Ty Lamontagne
70982f6969
README: Use the new API from our badge provider
...
See: https://github.com/badges/shields/issues/8671
2022-12-21 20:55:11 +00:00
Stenzek
2abbda924b
x86/iR5900: Ignore double jr/jalr branches like others
2022-12-21 09:32:48 +00:00
arcum42
b3179f75f4
build: remove flag for skipping portaudio, as we no longer use portaudio.
2022-12-21 08:56:07 +00:00
Mrlinkwii
c0934d141f
usb: GT Force paddles Fix
2022-12-20 17:54:31 +00:00
JordanTheToaster
1e0b9bb51e
GameDB: Add CPU CLUT to Lego Batman
...
Adds CPU CLUT to fix ghosting on basically everything.
2022-12-20 15:26:34 +00:00
Víctor "IlDucci
9143d47bd2
USB: Adding PAL values for Guncon2. ( #7636 )
...
- Adding PAL values for Dino Stalker, Resident Evil Dead Aim, Crisis Zone.
- Minor text cleanup and unified the sorting order.
- Fixing an old mistype on Dead Aim (U)'s serial.
- Adding additional values from dante3732.
2022-12-20 16:15:04 +01:00
Connor McLaughlin
6df0a315a9
Qt: Ensure game list refresh is cancelled before destroying
2022-12-20 16:14:02 +01:00
Connor McLaughlin
3f4f9ad5f1
Qt: Fix global string list setting not showing in input profiles
2022-12-20 14:59:27 +01:00
Connor McLaughlin
749f225562
FullscreenUI: Use spinboxes for crop
2022-12-20 13:34:40 +01:00
Comfarol
2e065b128a
GunCon2: Add screen parameters for more games
...
PAL versions of Endgame, Vampire Night adjustment, Guncom 2, Virtua Cop
2022-12-20 07:03:16 +01:00
PCSX2 Bot
d60ae20839
PAD: Update to latest controller database.
2022-12-19 17:55:24 +01:00
Comfarol
441b23bce5
GunCon2: Add screen parameters for more games ( #7627 )
2022-12-19 15:42:35 +00:00
Ziemas
44c01dd73e
qusb: missing <cstdint> & <cstddef> include
2022-12-19 15:41:07 +00:00
Ziemas
01ca4e25ae
usb-eyetoy: missing <memory> include
2022-12-19 15:41:07 +00:00
Ziemas
3c39a9ab22
StateWrapper: Add missing <array> include
2022-12-19 15:41:07 +00:00
RedDevilus
74808095b9
GameDB: Wild ARMs 3,4,5,F + maintenance
...
Reduces Hash cache numbers, improving speed in certain areas and reduces GS usage.
An oddity is that it is less effective on 5 and also needs roundsprite half and not Wild arms. I wonder if they made big changes in the engine compared to 3 and 4.
I also fixed the discrepancies between regions (missing fixes probably missed due to having different naming for the Japanese versions)
As well as fixing comments + missing serials
2022-12-19 15:40:42 +00:00
Connor McLaughlin
09f2d4f546
GS/DX12: Fix incorrect sampler being used in utility draws
2022-12-19 15:38:59 +00:00
Stuart Kenny
1480d9ac20
USB: Add deadzone for USB wheel steering axis
2022-12-19 13:41:08 +00:00
lightningterror
c00c125191
Revert "USB: Buzz Button reorder"
...
This reverts commit 7ac0e38f35
.
This was actually wrong, there's a correct way to go about it.
2022-12-19 03:28:43 +01:00
Simonxdd
7ac0e38f35
USB: Buzz Button reorder
...
reordered Buttons to be more intuitive
2022-12-18 23:52:15 +01:00
Mrlinkwii
59b870d3dc
GameDB: Add autoFlush to Syphon Filter - The Omega Strain
2022-12-18 20:26:33 +00:00
Connor McLaughlin
d2dd796cb9
USB: Add missing extra controller bindings for Buzz
2022-12-18 16:24:30 +00:00
JordanTheToaster
ccadf5d09c
GameDB: Add missing Energy Airforce entry's
...
Adds missing entry's for energy airforce
2022-12-18 16:08:46 +00:00
Connor McLaughlin
dbe078c8b3
GunCon2: Add values for TC2/3 PAL
...
Courtesy of Codeine.
2022-12-18 14:54:21 +01:00
Connor McLaughlin
129bc0819b
InputManager: Input subclass needs 3 bits now
2022-12-18 14:54:21 +01:00
Connor McLaughlin
3f5dc4e182
GunCon2: Max value for scale X/Y should be 200 not 100
2022-12-18 14:54:21 +01:00
arcum42
4de0fbe6b0
USB: Don't register the device if the DeviceType is none.
2022-12-18 09:00:25 +00:00
arcum42
c46d316e95
USB: Don't crash and burn if there is no ini file for pcsx2.
2022-12-18 09:00:25 +00:00
TellowKrinkle
8cf430ef7e
SDLInputSource: Custom hint support
2022-12-18 08:27:07 +00:00
TellowKrinkle
e2c3a8b1e1
SettingsInterface: Add Key+Value setting support
2022-12-18 08:27:07 +00:00
TellowKrinkle
1b50fb982a
LayeredSettingsInterface: Simplify checked unwraps
2022-12-18 08:27:07 +00:00
TellowKrinkle
ff4c741f4b
Input:SDL: Add more hints
2022-12-18 08:27:07 +00:00
TellowKrinkle
1a015089ed
wxSettingsInterface: Formatting
2022-12-18 08:27:07 +00:00
TellowKrinkle
ef70aa410e
Updater: Properly display error messages
2022-12-18 07:56:03 +00:00
TellowKrinkle
636e0de5aa
Updater: Disable updater for tags that don't look like official releases
2022-12-18 07:56:03 +00:00
TellowKrinkle
8925da94e1
Updater: MacOS support
2022-12-18 07:56:03 +00:00
TellowKrinkle
d7ef8a48fe
Updater: Use ifdef for multi isa check
...
if worked fine but it really should be ifdef
2022-12-18 07:56:03 +00:00
TellowKrinkle
bf32cdd683
Updater: Formatting
2022-12-18 07:56:03 +00:00
Connor McLaughlin
6b3a8066e3
cmake: Remove PulseAudio dependency
...
Also no longer needed.
2022-12-18 04:24:04 +00:00
Connor McLaughlin
fddef65a58
3rdparty: Remove libsamplerate
...
Since we're using cubeb for USB audio emulation, libsamplerate is no
longer needed as cubeb has its own resampler.
2022-12-18 04:24:04 +00:00
Connor McLaughlin
9388c483ec
InputManager: Support for inverted bindings (i.e. pedals)
2022-12-18 03:47:00 +00:00
Connor McLaughlin
7cbede9190
USB: Remove IO vector for packets
...
It was unnecessary as our packets were always contiguous, and also GPL
instead of LGPL.
2022-12-18 03:47:00 +00:00
Connor McLaughlin
fc14b8f0da
USB: Move to Qt (with *significant* refactoring)
2022-12-18 03:47:00 +00:00
Connor McLaughlin
4ebb5a87b2
SDLInputSource: Support joysticks as well as controllers
2022-12-18 03:47:00 +00:00
Connor McLaughlin
8dba6a186f
Config: Add dynamic options to SettingInfo
2022-12-18 03:47:00 +00:00
Connor McLaughlin
b1ff979171
Misc: Add StateWrapper
...
Eventually we'll move save states over to it..
2022-12-18 03:47:00 +00:00
Connor McLaughlin
ebeb88d425
Common: Add HeapArray
2022-12-18 03:47:00 +00:00
Connor McLaughlin
d7c7aa2215
InputManager: Move GenericInputBinding to core
2022-12-18 03:47:00 +00:00
Connor McLaughlin
6f407b2080
PAD: Add bind index to InputBindingInfo
2022-12-18 03:47:00 +00:00
Connor McLaughlin
59e10bcac6
PAD: Move input-related stuff out
2022-12-18 03:47:00 +00:00