mirror of https://github.com/PCSX2/pcsx2.git
Bugfix commit. Please test your recently regressed games with this :)
(Typo'd a path2 clear instead of a path3 one.) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2886 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -217,7 +217,7 @@ void GIFdma()
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CPU_INT(DMAC_GIF, 16);
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return;
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}
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gifRegs->stat.clear_flags(GIF_STAT_P2Q);
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gifRegs->stat.clear_flags(GIF_STAT_P3Q);
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gifRegs->stat.APATH = GIF_APATH3;
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gifRegs->stat.OPH = true;
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