rwlock_trywrlock.c" />
<ClCompile Include="pthread_rwlock_unlock.c" />
<ClCompile Include="pthread_rwlock_wrlock.c" />
<ClCompile Include="pthread_rwlockattr_destroy.c" />
<ClCompile Include="pthread_rwlockattr_getpshared.c" />
<ClCompile Include="pthread_rwlockattr_init.c" />
<ClCompile Include="pthread_rwlockattr_setpshared.c" />
<ClCompile Include="ptw32_rwlock_cancelwrwait.c" />
<ClCompile Include="ptw32_rwlock_check_need_init.c" />
<ClCompile Include="pthread_cond_destroy.c" />
<ClCompile Include="pthread_cond_init.c" />
<ClCompile Include="pthread_cond_signal.c" />
<ClCompile Include="pthread_cond_wait.c" />
<ClCompile Include="pthread_condattr_destroy.c" />
<ClCompile Include="pthread_condattr_getpshared.c" />
<ClCompile Include="pthread_condattr_init.c" />
<ClCompile Include="pthread_condattr_setpshared.c" />
<ClCompile Include="pthread_timechange_handler_np.c" />
<ClCompile Include="ptw32_cond_check_need_init.c" />
<ClCompile Include="pthread_attr_destroy.c" />
<ClCompile Include="pthread_attr_getdetachstate.c" />
<ClCompile Include="pthread_attr_getinheritsched.c" />
<ClCompile Include="pthread_attr_getschedparam.c" />
<ClCompile Include="pthread_attr_getschedpolicy.c" />
<ClCompile Include="pthread_attr_getscope.c" />
<ClCompile Include="pthread_attr_getstackaddr.c" />
<ClCompile Include="pthread_attr_getstacksize.c" />
<ClCompile Include="pthread_attr_init.c" />
<ClCompile Include="pthread_attr_setdetachstate.c" />
<ClCompile Include="pthread_attr_setinheritsched.c" />
<ClCompile Include="pthread_attr_setschedparam.c" />
<ClCompile Include="pthread_attr_setschedpolicy.c" />
<ClCompile Include="pthread_attr_setscope.c" />
<ClCompile Include="pthread_attr_setstackaddr.c" />
<ClCompile Include="pthread_attr_setstacksize.c" />
<ClCompile Include="pthread_mutex_destroy.c" />
<ClCompile Include="pthread_mutex_init.c" />
<ClCompile Include="pthread_mutex_lock.c" />
<ClCompile Include="pthread_mutex_timedlock.c" />
<ClCompile Include="pthread_mutex_trylock.c" />
<ClCompile Include="pthread_mutex_unlock.c" />
<ClCompile Include="pthread_mutexattr_destroy.c" />
<ClCompile Include="pthread_mutexattr_getkind_np.c" />
<ClCompile Include="pthread_mutexattr_getpshared.c" />
<ClCompile Include="pthread_mutexattr_gettype.c" />
<ClCompile Include="pthread_mutexattr_init.c" />
<ClCompile Include="pthread_mutexattr_setkind_np.c" />
<ClCompile Include="pthread_mutexattr_setpshared.c" />
<ClCompile Include="pthread_mutexattr_settype.c" />
<ClCompile Include="sem_close.c" />
<ClCompile Include="sem_destroy.c" />
<ClCompile Include="sem_getvalue.c" />
<ClCompile Include="sem_init.c" />
<ClCompile Include="sem_open.c" />
<ClCompile Include="sem_post.c" />
<ClCompile Include="sem_post_multiple.c" />
<ClCompile Include="sem_timedwait.c" />
<ClCompile Include="sem_trywait.c" />
<ClCompile Include="sem_unlink.c" />
<ClCompile Include="sem_wait.c" />
<ClCompile Include="pthread_spin_destroy.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="pthread_spin_init.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="pthread_spin_lock.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="pthread_spin_trylock.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="pthread_spin_unlock.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="ptw32_spinlock_check_need_init.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="config.h" />
<ClInclude Include="ptw32pch.h" />
<ClInclude Include="include\implement.h" />
<ClInclude Include="include\need_errno.h" />
<ClInclude Include="include\pthread.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="include\sched.h" />
<ClInclude Include="include\semaphore.h" />
</ItemGroup>
<ItemGroup>
<None Include="ANNOUNCE" />
<None Include="BUGS" />
<None Include="CONTRIBUTORS" />
<None Include="COPYING" />
<None Include="FAQ" />
<None Include="MAINTAINERS" />
<None Include="NEWS" />
<None Include="PCSX2.txt" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="w32pthreads.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,231 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Devel|Win32">
<Configuration>Devel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>wxAdv28</ProjectName>
<ProjectGuid>{0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E}</ProjectGuid>
<RootNamespace>wxAdvanced</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="ProjectRootDir.props" />
<Import Project="..\..\..\3rdparty.props" />
<Import Project="Common.props" />
<Import Project="..\..\..\..\common\vsprops\CodeGen_Devel.props" />
<Import Project="..\..\..\..\common\vsprops\IncrementalLinking.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="ProjectRootDir.props" />
<Import Project="..\..\..\3rdparty.props" />
<Import Project="Common.props" />
<Import Project="..\..\..\..\common\vsprops\CodeGen_Release.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="ProjectRootDir.props" />
<Import Project="..\..\..\3rdparty.props" />
<Import Project="Common.props" />
<Import Project="..\..\..\..\common\vsprops\CodeGen_Debug.props" />
<Import Project="..\..\..\..\common\vsprops\IncrementalLinking.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectName)-dbg</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(ProjectName)-dev</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectRootDir)\include;$(ProjectRootDir)\include\msvc;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;__WXDEBUG__;wxUSE_BASE=0;wxUSE_GUI=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>wx/wxprec.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<ResourceCompile>
<Culture>0x0409</Culture>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Lib>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\..\..\lib\vc_lib/wx_adv.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectRootDir)\include;$(ProjectRootDir)\include\msvc;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>wxUSE_BASE=0;wxUSE_GUI=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>wx/wxprec.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<ResourceCompile>
<Culture>0x0409</Culture>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectRootDir)\include;$(ProjectRootDir)\include\msvc;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>wxUSE_BASE=0;wxUSE_GUI=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>wx/wxprec.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<ResourceCompile>
<Culture>0x0409</Culture>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
</Bscmake>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\common\animatecmn.cpp" />
<ClCompile Include="..\..\src\common\datavcmn.cpp" />
<ClCompile Include="..\..\src\common\dummy.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\..\src\common\taskbarcmn.cpp" />
<ClCompile Include="..\..\src\msw\aboutdlg.cpp" />
<ClCompile Include="..\..\src\msw\datectrl.cpp" />
<ClCompile Include="..\..\src\msw\joystick.cpp" />
<ClCompile Include="..\..\src\msw\sound.cpp" />
<ClCompile Include="..\..\src\msw\taskbar.cpp" />
<ClCompile Include="..\..\src\generic\aboutdlgg.cpp" />
<ClCompile Include="..\..\src\generic\animateg.cpp" />
<ClCompile Include="..\..\src\generic\bmpcboxg.cpp" />
<ClCompile Include="..\..\src\generic\calctrl.cpp" />
<ClCompile Include="..\..\src\generic\datavgen.cpp" />
<ClCompile Include="..\..\src\generic\datectlg.cpp" />
<ClCompile Include="..\..\src\generic\grid.cpp" />
<ClCompile Include="..\..\src\generic\gridctrl.cpp" />
<ClCompile Include="..\..\src\generic\gridsel.cpp" />
<ClCompile Include="..\..\src\generic\helpext.cpp" />
<ClCompile Include="..\..\src\generic\hyperlink.cpp" />
<ClCompile Include="..\..\src\generic\laywin.cpp" />
<ClCompile Include="..\..\src\generic\odcombo.cpp" />
<ClCompile Include="..\..\src\generic\propdlg.cpp" />
<ClCompile Include="..\..\src\generic\sashwin.cpp" />
<ClCompile Include="..\..\src\generic\splash.cpp" />
<ClCompile Include="..\..\src\generic\tipdlg.cpp" />
<ClCompile Include="..\..\src\generic\wizard.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\msw\version.rc">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\wx\univ\setup.h" />
<ClInclude Include="..\..\include\wx\msw\datectrl.h" />
<ClInclude Include="..\..\include\wx\msw\genrcdefs.h" />
<ClInclude Include="..\..\include\wx\msw\joystick.h" />
<ClInclude Include="..\..\include\wx\msw\sound.h" />
<ClInclude Include="..\..\include\wx\msw\taskbar.h" />
<ClInclude Include="..\..\include\wx\generic\aboutdlgg.h" />
<ClInclude Include="..\..\include\wx\generic\animate.h" />
<ClInclude Include="..\..\include\wx\generic\bmpcbox.h" />
<ClInclude Include="..\..\include\wx\generic\calctrl.h" />
<ClInclude Include="..\..\include\wx\generic\dataview.h" />
<ClInclude Include="..\..\include\wx\generic\datectrl.h" />
<ClInclude Include="..\..\include\wx\generic\grid.h" />
<ClInclude Include="..\..\include\wx\generic\gridctrl.h" />
<ClInclude Include="..\..\include\wx\generic\gridsel.h" />
<ClInclude Include="..\..\include\wx\generic\helpext.h" />
<ClInclude Include="..\..\include\wx\generic\laywin.h" />
<ClInclude Include="..\..\include\wx\generic\propdlg.h" />
<ClInclude Include="..\..\include\wx\generic\sashwin.h" />
<ClInclude Include="..\..\include\wx\generic\splash.h" />
<ClInclude Include="..\..\include\wx\generic\wizard.h" />
<CustomBuildStep Include="..\..\include\wx\aboutdlg.h" />
<ClInclude Include="..\..\include\wx\animate.h" />
<ClInclude Include="..\..\include\wx\animdecod.h" />
<ClInclude Include="..\..\include\wx\bmpcbox.h" />
<ClInclude Include="..\..\include\wx\calctrl.h" />
<ClInclude Include="..\..\include\wx\dataview.h" />
<ClInclude Include="..\..\include\wx\datectrl.h" />
<ClInclude Include="..\..\include\wx\dateevt.h" />
<ClInclude Include="..\..\include\wx\dcbuffer.h" />
<ClInclude Include="..\..\include\wx\grid.h" />
<ClInclude Include="..\..\include\wx\hyperlink.h" />
<ClInclude Include="..\..\include\wx\joystick.h" />
<ClInclude Include="..\..\include\wx\laywin.h" />
<ClInclude Include="..\..\include\wx\odcombo.h" />
<ClInclude Include="..\..\include\wx\propdlg.h" />
<ClInclude Include="..\..\include\wx\sashwin.h" />
<ClInclude Include="..\..\include\wx\sound.h" />
<ClInclude Include="..\..\include\wx\splash.h" />
<ClInclude Include="..\..\include\wx\taskbar.h" />
<ClInclude Include="..\..\include\wx\tipdlg.h" />
<ClInclude Include="..\..\include\wx\wave.h" />
<ClInclude Include="..\..\include\wx\wizard.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="wx_config_vs2013.vcxproj">
<Project>{c34487af-228a-4d11-8e50-27803df76873}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,247 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Common Sources">
<UniqueIdentifier>{830e288e-de50-416f-b9fe-de54990470ab}</UniqueIdentifier>
</Filter>
<Filter Include="MSW Sources">
<UniqueIdentifier>{093bb81c-d5d4-4ca2-89c5-34e4c4ab700c}</UniqueIdentifier>
</Filter>
<Filter Include="Generic Sources">
<UniqueIdentifier>{e5e10b44-4cff-403c-9856-47d4412ac18e}</UniqueIdentifier>
</Filter>
<Filter Include="Setup Headers">
<UniqueIdentifier>{4570e9b5-7f02-4751-9273-f488539124a3}</UniqueIdentifier>
</Filter>
<Filter Include="MSW Headers">
<UniqueIdentifier>{cc045a62-6a78-471a-99fd-bc980c4810ca}</UniqueIdentifier>
</Filter>
<Filter Include="Generic Headers">
<UniqueIdentifier>{5f7c1465-867e-4c72-94f0-a91c2b9c229c}</UniqueIdentifier>
</Filter>
<Filter Include="Common Headers">
<UniqueIdentifier>{5a7b805e-25b6-4aa3-a7fc-c9846a091fe9}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\common\animatecmn.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\datavcmn.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\dummy.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\taskbarcmn.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\aboutdlg.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\datectrl.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\joystick.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\sound.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\taskbar.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\aboutdlgg.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\animateg.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\bmpcboxg.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\calctrl.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\datavgen.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\datectlg.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\grid.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\gridctrl.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\gridsel.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\helpext.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\hyperlink.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\laywin.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\odcombo.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\propdlg.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\sashwin.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\splash.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\tipdlg.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\generic\wizard.cpp">
<Filter>Generic Sources</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\msw\version.rc">
<Filter>MSW Sources</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\wx\univ\setup.h">
<Filter>Setup Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\datectrl.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\genrcdefs.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\joystick.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\sound.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\taskbar.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\aboutdlgg.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\animate.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\bmpcbox.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\calctrl.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\dataview.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\datectrl.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\grid.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\gridctrl.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\gridsel.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\helpext.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\laywin.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\propdlg.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\sashwin.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\splash.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\generic\wizard.h">
<Filter>Generic Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\animate.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\animdecod.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\bmpcbox.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\calctrl.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\dataview.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\datectrl.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\dateevt.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\dcbuffer.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\grid.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\hyperlink.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\joystick.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\laywin.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\odcombo.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\propdlg.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\sashwin.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\sound.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\splash.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\taskbar.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\tipdlg.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\wave.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\wizard.h">
<Filter>Common Headers</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<CustomBuildStep Include="..\..\include\wx\aboutdlg.h">
<Filter>Common Headers</Filter>
</CustomBuildStep>
</ItemGroup>
</Project>

View File

@ -1,390 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Devel|Win32">
<Configuration>Devel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>wxBase28</ProjectName>
<ProjectGuid>{48AD7E0A-25B1-4974-A1E3-03F8C438D34F}</ProjectGuid>
<RootNamespace>wxBase28</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="ProjectRootDir.props" />
<Import Project="..\..\..\3rdparty.props" />
<Import Project="Common.props" />
<Import Project="..\..\..\..\common\vsprops\CodeGen_Devel.props" />
<Import Project="..\..\..\..\common\vsprops\IncrementalLinking.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="ProjectRootDir.props" />
<Import Project="..\..\..\3rdparty.props" />
<Import Project="Common.props" />
<Import Project="..\..\..\..\common\vsprops\CodeGen_Debug.props" />
<Import Project="..\..\..\..\common\vsprops\IncrementalLinking.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="ProjectRootDir.props" />
<Import Project="..\..\..\3rdparty.props" />
<Import Project="Common.props" />
<Import Project="..\..\..\..\common\vsprops\CodeGen_Release.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(ProjectName)-dev</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectRootDir)\include;$(ProjectRootDir)\include\msvc;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>wxUSE_GUI=0;wxUSE_BASE=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>wx/wxprec.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<ResourceCompile>
<Culture>0x0409</Culture>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\..\..\lib\vc_lib/wx_base.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectRootDir)\include;$(ProjectRootDir)\include\msvc;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;__WXDEBUG__;wxUSE_BASE=1;wxUSE_GUI=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>wx/wxprec.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<ResourceCompile>
<Culture>0x0409</Culture>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\..\..\lib\vc_lib/wx_base.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
<ClCompile>
<Optimization>Full</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalIncludeDirectories>$(ProjectRootDir)\include;$(ProjectRootDir)\include\msvc;$(SvnRootDir)\3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>wxUSE_GUI=0;wxUSE_BASE=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>wx/wxprec.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
</ClCompile>
<ResourceCompile>
<Culture>0x0409</Culture>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\..\..\lib\vc_lib/wx_base.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\common\appbase.cpp" />
<ClCompile Include="..\..\src\common\arcall.cpp" />
<ClCompile Include="..\..\src\common\arcfind.cpp" />
<ClCompile Include="..\..\src\common\archive.cpp" />
<ClCompile Include="..\..\src\common\clntdata.cpp" />
<ClCompile Include="..\..\src\common\cmdline.cpp" />
<ClCompile Include="..\..\src\common\config.cpp" />
<ClCompile Include="..\..\src\common\convauto.cpp" />
<ClCompile Include="..\..\src\common\datetime.cpp" />
<ClCompile Include="..\..\src\common\datstrm.cpp" />
<ClCompile Include="..\..\src\common\dircmn.cpp" />
<ClCompile Include="..\..\src\common\dummy.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\..\src\common\dynarray.cpp" />
<ClCompile Include="..\..\src\common\dynlib.cpp" />
<ClCompile Include="..\..\src\common\dynload.cpp" />
<ClCompile Include="..\..\src\common\encconv.cpp" />
<ClCompile Include="..\..\src\common\event.cpp" />
<ClCompile Include="..\..\src\common\extended.c">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\..\src\common\ffile.cpp" />
<ClCompile Include="..\..\src\common\file.cpp" />
<ClCompile Include="..\..\src\common\fileback.cpp" />
<ClCompile Include="..\..\src\common\fileconf.cpp" />
<ClCompile Include="..\..\src\common\filefn.cpp" />
<ClCompile Include="..\..\src\common\filename.cpp" />
<ClCompile Include="..\..\src\common\filesys.cpp" />
<ClCompile Include="..\..\src\common\filtall.cpp" />
<ClCompile Include="..\..\src\common\filtfind.cpp" />
<ClCompile Include="..\..\src\common\fmapbase.cpp" />
<ClCompile Include="..\..\src\common\fs_arc.cpp" />
<ClCompile Include="..\..\src\common\fs_filter.cpp" />
<ClCompile Include="..\..\src\common\fs_mem.cpp" />
<ClCompile Include="..\..\src\common\hash.cpp" />
<ClCompile Include="..\..\src\common\hashmap.cpp" />
<ClCompile Include="..\..\src\common\init.cpp" />
<ClCompile Include="..\..\src\common\intl.cpp" />
<ClCompile Include="..\..\src\common\ipcbase.cpp" />
<ClCompile Include="..\..\src\common\list.cpp" />
<ClCompile Include="..\..\src\common\log.cpp" />
<ClCompile Include="..\..\src\common\longlong.cpp" />
<ClCompile Include="..\..\src\common\memory.cpp" />
<ClCompile Include="..\..\src\common\mimecmn.cpp" />
<ClCompile Include="..\..\src\common\module.cpp" />
<ClCompile Include="..\..\src\common\msgout.cpp" />
<ClCompile Include="..\..\src\common\mstream.cpp" />
<ClCompile Include="..\..\src\common\object.cpp" />
<ClCompile Include="..\..\src\common\platinfo.cpp" />
<ClCompile Include="..\..\src\common\powercmn.cpp" />
<ClCompile Include="..\..\src\common\process.cpp" />
<ClCompile Include="..\..\src\common\regex.cpp" />
<ClCompile Include="..\..\src\common\sstream.cpp" />
<ClCompile Include="..\..\src\common\stdpbase.cpp" />
<ClCompile Include="..\..\src\common\stopwatch.cpp" />
<ClCompile Include="..\..\src\common\strconv.cpp" />
<ClCompile Include="..\..\src\common\stream.cpp" />
<ClCompile Include="..\..\src\common\string.cpp" />
<ClCompile Include="..\..\src\common\sysopt.cpp" />
<ClCompile Include="..\..\src\common\tarstrm.cpp" />
<ClCompile Include="..\..\src\common\textbuf.cpp" />
<ClCompile Include="..\..\src\common\textfile.cpp" />
<ClCompile Include="..\..\src\common\tokenzr.cpp" />
<ClCompile Include="..\..\src\common\txtstrm.cpp" />
<ClCompile Include="..\..\src\common\uri.cpp" />
<ClCompile Include="..\..\src\common\utilscmn.cpp" />
<ClCompile Include="..\..\src\common\variant.cpp" />
<ClCompile Include="..\..\src\common\wfstream.cpp" />
<ClCompile Include="..\..\src\common\wxchar.cpp" />
<ClCompile Include="..\..\src\common\xti.cpp" />
<ClCompile Include="..\..\src\common\xtistrm.cpp" />
<ClCompile Include="..\..\src\common\zipstrm.cpp" />
<ClCompile Include="..\..\src\common\zstream.cpp" />
<ClCompile Include="..\..\src\msw\basemsw.cpp" />
<ClCompile Include="..\..\src\msw\crashrpt.cpp" />
<ClCompile Include="..\..\src\msw\dde.cpp" />
<ClCompile Include="..\..\src\msw\debughlp.cpp" />
<ClCompile Include="..\..\src\msw\dir.cpp" />
<ClCompile Include="..\..\src\msw\dlmsw.cpp" />
<ClCompile Include="..\..\src\msw\HeapAllocator.cpp" />
<ClCompile Include="..\..\src\msw\main.cpp" />
<ClCompile Include="..\..\src\msw\mimetype.cpp" />
<ClCompile Include="..\..\src\msw\mslu.cpp" />
<ClCompile Include="..\..\src\msw\power.cpp" />
<ClCompile Include="..\..\src\msw\regconf.cpp" />
<ClCompile Include="..\..\src\msw\registry.cpp" />
<ClCompile Include="..\..\src\msw\snglinst.cpp" />
<ClCompile Include="..\..\src\msw\stackwalk.cpp" />
<ClCompile Include="..\..\src\msw\stdpaths.cpp" />
<ClCompile Include="..\..\src\msw\thread.cpp" />
<ClCompile Include="..\..\src\msw\utils.cpp" />
<ClCompile Include="..\..\src\msw\utilsexc.cpp" />
<ClCompile Include="..\..\src\msw\volume.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\msw\version.rc">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\wx\msw\apptbase.h" />
<ClInclude Include="..\..\include\wx\msw\apptrait.h" />
<ClInclude Include="..\..\include\wx\msw\chkconf.h" />
<ClInclude Include="..\..\include\wx\msw\crashrpt.h" />
<ClInclude Include="..\..\include\wx\msw\dde.h" />
<ClInclude Include="..\..\include\wx\msw\debughlp.h" />
<ClInclude Include="..\..\include\wx\msw\gccpriv.h" />
<ClInclude Include="..\..\include\wx\msw\HeapAllocator.h" />
<ClInclude Include="..\..\include\wx\msw\libraries.h" />
<ClInclude Include="..\..\include\wx\msw\mimetype.h" />
<ClInclude Include="..\..\include\wx\msw\mslu.h" />
<ClInclude Include="..\..\include\wx\msw\private.h" />
<ClInclude Include="..\..\include\wx\msw\regconf.h" />
<ClInclude Include="..\..\include\wx\msw\registry.h" />
<ClInclude Include="..\..\include\wx\msw\seh.h" />
<ClInclude Include="..\..\include\wx\msw\stackwalk.h" />
<ClInclude Include="..\..\include\wx\msw\stdpaths.h" />
<ClInclude Include="..\..\include\wx\msw\winundef.h" />
<ClInclude Include="..\..\include\wx\msw\wrapcctl.h" />
<ClInclude Include="..\..\include\wx\msw\wrapcdlg.h" />
<ClInclude Include="..\..\include\wx\msw\wrapwin.h" />
<ClInclude Include="..\..\include\wx\html\forcelnk.h" />
<ClInclude Include="..\..\include\wx\afterstd.h" />
<ClInclude Include="..\..\include\wx\app.h" />
<ClInclude Include="..\..\include\wx\apptrait.h" />
<ClInclude Include="..\..\include\wx\archive.h" />
<ClInclude Include="..\..\include\wx\arrstr.h" />
<ClInclude Include="..\..\include\wx\beforestd.h" />
<ClInclude Include="..\..\include\wx\buffer.h" />
<ClInclude Include="..\..\include\wx\build.h" />
<ClInclude Include="..\..\include\wx\chkconf.h" />
<ClInclude Include="..\..\include\wx\clntdata.h" />
<ClInclude Include="..\..\include\wx\cmdline.h" />
<ClInclude Include="..\..\include\wx\confbase.h" />
<ClInclude Include="..\..\include\wx\config.h" />
<ClInclude Include="..\..\include\wx\containr.h" />
<ClInclude Include="..\..\include\wx\convauto.h" />
<ClInclude Include="..\..\include\wx\cpp.h" />
<ClInclude Include="..\..\include\wx\datetime.h" />
<ClInclude Include="..\..\include\wx\datstrm.h" />
<ClInclude Include="..\..\include\wx\dde.h" />
<ClInclude Include="..\..\include\wx\debug.h" />
<ClInclude Include="..\..\include\wx\defs.h" />
<ClInclude Include="..\..\include\wx\dir.h" />
<ClInclude Include="..\..\include\wx\dlimpexp.h" />
<ClInclude Include="..\..\include\wx\dynarray.h" />
<ClInclude Include="..\..\include\wx\dynlib.h" />
<ClInclude Include="..\..\include\wx\dynload.h" />
<ClInclude Include="..\..\include\wx\encconv.h" />
<ClInclude Include="..\..\include\wx\event.h" />
<ClInclude Include="..\..\include\wx\except.h" />
<ClInclude Include="..\..\include\wx\features.h" />
<ClInclude Include="..\..\include\wx\ffile.h" />
<ClInclude Include="..\..\include\wx\file.h" />
<ClInclude Include="..\..\include\wx\fileconf.h" />
<ClInclude Include="..\..\include\wx\filefn.h" />
<ClInclude Include="..\..\include\wx\filename.h" />
<ClInclude Include="..\..\include\wx\filesys.h" />
<ClInclude Include="..\..\include\wx\fontenc.h" />
<ClInclude Include="..\..\include\wx\fontmap.h" />
<ClInclude Include="..\..\include\wx\fs_arc.h" />
<ClInclude Include="..\..\include\wx\fs_filter.h" />
<ClInclude Include="..\..\include\wx\fs_mem.h" />
<ClInclude Include="..\..\include\wx\fs_zip.h" />
<ClInclude Include="..\..\include\wx\hash.h" />
<ClInclude Include="..\..\include\wx\hashmap.h" />
<ClInclude Include="..\..\include\wx\hashset.h" />
<ClInclude Include="..\..\include\wx\iconloc.h" />
<ClInclude Include="..\..\include\wx\init.h" />
<ClInclude Include="..\..\include\wx\intl.h" />
<ClInclude Include="..\..\include\wx\iosfwrap.h" />
<ClInclude Include="..\..\include\wx\ioswrap.h" />
<ClInclude Include="..\..\include\wx\ipc.h" />
<ClInclude Include="..\..\include\wx\ipcbase.h" />
<ClInclude Include="..\..\include\wx\isql.h" />
<ClInclude Include="..\..\include\wx\isqlext.h" />
<ClInclude Include="..\..\include\wx\link.h" />
<ClInclude Include="..\..\include\wx\list.h" />
<ClInclude Include="..\..\include\wx\log.h" />
<ClInclude Include="..\..\include\wx\longlong.h" />
<ClInclude Include="..\..\include\wx\math.h" />
<ClInclude Include="..\..\include\wx\memconf.h" />
<ClInclude Include="..\..\include\wx\memory.h" />
<ClInclude Include="..\..\include\wx\memtext.h" />
<ClInclude Include="..\..\include\wx\mimetype.h" />
<ClInclude Include="..\..\include\wx\module.h" />
<ClInclude Include="..\..\include\wx\msgout.h" />
<ClInclude Include="..\..\include\wx\mstream.h" />
<ClInclude Include="..\..\include\wx\object.h" />
<ClInclude Include="..\..\include\wx\platform.h" />
<ClInclude Include="..\..\include\wx\platinfo.h" />
<ClInclude Include="..\..\include\wx\power.h" />
<ClInclude Include="..\..\include\wx\process.h" />
<ClInclude Include="..\..\include\wx\ptr_scpd.h" />
<ClInclude Include="..\..\include\wx\recguard.h" />
<ClInclude Include="..\..\include\wx\regex.h" />
<ClInclude Include="..\..\include\wx\scopeguard.h" />
<ClInclude Include="..\..\include\wx\snglinst.h" />
<ClInclude Include="..\..\include\wx\sstream.h" />
<ClInclude Include="..\..\include\wx\stack.h" />
<ClInclude Include="..\..\include\wx\stackwalk.h" />
<ClInclude Include="..\..\include\wx\stdpaths.h" />
<ClInclude Include="..\..\include\wx\stockitem.h" />
<ClInclude Include="..\..\include\wx\stopwatch.h" />
<ClInclude Include="..\..\include\wx\strconv.h" />
<ClInclude Include="..\..\include\wx\stream.h" />
<ClInclude Include="..\..\include\wx\string.h" />
<ClInclude Include="..\..\include\wx\sysopt.h" />
<ClInclude Include="..\..\include\wx\tarstrm.h" />
<ClInclude Include="..\..\include\wx\textbuf.h" />
<ClInclude Include="..\..\include\wx\textfile.h" />
<ClInclude Include="..\..\include\wx\thread.h" />
<ClInclude Include="..\..\include\wx\timer.h" />
<ClInclude Include="..\..\include\wx\tokenzr.h" />
<ClInclude Include="..\..\include\wx\txtstrm.h" />
<ClInclude Include="..\..\include\wx\types.h" />
<ClInclude Include="..\..\include\wx\uri.h" />
<ClInclude Include="..\..\include\wx\utils.h" />
<ClInclude Include="..\..\include\wx\variant.h" />
<ClInclude Include="..\..\include\wx\vector.h" />
<ClInclude Include="..\..\include\wx\version.h" />
<ClInclude Include="..\..\include\wx\volume.h" />
<ClInclude Include="..\..\include\wx\wfstream.h" />
<ClInclude Include="..\..\include\wx\wx.h" />
<ClInclude Include="..\..\include\wx\wxchar.h" />
<ClInclude Include="..\..\include\wx\wxprec.h" />
<ClInclude Include="..\..\include\wx\xti.h" />
<ClInclude Include="..\..\include\wx\xtistrm.h" />
<ClInclude Include="..\..\include\wx\zipstrm.h" />
<ClInclude Include="..\..\include\wx\zstream.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="wx_config_vs2013.vcxproj">
<Project>{c34487af-228a-4d11-8e50-27803df76873}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,689 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Common Sources">
<UniqueIdentifier>{b5293789-f436-410d-9eae-a3af27888fcb}</UniqueIdentifier>
</Filter>
<Filter Include="MSW Sources">
<UniqueIdentifier>{25b418fa-adbb-4247-a2a0-3dee287a0545}</UniqueIdentifier>
</Filter>
<Filter Include="MSW Headers">
<UniqueIdentifier>{b96f4405-9760-4a13-a65b-2f1d47734457}</UniqueIdentifier>
</Filter>
<Filter Include="wxHTML Headers">
<UniqueIdentifier>{421d7063-551e-4536-997b-82babded914f}</UniqueIdentifier>
</Filter>
<Filter Include="Common Headers">
<UniqueIdentifier>{a604cf36-31ea-4264-b10e-079e7c0c7148}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\common\appbase.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\arcall.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\arcfind.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\archive.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\clntdata.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\cmdline.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\config.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\convauto.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\datetime.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\datstrm.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\dircmn.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\dummy.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\dynarray.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\dynlib.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\dynload.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\encconv.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\event.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\extended.c">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\ffile.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\file.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\fileback.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\fileconf.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\filefn.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\filename.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\filesys.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\filtall.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\filtfind.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\fmapbase.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\fs_arc.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\fs_filter.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\fs_mem.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\hash.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\hashmap.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\init.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\intl.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\ipcbase.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\list.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\log.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\longlong.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\memory.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\mimecmn.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\module.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\msgout.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\mstream.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\object.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\platinfo.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\powercmn.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\process.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\regex.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\sstream.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\stdpbase.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\stopwatch.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\strconv.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\stream.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\string.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\sysopt.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\tarstrm.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\textbuf.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\textfile.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\tokenzr.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\txtstrm.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\uri.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\utilscmn.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\variant.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\wfstream.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\wxchar.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\xti.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\xtistrm.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\zipstrm.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\zstream.cpp">
<Filter>Common Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\basemsw.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\crashrpt.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\dde.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\debughlp.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\dir.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\dlmsw.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\HeapAllocator.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\main.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\mimetype.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\mslu.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\power.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\regconf.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\registry.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\snglinst.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\stackwalk.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\stdpaths.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\thread.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\utils.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\utilsexc.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\msw\volume.cpp">
<Filter>MSW Sources</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\msw\version.rc">
<Filter>MSW Sources</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\wx\msw\apptbase.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\apptrait.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\chkconf.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\crashrpt.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\dde.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\debughlp.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\gccpriv.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\HeapAllocator.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\libraries.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\mimetype.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\mslu.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\private.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\regconf.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\registry.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\seh.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\stackwalk.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\stdpaths.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\winundef.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\wrapcctl.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\wrapcdlg.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msw\wrapwin.h">
<Filter>MSW Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\html\forcelnk.h">
<Filter>wxHTML Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\afterstd.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\app.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\apptrait.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\archive.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\arrstr.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\beforestd.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\buffer.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\build.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\chkconf.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\clntdata.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\cmdline.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\confbase.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\config.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\containr.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\convauto.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\cpp.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\datetime.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\datstrm.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\dde.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\debug.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\defs.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\dir.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\dlimpexp.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\dynarray.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\dynlib.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\dynload.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\encconv.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\event.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\except.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\features.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\ffile.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\file.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\fileconf.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\filefn.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\filename.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\filesys.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\fontenc.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\fontmap.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\fs_arc.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\fs_filter.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\fs_mem.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\fs_zip.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\hash.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\hashmap.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\hashset.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\iconloc.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\init.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\intl.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\iosfwrap.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\ioswrap.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\ipc.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\ipcbase.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\isql.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\isqlext.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\link.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\list.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\log.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\longlong.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\math.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\memconf.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\memory.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\memtext.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\mimetype.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\module.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\msgout.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\mstream.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\object.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\platform.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\platinfo.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\power.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\process.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\ptr_scpd.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\recguard.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\regex.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\scopeguard.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\snglinst.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\sstream.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\stack.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\stackwalk.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\stdpaths.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\stockitem.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\stopwatch.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\strconv.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\stream.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\string.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\sysopt.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\tarstrm.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\textbuf.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\textfile.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\thread.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\timer.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\tokenzr.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\txtstrm.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\types.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\uri.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\utils.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\variant.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\vector.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\version.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\volume.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\wfstream.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\wx.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\wxchar.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\wxprec.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xti.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\xtistrm.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\zipstrm.h">
<Filter>Common Headers</Filter>
</ClInclude>
<ClInclude Include="..\..\include\wx\zstream.h">
<Filter>Common Headers</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@ -1,95 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Devel|Win32">
<Configuration>Devel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>wxConfig28</ProjectName>
<ProjectGuid>{C34487AF-228A-4D11-8E50-27803DF76873}</ProjectGuid>
<RootNamespace>wxConfig</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(Configuration)\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(ProjectName)-dev</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectName)-dbg</TargetName>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\..\include\wx\msw\genrcdefs.h">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cl /EP /nologo "%(FullPath)" &gt; "..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">cl /EP /nologo "%(FullPath)" &gt; "..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cl /EP /nologo "%(FullPath)" &gt; "..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\include\msvc\wx\setup.h">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Creating ..\..\lib\vc_lib\mswd\wx\setup.h (%(FullPath))</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" ..\..\lib\vc_lib\mswd\wx\setup.h</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\lib\vc_lib\mswd\wx\setup.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">Creating ..\..\lib\vc_lib\msw\wx\setup.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">copy "%(FullPath)" ..\..\lib\vc_lib\msw\wx\setup.h</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">..\..\lib\vc_lib\msw\wx\setup.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Creating ..\..\lib\vc_lib\msw\wx\setup.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" ..\..\lib\vc_lib\msw\wx\setup.h</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\lib\vc_lib\msw\wx\setup.h;%(Outputs)</Outputs>
</CustomBuild>
<ClInclude Include="..\..\include\wx\setup.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\wx\setup.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\include\wx\msw\genrcdefs.h">
<Filter>Header Files</Filter>
</CustomBuild>
<CustomBuild Include="..\..\include\msvc\wx\setup.h">
<Filter>Header Files</Filter>
</CustomBuild>
</ItemGroup>
</Project>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff