Commit Graph

15636 Commits

Author SHA1 Message Date
lightningterror ee80bca994 GS: Fix Wunused-variable warnings. 2022-11-15 13:03:51 +01:00
lightningterror 55c1012d1c GS: Fix Wsign-compare warnings. 2022-11-15 13:03:51 +01:00
Tyler Wilding df5a7d4fb1 ci/lint: add `InstantDMAHack` to valid list of game fixes 2022-11-15 12:15:42 +01:00
Tyler Wilding fba0e5932f ci: use the json schema to validate the GameDB 2022-11-15 12:15:42 +01:00
Tyler Wilding 28c2c8d179 docs: update relevant documentation 2022-11-15 12:15:42 +01:00
Tyler Wilding d1459650e1 ci/lint: remove GameDB python lint script, replace with json-schema 2022-11-15 12:15:42 +01:00
Ty Lamontagne 6138ac009f Core: Sign extend the interpreter impl of MFC0 2022-11-15 08:50:00 +00:00
PCSX2 Bot aa4a9cdad7 PAD: Update to latest controller database. 2022-11-14 17:06:34 +01:00
Connor McLaughlin a7af3cd483 x86/microVU: Write VIs from CTC2 as 16 bits
The micro recompilers only write as 16 bit, so in case the value in the
register was greater than 0xFFFF, we don't want to store higher bits
that get stuck.
2022-11-13 16:15:36 +00:00
Connor McLaughlin a12accf3fa x86/iR5900: Align LQC2/SQC2 to 16 bytes
LQ/SQ were already 16 byte aligned.
2022-11-13 16:15:36 +00:00
David Scholberg ffe669137b Qt: fix inhibit screensaver on Linux (X11)
This change fixes https://github.com/PCSX2/pcsx2/issues/7367.
xdg-screensaver expects the given window ID to be that of the top level
window.
2022-11-13 09:29:41 +00:00
refractionpcsx2 a874c5455d GS-TC: Reset age on Host->Local dirty textures 2022-11-12 21:47:36 +00:00
refractionpcsx2 d70b7e5bc7 GS-TC: Don't shufflemove data which isn't in the texture.
Allowing this could expand the texture to just be black, causing bad copies.
2022-11-12 21:46:44 +00:00
refractionpcsx2 8e80662bb0 GS-TC: Invalidate videomem still if surface becomes invalid 2022-11-12 21:46:34 +00:00
refractionpcsx2 dbd7d2e290 GS: Correct the height on reversed local->local transfers
Also avoid messing around in reverse if possible
2022-11-12 21:46:13 +00:00
Silent 93d948ac57 GameDB: Added HPO Special to The Getaway and The Getaway: Black Monday 2022-11-10 10:30:10 +00:00
Silent c69c7ce59c GS/TextureCache: Add a CRC hack in InvalidateVideoMemType for Getaway games 2022-11-10 10:30:10 +00:00
refractionpcsx2 79c79b06ca GS: Don't add overscan to offsets when looking up output texture.
This can cause mis-detection when Show Overscan is enabled, making it miss the target.
2022-11-10 09:28:45 +00:00
RedDevilus b922667fbd GameDB: Multiple fixes for games
V-Rally: Fixes fog and lights on car
Okami: Adds missing Korean entry + Full Round for misaligment
Colosseum: Road to Freedom (Or Gladiator in Japan): Fixes the sunlight in the window in the selection screen
Chronicles of Narnia, Prince Caspian (2nd game in series): Fixes broken upscaling in different areas such as screen and new game
Gakuen Alice: Reduces vertical line issue in textbox
Monster Lab: Fix slow speed due to high hash cache usage
Naruto Shippuden - Ultimate Ninja 4
Dragon Ball Z Tenkaichi 1 + 3: SW clut instead of CRC hack
Deletes double punctation in a comment and changed 3d to 3D. Rename all Dragon Ball games correctly with spaces and uppercases. Fix apostrophes on game serial.
2022-11-10 09:28:14 +00:00
refractionpcsx2 9bfe89f115 CDVD: Adjust rotational delay after seek behaviour 2022-11-09 22:49:10 +00:00
Ty Lamontagne 4975f7f098 Profiling: Fix QT builds where USE_VTUNE is true 2022-11-09 19:00:11 +00:00
JordanTheToaster 4db49038c8 GameDB: Add VU Clamp Extra+Sign to Lego Starwars
Adds VU Clamp Extra+Sign to Lego Starwars to fix bad coordinate spam.
2022-11-09 18:45:19 +00:00
JordanTheToaster 4cc7ec5a02 GameDB: Add CPU CLUT to Bionicle Heroes
Adds CPU CLUT Normal to Bionicle Heroes to fix ghosting.
2022-11-09 18:03:02 +00:00
JordanTheToaster 930de813f7 GameDB: Add CPU CLUT to Lego Starwars 2
Adds CPU CLUT normal to Lego Starwars 2 to fix ghosting.
2022-11-09 12:33:32 +00:00
refractionpcsx2 e9ec9e79ac GS-HW: Assume points of right size are paletted, regardless of Z writes.
Adds Clannad CLUT setting in the gamedb.
2022-11-09 10:24:47 +00:00
Tyler Wilding 212b2aea16 releases: allow publishing discord announcements to multiple webhooks 2022-11-08 17:44:00 +00:00
JordanTheToaster 06a0dc374f GameDB: Set texture preloading to Partial for Keihin Keikyu Train Simulator
Set texture preloading to Partial for Keihin Keikyu Train Simulator
2022-11-08 12:12:38 +00:00
Mrlinkwii 1cc63412ec GameDB : add upscaling fixes to 'Headhunter - Redemption'
GameDB : add upscaling fixes to 'Headhunter - Redemption'
2022-11-08 11:05:33 +00:00
refractionpcsx2 39c35d4430 Updater: Check for [SAVEVERSION+] etc before clearing out most of the message. 2022-11-07 21:34:02 +00:00
PCSX2 Bot 10699b7c09 PAD: Update to latest controller database. 2022-11-07 21:24:06 +01:00
Risae 25c807965c GameDB: Disable gsHWFixes for Growlanser 5 & 6 2022-11-07 19:11:07 +00:00
refractionpcsx2 5321ca913e EE: Implement Instant DMA hack for some cache problematic games
Bump savestate version for new dma stall flag

[SAVEVERSION+]
2022-11-07 18:56:04 +00:00
refractionpcsx2 b8c7ac4529 GS: On Local->Local transfer wrap around 2048 2022-11-07 09:46:27 +00:00
MomosuWarosu 5b98c0b7ff GameDB: Add Wild Arms Hack to Kaido Battle games, and RBC1GP. 2022-11-07 09:46:11 +00:00
refractionpcsx2 7ed4e3ae35 GS-HW: Further restrict CLUT heuristics.
Reduces readbacks in Burnout by like 75%
2022-11-06 17:02:59 +00:00
refractionpcsx2 250b266321 GS: Pass original height for feedback lookup. 2022-11-05 18:18:01 +00:00
refractionpcsx2 682797c54b GameDB: Re-remove Half-Pixel Offset from Mercenaries.
Left commented out so we don't make the same mistake again.
2022-11-05 14:46:10 +00:00
refractionpcsx2 2221a12950 GS-HW: GetOutput loop on 2048 and restrict height. 2022-11-05 04:57:44 +00:00
refractionpcsx2 e2cdcd094a GameDB: Add upscaling fixes for many games. 2022-11-05 03:45:31 +00:00
refractionpcsx2 71b0d9cc38 GameDB: Add COP2 patch for Donald Duck Goin' Quackers 2022-11-04 23:12:25 +00:00
refractionpcsx2 808fadd061 GameDB: Add COP2 patch for Donald Duck - Quack Attack 2022-11-04 19:44:53 +00:00
Mrlinkwii 760d349af1 GameDB:Fix minor typos 2022-11-04 19:44:41 +00:00
refractionpcsx2 6b2a20231d SPU: On config change don't reinit sample rate.
Also fix up some other samplerate related things and turn the soundtouch pointer in to a unique pointer.
2022-11-04 16:45:26 +00:00
refractionpcsx2 975aac5a00 GS-HW: Further restrict CLUT width to 8, 16, 32, 64 2022-11-04 16:45:07 +00:00
refractionpcsx2 f6909d0ea9 GameDB: Add autoflush to Tales of the Abyss. Fixes lighting post 2022-11-04 02:14:57 +00:00
Mrlinkwii 88ee6659b2 GameDB: some minor corrections 2022-11-03 23:35:14 +00:00
dependabot[bot] 3e878f5124 Bump mathieudutour/github-tag-action from 6.0 to 6.1
Bumps [mathieudutour/github-tag-action](https://github.com/mathieudutour/github-tag-action) from 6.0 to 6.1.
- [Release notes](https://github.com/mathieudutour/github-tag-action/releases)
- [Commits](https://github.com/mathieudutour/github-tag-action/compare/v6.0...v6.1)

---
updated-dependencies:
- dependency-name: mathieudutour/github-tag-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-11-03 21:50:57 +00:00
Mrlinkwii c32c4c1e46 GameDB: disable MTVU & instantVU for K1 series games 2022-11-03 19:08:15 +00:00
refractionpcsx2 1e526097f6 GameDB: Add upscaling fixes for Super Trucks (Racing) 2022-11-03 19:07:08 +00:00
refractionpcsx2 7c728c4ae1 GameDB: HPO for Destruction Derby Arenas 2022-11-03 19:07:08 +00:00