Florin9doi
2adeb401ff
Gamedb: PlayStation BB Navigator
2022-06-01 12:38:19 +01:00
Florin9doi
52325cb7dd
Gamedb: Jissen Pachi-Slot Hisshouhou
2022-06-01 12:38:19 +01:00
Florin9doi
6265bbf99a
Gamedb: Web browsers
2022-06-01 12:38:19 +01:00
Mrlinkwii
8c0c9a5e29
PAD: fix typo in UI
2022-06-01 12:09:03 +01:00
Florin9doi
8638c73a4e
Gamedb: DVD Player
2022-06-01 11:01:00 +01:00
Florin9doi
d2d4038357
Gamedb: Chou! Rakushii Internet Tomodachi Nowa
2022-06-01 10:36:23 +01:00
refractionpcsx2
f8fdbaf566
CheatsWS: Remove bad Herdy Gurdy WS patch
2022-05-31 19:12:53 +01:00
Stuart Kenny
0b2536dd3e
GS/HW: Fix typos in wave filter shader
2022-05-31 17:36:16 +01:00
Mrlinkwii
b2b7d8d64e
Gamedb: remove patch from 'Boku to Mao'
2022-05-31 16:17:22 +01:00
Stuart Kenny
67c34794e8
Qt: wire in tv shaders
2022-05-31 15:22:47 +01:00
Dreadmoth
30f0cdde6f
GameDB: Add missing serial
...
Secret Agent Clank (PAL-M12) [SCES-55496]
2022-05-31 16:08:13 +02:00
TheLastRar
71637cc282
DEV9: Clang format Qt files
2022-05-31 13:57:24 +01:00
TheLastRar
56402db7ee
DEV9: Add DNS host export/import
2022-05-31 13:57:24 +01:00
TheLastRar
3e76d380a1
DEV9: Move helper Qt classes into a separate file
2022-05-31 13:57:24 +01:00
Connor McLaughlin
4873165dbc
PAD/Host: Fix unconditionally sending state for disconnected ports
2022-05-31 12:12:44 +01:00
Connor McLaughlin
277706505e
PAD: Make controller info public
2022-05-31 12:12:44 +01:00
Stuart Kenny
9f09aa725b
pad: Expose Analog mode button.
2022-05-31 11:35:13 +01:00
Connor McLaughlin
06fee385e1
Tests: Add unit tests for UNC paths on Win32
2022-05-31 11:01:14 +01:00
Connor McLaughlin
dc4ef1163f
Qt: Add logging of early directory setup
...
Makes debugging this stuff easier in the future.
2022-05-31 11:01:14 +01:00
Connor McLaughlin
2928837b76
Qt: Add command line parameter to force early console log
2022-05-31 11:01:14 +01:00
Connor McLaughlin
a5124b118b
FileSystem: Fix splitting UNC paths
2022-05-31 11:01:14 +01:00
Connor McLaughlin
e7db878188
GS: Clamp tex-in-rt source rectangle to rt bounds
...
Fixes GPU crash for DX12 in Ridge Racer V. Game still has broken car
textures.
2022-05-31 10:58:45 +01:00
lightningterror
0b164a7989
github labeler: Add/adjust renderer labels based on current renderers.
2022-05-31 01:14:20 +02:00
Mrlinkwii
a4088685a0
Gamedb: Fix up some game names and add upscaling fixes for 'Xenosaga'
2022-05-30 22:48:18 +01:00
TellowKrinkle
fc06963c56
Common: Implement screensaver prevention on macOS
2022-05-30 16:38:01 -05:00
PCSX2 Bot
9680e7460c
PAD: Update to latest controller database.
2022-05-30 21:43:49 +02:00
Connor McLaughlin
271e53a6bf
Assertions: Fix message not being included for pxAssert()
2022-05-30 10:20:44 +01:00
RedDevilus
3888483fb4
GameDB: Reflect some new regions + new serials
...
In case of new centralised way of regions like the flag icons for Qt and adding some new serials.
2022-05-30 10:00:06 +01:00
RedDevilus
d67e72912c
Qt: Fix DPI scaling 125% + higher quality icons
...
Upscaling on Qt didn't work properly as Windows calculates it differently, it's better to give far larger pictures and icons and let it downscale.
Also added most country flags that are relevant for PCSX2.
Reduces size icons from 3.5 MB to a whopping 0.34 MB (340 KB!) but looks even better for everyone.
Hopefully fixes #6255
2022-05-30 10:00:06 +01:00
refractionpcsx2
b843989719
Clang: Format GS.h
2022-05-30 09:48:26 +01:00
refractionpcsx2
7717450044
GS: Fix CSR.FIELD for progressive mode
2022-05-30 09:48:26 +01:00
TellowKrinkle
98947c10bb
wx: Fix assert on settings panel
2022-05-30 09:48:13 +01:00
TellowKrinkle
6aa7266084
Core: Fix LnxFlatFileReader FinishRead return
2022-05-30 09:46:53 +01:00
TellowKrinkle
bd5656bf89
Core: Fix DarwinFlatFileReader FinishRead return
...
Looks like the return value is expected to be the number of bytes read
2022-05-30 09:46:53 +01:00
TellowKrinkle
1e4795e653
CDVD: BlockDumpFileReader formatting
2022-05-30 09:46:53 +01:00
Goatman13
c8e0090870
GameDB: Remove few IPU patches
...
No longer needed.
2022-05-30 01:24:31 +01:00
Goatman13
2dd9d8338b
IPU: Implement start code validation for BDEC/IDEC
...
According to MPEG specs when 8 "0" bits are found, we should check for 000001xxh. Recommended way is to check 24 bits (000001h), and if they won't match discard 8 bits and try again until valid code is found, or stream ends.
2022-05-30 01:24:31 +01:00
Mrlinkwii
8d3c82de19
Gamedb: upscaling fixes for 'Need for Speed: Hot Pursuit 2'
2022-05-30 00:37:04 +01:00
Mrlinkwii
3bff10e17d
Gamedb: add upscaling fixes for ' The Sims 2 pets'
2022-05-29 23:15:44 +01:00
refractionpcsx2
6562a5191a
MTGS: Fix GS reset behaviour
2022-05-29 22:03:02 +01:00
Connor McLaughlin
5ef159876a
Build: Don't rewrite svnrev.h unconditionally
...
Stops VS from recompiling the files which include it every time you hit
run.
2022-05-29 16:19:08 +01:00
Mrlinkwii
1bb86d8984
GameDB: remove gameFixes for 'nfl street 3'
2022-05-29 16:17:15 +01:00
Connor McLaughlin
edd735ce80
GS: Read local memory without sync when readbacks are disabled
2022-05-29 16:15:34 +01:00
Connor McLaughlin
4fd06b5ea8
GS: Clear current/merge textures on hardware reset
2022-05-29 16:15:18 +01:00
Connor McLaughlin
f6d997ca87
GS: Clear local memory on hardware reset
2022-05-29 16:15:18 +01:00
Connor McLaughlin
5963efcec8
GS: Get rid of redundant pointers to VM
2022-05-29 16:15:18 +01:00
Silent
f8fbfee49d
GameDB: Add Auto Flush for 24 - The Game
...
Fixes pause menu backgrounds.
2022-05-29 14:34:15 +01:00
Mrlinkwii
4d7ee63d77
GameDB: remove gameFixes from'NFL Street 2'
2022-05-29 14:30:16 +01:00
Mrlinkwii
21b97f68fa
Config: Remove unused macro from superVU. ( #6240 )
2022-05-29 01:04:24 +02:00
refractionpcsx2
95c91b4dc6
GS-TC: Preserve scale when resizing target for display.
2022-05-28 23:59:31 +01:00