lightningterror
ee80bca994
GS: Fix Wunused-variable warnings.
2022-11-15 13:03:51 +01:00
lightningterror
55c1012d1c
GS: Fix Wsign-compare warnings.
2022-11-15 13:03:51 +01:00
Tyler Wilding
df5a7d4fb1
ci/lint: add `InstantDMAHack` to valid list of game fixes
2022-11-15 12:15:42 +01:00
Tyler Wilding
fba0e5932f
ci: use the json schema to validate the GameDB
2022-11-15 12:15:42 +01:00
Tyler Wilding
28c2c8d179
docs: update relevant documentation
2022-11-15 12:15:42 +01:00
Tyler Wilding
d1459650e1
ci/lint: remove GameDB python lint script, replace with json-schema
2022-11-15 12:15:42 +01:00
Ty Lamontagne
6138ac009f
Core: Sign extend the interpreter impl of MFC0
2022-11-15 08:50:00 +00:00
PCSX2 Bot
aa4a9cdad7
PAD: Update to latest controller database.
2022-11-14 17:06:34 +01:00
Connor McLaughlin
a7af3cd483
x86/microVU: Write VIs from CTC2 as 16 bits
...
The micro recompilers only write as 16 bit, so in case the value in the
register was greater than 0xFFFF, we don't want to store higher bits
that get stuck.
2022-11-13 16:15:36 +00:00
Connor McLaughlin
a12accf3fa
x86/iR5900: Align LQC2/SQC2 to 16 bytes
...
LQ/SQ were already 16 byte aligned.
2022-11-13 16:15:36 +00:00
David Scholberg
ffe669137b
Qt: fix inhibit screensaver on Linux (X11)
...
This change fixes https://github.com/PCSX2/pcsx2/issues/7367 .
xdg-screensaver expects the given window ID to be that of the top level
window.
2022-11-13 09:29:41 +00:00
refractionpcsx2
a874c5455d
GS-TC: Reset age on Host->Local dirty textures
2022-11-12 21:47:36 +00:00
refractionpcsx2
d70b7e5bc7
GS-TC: Don't shufflemove data which isn't in the texture.
...
Allowing this could expand the texture to just be black, causing bad copies.
2022-11-12 21:46:44 +00:00
refractionpcsx2
8e80662bb0
GS-TC: Invalidate videomem still if surface becomes invalid
2022-11-12 21:46:34 +00:00
refractionpcsx2
dbd7d2e290
GS: Correct the height on reversed local->local transfers
...
Also avoid messing around in reverse if possible
2022-11-12 21:46:13 +00:00
Silent
93d948ac57
GameDB: Added HPO Special to The Getaway and The Getaway: Black Monday
2022-11-10 10:30:10 +00:00
Silent
c69c7ce59c
GS/TextureCache: Add a CRC hack in InvalidateVideoMemType for Getaway games
2022-11-10 10:30:10 +00:00
refractionpcsx2
79c79b06ca
GS: Don't add overscan to offsets when looking up output texture.
...
This can cause mis-detection when Show Overscan is enabled, making it miss the target.
2022-11-10 09:28:45 +00:00
RedDevilus
b922667fbd
GameDB: Multiple fixes for games
...
V-Rally: Fixes fog and lights on car
Okami: Adds missing Korean entry + Full Round for misaligment
Colosseum: Road to Freedom (Or Gladiator in Japan): Fixes the sunlight in the window in the selection screen
Chronicles of Narnia, Prince Caspian (2nd game in series): Fixes broken upscaling in different areas such as screen and new game
Gakuen Alice: Reduces vertical line issue in textbox
Monster Lab: Fix slow speed due to high hash cache usage
Naruto Shippuden - Ultimate Ninja 4
Dragon Ball Z Tenkaichi 1 + 3: SW clut instead of CRC hack
Deletes double punctation in a comment and changed 3d to 3D. Rename all Dragon Ball games correctly with spaces and uppercases. Fix apostrophes on game serial.
2022-11-10 09:28:14 +00:00
refractionpcsx2
9bfe89f115
CDVD: Adjust rotational delay after seek behaviour
2022-11-09 22:49:10 +00:00
Ty Lamontagne
4975f7f098
Profiling: Fix QT builds where USE_VTUNE is true
2022-11-09 19:00:11 +00:00
JordanTheToaster
4db49038c8
GameDB: Add VU Clamp Extra+Sign to Lego Starwars
...
Adds VU Clamp Extra+Sign to Lego Starwars to fix bad coordinate spam.
2022-11-09 18:45:19 +00:00
JordanTheToaster
4cc7ec5a02
GameDB: Add CPU CLUT to Bionicle Heroes
...
Adds CPU CLUT Normal to Bionicle Heroes to fix ghosting.
2022-11-09 18:03:02 +00:00
JordanTheToaster
930de813f7
GameDB: Add CPU CLUT to Lego Starwars 2
...
Adds CPU CLUT normal to Lego Starwars 2 to fix ghosting.
2022-11-09 12:33:32 +00:00
refractionpcsx2
e9ec9e79ac
GS-HW: Assume points of right size are paletted, regardless of Z writes.
...
Adds Clannad CLUT setting in the gamedb.
2022-11-09 10:24:47 +00:00
Tyler Wilding
212b2aea16
releases: allow publishing discord announcements to multiple webhooks
2022-11-08 17:44:00 +00:00
JordanTheToaster
06a0dc374f
GameDB: Set texture preloading to Partial for Keihin Keikyu Train Simulator
...
Set texture preloading to Partial for Keihin Keikyu Train Simulator
2022-11-08 12:12:38 +00:00
Mrlinkwii
1cc63412ec
GameDB : add upscaling fixes to 'Headhunter - Redemption'
...
GameDB : add upscaling fixes to 'Headhunter - Redemption'
2022-11-08 11:05:33 +00:00
refractionpcsx2
39c35d4430
Updater: Check for [SAVEVERSION+] etc before clearing out most of the message.
2022-11-07 21:34:02 +00:00
PCSX2 Bot
10699b7c09
PAD: Update to latest controller database.
2022-11-07 21:24:06 +01:00
Risae
25c807965c
GameDB: Disable gsHWFixes for Growlanser 5 & 6
2022-11-07 19:11:07 +00:00
refractionpcsx2
5321ca913e
EE: Implement Instant DMA hack for some cache problematic games
...
Bump savestate version for new dma stall flag
[SAVEVERSION+]
2022-11-07 18:56:04 +00:00
refractionpcsx2
b8c7ac4529
GS: On Local->Local transfer wrap around 2048
2022-11-07 09:46:27 +00:00
MomosuWarosu
5b98c0b7ff
GameDB: Add Wild Arms Hack to Kaido Battle games, and RBC1GP.
2022-11-07 09:46:11 +00:00
refractionpcsx2
7ed4e3ae35
GS-HW: Further restrict CLUT heuristics.
...
Reduces readbacks in Burnout by like 75%
2022-11-06 17:02:59 +00:00
refractionpcsx2
250b266321
GS: Pass original height for feedback lookup.
2022-11-05 18:18:01 +00:00
refractionpcsx2
682797c54b
GameDB: Re-remove Half-Pixel Offset from Mercenaries.
...
Left commented out so we don't make the same mistake again.
2022-11-05 14:46:10 +00:00
refractionpcsx2
2221a12950
GS-HW: GetOutput loop on 2048 and restrict height.
2022-11-05 04:57:44 +00:00
refractionpcsx2
e2cdcd094a
GameDB: Add upscaling fixes for many games.
2022-11-05 03:45:31 +00:00
refractionpcsx2
71b0d9cc38
GameDB: Add COP2 patch for Donald Duck Goin' Quackers
2022-11-04 23:12:25 +00:00
refractionpcsx2
808fadd061
GameDB: Add COP2 patch for Donald Duck - Quack Attack
2022-11-04 19:44:53 +00:00
Mrlinkwii
760d349af1
GameDB:Fix minor typos
2022-11-04 19:44:41 +00:00
refractionpcsx2
6b2a20231d
SPU: On config change don't reinit sample rate.
...
Also fix up some other samplerate related things and turn the soundtouch pointer in to a unique pointer.
2022-11-04 16:45:26 +00:00
refractionpcsx2
975aac5a00
GS-HW: Further restrict CLUT width to 8, 16, 32, 64
2022-11-04 16:45:07 +00:00
refractionpcsx2
f6909d0ea9
GameDB: Add autoflush to Tales of the Abyss. Fixes lighting post
2022-11-04 02:14:57 +00:00
Mrlinkwii
88ee6659b2
GameDB: some minor corrections
2022-11-03 23:35:14 +00:00
dependabot[bot]
3e878f5124
Bump mathieudutour/github-tag-action from 6.0 to 6.1
...
Bumps [mathieudutour/github-tag-action](https://github.com/mathieudutour/github-tag-action ) from 6.0 to 6.1.
- [Release notes](https://github.com/mathieudutour/github-tag-action/releases )
- [Commits](https://github.com/mathieudutour/github-tag-action/compare/v6.0...v6.1 )
---
updated-dependencies:
- dependency-name: mathieudutour/github-tag-action
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
2022-11-03 21:50:57 +00:00
Mrlinkwii
c32c4c1e46
GameDB: disable MTVU & instantVU for K1 series games
2022-11-03 19:08:15 +00:00
refractionpcsx2
1e526097f6
GameDB: Add upscaling fixes for Super Trucks (Racing)
2022-11-03 19:07:08 +00:00
refractionpcsx2
7c728c4ae1
GameDB: HPO for Destruction Derby Arenas
2022-11-03 19:07:08 +00:00