RedDevilus
a20a3866d0
Qt: Append warning for Manual Hardware Renderer Fixes
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Same as the WX side where if you enable this option for doing hardware renderer or upscaling fixes it will disable the automatic settings from the GameDB.
But in tooltip version.
2022-04-27 16:14:07 +01:00
Connor McLaughlin
a524410b0a
Qt: Fix firing multiple bindings with chords
2022-04-27 15:32:52 +01:00
RedDevilus
11eab828c4
Qt: Fix VuClamp values
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This was an oversight, probably from copying the EEClamp value variables.
2022-04-25 23:28:03 +01:00
BuildTools
3b043250b6
UI: Rename Ultra Blending to Maximum Blending
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Rename Ultra Blending to Maximum Blending
2022-04-25 11:43:04 +02:00
Connor McLaughlin
73f17be890
Qt: Implement proper data directory selection
2022-04-24 06:08:37 +01:00
Connor McLaughlin
69da1e4559
Qt: Install crash handler on startup
2022-04-21 14:21:49 +01:00
lightningterror
b3c7b07813
GS-qt: Gray out texture barriers and geometry shaders on d3d or sw renderers.
2022-04-19 10:52:59 +02:00
Connor McLaughlin
7194542029
Qt: Fix fullscreening in Wayland
2022-04-17 11:56:37 +01:00
Connor McLaughlin
1993203d26
GS: Add Direct3D 12 renderer
2022-04-15 12:56:41 +01:00
refractionpcsx2
e2044eba66
GS/Window: Add Automatic 4:3/3:2 mode, keep 4:3 separate
2022-04-15 11:07:22 +01:00
refractionpcsx2
06e6d12e2f
GS: Added automatic 3:2 aspect for 480p mode
2022-04-15 11:07:22 +01:00
refractionpcsx2
48fd68ca87
GS: Implement PCRTC Offsets
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This is off by default because people will complain about black borders, but I've tried to keep it to a minimum.
Enabling this option (Screen Offsets in the graphics settings) will allow you to position the screen in games which allow you to do so, maintain correct aspect ratios, and screen shake effects which are done on PCRTC (WipEout Fusion for example) will work.
2022-04-15 11:07:22 +01:00
Connor McLaughlin
f86b3a32cd
Qt: Switch to QtEntryPoint.lib instead of explicit main()
2022-04-15 08:53:02 +01:00
Connor McLaughlin
f270f34865
Qt: Move to Qt 6.3.0
2022-04-15 08:53:02 +01:00
Ty Lamontagne
a4dcaa7c14
BiosTools: Allow BIOS region patching
2022-04-15 08:44:46 +01:00
Connor McLaughlin
864651ce8d
System: Purge WinCompressNTFS.cpp
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This is the most overengineered, stupid rubbish I've ever seen.
2022-04-15 08:15:40 +01:00
Connor McLaughlin
0914b2a474
Qt: Fix compiling without Vulkan renderer
2022-04-15 07:21:18 +01:00
Connor McLaughlin
d387a1f4dc
GS: Support compiling without OpenGL renderer
2022-04-15 07:21:18 +01:00
RedDevilus
29964c3f26
Qt: Fix interlacing
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I actually made it backwards compatible but then reverted this line at the last minute, rendering the Qt variant useless. This fixes it again.
2022-04-08 08:24:54 +01:00
RedDevilus
ec787d090d
Qt: Add Gzipped
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WX supported this, I don't see why not add to Qt. Though no idea why anyone wants to use it above CSO or CHD if you look at filesize.
2022-04-08 08:24:54 +01:00
Connor McLaughlin
821e15f1ee
Qt: Add QtHost::RunOnUIThread()
2022-04-06 15:22:39 +01:00
Connor McLaughlin
0efe03e726
Qt: Implement Host::RunOnCPUThread()
2022-04-06 15:22:39 +01:00
TheLastRar
44081671ac
Config: Fix saving/loading EnableGameFixes in Core
2022-04-05 11:12:14 +01:00
Connor McLaughlin
5987e03463
GS: Force min/mag linear when trilinear is forced
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Trilinear implies that min/mag will be linear. Less confusing, makes
sense, and the min/mag point + mip linear case is currently not handled
properly with regard to the GS registers.
2022-04-04 17:01:23 +01:00
Connor McLaughlin
1b83e17d60
GS: Add automatic trilinear filtering level
2022-04-04 17:01:23 +01:00
Connor McLaughlin
d01ee3163d
Qt: Add performance metrics to status bar
2022-04-03 23:59:05 +01:00
RedDevilus
338eb42b04
Qt: Reduce max SPU - Change Speed Preset
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Qt has a leftover from the old SPU2-X values which is 3000 ms (3 seconds) latency meaning that if an user sets it to the max it will do something like this: Videoframe ~150 / 180 happens and it makes the first sound after 3 seconds for the first videoframe which is far too long. Also changed 1% speed as it messed with the GSdump player and too stuttery to be usable in other usecases.
2022-03-28 10:44:04 +01:00
Connor McLaughlin
5e336138d0
Qt: Add shadeboost settings
2022-03-28 09:24:51 +02:00
TheLastRar
352faeddb2
DEV9: Add Socket api mode
2022-03-27 16:16:19 +01:00
TheLastRar
e20a357340
DEV9: Allow user DHCP settings to be overridden
2022-03-27 16:16:19 +01:00
Connor McLaughlin
2ab6ca06ed
Qt: Fix compile issues on Linux
2022-03-26 14:11:33 +00:00
Connor McLaughlin
9ac5041b43
Qt: Fix double entries in audio output modules
2022-03-26 14:11:33 +00:00
Connor McLaughlin
9262422d01
Qt: Add missing null terminator in audio settings
2022-03-26 07:56:52 +00:00
TheLastRar
48f7e6c63f
DEV9: Add Qt UI
2022-03-25 13:50:25 +00:00
Connor McLaughlin
d09b49e17c
Qt: Hook up automatic mapping
2022-03-25 12:51:31 +00:00
Connor McLaughlin
551d013b63
Qt: Add shutdown hotkey
2022-03-25 12:51:18 +00:00
TheLastRar
74ed14496b
Qt: GS Settings Fixes
2022-03-25 10:26:23 +00:00
Connor McLaughlin
1fa6fb0a8c
Qt: Add memory card settings
2022-03-25 10:26:09 +00:00
Connor McLaughlin
3dc6ae115f
Qt: Implement (partial) audio settings
2022-03-25 10:26:09 +00:00
Connor McLaughlin
b9edabc236
Qt: Fix incorrect setting binding for display linear
2022-03-22 13:38:26 +00:00
Connor McLaughlin
180d9ae9c9
Qt: Correct EE/IOP console defaults
2022-03-22 13:38:26 +00:00
Connor McLaughlin
80cc2f0cb7
Qt: Log machine caps on startup
2022-03-22 13:38:26 +00:00
Connor McLaughlin
19d310475b
GS: Draw alpha pass when dual source blend is missing
2022-03-20 23:41:33 +00:00
Connor McLaughlin
a8b9df3952
GS: Utilize GL_EXT_framebuffer_fetch where available
2022-03-20 23:41:33 +00:00
Connor McLaughlin
bb75c78c1a
GS: Add option to disable texture barriers/geometry shaders
2022-03-20 23:41:33 +00:00
TheLastRar
5949c772d1
Qt: Fix bugs relating to per-game settings
2022-03-20 04:13:45 +00:00
Connor McLaughlin
44728be719
Misc: Fix incorrect printf of std::string_view
2022-03-20 04:00:13 +00:00
RedDevilus
c496e80eac
PCSX2-GUI: Rename skipdraw and IDC for Partial Invalidation
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Skipdraw and SkipDrawOffset isn't obvious to what it is. SkipDrawStart and SkipDrawEnd makes it obvious it's a range of values.
Also forgot to change the IDC for Disabling Partial Invalidation.
2022-03-20 03:59:38 +00:00
RedDevilus
73c6353351
Qt: Partial Invalidation
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Some missing strings from the renaming.
2022-03-18 23:47:21 +00:00
BuildTools
c2316ca5bc
GUI: Rename Fast Texture Invalidation
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Renames Fast Texture Invalidation to Disable Partial Invalidation.
Update GraphicsSettingsWidget.ui
2022-03-18 02:11:12 +00:00