Commit Graph

2641 Commits

Author SHA1 Message Date
refraction 35498e329f -Fixed Metal Saga video (which i seemed to have broken with voodoo!! maybe i should see the lady in the voodoo shop, last time i did that she told me i had to fight a fearsome pirate...) ahem, sorry.
-Fixed a Bitstream bug which was annoying me.
-Modified a silly long if check with multiple bit shifts, should be a tiny bit quicker.
-Various other IPU changes

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2926 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-29 00:10:15 +00:00
Jake.Stine aae53a9707 Minor cosmetic cleanups for the earlier Linux fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2925 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-28 16:25:04 +00:00
arcum42 5c20358c19 zzogl-pg: A quick persistant window hack.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2924 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-28 02:56:40 +00:00
arcum42 d2c63c7bbc A rubber chicken with a pulley in the middle...what possible use could that have?
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2923 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-28 01:36:15 +00:00
sudonim1 04cf8bcb0f Fix ELF loading.
Remove save/load of boot2 injection option (shouldn't be part of the configuration any more as it's determined by the boot type, but I'm not sure where to move it)
Added missing entry point trigger after ELF loading.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2922 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-28 00:05:41 +00:00
Jake.Stine a68c7b2d45 Fix for random crashes when using F4 (framelimit toggler).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2921 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 23:27:14 +00:00
Jake.Stine 80cfbba7b7 * Fix to changing plugins on the fly (should actually work pretty reliable now).
* Make applying emu settings a little more transparent, with less gs window flicker mess.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2920 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 21:29:37 +00:00
Jake.Stine 7c31236f8e Mirror the pulldown menu tooltips to the program/console log, so that you can see them (if you use the console log anyway -- if not, too bad. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2919 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 17:04:12 +00:00
Jake.Stine 7bdcc2c2a4 Fix for DECI2 savestates (store PS2/VM memory address instead of PC/Host memory).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2918 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 16:42:17 +00:00
Jake.Stine 13e73db939 Add DECI2 state variables to savestates; fixes occasional crashes in some games when using savestates combined with the new skip bios hack. (future savestate changes will probably be versioned from here out!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2917 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 16:23:08 +00:00
Jake.Stine c7ab69571b Minor fixes to selecting isos and changing cdvd source types.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2916 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 16:20:49 +00:00
Jake.Stine bd76de1a8b Some bugfixes to suspend/resume and changing plugin options on the fly.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2915 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 15:18:25 +00:00
Jake.Stine df60f016c8 Added obj, tmp, and the deps folder to the clean_msvc.cmd
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2914 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 15:17:22 +00:00
Jake.Stine ac1e1cf7bd SPU2-X: Typo fixed from prev commit; solves lots of audio errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2913 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 14:12:41 +00:00
Jake.Stine 68b7121b92 ... and the missing file might help. Woops.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2912 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 13:18:29 +00:00
Jake.Stine 5d37925617 Major UI renovations!
* Added versioning info to savestates! (along with some other bugfixes)
 * Simplified the Boot and System menus -- removed the old Skip BIOS hack and replaced it with the new BOOT2 injection method (which is considered hack-free at this time).
 * Removed lots of UI deadlock gotchas.
 * Some new confirmation dialogs and better error handling.
 * Implemented an exclusive SysExecutor thread, which serves the purpose of executing system/VM commands and events in uninterrupted order (including suspend, resume, savestates, etc.)



 * ... and probably broke linux!

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2911 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 13:12:03 +00:00
Jake.Stine c440cb563a w32pthreads: (Upgrade to v4) Added pthread_cond and pthread_rwlock APIs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2910 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 13:06:03 +00:00
Jake.Stine d33e2edb48 SPU2-X: Fix for occasional reset/restart crashes caused by invalid regtable lookups.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2909 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-27 12:48:14 +00:00
refraction 1a1234f6af LOOK BEHIND YOU! THAT THREE HEADED MONKEY IS BACK!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2908 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-26 17:25:35 +00:00
refraction dae4813701 Fixes Atelier Iris 2, Removed Kingdom Hearts hack, again should improve video stability, DMA is now managed by the timing of the DMA rather than being forced by the IPU.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2907 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-26 16:35:44 +00:00
refraction 9f7442cbb4 Fix for Dragon Quest 8 videos, possibly the others which were stopping early too, will need testing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2906 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-26 13:25:55 +00:00
arcum42 6a2c745bf4 zzogl-pg: Missed a few ERRROR_LOGs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2905 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-26 11:46:22 +00:00
arcum42 10b2eedb61 zzogl-pg: A few parenthesis went missing in my last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2904 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 23:57:55 +00:00
arcum42 64da7dd76b zzogl-pg: Remove a few hardcoded game options that shouldn't be there.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2903 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 19:52:33 +00:00
arcum42 2daee33eae zzogl-pg: Revamp the crc code to pull from a table, and add a few crc codes. Based off of code from GSdx.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2902 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 11:14:37 +00:00
arcum42 07a16bc76d zzogl-pg: Get rid of RELEASE_TO_PUBLIC, and use ZEROGS_DEVBUILD instead. Fix a typo I noticed.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2901 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 09:02:36 +00:00
arcum42 9293c2eb8e zzogl-pg: Got rid of the logging macros. Changed the text of some of the messages a bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2900 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 08:33:05 +00:00
arcum42 0ccd832efe zzogl-pg: Start reworking the way logging works.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2899 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 07:21:29 +00:00
refraction 92a8baab56 Fixed small bug where if a DMA is started with an 8bit or 16bit write, it can repeatedly try to start the DMA (shouldn't be many games doing this anyway).
Adjusted some IPU logging.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2898 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 01:04:09 +00:00
sudonim1 4457fe40fc Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
arcum42 790cd55608 zzogl-pg: I don't think this should be hardcoded to 640x480...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2896 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 23:22:49 +00:00
refraction dc4899e65d Minor changes:
- Removed small line on PATH3 masking
- Fixed a smally bug from my previous cockups
- Replaced the SIF irq hack with something that makes more sense.
- Removed the vif1DMA call from IPU, this was just causing double IRQ's on VIF1 in Klonoa

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2895 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 22:36:16 +00:00
sudonim1 a05e9c62be Set svn:eol-style=native on all *.c *.cpp *.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:37:39 +00:00
arcum42 6cb4d35e50 Adjust Ipu1Dma to use the helper functions in Dmac.h for tag transferring. A few minor changes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2893 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:19:34 +00:00
sudonim1 0fa4a5e433 Reinstated 0x10000000 limit on uninstalled memory map for DMA. Removed scratchpad support from toSPR/fromSPR address translation (this is documented as absent).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2892 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 20:21:09 +00:00
arcum42 0f661e8f47 Chcr is a non-pod type.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2891 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 20:14:09 +00:00
refraction 662d589217 Improved my previous fix, Psychonaughts exhibited behaviour sudo mentioned (data not being grabbed from VU) so added a seperate SPR handler.
Removed an old check which is useless now and added a new replacement one.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2890 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 18:59:31 +00:00
refraction e99837abaf Fix for Neo Contra to stop crashes and DMA spam
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2889 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 17:22:22 +00:00
ramapcsx2 e785a5b861 And one other bugfix commit. Hopefully fixes more stuff :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2888 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-23 02:29:55 +00:00
sudonim1 d97484a008 Oops, lost the quadword alignment in dmaGetAddr
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2887 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-22 16:44:21 +00:00
ramapcsx2 f11de3c60e Bugfix commit. Please test your recently regressed games with this :)
(Typo'd a path2 clear instead of a path3 one.)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2886 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-22 14:42:41 +00:00
arcum42 bf1d011049 The usual batch of Linux fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2885 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-22 00:48:06 +00:00
sudonim1 5643a95a0e For some reason we're getting a lot of 0x2XXXXXXX addresses in DMA. No games seem to break because of this but it's very noisy. Putting the mask back in dmaGetAddr for now for a little peace and quiet. (Maybe it's even right. The high bits could be handled by the bus.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2884 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-22 00:34:05 +00:00
sudonim1 a21fb4b984 Map uninstalled main memory (>32MB). I can't see any suggestion in the manuals that accessing these addresses generates a bus error or tlb miss (and they are in the bios default tlb initialisation), so I'm assuming that it acts as write only memory for both DMA and normal accesses. The write-only implementation is a little sketchy for DMA, but it's very unlikely to matter in practice.
Changed dmaGetAddr to not lookup addresses in the TLB.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2883 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-22 00:11:53 +00:00
refraction 912a90a605 Fixed a small VIF FIFO error on my part, and clarified the clarification on vif direction ;p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2882 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-21 23:48:32 +00:00
sudonim1 4582b281c1 RTC: correct date change at midnight bordering the 28th and 29th of January on a leap year.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2881 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-21 01:08:15 +00:00
sudonim1 633938b4dd RTC: Testing with real hardware showed that the 0x80 written to the month is not read back. Just discarding it for now.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2880 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-21 00:48:29 +00:00
refraction cbc7bbb33e Fixes for Tri-Ace games and Dark Summit (Which seems to use a similar video engine). Also a couple of other modifications for IPU resuming
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2879 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-20 22:10:49 +00:00
refraction 0788dec404 Fix for Fahrenheit :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2878 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-20 20:24:04 +00:00
ramapcsx2 b640733d59 Committing some changes to the dma code for ref.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2877 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-20 15:40:55 +00:00