Commit Graph

16178 Commits

Author SHA1 Message Date
Víctor "IlDucci 9143d47bd2
USB: Adding PAL values for Guncon2. (#7636)
- Adding PAL values for Dino Stalker, Resident Evil Dead Aim, Crisis Zone.
- Minor text cleanup and unified the sorting order.
- Fixing an old mistype on Dead Aim (U)'s serial.
 - Adding additional values from dante3732.
2022-12-20 16:15:04 +01:00
Connor McLaughlin 6df0a315a9 Qt: Ensure game list refresh is cancelled before destroying 2022-12-20 16:14:02 +01:00
Connor McLaughlin 3f4f9ad5f1 Qt: Fix global string list setting not showing in input profiles 2022-12-20 14:59:27 +01:00
Connor McLaughlin 749f225562 FullscreenUI: Use spinboxes for crop 2022-12-20 13:34:40 +01:00
Comfarol 2e065b128a GunCon2: Add screen parameters for more games
PAL versions of Endgame, Vampire Night adjustment, Guncom 2, Virtua Cop
2022-12-20 07:03:16 +01:00
PCSX2 Bot d60ae20839 PAD: Update to latest controller database. 2022-12-19 17:55:24 +01:00
Comfarol 441b23bce5
GunCon2: Add screen parameters for more games (#7627) 2022-12-19 15:42:35 +00:00
Ziemas 44c01dd73e qusb: missing <cstdint> & <cstddef> include 2022-12-19 15:41:07 +00:00
Ziemas 01ca4e25ae usb-eyetoy: missing <memory> include 2022-12-19 15:41:07 +00:00
Ziemas 3c39a9ab22 StateWrapper: Add missing <array> include 2022-12-19 15:41:07 +00:00
RedDevilus 74808095b9 GameDB: Wild ARMs 3,4,5,F + maintenance
Reduces Hash cache numbers, improving speed in certain areas and reduces GS usage.

An oddity is that it is less effective on 5 and also needs roundsprite half and not Wild arms. I wonder if they made big changes in the engine compared to 3 and 4.

I also fixed the discrepancies between regions (missing fixes probably missed due to having different naming for the Japanese versions)

As well as fixing comments + missing serials
2022-12-19 15:40:42 +00:00
Connor McLaughlin 09f2d4f546 GS/DX12: Fix incorrect sampler being used in utility draws 2022-12-19 15:38:59 +00:00
Stuart Kenny 1480d9ac20 USB: Add deadzone for USB wheel steering axis 2022-12-19 13:41:08 +00:00
lightningterror c00c125191 Revert "USB: Buzz Button reorder"
This reverts commit 7ac0e38f35.

This was actually wrong, there's a correct way to go about it.
2022-12-19 03:28:43 +01:00
Simonxdd 7ac0e38f35 USB: Buzz Button reorder
reordered Buttons to be more intuitive
2022-12-18 23:52:15 +01:00
Mrlinkwii 59b870d3dc GameDB: Add autoFlush to Syphon Filter - The Omega Strain 2022-12-18 20:26:33 +00:00
Connor McLaughlin d2dd796cb9 USB: Add missing extra controller bindings for Buzz 2022-12-18 16:24:30 +00:00
JordanTheToaster ccadf5d09c GameDB: Add missing Energy Airforce entry's
Adds missing entry's for energy airforce
2022-12-18 16:08:46 +00:00
Connor McLaughlin dbe078c8b3 GunCon2: Add values for TC2/3 PAL
Courtesy of Codeine.
2022-12-18 14:54:21 +01:00
Connor McLaughlin 129bc0819b InputManager: Input subclass needs 3 bits now 2022-12-18 14:54:21 +01:00
Connor McLaughlin 3f5dc4e182 GunCon2: Max value for scale X/Y should be 200 not 100 2022-12-18 14:54:21 +01:00
arcum42 4de0fbe6b0 USB: Don't register the device if the DeviceType is none. 2022-12-18 09:00:25 +00:00
arcum42 c46d316e95 USB: Don't crash and burn if there is no ini file for pcsx2. 2022-12-18 09:00:25 +00:00
TellowKrinkle 8cf430ef7e SDLInputSource: Custom hint support 2022-12-18 08:27:07 +00:00
TellowKrinkle e2c3a8b1e1 SettingsInterface: Add Key+Value setting support 2022-12-18 08:27:07 +00:00
TellowKrinkle 1b50fb982a LayeredSettingsInterface: Simplify checked unwraps 2022-12-18 08:27:07 +00:00
TellowKrinkle ff4c741f4b Input:SDL: Add more hints 2022-12-18 08:27:07 +00:00
TellowKrinkle 1a015089ed wxSettingsInterface: Formatting 2022-12-18 08:27:07 +00:00
TellowKrinkle ef70aa410e Updater: Properly display error messages 2022-12-18 07:56:03 +00:00
TellowKrinkle 636e0de5aa Updater: Disable updater for tags that don't look like official releases 2022-12-18 07:56:03 +00:00
TellowKrinkle 8925da94e1 Updater: MacOS support 2022-12-18 07:56:03 +00:00
TellowKrinkle d7ef8a48fe Updater: Use ifdef for multi isa check
if worked fine but it really should be ifdef
2022-12-18 07:56:03 +00:00
TellowKrinkle bf32cdd683 Updater: Formatting 2022-12-18 07:56:03 +00:00
Connor McLaughlin 6b3a8066e3 cmake: Remove PulseAudio dependency
Also no longer needed.
2022-12-18 04:24:04 +00:00
Connor McLaughlin fddef65a58 3rdparty: Remove libsamplerate
Since we're using cubeb for USB audio emulation, libsamplerate is no
longer needed as cubeb has its own resampler.
2022-12-18 04:24:04 +00:00
Connor McLaughlin 9388c483ec InputManager: Support for inverted bindings (i.e. pedals) 2022-12-18 03:47:00 +00:00
Connor McLaughlin 7cbede9190 USB: Remove IO vector for packets
It was unnecessary as our packets were always contiguous, and also GPL
instead of LGPL.
2022-12-18 03:47:00 +00:00
Connor McLaughlin fc14b8f0da USB: Move to Qt (with *significant* refactoring) 2022-12-18 03:47:00 +00:00
Connor McLaughlin 4ebb5a87b2 SDLInputSource: Support joysticks as well as controllers 2022-12-18 03:47:00 +00:00
Connor McLaughlin 8dba6a186f Config: Add dynamic options to SettingInfo 2022-12-18 03:47:00 +00:00
Connor McLaughlin b1ff979171 Misc: Add StateWrapper
Eventually we'll move save states over to it..
2022-12-18 03:47:00 +00:00
Connor McLaughlin ebeb88d425 Common: Add HeapArray 2022-12-18 03:47:00 +00:00
Connor McLaughlin d7c7aa2215 InputManager: Move GenericInputBinding to core 2022-12-18 03:47:00 +00:00
Connor McLaughlin 6f407b2080 PAD: Add bind index to InputBindingInfo 2022-12-18 03:47:00 +00:00
Connor McLaughlin 59e10bcac6 PAD: Move input-related stuff out 2022-12-18 03:47:00 +00:00
Connor McLaughlin 256f7b9b0f OpenGLHostDisplay: Fix incorrect EndQuery() on shutdown 2022-12-17 11:40:06 +01:00
Connor McLaughlin f2ca07033c GS/OpenGL: Fix texture uploads in big picture mode 2022-12-17 11:40:06 +01:00
lightningterror e233f1dded GS-ogl: Remove extra DSA log.
There is already a log that checks the extension itself.
2022-12-17 02:49:29 +01:00
lightningterror 07c09f255d GS: Move osd log for unsupported cas in Renderer code. 2022-12-16 18:32:57 +01:00
lightningterror 774d0326c7 GS-d3d11: Fix dx11 bad shader/crashing on dx10 gpus.
CAS requires feature level 11.0.
2022-12-16 18:32:57 +01:00