Commit Graph

3164 Commits

Author SHA1 Message Date
gregory.hainaut c4eeb9de9a cmake: Upgrade cmake requierement to 2.8. (there is some incompatible change in foreach arguments...)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3577 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-28 14:51:02 +00:00
gregory.hainaut 5e3f568849 debian: minor change, nothing to see
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3576 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-27 06:09:24 +00:00
Jake.Stine 8984e80c24 Add an SPU2reset callback to SPU2 plugins, needed to put a stop to SPU2 sound generation when resetting the PS2 VM. If a plugin doesn't implement it directly, it automatically falls back on a manual soft reset using the SPU2's builtin software Core0/1 register writes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3575 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-27 03:41:18 +00:00
ramapcsx2 0d029979ca New gamefix hack that alternates the GIF_STAT flag "OPH" on each register read.
This will be needed until we've figured out how this thing is supposed to work.

Enabling this hack should fix, among others, Growlanser games, Bleach and Wizardry.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3574 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-26 18:55:18 +00:00
Jake.Stine 4bb830827d IPU: Various minor header file, table, and inline function tweakings/cleanups. Note that I unified several tables into structs and applied __aligned16 to them. I'm not just being silly: this seems to have a noticeable positive effect on framerates (~3-4% here).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3573 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-26 18:14:56 +00:00
ramapcsx2 7074d31651 Minor log change.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3572 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-26 17:03:40 +00:00
arcum42 9d0a191a00 pcsx2: Ok, take 3.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3571 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-26 11:40:30 +00:00
arcum42 545165b405 pcsx2: Since Windows didn't like that change, here's a quick workaround.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3570 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-26 11:09:34 +00:00
arcum42 ed9bf27015 pcsx2: Update the project files to no longer have coroutine. Fix a compiler warning. (zzogl-pg: Modify comments.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3569 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-26 10:51:06 +00:00
msakhtar 5165350170 Added a threadless state managed IPU. The code is still in it's early stages and will now be worked on to optimize for speed. The first optimization is to increase the read size in Vlc.h from 32 bit to 64 bit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3568 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-26 10:18:28 +00:00
gregory.hainaut 83604ec59d cmake: properly separate ldflags from cflags
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3567 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 14:20:03 +00:00
gregory.hainaut 4e90b10c76 cmake: Use same variable name for output. Allow easier copy-paste between files. Do not know why I did not do it earlier.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3566 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 13:54:26 +00:00
gregory.hainaut f965b0af46 Memcpy (linux): Mangle asm label name avoid symbol already defined when inline the function
Note: the function can be moved into a .h ;)

Note2: %= is replaced by a number so it is a bad idea to put it after a digit (reason why I put underscore before)



git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3563 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 09:38:26 +00:00
gregory.hainaut 4c4cf75432 Memcpy (linux): Use volatile constraint to avoid complete removal of the function when activating -fdce (dead code elimination).
Actually there is no impact for the moment because the optimization is not activate by default.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3562 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 21:22:32 +00:00
arcum42 fb034eda2a zzogl-pg: Copy ps2hw.dat into the plugin directory when building.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3561 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 11:08:43 +00:00
arcum42 abc73d506c zzogl-pg: A few minor changes to the last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3560 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 08:08:42 +00:00
arcum42 b4e2bf4366 ZZOgl-pg: A bunch of work on the Windows dialog. Based off of an rc file given to me by SonicPCSX2, then hacked on a bunch by me.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3559 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 08:05:53 +00:00
arcum42 a496f3d81d ZZOgl-pg: Yet more new register work.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3558 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 04:51:39 +00:00
ramapcsx2 1aec04a0b5 GSdx:
Apply hackfix for Wild Arms 4. Thanks Lana and 89CamaroIROCZ :)
We're still missing the PAL and JAP CRCs though. Issue 185 collects them.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3557 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-24 00:04:54 +00:00
ramapcsx2 a96e866f79 Some changes to GS stalls. The code was there but commented out.
Fixes Quake III Revolution and the homebrew "Simple Media System".
It's probably all wrong still but hey, better than nothing :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3556 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-23 17:30:18 +00:00
ramapcsx2 ca1c1e8796 Forgot this. Sorry Bleach players.
"Bankais" will work again soon though, we hope :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3555 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-22 22:11:21 +00:00
ramapcsx2 3971787b9a Revert the OPH work of r3522 as it was based on wrong assumptions (except the direction flag in BUSDIR, that one was right).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3554 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-22 19:17:10 +00:00
sudonim1 be9e225468 Fix unintentional alteration of tDMAC_STAT in r3550.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3552 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-22 17:21:13 +00:00
Jake.Stine 8d07e78b86 Unified the three DmaExec functions into one. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3550 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-22 13:25:48 +00:00
Jake.Stine bc849cc042 Merge const qualifiers and cleanups from ReorderingMTGS: Includes the VIF DIRECT changes, which seem to be stable this time. ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3549 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-22 12:20:11 +00:00
Jake.Stine 095e46246d microVU: Added some const qualifiers to the instruction/opcode function LUTs
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3548 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-22 05:05:18 +00:00
Jake.Stine 9c22dc4f73 wxWidgets/Win32:
* Fixed a bug that caused all but the first stackframe walk to fail with an error.
 * Improved thread safety of stack walking.

DevNotes: When walking stackframes multiple times from the same process, only the first stackframe walk would work and all others would fail with an error because of calling SymInitialize multiple times.  So now SymInitialize is only called once and SymRefreshModuleList is used prior to walking, if available.  (only available in winDbgHlp.dll v6.5 or later)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3546 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-21 16:57:58 +00:00
sudonim1 915983cc71 A line that got lost somehow. Fixes iop debugging output again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3542 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-20 16:56:48 +00:00
arcum42 aee1e94a13 zzogl-pg: Apply the same changes to the new register code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3538 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 20:52:52 +00:00
Jake.Stine b6af82efa8 GSdx / zzogl-pg / pcsx2:
* Implemented support for legacy GS plugins (considered anything prior to the Reordering merge).
 * Added a lot of 'const' qualifiers to the GSgifTransfer functions in both GSdx and zzogl.

DevNote: GS plugins shouldn't be modifying the data provided to them from PCSX2 -- zzogl wasn't, GSdx was.  I had to do a little bit of juggling to remove the mem modifications from GSdx's TEX0/TEX2 handlers.  With luck, nothing's broken. ;)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3536 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 15:49:30 +00:00
Jake.Stine c7096a1d53 Fix superVU xgkick stuffs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3535 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 12:35:03 +00:00
arcum42 4c03fb26d3 zzogl-pg: More blocks stuff.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3534 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 11:17:46 +00:00
Jake.Stine 575e1ceb46 * Converted SPR.cpp and hwMFIFOWrite to use memcpy_qwc in the place of memcpy_fast.
* Fix a bug in my merge of the new MTGS code that caused crashes on some games (PATH1 queue bug).
* Added assertion checks to hwMFIFOWrite for qwc alignment and a SPR_LOG for null ringbuffer addresses (if a game specifies an invalid physical address).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3533 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 05:40:35 +00:00
Jake.Stine 856ffe4c65 Merge optimizations and code cleanups from the ReorderingMTGS branch (r3523) into Trunk. Summary of changes:
* GIFpath parsing copies as it parses (speedup!)
 * Improved memcpy for 128-bit copies (speedup!)
 * MTGS ringbuffer uses free-flowing wrapping now, which simplified ringbuffer management logic considerably (speedup!)
 * Various MTGS-related refactoring (var renames and such)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3532 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-19 03:48:37 +00:00
sudonim1 b9b4d0f1d8 IPU: Documented YUV colour space used by the IPU since I researched this when fixing gsdx recording.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3531 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-18 17:57:35 +00:00
arcum42 6972792a4e zzogl-pg: Messing around with the BLOCK struct.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3528 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-18 06:59:23 +00:00
arcum42 b58a43cdf6 zzogl-pg: Revise the TransferHostLocal functions a bit. More arrays.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3526 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-18 04:53:50 +00:00
arcum42 48bbe19bd3 zzogl-pg: Add Swizzle function arrays.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3525 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-18 04:14:09 +00:00
arcum42 30a911f9f8 zzogl-pg: remove an unneccessary structure.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3524 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-18 03:45:28 +00:00
Jake.Stine 9ba58e1398 ReorderingMTGS: Sync with trunk!
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3523 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 22:42:18 +00:00
ramapcsx2 f7d0ed2dc5 ReorderingMTGS: Clean up and unify all OPH flag handling to be in the BUSDIR handler.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3522 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 22:37:36 +00:00
Jake.Stine ffdf8223fd ReorderingMTGS: Quick cleanups to gifMFIFO's path parsing.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3521 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 20:32:58 +00:00
arcum42 6eb8f100f6 ReorderingMTGS: Fix memcpy_amd_qwc.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3520 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 20:08:01 +00:00
Jake.Stine 4f62554702 ReorderingMTGS: Revert changes to Vif_Codes.cpp from earlier, until other bugs in VIF processing can be resolved. (fixes ICO bootup).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3519 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 18:05:13 +00:00
Jake.Stine 2d4c7aaa25 ReorderingMTGS: More tweaks to asm memcpy files (made code changes to Linux side, comment changes to Win32 side).
Linux Devs: Let's get this memcpy thing finalized, if its not already.  I'd like to merge the current state of this branch into trunk as soon as possible, since its currently looking very stable and has been, up to this point, a code cleanup and stabilization project.  (more invasive changes coming soon)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3518 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 15:03:45 +00:00
sudonim1 b5f1ef528a GSDx: fixed incorrect RGB->YUV conversion when capturing video which was producing off colour results.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3517 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 14:04:38 +00:00
refraction 6fdfdf604f vifUnpack: Made V3_## Unpacks work the same as V4_32, this is how legacy did it to, for some reason i made it copy the 3rd vector in to the fourth >.<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3516 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 13:53:09 +00:00
Jake.Stine 1c9cefd778 ReorderingMTGS:
* fixes flickering screen in Soul Calibur 3 (caused by VSYNC register bug)
 * Optimized upload of queued Path1 transfers; such that all Path1's are uploaded as a single MTGS packet.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/ReorderingMTGS@3515 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 12:11:37 +00:00
arcum42 8e7a7cf5fe zzogl-pg: Now it lists all the enabled hacks, and if they were manually or automatically enabled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3514 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 11:39:04 +00:00
arcum42 a0225a2318 zzogl-pg: Lets try that again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3513 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-17 10:56:26 +00:00