* Implemented TlsVariable, a nifty alternative to __threadlocal, suitable for archaic operating systems that don't have native TLS support (namely Mac OS/X).
* Added a forced reference to TLS in AppInit so that TLS is sure to be available to DLLs (otherwise windows doesn't init TLS by default).
* Disabled TLS support in the x86emitter by default, since it's looking increasingly like we won't find a use for multithreading PS2 sub-components (can be re-enabled later if spontaneous brilliance at a later date proves me wrong).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2396 96395faa-99c1-11dd-bbfe-3dabce05a288
PCSX2: attempt at fixing what appears to be a belated thread affinity issue during the cpuspeed detect.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2363 96395faa-99c1-11dd-bbfe-3dabce05a288
* Added feature to align call targets for EErec functions and blocks on P4's and AMDs, and pack them on Core2/i7's.
* Fixed some svn:native props.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2347 96395faa-99c1-11dd-bbfe-3dabce05a288
* Removed some hacks from cpuDetectInit's use of cpuId.
* Improved assertion checking for thread affinity.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2327 96395faa-99c1-11dd-bbfe-3dabce05a288
* Added support for indentation, as a replacement for using \t (options include methods SetIndent and Indent, and a ConsoleIndentScope class for scoped indentation of a block of WriteLns.)
* Use of Indent() as a modifier (the abstraction optionally allows use of indentation methods besides \t, if ever needed).
* Minor header file cleanups: wxWidgets standard headers are now always first in PrecompiledHeader.h files (is recommended due to cross platform setup code by wx).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2198 96395faa-99c1-11dd-bbfe-3dabce05a288
Details:
* Intel's FXSAVE requires an aligned buffer (wasn't explicitly documented in the programmer's guide).
* I moved the wxMenu() objects in the wxApp constructor to OnInit(), which should be post-GTK initialization.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2115 96395faa-99c1-11dd-bbfe-3dabce05a288
* Added SSE_MXCSR union/struct with bitfields and methods for doing common actions.
* Converted all existing MXCSR code to use the new union.
* Added a __pagesize macro for use in conjunction with __pagealigned and dynarec functions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2113 96395faa-99c1-11dd-bbfe-3dabce05a288
* Added more colors!
* VM's EE/IOP logs (the ones that come from the emulated games themselves) are colored accordingly: EE are faint cyan, IOP are faint yellow. They're intentionally "hard to read" because 99% of the time they're meaningless trivia (but still cool since it's what the actual devs would have used for developing the games!).
Dev Notes:
* Removed Console.Status (specify blue/green colors manually if you want them).
* Renamed Console.Notice to Console.Warning.
* I changed the overloads so that both char* and wxChar* versions work like printf now (no need to use wxsFormat when working with unicode strings). I also removed wxString& versions of the overloads. This should (I hope) also be an easier port to wx2.9 or 3.0, when that time comes.
* Default log color is now black instead of gray; typically you'll want to manually specify Color_Gray when doing high volume logging (like the EErec's block tracking in debug builds).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2091 96395faa-99c1-11dd-bbfe-3dabce05a288
(also includes some header file prepwork for my next wxWidgets windows.h commit fix)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2069 96395faa-99c1-11dd-bbfe-3dabce05a288
* Exception/Signal handling now uses an EventSource, so that multiple handlers can be registered. This is in preparation for (eventual) more complete MIPS TLB support in the VTLB memory model.
* Improved code isolation, so that recompiler-specific code is primarily in iR5900-32.cpp (cleans up Counters.cpp and SysCoreThread.cpp)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2063 96395faa-99c1-11dd-bbfe-3dabce05a288
* Removed EBP push/pop stuff from the recExecute of the R5900 and R3000A both (not needed anymore since we disabled EBP in iCore).
* Moved the legacy j8ptr and j32ptr buffers to iCore, since they'll go obsolete at the same time iCore does; and nothing outside PCSX2 references them.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2009 96395faa-99c1-11dd-bbfe-3dabce05a288
* Completely new assertion macros: pxAssert, pxAssertMsg, and pxFail, pxAssertDev (both which default to using a message). These replace *all* wxASSERT, DevAssert, and jASSUME varieties of macros. New macros borrow the best of all assertion worlds: MSVCRT, wxASSERT, and AtlAssume. :)
* Rewrote the Console namespace as a structure called IConsoleWriter, and created several varieties of ConsoleWriters for handling different states of log and console availability (should help reduce overhead of console logging nicely).
* More improvements to the PersistentThread model, using safely interlocked "Do*" style callbacks for starting and cleaning up threads.
* Fixed console logs so that they're readable in Win32 notepad again (the log writer adds CRs to naked LFs).
* Added AppInit.cpp -- contains constructor, destructor, OnInit, and command line parsing mess.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1950 96395faa-99c1-11dd-bbfe-3dabce05a288
* Rewrote Savestate code, fixed lots of stuff in PersistentThread, and renamed most "Emu"s to "Sys".
* Removed wxScopedPtr and whipped up our own ScopedPtr that doesn't use boost's fail-style function names (and made it more thread-safe).
* Handling exceptions across threads: Added Clone() and Rethrow() methods to BaseException, and added a Rethrow() to PersistentThread.
* Go rid of AppInvoke macros (those were nasty!)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1929 96395faa-99c1-11dd-bbfe-3dabce05a288
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
* Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
* Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288