Mrlinkwii
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26b666abcd
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Gamedb: fixes for 'Call of Duty - Le Jour de Gloire'
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2022-06-04 20:25:19 +01:00 |
Mrlinkwii
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32e2a8ba2c
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GameDB: add HW fixes for snowblind engine games
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2022-06-04 19:37:50 +01:00 |
Angel Toloza
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fdc399b44c
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GameDB: Mana Khemia
Fixes misalignment of textures in the Pause Menu.
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2022-06-04 19:20:07 +01:00 |
Connor McLaughlin
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ec43661664
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GS: Add sync to host refresh rate option
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2022-06-04 18:43:07 +01:00 |
Connor McLaughlin
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a05a655037
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HostDisplay: Create swap chain in CreateRenderDevice() for D3D
Fixes starting in exclusive fullscreen mode in Qt.
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2022-06-04 18:15:59 +01:00 |
Connor McLaughlin
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ca3833e71b
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VulkanHostDisplay: Avoid redundant resizes
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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3910b047d4
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InputManager: Fix incorrect default keyboard R2 binding
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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15c1381c1e
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VMManager: Add input profile loading
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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c0e65d9a36
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vtlb: Add RAM accessors which avoid hw access
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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38ff490b60
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HostSettings: Add writer functions
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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f8fa41d4bf
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VulkanHostDisplay: Upload textures in init command buffer
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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b74c65cc7c
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GS: Make reopen fails non-fatal
It'll restore the old configuration instead.
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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624e5ae633
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VMManager: Force reloading of LastELF on state load
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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71935e7099
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VMManager: Relax memory ordering for state
CST is definitely overkill here.
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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bb9a551318
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MTVU: Use Thread wrapper
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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457ec7f6f5
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Threading: Add lightweight thread wrapper
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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433b88c0bf
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GS/TextureReplacements: Be more lax about header flags
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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9f8911536a
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GS/OpenGL: Use feature flag for D32F/D32FS8 selection
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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eeb09c54d8
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GS/DX12: Use correct state for texture staging buffers
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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52a3777aae
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Qt: Convert webp flags masquerading as png to png
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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ea1f451d35
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Qt: Move flag/star icons to resources
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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28795e549b
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GS/Qt: Represent the current frame on resize when paused
Stops the frame displayed with incorrect proportions.
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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0a667bf18a
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SettingsInterface: Add optional accessors/mutators
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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2d8a4e13e6
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GS: Fix a bunch of texture copy counters not adding
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2022-06-04 18:10:46 +01:00 |
Connor McLaughlin
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f1702b5693
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Qt: Force game list column resize on window show
Fixes a regression from dbfb93a50f where
the game list columns would always be too short on open.
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2022-06-04 18:00:06 +01:00 |
Connor McLaughlin
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b89d0837a6
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Qt: Avoid spamming resize events on paint
This caused long freezes on Windows when you dragged the window around,
because it was sending a paint event for every movement.
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2022-06-04 17:27:55 +01:00 |
TellowKrinkle
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cba6a6ec51
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Qt: Add preferences button to menu system
Important on macOS to get the expected keyboard shortcut
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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d74623faf9
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Qt: Support DPI change events
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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db4bf08475
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GHActions:macOS: Add Qt build
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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f9c2327bf5
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Qt: Respond to dark/light mode changes
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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beab9870cf
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Common: Move ObjC methods to CocoaTools
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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dbfb93a50f
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Qt: Calculate icon theme from palette instead of name
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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6b66cd7f29
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Qt: Remove [Light] from Native theme
It's whatever your system theme is set to, be that light or dark
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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08089e0654
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Qt: Set isMask to true on menu items
Prevents icons from being the wrong color when the Qt theme doesn't match the macOS system theme (or when you use Native theme with dark mode)
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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b2ef973f16
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Qt: Fix game summary field size on macOS
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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d862f8cd53
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Qt: Fix SDL initialization crash on macOS
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2022-06-04 14:50:33 +01:00 |
TellowKrinkle
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9c61e9eda3
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Qt: Mac build
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2022-06-04 14:50:33 +01:00 |
Goatman13
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dc000e08ab
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GameDB: Add more Onimusha 3 HW fixes.
Fixes textureless graphics ingame.
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2022-06-04 14:27:16 +01:00 |
Goatman13
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5469d59de9
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IPU: Set ECD if start code is not 1xx
Onimusha 3 send 0x200 and expect that start code search finish on it.
Setting ECD here helps The Sims Bustin' Out
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2022-06-04 14:27:16 +01:00 |
refractionpcsx2
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37f640ece2
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IPU: Always process command if busy on DMA run
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2022-06-04 13:30:48 +01:00 |
refractionpcsx2
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906898c785
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Savestates: Add developers comment for commit log messages
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2022-06-04 04:57:37 +01:00 |
TheTechnician27
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30f6c5f8f1
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Update README.md to reflect project's age.
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2022-06-04 02:36:13 +01:00 |
refractionpcsx2
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1a2059c0f1
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IOP Counters: Fix up interrupt behaviour
Also replace some magic values with macro/enum type thingies
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2022-06-04 02:28:56 +01:00 |
RedDevilus
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4fb0050411
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GameDB: Forbidden Siren 2
Fixes vertical lines in-game (merge sprite) and FMV (software renderer gamefix)
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2022-06-04 02:25:26 +01:00 |
refractionpcsx2
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5708fb1668
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IPU: add slight timing to IDEC/BDEC
Modify IPU to run on internal interrupts to give some timing
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2022-06-04 01:46:01 +01:00 |
refractionpcsx2
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870604d64c
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Savestates: Add new IPU variable and bump version
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2022-06-04 01:46:01 +01:00 |
refractionpcsx2
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9f4bf4267d
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IPU: Stop early IPUProcessInterrupt fires.
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2022-06-04 01:46:01 +01:00 |
refractionpcsx2
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5c15d57f5f
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IPU: Reorder DMA timing for IPU_TO and IPU_FROM
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2022-06-04 01:46:01 +01:00 |
Mrlinkwii
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6e1f76185e
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GameDB: add patches for 'Harry Potter and the Half-Blood Prince'
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2022-06-03 23:00:05 +01:00 |
Goatman13
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7fe5ba480c
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GameDB: Replace Choro Q HG, and Penny/Gadget Racers patches.
Replace patches to less invasive solution. No longer need to skip movies, or skip SetVSyncFlag.
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2022-06-03 18:25:56 +01:00 |