Commit Graph

12550 Commits

Author SHA1 Message Date
Mrlinkwii be6db93698 GameDB: add 'EETimingHack' for Marvel Super Hero Squad and positive EE and VU rounding forPac-Man Fever
GameDB: add 'EETimingHack' for Marvel Super Hero Squad and positive EE and VU rounding  forPac-Man Fever
2021-08-10 23:21:43 +01:00
refractionpcsx2 c61473d060 SPU2: Re-enable log file writing in dev builds 2021-08-10 18:08:13 +01:00
kozarovv 47bdc58c1a PGIF: Code refactoring/cleanup.
Improve few games like RE2, THPS2, Castlevania SOTN, FF8.
2021-08-08 19:01:35 +01:00
lightningterror 70a862fced pad-linux: Update to latest controller database. 2021-08-08 19:09:32 +02:00
RedDevilus c6a39006d5 3rdparty: update GL headers
Update the headers to a more recent version while it brings no improvements at this moment, it can in the future.

Update glcorearb.h from 7 February 2019
Update wglext.h from 33248 (10-24-2016) to 20200813 (13 August 2020)
Update glext.h from 33248 (10-24-2016) to 20210420 ( 20 April 2021)
Creation of khrplatform.h
2021-08-07 20:58:19 -04:00
refractionpcsx2 0c5df806bf Counters: Correct H-Blank for 1080i mode 2021-08-07 14:02:12 +01:00
kozarovv 94910216f7 CDVD: Implement SCMD 0x27
Fix PS1 mode for SCPH-50009, and DTL-H50009.
2021-08-07 13:11:04 +01:00
Ty Lamontagne f1b4bee88f X86Emitter: Use __rdtsc define on non-msvc compilers 2021-08-07 00:57:22 -04:00
Ty Lamontagne 87ee413141 Debugger: codacy warnings 2021-08-07 05:54:13 +01:00
Ty Lamontagne 823618aea8 Debugger: Properly implement VU0F titles 2021-08-07 05:54:13 +01:00
Ty Lamontagne bb3fb35c7e clang-format: DebugInterface.cpp CtrlRegisterList.cpp CtrlRegisterList.h 2021-08-07 05:54:13 +01:00
Ty Lamontagne 8f171c70f5 Debugger: Add option to display VU0F registers as floats 2021-08-07 05:54:13 +01:00
Christian Kenny f11334cb3b SPU2: Missed Linux WX files 2021-08-07 05:51:58 +01:00
Christian Kenny df1461bba6 SPU2: Final GUI adjustments. It's not pretty but it'll do until the dialog gets rewritten. 2021-08-07 05:51:58 +01:00
Christian Kenny 97749e6005 SPU2: Remove awful dealias filter that made games sound like crap. 2021-08-07 05:51:58 +01:00
Christian Kenny 11ed747741 SPU2: Remove user option to disable reverb. 2021-08-07 05:51:58 +01:00
lightningterror a982852e30 pad-linux: Update to latest controller database. 2021-08-06 07:07:31 +02:00
jackun a811e653a7
USB: Fix HID mouse packet size and tablet poll interval 2021-08-06 03:33:34 +03:00
TellowKrinkle 0d4549a66e cmake: Mark .inl files with the right type in Xcode 2021-08-05 18:20:58 -05:00
TellowKrinkle f3dbf24864 vcxproj: Add filters for some missing files 2021-08-05 18:20:58 -05:00
TellowKrinkle 525027f993 vcxproj: Fix filters for case sensitive matching 2021-08-05 18:20:58 -05:00
TellowKrinkle e34116e340 cmake: Parse vcxproj filters for cmake generators 2021-08-05 18:20:58 -05:00
Christian Kenny 55d0d40697 SPU2: Restore functionality to switch modules on the fly without being tied to GS window status. 2021-08-05 23:51:11 +01:00
Christian Kenny 9d9e8a9217 SPU2: Simplify reset mode function for sample rate. 2021-08-05 23:51:11 +01:00
kozarovv 167a4b4d12 CDVD: Fix CdlReadS for PS1 games with CDDA.
Fix Legend of Dragoon, maybe more.
2021-08-05 23:04:01 +01:00
TellowKrinkle c1e6773818 cmake: fix missing .h on header reference
Prevents cmake from bugging us about it
2021-08-05 03:00:43 -05:00
TellowKrinkle e1a223c7c3 deps: Update gtest to 1.11.0
Prevents newer cmake from screaming at us about its ancient CMakeLists
2021-08-05 03:00:43 -05:00
Jannik Vogel 21c13a850c Misc:Debugger: Fix vmulai and vmaddai disassembly 2021-08-04 00:49:14 +01:00
Mrlinkwii 64d8b7fbe7
GameDB: add 'EEtiming hack' to Way of the Samurai Sega Soccer Slam (#4643)
GameDB: add 'EEtiming hack' to Way of the Samurai & Sega Soccer Slam
2021-08-03 22:55:26 +01:00
refractionpcsx2 8f82cd11b9 microVU: avoid half completed program loading null block 2021-08-03 11:52:15 +01:00
TellowKrinkle 958e27c782 GHActions: Run tests 2021-08-02 00:24:59 -05:00
TellowKrinkle f032e663cd testing: Fix x86emitter includes on x86emitter tests 2021-08-02 00:24:59 -05:00
TellowKrinkle 70a1b31f5d testing: Add block swizzle tests 2021-08-02 00:24:59 -05:00
lightningterror dc4b382b20 gs-d3d11: Move BlendEnable toggle. 2021-08-01 10:03:44 +02:00
lightningterror 4308aa29dd gs-d3d11: Set blend index to 0 when hw blending is disabled. 2021-08-01 10:03:44 +02:00
lightningterror 043b5d351f gs-d3d11: Cleanup fxaa and external shader.
Instead of relying on bools for checks rely on the pixel shader
pointer, also merge the functions.
2021-08-01 10:02:59 +02:00
refractionpcsx2 97bfe08c04 VIF: Only enable reverse FIFO hack if VIF1 is still active 2021-08-01 01:54:32 +01:00
Francisco Javier Trujillo Mata 407a64c118 HostFS: make const several no mutable variables 2021-07-31 23:23:40 +01:00
Francisco Javier Trujillo Mata e7513c8c58 HostFS: Add remove file functionality 2021-07-31 23:23:40 +01:00
refractionpcsx2 3eda42075a Clang: Format FiFo.cpp 2021-07-29 20:33:52 +01:00
Timothy O'Barr 85d35311d0
UI: Added PGIF log source (#4564) 2021-07-29 17:56:17 +01:00
refractionpcsx2 88a53f013e Clang: Format Gif.cpp, Vif_Codes.cpp, Vif.cpp 2021-07-29 14:58:36 +01:00
refractionpcsx2 88edd1acd6 GIF: Adjusted intermittent mode split of large packets
Should be a bit more performant now in games like Tekken Tag
Adjusted for The Suffering
2021-07-29 14:58:36 +01:00
refractionpcsx2 fd1305e4da GIF: Reimplement GIF FIFO to kick in only when it is needed.
Need to adjust GameDB entries for to remove ones no longer required, added EE Timing fix for SOCOM as that seems to fix it up like its sequel.

Some misc changes too which are inconsequential (mostly formatting)
2021-07-29 14:58:36 +01:00
lightningterror 35c50e01e1 gs-hw: Sync external shader logs between gl and d3d11. 2021-07-29 12:32:39 +02:00
RedDevilus 2a409af54e GameDB: Patches for 18 games (or 15 individual games)
- Arctic Thunder
- Evolution Snowboarding
- From Software First Previews
- Growlanser Generations
- ICO
- Major League Baseball 2K5
- Major League Baseball 2K10
- Musashiden II - Blademaster
- Musashi Samurai Legend
- NHL 2K5
- NHL 2K6
- NHL 2K7
- NHL 2K8
- NHL 2K9
- Virtua Fighter 4
-- Removed patches and other miscellaneous changes
2021-07-29 10:36:02 +01:00
Christian Kenny cf3d5bc040 SPU2: Remove unused Lowpass files 2021-07-29 10:33:53 +01:00
Christian Kenny 40da5697c5 SPU2: Remove unused includes, defs, ect. 2021-07-29 10:33:53 +01:00
lightningterror ea759d7b68 microVU: Clean up a few warnings. 2021-07-28 22:10:47 +02:00
Connor McLaughlin 34e779a654 GS: Manage draw rectangle in GS instead of wx 2021-07-27 12:38:52 -04:00