mirror of https://github.com/PCSX2/pcsx2.git
Minor cosmetic cleanups for the earlier Linux fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2925 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
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5c20358c19
commit
aae53a9707
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@ -1486,12 +1486,12 @@ const wxString PluginManager::GetName( PluginsEnum_t pid ) const
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{
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ScopedLock lock( m_mtx_PluginStatus );
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pxAssume( (uint)pid < PluginId_Count );
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return m_info[pid] ? m_info[pid]->Name : wxT("Unloaded Plugin");
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return m_info[pid] ? m_info[pid]->Name : (wxString)_("Unloaded Plugin");
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}
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const wxString PluginManager::GetVersion( PluginsEnum_t pid ) const
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{
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ScopedLock lock( m_mtx_PluginStatus );
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pxAssume( (uint)pid < PluginId_Count );
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return m_info[pid] ? m_info[pid]->Version : wxT("0.0");
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return m_info[pid] ? m_info[pid]->Version : L"0.0";
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}
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@ -101,6 +101,8 @@ namespace Exception
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};
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}
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typedef SafeArray<u8> VmStateBuffer;
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// --------------------------------------------------------------------------------------
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// SaveStateBase class
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// --------------------------------------------------------------------------------------
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@ -110,7 +112,7 @@ namespace Exception
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class SaveStateBase
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{
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protected:
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SafeArray<u8>* m_memory;
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VmStateBuffer* m_memory;
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char m_tagspace[32];
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u32 m_version; // version of the savestate being loaded.
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@ -122,8 +124,8 @@ protected:
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bool m_DidBios;
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public:
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SaveStateBase( SafeArray<u8>& memblock );
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SaveStateBase( SafeArray<u8>* memblock );
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SaveStateBase( VmStateBuffer& memblock );
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SaveStateBase( VmStateBuffer* memblock );
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virtual ~SaveStateBase() { }
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static wxString GetFilename( int slot );
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@ -191,7 +193,7 @@ public:
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void gsFreeze();
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protected:
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void Init( SafeArray<u8>* memblock );
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void Init( VmStateBuffer* memblock );
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// Load/Save functions for the various components of our glorious emulator!
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@ -236,8 +238,8 @@ protected:
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public:
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virtual ~memSavingState() throw() { }
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memSavingState( SafeArray<u8>& save_to );
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memSavingState( SafeArray<u8>* save_to );
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memSavingState( VmStateBuffer& save_to );
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memSavingState( VmStateBuffer* save_to );
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// Saving of state data to a memory buffer
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void FreezeMem( void* data, int size );
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@ -251,8 +253,8 @@ class memLoadingState : public SaveStateBase
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public:
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virtual ~memLoadingState() throw();
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memLoadingState( const SafeArray<u8>& load_from );
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memLoadingState( const SafeArray<u8>* load_from );
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memLoadingState( const VmStateBuffer& load_from );
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memLoadingState( const VmStateBuffer* load_from );
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// Loading of state data from a memory buffer...
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void FreezeMem( void* data, int size );
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@ -25,9 +25,9 @@ CompressThread_gzip::CompressThread_gzip( const wxString& file, SafeArray<u8>* s
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{
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m_gzfp = NULL;
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}
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// Believe it or not, the space in > > is required.
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CompressThread_gzip::CompressThread_gzip( const wxString& file, ScopedPtr<SafeArray<u8> >& srcdata, FnType_WriteCompressedHeader* writeheader )
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CompressThread_gzip::CompressThread_gzip( const wxString& file, ScopedPtr< SafeArray<u8> >& srcdata, FnType_WriteCompressedHeader* writeheader )
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: BaseCompressThread( file, srcdata.DetachPtr(), writeheader )
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{
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m_gzfp = NULL;
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@ -29,7 +29,7 @@
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class SaveSinglePluginHelper
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{
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protected:
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SafeArray<u8> m_plugstore;
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VmStateBuffer m_plugstore;
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bool m_validstate;
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PluginsEnum_t m_pid;
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@ -41,7 +41,7 @@ public:
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};
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extern SafeArray<u8>& StateCopy_GetBuffer();
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extern VmStateBuffer& StateCopy_GetBuffer();
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extern bool StateCopy_IsValid();
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extern void StateCopy_FreezeToMem();
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@ -22,7 +22,7 @@
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#include "ZipTools/ThreadedZipTools.h"
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// Used to hold the current state backup (fullcopy of PS2 memory and plugin states).
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static SafeArray<u8> state_buffer( L"Public Savestate Buffer" );
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static VmStateBuffer state_buffer( L"Public Savestate Buffer" );
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static const char SavestateIdentString[] = "PCSX2 Savestate";
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static const uint SavestateIdentLen = sizeof(SavestateIdentString);
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@ -108,12 +108,12 @@ public:
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class SysExecEvent_DownloadState : public SysExecEvent
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{
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protected:
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SafeArray<u8>* m_dest_buffer;
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VmStateBuffer* m_dest_buffer;
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public:
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virtual ~SysExecEvent_DownloadState() throw() {}
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SysExecEvent_DownloadState* Clone() const { return new SysExecEvent_DownloadState( *this ); }
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SysExecEvent_DownloadState( SafeArray<u8>* dest=&state_buffer )
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SysExecEvent_DownloadState( VmStateBuffer* dest=&state_buffer )
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{
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m_dest_buffer = dest;
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}
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@ -140,7 +140,7 @@ protected:
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class SysExecEvent_ZipToDisk : public SysExecEvent
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{
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protected:
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SafeArray<u8>* m_src_buffer;
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VmStateBuffer* m_src_buffer;
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wxString m_filename;
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public:
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@ -152,15 +152,15 @@ public:
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}
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SysExecEvent_ZipToDisk* Clone() const { return new SysExecEvent_ZipToDisk( *this ); }
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// Yep, gcc doesn't like >> again.
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SysExecEvent_ZipToDisk( ScopedPtr<SafeArray<u8> >& src, const wxString& filename )
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SysExecEvent_ZipToDisk( ScopedPtr<VmStateBuffer>& src, const wxString& filename )
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: m_filename( filename )
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{
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m_src_buffer = src.DetachPtr();
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}
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SysExecEvent_ZipToDisk( SafeArray<u8>* src, const wxString& filename )
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SysExecEvent_ZipToDisk( VmStateBuffer* src, const wxString& filename )
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: m_filename( filename )
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{
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m_src_buffer = src;
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@ -246,7 +246,7 @@ protected:
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// StateCopy Public Interface
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// =====================================================================================================
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SafeArray<u8>& StateCopy_GetBuffer()
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VmStateBuffer& StateCopy_GetBuffer()
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{
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return state_buffer;
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}
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@ -263,7 +263,7 @@ void StateCopy_FreezeToMem()
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void StateCopy_SaveToFile( const wxString& file )
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{
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ScopedPtr<SafeArray<u8> > zipbuf(new SafeArray<u8>( L"Zippable Savestate" ));
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ScopedPtr<VmStateBuffer> zipbuf(new VmStateBuffer( L"Zippable Savestate" ));
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GetSysExecutorThread().PostEvent(new SysExecEvent_DownloadState( zipbuf ));
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GetSysExecutorThread().PostEvent(new SysExecEvent_ZipToDisk( zipbuf, file ));
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}
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