GameDB: Remove few IPU patches

No longer needed.
This commit is contained in:
Goatman13 2022-05-29 18:50:06 +02:00 committed by refractionpcsx2
parent 2dd9d8338b
commit c8e0090870
1 changed files with 0 additions and 72 deletions

View File

@ -15849,8 +15849,6 @@ SLES-53541:
region: "PAL-M4"
clampModes:
vuClampMode: 3 # Fix black textures on characters.
gameFixes:
- SkipMPEGHack # Fixes hang after EA intro (IPU).
SLES-53542:
name: "Shadow the Hedgehog"
region: "PAL-M5"
@ -18981,8 +18979,6 @@ SLES-54867:
region: "PAL-E-F"
clampModes:
vuClampMode: 2 # Fix black textures on characters.
gameFixes:
- SkipMPEGHack # Fixes hang after EA intro.
SLES-54870:
name: "FIFA '08"
region: "PAL-E"
@ -20827,25 +20823,6 @@ SLES-82038:
compat: 5
gameFixes:
- SoftwareRendererFMVHack # Wrong white textures in FMV.
patches:
812C5A96:
content: |-
comment=patched by Kozarrov and ported by Prafull
//Improve menus, and other 2D displays handled on IPU
// Set IPU_DATA IVF to Intra
patch=1,EE,003c3678,word,3C040020
// Set IPU_CMD to IDEC, and set QSC to 2
// Why 2? Because it seems to work best.
patch=1,EE,003c368c,word,3C021002
// Old patch by shadow lady (still needed)
patch=1,EE,00104170,word,00000000
// Disable print - we need that loop!
// Without loop ipu break itself.
patch=1,EE,0010FDC8,word,34190180
patch=1,EE,0010FDCC,word,1720FFFF
patch=1,EE,0010FDD0,word,2739FFFF
patch=1,EE,0010FDD4,word,03E00008
patch=1,EE,0010FDD8,word,00000000
SLES-82039:
name: "Onimusha - Dawn of Dreams [Disc2of2]"
region: "PAL-M5"
@ -20854,25 +20831,6 @@ SLES-82039:
- SoftwareRendererFMVHack # Wrong white textures in FMV.
memcardFilters:
- "SLES-82038"
patches:
812C5A96:
content: |-
comment=patched by Kozarrov and ported by Prafull
//Improve menus, and other 2D displays handled on IPU
// Set IPU_DATA IVF to Intra
patch=1,EE,003c3678,word,3C040020
// Set IPU_CMD to IDEC, and set QSC to 2
// Why 2? Because it seems to work best.
patch=1,EE,003c368c,word,3C021002
// Old patch by shadow lady (still needed)
patch=1,EE,00104170,word,00000000
// Disable print - we need that loop!
// Without loop ipu break itself.
patch=1,EE,0010FDC8,word,34190180
patch=1,EE,0010FDCC,word,1720FFFF
patch=1,EE,0010FDD0,word,2739FFFF
patch=1,EE,0010FDD4,word,03E00008
patch=1,EE,0010FDD8,word,00000000
SLES-82042:
name: "Metal Gear Solid 3 - Subsistence [Disc1of3]"
region: "PAL-E-F"
@ -26256,12 +26214,6 @@ SLPM-65583:
compat: 4
gameFixes:
- XGKickHack
patches:
C4467D30:
content: |-
comment=Patch by Nachbrenner
// Skip sceIpuSync.
patch=1,EE,0027c808,word,03e00008
SLPM-65585:
name: "Princess Holiday"
region: "NTSC-J"
@ -28273,8 +28225,6 @@ SLPM-66191:
region: "NTSC-J"
clampModes:
vuClampMode: 3 # Fixes black textures on characters.
gameFixes:
- SkipMPEGHack # Fixes hang after EA intro (IPU).
SLPM-66192:
name: "Izumo 2"
region: "NTSC-J"
@ -41636,24 +41586,6 @@ SLUS-21180:
compat: 5
gameFixes:
- SoftwareRendererFMVHack # Wrong white textures in FMV.
patches:
FE44479E:
content: |-
author=kozarovv
// Set IPU_DATA IVF to Intra
patch=1,EE,003BFDD8,word,3C040020
// Set IPU_CMD to IDEC, and set QSC to 2
// Why 2? Because it seems to work best.
patch=1,EE,003BFDEC,word,3C021002
// Old patch by shadow lady (still needed)
patch=1,EE,00104170,word,00000000
// Disable print - we need that loop!
// Without loop ipu break itself.
patch=1,EE,0010FDC8,word,34190180
patch=1,EE,0010FDCC,word,1720FFFF
patch=1,EE,0010FDD0,word,2739FFFF
patch=1,EE,0010FDD4,word,03E00008
patch=1,EE,0010FDD8,word,00000000
SLUS-21181:
name: "D.I.C.E. - DNA Integrated Cybernetic Enterprises"
region: "NTSC-U"
@ -42100,8 +42032,6 @@ SLUS-21264:
compat: 5
clampModes:
vuClampMode: 3 # Fix black textures on characters.
gameFixes:
- SkipMPEGHack # Fixes hang after EA intro (IPU).
SLUS-21265:
name: "Sims 2, The"
region: "NTSC-U"
@ -43902,8 +43832,6 @@ SLUS-21646:
compat: 5
clampModes:
vuClampMode: 2 # Fix black textures on characters.
gameFixes:
- SkipMPEGHack # Fixes hang after EA intro.
SLUS-21647:
name: "NHL '08"
region: "NTSC-U"