Commit Graph

64 Commits

Author SHA1 Message Date
TellowKrinkle ac1f31f2cd GS:HW: Add option to spin CPU during readbacks 2022-10-24 14:33:17 +01:00
TellowKrinkle 73044dffed GS:MTL: Add option to spin GPU during readbacks 2022-10-24 14:33:17 +01:00
Connor McLaughlin 6c17f7ad49 GS: Support fractional upscale 2022-10-15 17:37:35 +01:00
Connor McLaughlin cb1817f440 GS: Add hardware download mode option 2022-10-15 10:18:31 +01:00
Connor McLaughlin 0b09c259aa Qt: Add input and settings overlays 2022-10-15 10:11:17 +01:00
lightningterror aafb7e22df Qt: Change TriFilter config name. 2022-10-01 17:34:42 +01:00
lightningterror f39ac6f58b Qt: Remove Accurate DATE from Qt gui. 2022-09-07 12:17:08 +01:00
refractionpcsx2 93f4277b3c UI-Files: Codacy fix codacy errors and warnings 2022-08-27 00:33:59 +01:00
JordanTheToaster 97ce72ed07 Qt: Add missing description box texts
Adds missing texts descriptions to VSync Internal Resolution Screenshots and Integer Scaling.
2022-08-16 08:44:37 +01:00
JordanTheToaster 35a6dfb52a Config: Change default dump compression
Changes default dump compression from uncompressed to LZMA (xy)
2022-08-12 19:30:08 +01:00
Connor McLaughlin 6f40cf9beb Qt: Only hide global texture offset/skipdraw in release builds 2022-08-10 17:25:11 +01:00
Connor McLaughlin 307028734f Qt: Fix several issues in SettingWidgetBinder
- Possible nullopt value().
 - Incorrect loading of some folder values.
 - Enable per-game setting of spinboxes.
2022-08-10 17:25:11 +01:00
refractionpcsx2 9a8a3601a7 UI-Qt: Add Bilinear dropdown to SW options 2022-08-02 23:35:48 +01:00
Connor McLaughlin 6a144f86cf GS: Improve target size calcs and remove conservative framebuffer 2022-07-30 17:16:59 +01:00
JordanTheToaster bf0cd5a6cd Qt: Recommended text fixes
Fixes some missing or incorrect recommended boxes.
2022-07-29 13:42:31 +01:00
lightningterror 06c9967971 Qt: Remove AA1 option from the gui. 2022-07-20 00:32:42 +02:00
Connor McLaughlin f88756cb53 Qt: Add crop options 2022-07-17 15:34:20 +01:00
BuildTools e2a8c70f3d UI: Minor typo fixes 2022-07-09 22:26:58 +01:00
Mrlinkwii e48e810005 QT: set Texture Offsets & Skipdraw Range per game only 2022-07-08 11:05:59 +01:00
Mrlinkwii a78d76d143 QT: more missing descriptions 2022-07-06 20:57:36 +01:00
Mrlinkwii 55a15f5a21 QT: more settings descriptions 2022-07-06 01:16:41 +01:00
Daisouji 3dd5a32cc0
QT: Adds descriptions to OSD/Post Processing Settings (#6571)
Co-authored-by: Ty <AmFobes@gmail.com>
2022-07-05 23:52:27 +01:00
Connor McLaughlin 6daeb56550 GS: Support using SW renderer for texture decompression sprites 2022-06-29 14:03:16 +01:00
Connor McLaughlin 1f5d2c49fc Qt: Split texture replacement settings to its own page 2022-06-20 07:28:12 +01:00
refractionpcsx2 b5807e0788 GS-PCRTC: Add option to enable/disable Anti-Blur code.
For... accuracy?

Also clean up FIELD nonsense in the merge circuit.
Fixed up offset code for interlacing
2022-06-19 16:25:13 +01:00
Dreadmoth d1d6855d58 Qt: Fix Disable Depth Emulation tooltip 2022-06-07 09:02:56 +01:00
lightningterror 504b9e7051 Qt: Fix Texture Offsets tooltip. 2022-06-07 02:28:12 +02:00
refractionpcsx2 f70c67ad7f GS: Add option to show vertical overscan 2022-06-05 23:12:08 +01:00
lightningterror da21a649c0 Qt: Add tooltips to Graphics section.
Most of them are ported from WX.
2022-06-05 14:00:50 +02:00
TellowKrinkle 9c61e9eda3 Qt: Mac build 2022-06-04 14:50:33 +01:00
Stuart Kenny 67c34794e8 Qt: wire in tv shaders 2022-05-31 15:22:47 +01:00
Connor McLaughlin edd735ce80 GS: Read local memory without sync when readbacks are disabled 2022-05-29 16:15:34 +01:00
Connor McLaughlin 46a649afc1 GS: Add Skip Presenting Duplicate Frames option 2022-05-25 23:24:44 +01:00
Connor McLaughlin 2a32864856 Qt: Get rid of duplicate base setting query helpers 2022-05-25 10:15:48 +01:00
refractionpcsx2 4a12ec6fc0 GS: Add option to disable Interlace Offset 2022-05-24 18:03:07 +01:00
Connor McLaughlin 8c270288de GS: Refactor screenshots/GS dumping triggers
i.e. make it not rubbish and a massive race condition.

Also adds GS dump saving to Qt.
2022-05-16 15:03:29 +01:00
RedDevilus a20a3866d0 Qt: Append warning for Manual Hardware Renderer Fixes
Same as the WX side where if you enable this option for doing hardware renderer or upscaling fixes it will disable the automatic settings from the GameDB.
But in tooltip version.
2022-04-27 16:14:07 +01:00
lightningterror b3c7b07813 GS-qt: Gray out texture barriers and geometry shaders on d3d or sw renderers. 2022-04-19 10:52:59 +02:00
Connor McLaughlin 1993203d26 GS: Add Direct3D 12 renderer 2022-04-15 12:56:41 +01:00
refractionpcsx2 e2044eba66 GS/Window: Add Automatic 4:3/3:2 mode, keep 4:3 separate 2022-04-15 11:07:22 +01:00
refractionpcsx2 48fd68ca87 GS: Implement PCRTC Offsets
This is off by default because people will complain about black borders, but I've tried to keep it to a minimum.

Enabling this option (Screen Offsets in the graphics settings) will allow you to position the screen in games which allow you to do so, maintain correct aspect ratios, and screen shake effects which are done on PCRTC (WipEout Fusion for example) will work.
2022-04-15 11:07:22 +01:00
Connor McLaughlin 0914b2a474 Qt: Fix compiling without Vulkan renderer 2022-04-15 07:21:18 +01:00
Connor McLaughlin d387a1f4dc GS: Support compiling without OpenGL renderer 2022-04-15 07:21:18 +01:00
RedDevilus 29964c3f26 Qt: Fix interlacing
I actually made it backwards compatible but then reverted this line at the last minute, rendering the Qt variant useless. This fixes it again.
2022-04-08 08:24:54 +01:00
Connor McLaughlin 5987e03463 GS: Force min/mag linear when trilinear is forced
Trilinear implies that min/mag will be linear. Less confusing, makes
sense, and the min/mag point + mip linear case is currently not handled
properly with regard to the GS registers.
2022-04-04 17:01:23 +01:00
Connor McLaughlin 1b83e17d60 GS: Add automatic trilinear filtering level 2022-04-04 17:01:23 +01:00
Connor McLaughlin 5e336138d0 Qt: Add shadeboost settings 2022-03-28 09:24:51 +02:00
TheLastRar 74ed14496b Qt: GS Settings Fixes 2022-03-25 10:26:23 +00:00
Connor McLaughlin b9edabc236 Qt: Fix incorrect setting binding for display linear 2022-03-22 13:38:26 +00:00
Connor McLaughlin 19d310475b GS: Draw alpha pass when dual source blend is missing 2022-03-20 23:41:33 +00:00