Commit Graph

15068 Commits

Author SHA1 Message Date
Mrlinkwii 19f7e3631a Gamedb: add missing MGS3 HWfixes 2022-07-12 21:09:08 +01:00
Mrlinkwii 094f2da774 Gamedb: add EEclamping for "Cowboy Bebop" and autoflush for burnout 3 2022-07-12 20:28:57 +01:00
Goatman13 1b9d22a491 GameDB: Remove Musashi SPS patches/fixes.
No needed anymore.
2022-07-12 10:02:28 +01:00
Goatman13 df1e19dd47 COP2: Fix CTC2 to R register
Only 23 bits are writable. Upper 9 bits are hardcoded to 001111111.
2022-07-12 10:02:28 +01:00
github-actions[bot] 8c4fa838fe
PAD: Update to latest controller database. (#6610)
Co-authored-by: PCSX2 Bot <PCSX2Bot@users.noreply.github.com>
2022-07-11 18:11:17 +02:00
refractionpcsx2 2f6df2f9af GS: Fix scanmask interlace offsetting on even numbers 2022-07-11 15:16:11 +01:00
refractionpcsx2 446b0c2dfa GS: CLUT - check the whole page range of transfer for CLUT clear. 2022-07-11 12:19:32 +01:00
refractionpcsx2 0eb963d491 GS: Remove needless flush check on Host->Local write. 2022-07-10 17:50:05 +01:00
refractionpcsx2 156484ac80 GS: Invalidate CLUT by page
Some games (We Love Katamari) write offset inside the CLUT, and one block is only 32 colours (in 32bit) anyway, so by block is insufficient.

Also add check for CLUT invalidation from Z writes, because it *could* happen, weirder things have been done in games.
2022-07-10 17:50:05 +01:00
Mrlinkwii 6511d4c21c GameDB: fix memcard filters 2022-07-10 09:31:36 +01:00
BuildTools e2a8c70f3d UI: Minor typo fixes 2022-07-09 22:26:58 +01:00
Mrlinkwii 53386e4d42 Gamedb: fix game titles 2022-07-09 22:26:39 +01:00
Jordan d82d25cc10
Patches: Cleanup more ws patches. (#6595)
Removes more 60 fps codes.
2022-07-09 14:49:26 +02:00
Mrlinkwii d79b4b2352 Gamedb: fix up game names and add HWfixes 2022-07-08 12:29:35 +01:00
refractionpcsx2 a206187802 GS: Improve clut testing, add test for local->local transfers.
Fixes Sagashi ni Ikouyo which does local->local transfers in to the CLUT so it needs flushing.
2022-07-08 11:58:21 +01:00
Mrlinkwii e48e810005 QT: set Texture Offsets & Skipdraw Range per game only 2022-07-08 11:05:59 +01:00
Connor McLaughlin fbac3ebad1 GS/TextureCache: Fix incorrect hashing of L/H/small textures
Fixes text getting garbled in Valkyrie Profile 2 with preloading on.
2022-07-07 12:09:40 +01:00
Jordan c88a042c8b
Patches: Cleanup cheats_ws. (#6577)
60 fps hacks do not belong in the widescreen patches archive.
2022-07-06 23:29:41 +02:00
Mrlinkwii a78d76d143 QT: more missing descriptions 2022-07-06 20:57:36 +01:00
BuildTools 33ea0af06f Patches: Misc cheats_ni cleanup
Patches: Misc cheats_ni cleanup
2022-07-06 01:17:01 +01:00
Mrlinkwii 55a15f5a21 QT: more settings descriptions 2022-07-06 01:16:41 +01:00
Daisouji 3dd5a32cc0
QT: Adds descriptions to OSD/Post Processing Settings (#6571)
Co-authored-by: Ty <AmFobes@gmail.com>
2022-07-05 23:52:27 +01:00
Pyra Drake 0df86c6aaf
GameDB: EA Sports BIO FolderMC Support (#6575) 2022-07-05 19:47:36 +01:00
Mrlinkwii 383ff6c234 QT: more missing descriptions 2022-07-05 18:02:27 +01:00
Connor McLaughlin 2cf920a1d4 CI: Add AppImage builder for Qt 2022-07-05 13:05:57 +01:00
Connor McLaughlin dc8bb7cc2f Qt: Use same data directory as wx with XDG_STD enabled 2022-07-05 13:05:57 +01:00
Connor McLaughlin cfe51035fb CMake: Drop unused ALSA dependency 2022-07-05 13:05:57 +01:00
Connor McLaughlin a2afbd3080 Qt: Make status bar less confusing 2022-07-05 13:04:40 +01:00
Connor McLaughlin dcb17243f8 ThreadedFileReader: Fix a low-chance race when closing file 2022-07-05 13:04:26 +01:00
Connor McLaughlin 6e706b3a8c Qt: Implement mouse wheel binding 2022-07-05 13:04:03 +01:00
PCSX2 Bot f5e3d79cc7 PAD: Update to latest controller database. 2022-07-04 19:05:46 +02:00
Mrlinkwii 1febfa4f4e QT: settings descriptions 2022-07-04 11:39:18 +01:00
BuildTools 9601d0fc45 Patches: Update Persona 4 WS Patch 2022-07-04 09:57:33 +01:00
Connor McLaughlin 9f8f0262c7 Qt: Show disabled hw fixes in OSD 2022-07-03 03:59:04 +01:00
Mrlinkwii e718a4f843 Gamedb: upscaling fixes for Kingdom Hearts - Final Mix 2022-07-02 23:50:41 +01:00
lightningterror 2257103ee6 GS-hw: Fix Wunused-but-set-variable warning. 2022-07-02 22:29:52 +02:00
Mrlinkwii 9e58aafa4a Gamedb: fixup wrong titles and add game fixes 2022-07-02 15:30:54 +01:00
BuildTools a13096bdfe Config: Set texture preloading to full by default 2022-07-02 14:44:22 +01:00
Connor McLaughlin 53c3958b2b 3rdparty: Remove ghc::filesystem 2022-07-02 06:21:30 +01:00
Connor McLaughlin bbc0bcae1e IopBios: Replace ghc::filesystem with our wrappers 2022-07-02 06:21:30 +01:00
Connor McLaughlin 2b52bf4539 DEV9: Replace ghc::filesystem with our wrappers 2022-07-02 06:21:30 +01:00
refractionpcsx2 40f315a259 GS: Fix CLUT changing bit depth.
This usually means the storage method changes with it, so it's a good idea to reload it
2022-07-01 17:10:26 +01:00
refractionpcsx2 f191915b53 GS: Adjust CLUT dirty checks to reduce false positives 2022-07-01 13:56:55 +01:00
lightningterror cb0e79972d GS: Fix default config for UserHacks_CPUSpriteRenderBW for wx build. 2022-06-30 21:23:44 +02:00
Ty Lamontagne 2a980d9fc0 IOPBios: Make our hostfs HLE safer
For example, if you mkdir a path that is taken by an existing _file_, GHC would throw an exception and crash the emulator.
2022-06-30 01:19:12 +01:00
Connor McLaughlin 6daeb56550 GS: Support using SW renderer for texture decompression sprites 2022-06-29 14:03:16 +01:00
Connor McLaughlin 65ae3e1d8d Qt: Make mouse mapping opt-in (less annoying) 2022-06-29 11:55:58 +01:00
Connor McLaughlin 403b93daf6 Qt: Fix drag/drop of blockdumps 2022-06-29 11:55:58 +01:00
Connor McLaughlin ff0380b456 Qt: Fix drag/drop of GS dumps/ELFs 2022-06-29 11:55:58 +01:00
Connor McLaughlin e7bb6c8767 PAD: Adjust existing button pressure when modifier activated 2022-06-29 11:55:58 +01:00