RedDevilus
208812347f
Qt: Resizes + better tooltips + Savestate warning
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Bigger tooltip window
Controllers button shows up correctly at different DPI percentages
Rename some options
2022-12-08 16:06:31 +00:00
Mrlinkwii
8c8a8f9994
GameDB: add missing Arcana Heart 2 serial
2022-12-08 16:05:05 +00:00
Connor McLaughlin
77e9938f0f
GS: Manually throttle fullscreen UI rendering
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Fixes rendering at thousands of FPS when pausing if FSUI is active.
Avoids flickering when recreating swap chain in vulkan on menu open,
because we're no longer doing it.
2022-12-08 09:36:41 +00:00
Connor McLaughlin
aea6a9f534
Common: Add Threading::SleepUntil()
2022-12-08 09:36:41 +00:00
TellowKrinkle
a346cff472
CMake: Fix issues with linkers failing on Linux
2022-12-07 22:31:33 -06:00
Connor McLaughlin
1b3c3efcd5
Achievements: Add option to disable notifications
2022-12-07 00:25:13 +00:00
Connor McLaughlin
898055a3c2
GS/HW: Don't consider custom textures in hash cache overflow
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Prevents hash cache from being disabled due to a large number of custom
textures. The VRAM usage from the custom textures will still be shown in
the OSD.
2022-12-07 00:24:51 +00:00
JordanTheToaster
f2030d9957
GameDB: A few game fixes and tweaks
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HPO Normal causes really bad glitching on the floor in KH2 round sprite breaks light bloom in Price of Persia WW and WRC Rally Evolved needs round sprite half to fix misaligned text.
2022-12-06 16:36:35 +00:00
Connor McLaughlin
a5f323e4e3
GS: Add missing initialization of m_skipped_duplicate_frames
2022-12-06 13:04:12 +00:00
lightningterror
bdb1fd517b
gui-wx: Fix OsdShowFrameTimes default config.
2022-12-05 23:00:33 +01:00
PCSX2 Bot
6ce75453fe
PAD: Update to latest controller database.
2022-12-05 22:35:13 +01:00
lightningterror
80aed98e97
Qt: Add tooltips to memcard checkbox options.
2022-12-05 06:49:38 +01:00
Connor McLaughlin
7e939b7535
SaveState: Bump version
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[SAVEVERSION+] 44e69a9
changed the size of the microVU state struct, which is saved
(to resume incomplete micros), without bumping the version.
2022-12-05 04:07:15 +01:00
JordanTheToaster
57f0ebbff9
GameDB: Add comment for Mipmapping on P3 FES
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Adds a comment to the game fix on P3 Fes to mention the flashing windows it fixes.
2022-12-04 23:42:25 +00:00
lightningterror
a426df9c65
Qt: Correct bilinear default option tooltip.
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Close #7538
2022-12-04 23:10:09 +01:00
Connor McLaughlin
2584835176
CMake: Drop SPU2X_PULSEAUDIO define
2022-12-04 20:56:48 +00:00
refractionpcsx2
40cb41399f
VU: Correct XGKick timing when using XGKickSync
2022-12-04 19:44:15 +00:00
Mrlinkwii
eedea5cbf7
GameDB : add AdaptiveBFF to 'K-1 World Grand Prix 2006' and 'Elemental Gerad'
2022-12-04 16:28:39 +00:00
Connor McLaughlin
bd97a7a216
FullscreenUI: Allow unbinding a hotkey/controller with Triangle
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Previously this wasn't possible with a controller, only the mouse.
Follow the same convention as other UI options (alternate action =
triangle/Y).
2022-12-04 14:33:23 +00:00
Connor McLaughlin
d1891fc31c
Qt: Remove hardware download mode from global settings
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Previously it would be disabled, leading to user confusion.
2022-12-04 14:33:00 +00:00
Connor McLaughlin
20193eae36
Qt: Remove dead code from ControllerBindingWidget_Base
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This was moved to the settings tab a while back.
2022-12-04 11:37:54 +01:00
Connor McLaughlin
1cb10eb889
FullscreenUI: Don't clear state when switching renderers
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Fixes things like the achievement summary not being displayed, or if the
pause menu is never accessed, the popups from showing at all.
2022-12-04 04:27:38 +00:00
Connor McLaughlin
d52352966e
InputManager: Add IsInputSourceEnabled
2022-12-04 04:27:38 +00:00
TellowKrinkle
a8382ceb50
GHActions: Switch linux release pipeline to full lto
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Missed that last time
2022-12-03 14:42:22 -06:00
TellowKrinkle
d47c9b0773
CMake: Fix LTO_PCSX2_CORE + DISABLE_ADVANCE_SIMD
2022-12-03 14:42:22 -06:00
TellowKrinkle
1a383de5c4
IPU: MultiISA IPU
2022-12-03 00:52:10 -06:00
TellowKrinkle
44e69a9603
microVU: Adjust microRegInfo to match size of mVUCustomSearch
2022-12-03 00:52:10 -06:00
TellowKrinkle
91cba0ec45
microVU: Fix up mVUCustomSearch
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Fixes SSE4 version to follow WIN32 x86-64 calling convention (don't clobber xmm6 or xmm7)
Fixes AVX version to properly include fourth ymm register in result
2022-12-03 00:52:10 -06:00
TellowKrinkle
e0a0e0b00c
microVU: Choose AVX2/SSE at runtime
2022-12-03 00:52:10 -06:00
TellowKrinkle
22f214c8e1
GHActions: Check multi-isa builds for global constructors
2022-12-03 00:52:10 -06:00
TellowKrinkle
9ff2dd6be1
GHActions:Windows: Enable multi-isa builds in cmake
2022-12-03 00:52:10 -06:00
TellowKrinkle
4e09f903ca
GS: MultiISA XXH3
2022-12-03 00:52:10 -06:00
TellowKrinkle
a45f674bc1
GS: Use MultiISA ProcessorFeatures struct for SW codegen
2022-12-03 00:52:10 -06:00
TellowKrinkle
75da9809e9
GS: Single build with all ISAs
2022-12-03 00:52:10 -06:00
TellowKrinkle
561fb7a4be
GS: Prepare for separation of multi-isa code
2022-12-03 00:52:10 -06:00
TellowKrinkle
b0da6361cb
GS: Mark SW renderer as multi-isa unshared
2022-12-03 00:52:10 -06:00
TellowKrinkle
bc74c9064a
GS: Make g_const constant initialized
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We never took advantage of the ability to relocate the pointer
2022-12-03 00:52:10 -06:00
TellowKrinkle
66133b8b21
GS: GSVertexTrace Multi-ISA Support
2022-12-03 00:52:10 -06:00
TellowKrinkle
b69c270c31
GS: GSLocalMemory Multi-ISA support
2022-12-03 00:52:10 -06:00
TellowKrinkle
d56e6427a9
GS: Add MultiISA files
2022-12-03 00:52:10 -06:00
TellowKrinkle
0692a9ff51
Core: Use GCC-style defines for sse detection
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Much nicer for adding extensions afterwards
2022-12-03 00:52:10 -06:00
Connor McLaughlin
4bf6b1df5e
ImGuiOverlays: Add frame time graph
2022-12-03 04:07:31 +00:00
Connor McLaughlin
bb7ab5690c
GSRunner: Fix imgui breaking if skip dupe frames is on
2022-12-03 04:07:31 +00:00
TellowKrinkle
c12422b2cd
MTGS: Fix spinning when out of space with MTVU off
2022-12-03 02:44:25 +01:00
TellowKrinkle
be6598e224
Threading: DarwinSemaphore.cpp things no longer need to be cancellation points
2022-12-03 02:44:25 +01:00
TellowKrinkle
faf750a544
GS: Use semaphores with a fast userspace path
2022-12-03 02:44:25 +01:00
refractionpcsx2
ab7105ffa0
GameDB: Add fixes for Busin 0: Wizardry Alternative games. Fixes titles.
2022-12-02 20:02:13 +00:00
lightningterror
e4da6829d3
InputRecording: Fix Wunused-private-field warning.
2022-12-02 20:23:25 +01:00
Mrlinkwii
1c1d494913
GameDB: fix naming of Castlevania LoI games ( #7516 )
2022-12-01 23:54:41 +00:00
TheLastRar
a22b34ed25
DEV9: Use native APIs to check for holes
2022-12-01 21:40:31 +00:00