SPU2: Remove unused includes, defs, ect.

This commit is contained in:
Christian Kenny 2021-07-20 01:00:25 -04:00 committed by refractionpcsx2
parent ea759d7b68
commit 40da5697c5
7 changed files with 1 additions and 62 deletions

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@ -15,7 +15,6 @@
#pragma once
#define NOMINMAX
extern bool psxmode;
@ -31,17 +30,7 @@ namespace soundtouch
class SoundTouch;
}
#include <assert.h>
#include <cstdlib>
#include <cstdio>
#include <cstdarg>
#include <cmath>
#include <ctime>
#include <stdexcept>
#include "Utilities/Dependencies.h"
#include "Pcsx2Defs.h"
#include "Pcsx2Types.h"
#include "PrecompiledHeader.h"
//////////////////////////////////////////////////////////////////////////
// Override Win32 min/max macros with the STL's type safe and macro
@ -65,27 +54,9 @@ static __forceinline T GetClamped(T src, T min, T max)
extern void SysMessage(const char* fmt, ...);
extern void SysMessage(const wchar_t* fmt, ...);
//////////////////////////////////////////////////////////////
// Dev / Debug conditionals --
// Consts for using if() statements instead of uglier #ifdef macros.
// Abbreviated macros for dev/debug only consoles and msgboxes.
#ifdef PCSX2_DEVBUILD
#define DevMsg MsgBox
#else
#define DevMsg
#endif
#ifdef PCSX2_DEVBUILD
#define SPU2_LOG
#endif
// Uncomment to enable debug keys on numpad (0 to 5)
//#define DEBUG_KEYS
#include "Utilities/Exceptions.h"
#include "Utilities/SafeArray.h"
#include "defs.h"
#include "regs.h"

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@ -15,8 +15,6 @@
#pragma once
#include "Pcsx2Types.h"
// Implemented in Config.cpp
extern float VolumeAdjustFL;
extern float VolumeAdjustFR;

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@ -16,8 +16,6 @@
#include "PrecompiledHeader.h"
#include "SPU2/Global.h"
#include "Dialogs.h"
#include "Config.h"
#include <math.h>
#ifdef PCSX2_DEVBUILD
static const int LATENCY_MAX = 3000;

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@ -59,11 +59,3 @@ extern void CfgReadStr(const TCHAR* Section, const TCHAR* Name, wxString& Data,
extern void CfgReadStr(const TCHAR* Section, const TCHAR* Name, TCHAR* Data, int DataSize, const TCHAR* Default);
extern int CfgReadInt(const TCHAR* Section, const TCHAR* Name, int Default);
extern float CfgReadFloat(const TCHAR* Section, const TCHAR* Name, float Default);
// Items Specific to DirectSound
struct ds_device_data
{
wxString name;
GUID guid;
bool hasGuid;
};

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@ -15,8 +15,6 @@
#pragma once
#include "Pcsx2Types.h"
#define SPU2_CORE0 0x00000000
#define SPU2_CORE1 0x00000400

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@ -31,18 +31,12 @@ using namespace Threading;
MutexRecursive mtx_SPU2Status;
#include "svnrev.h"
#ifdef _MSC_VER
#define snprintf sprintf_s
#endif
int SampleRate = 48000;
static bool IsOpened = false;
static bool IsInitialized = false;
u32 lClocks = 0;
//static bool cpu_detected = false;
void SPU2configure()
{
@ -55,12 +49,6 @@ void SPU2configure()
// DMA 4/7 Callbacks from Core Emulator
// --------------------------------------------------------------------------------------
u16* DMABaseAddr;
void SPU2setDMABaseAddr(uptr baseaddr)
{
DMABaseAddr = (u16*)baseaddr;
}
void SPU2setSettingsDir(const char* dir)
{
@ -339,7 +327,6 @@ s32 SPU2open(void* pDsp)
SPU2close();
return -1;
}
SPU2setDMABaseAddr((uptr)iopMem->Main);
return 0;
}

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@ -15,7 +15,6 @@
#pragma once
#include "Pcsx2Defs.h"
#include "Utilities/Threading.h"
#include "SaveState.h"
@ -39,8 +38,6 @@ void SPU2async(u32 cycles);
s32 SPU2freeze(FreezeAction mode, freezeData* data);
void SPU2configure();
void SPU2setDMABaseAddr(uptr baseaddr);
void SPU2setSettingsDir(const char* dir);
void SPU2setLogDir(const char* dir);
void SPU2readDMA4Mem(u16* pMem, u32 size);
@ -58,6 +55,4 @@ extern void SPU2writeLog(const char* action, u32 rmem, u16 value);
extern void TimeUpdate(u32 cClocks);
extern void SPU2_FastWrite(u32 rmem, u16 value);
extern void LowPassFilterInit();
//#define PCM24_S1_INTERLEAVE