Clang: Format GS.h

This commit is contained in:
refractionpcsx2 2022-05-29 13:40:43 +01:00
parent 7717450044
commit b843989719
1 changed files with 124 additions and 118 deletions

View File

@ -28,10 +28,10 @@ alignas(16) extern u8 g_RealGSMem[Ps2MemSize::GSregs];
enum CSR_FifoState
{
CSR_FIFO_NORMAL = 0, // Somwhere in between (Neither empty or almost full).
CSR_FIFO_EMPTY, // Empty
CSR_FIFO_FULL, // Almost Full
CSR_FIFO_RESERVED // Reserved / Unused.
CSR_FIFO_NORMAL = 0, // Somwhere in between (Neither empty or almost full).
CSR_FIFO_EMPTY, // Empty
CSR_FIFO_FULL, // Almost Full
CSR_FIFO_RESERVED // Reserved / Unused.
};
// --------------------------------------------------------------------------------------
@ -51,7 +51,7 @@ union tGS_CSR
// Read:
// 0 - No SIGNAL pending.
// 1 - SIGNAL has been generated.
u64 SIGNAL :1;
u64 SIGNAL : 1;
// Write:
// 0 - No action;
@ -59,7 +59,7 @@ union tGS_CSR
// Read:
// 0 - No FINISH event pending.
// 1 - FINISH event has been generated.
u64 FINISH :1;
u64 FINISH : 1;
// Hsync Interrupt Control
// Write:
@ -68,7 +68,7 @@ union tGS_CSR
// Read:
// 0 - No Hsync interrupt pending.
// 1 - Hsync interrupt has been generated.
u64 HSINT :1;
u64 HSINT : 1;
// Vsync Interrupt Control
// Write:
@ -77,7 +77,7 @@ union tGS_CSR
// Read:
// 0 - No Vsync interrupt pending.
// 1 - Vsync interrupt has been generated.
u64 VSINT :1;
u64 VSINT : 1;
// Rect Area Write Termination Control
// 0 - No action;
@ -85,18 +85,18 @@ union tGS_CSR
// Read:
// 0 - No RAWrite interrupt pending.
// 1 - RAWrite interrupt has been generated.
u64 EDWINT :1;
u64 EDWINT : 1;
u64 _zero1 :1;
u64 _zero2 :1;
u64 pad1 :1;
u64 _zero1 : 1;
u64 _zero2 : 1;
u64 pad1 : 1;
// FLUSH (write-only!)
// Write:
// 0 - Resume drawing if suspended (?)
// 1 - Flush the GS FIFO and suspend drawing
// Read: Always returns 0. (?)
u64 FLUSH :1;
u64 FLUSH : 1;
// RESET (write-only!)
// Write:
@ -104,18 +104,18 @@ union tGS_CSR
// 1 - GS soft system reset. Clears FIFOs and resets IMR to all 1's.
// (PCSX2 implementation also clears GIFpaths, though that behavior may differ on real HW).
// Read: Always returns 0. (?)
u64 RESET :1;
u64 RESET : 1;
u64 _pad2 :2;
u64 _pad2 : 2;
// (I have no idea what this reg is-- air)
// Output value is updated by sampling the VSync. (?)
u64 NFIELD :1;
u64 NFIELD : 1;
// Current Field of Display [page flipping] (read-only?)
// 0 - EVEN
// 1 - ODD
u64 FIELD :1;
u64 FIELD : 1;
// GS FIFO Status (read-only)
// 00 - Somewhere in between
@ -123,22 +123,22 @@ union tGS_CSR
// 10 - Almost Full
// 11 - Reserved (unused)
// Assign values using the CSR_FifoState enum.
u64 FIFO :2;
u64 FIFO : 2;
// Revision number of the GS (fairly arbitrary)
u64 REV :8;
u64 REV : 8;
// ID of the GS (also fairly arbitrary)
u64 ID :8;
u64 ID : 8;
};
u64 _u64;
struct
{
u32 _u32; // lower 32 bits (all useful content!)
u32 _unused32; // upper 32 bits (unused -- should probably be 0)
};
u64 _u64;
struct
{
u32 _u32; // lower 32 bits (all useful content!)
u32 _unused32; // upper 32 bits (unused -- should probably be 0)
};
void SwapField()
{
@ -150,25 +150,25 @@ union tGS_CSR
_u32 |= 0x2000;
}
void Reset()
{
_u64 = 0;
FIFO = CSR_FIFO_EMPTY;
REV = 0x1B; // GS Revision
ID = 0x55; // GS ID
}
void Reset()
{
_u64 = 0;
FIFO = CSR_FIFO_EMPTY;
REV = 0x1B; // GS Revision
ID = 0x55; // GS ID
}
bool HasAnyInterrupts() const { return (SIGNAL || FINISH || HSINT || VSINT || EDWINT); }
bool HasAnyInterrupts() const { return (SIGNAL || FINISH || HSINT || VSINT || EDWINT); }
u32 GetInterruptMask() const
{
return _u32 & 0x1f;
}
void SetAllInterrupts(bool value=true)
{
SIGNAL = FINISH = HSINT = VSINT = EDWINT = value;
}
void SetAllInterrupts(bool value = true)
{
SIGNAL = FINISH = HSINT = VSINT = EDWINT = value;
}
tGS_CSR(u64 val) { _u64 = val; }
tGS_CSR(u32 val) { _u32 = val; }
@ -180,32 +180,32 @@ union tGS_CSR
// --------------------------------------------------------------------------------------
union tGS_IMR
{
struct
{
u32 _reserved1 : 8;
u32 SIGMSK : 1; // Signal evevnt interrupt mask
u32 FINISHMSK : 1; // Finish event interrupt mask
u32 HSMSK : 1; // HSync interrupt mask
u32 VSMSK : 1; // VSync interrupt mask
u32 EDWMSK : 1; // Rectangle write termination interrupt mask
u32 _undefined : 2; // undefined bits should be set to 1.
u32 _reserved2 : 17;
};
u32 _u32;
struct
{
u32 _reserved1 : 8;
u32 SIGMSK : 1; // Signal evevnt interrupt mask
u32 FINISHMSK : 1; // Finish event interrupt mask
u32 HSMSK : 1; // HSync interrupt mask
u32 VSMSK : 1; // VSync interrupt mask
u32 EDWMSK : 1; // Rectangle write termination interrupt mask
u32 _undefined : 2; // undefined bits should be set to 1.
u32 _reserved2 : 17;
};
u32 _u32;
void reset()
{
_u32 = 0;
SIGMSK = FINISHMSK = HSMSK = VSMSK = EDWMSK = true;
_undefined = 0x3;
}
void set(u32 value)
{
_u32 = (value & 0x1f00); // Set only the interrupt mask fields.
_undefined = 0x3; // These should always be set.
}
void reset()
{
_u32 = 0;
SIGMSK = FINISHMSK = HSMSK = VSMSK = EDWMSK = true;
_undefined = 0x3;
}
void set(u32 value)
{
_u32 = (value & 0x1f00); // Set only the interrupt mask fields.
_undefined = 0x3; // These should always be set.
}
bool masked() const { return (SIGMSK || FINISHMSK || HSMSK || VSMSK || EDWMSK); }
bool masked() const { return (SIGMSK || FINISHMSK || HSMSK || VSMSK || EDWMSK); }
};
// --------------------------------------------------------------------------------------
@ -253,14 +253,14 @@ struct GSRegSIGBLID
u32 LBLID;
};
#define PS2MEM_GS g_RealGSMem
#define PS2GS_BASE(mem) (PS2MEM_GS+(mem&0x13ff))
#define PS2MEM_GS g_RealGSMem
#define PS2GS_BASE(mem) (PS2MEM_GS + (mem & 0x13ff))
#define CSRreg ((tGS_CSR&)*(PS2MEM_GS+0x1000))
#define CSRreg ((tGS_CSR&)*(PS2MEM_GS + 0x1000))
#define GSCSRr ((u32&)*(PS2MEM_GS+0x1000))
#define GSIMR ((tGS_IMR&)*(PS2MEM_GS+0x1010))
#define GSSIGLBLID ((GSRegSIGBLID&)*(PS2MEM_GS+0x1080))
#define GSCSRr ((u32&)*(PS2MEM_GS + 0x1000))
#define GSIMR ((tGS_IMR&)*(PS2MEM_GS + 0x1010))
#define GSSIGLBLID ((GSRegSIGBLID&)*(PS2MEM_GS + 0x1080))
enum class GS_VideoMode : int
{
@ -296,8 +296,8 @@ enum MTGS_RingCommand
GS_RINGTYPE_VSYNC,
GS_RINGTYPE_FRAMESKIP,
GS_RINGTYPE_FREEZE,
GS_RINGTYPE_RESET, // issues a GSreset() command.
GS_RINGTYPE_SOFTRESET, // issues a soft reset for the GIF
GS_RINGTYPE_RESET, // issues a GSreset() command.
GS_RINGTYPE_SOFTRESET, // issues a soft reset for the GIF
GS_RINGTYPE_CRC,
GS_RINGTYPE_GSPACKET,
GS_RINGTYPE_MTVU_GSPACKET,
@ -308,15 +308,15 @@ enum MTGS_RingCommand
struct MTGS_FreezeData
{
freezeData* fdata;
s32 retval; // value returned from the call, valid only after an mtgsWaitGS()
freezeData* fdata;
s32 retval; // value returned from the call, valid only after an mtgsWaitGS()
};
struct MTGS_MemoryScreenshotData
{
u32 width = 0;
u32 height = 0;
std::vector<u32> pixels; // width * height
std::vector<u32> pixels; // width * height
bool success = false;
};
@ -330,14 +330,14 @@ public:
// note: when m_ReadPos == m_WritePos, the fifo is empty
// Threading info: m_ReadPos is updated by the MTGS thread. m_WritePos is updated by the EE thread
std::atomic<unsigned int> m_ReadPos; // cur pos gs is reading from
std::atomic<unsigned int> m_ReadPos; // cur pos gs is reading from
std::atomic<unsigned int> m_WritePos; // cur pos ee thread is writing to
std::atomic<bool> m_SignalRingEnable;
std::atomic<int> m_SignalRingPosition;
std::atomic<bool> m_SignalRingEnable;
std::atomic<int> m_SignalRingPosition;
std::atomic<int> m_QueuedFrameCount;
std::atomic<bool> m_VsyncSignalListener;
std::atomic<int> m_QueuedFrameCount;
std::atomic<bool> m_VsyncSignalListener;
std::mutex m_mtx_RingBufferBusy2; // Gets released on semaXGkick waiting...
std::mutex m_mtx_WaitGS;
@ -351,14 +351,14 @@ public:
// Used to delay the sending of events. Performance is better if the ringbuffer
// has more than one command in it when the thread is kicked.
int m_CopyDataTally;
int m_CopyDataTally;
// These vars maintain instance data for sending Data Packets.
// Only one data packet can be constructed and uploaded at a time.
uint m_packet_startpos; // size of the packet (data only, ie. not including the 16 byte command!)
uint m_packet_size; // size of the packet (data only, ie. not including the 16 byte command!)
uint m_packet_writepos; // index of the data location in the ringbuffer.
uint m_packet_startpos; // size of the packet (data only, ie. not including the 16 byte command!)
uint m_packet_size; // size of the packet (data only, ie. not including the 16 byte command!)
uint m_packet_writepos; // index of the data location in the ringbuffer.
#ifdef RINGBUF_DEBUG_STACK
std::mutex m_lock_Stack;
@ -387,17 +387,17 @@ public:
void WaitGS(bool syncRegs=true, bool weakWait=false, bool isMTVU=false);
void ResetGS(bool hardware_reset);
void PrepDataPacket( MTGS_RingCommand cmd, u32 size );
void PrepDataPacket( GIF_PATH pathidx, u32 size );
void PrepDataPacket(MTGS_RingCommand cmd, u32 size);
void PrepDataPacket(GIF_PATH pathidx, u32 size);
void SendDataPacket();
void SendGameCRC( u32 crc );
void SendGameCRC(u32 crc);
bool WaitForOpen();
void WaitForClose();
void Freeze( FreezeAction mode, MTGS_FreezeData& data );
void Freeze(FreezeAction mode, MTGS_FreezeData& data);
void SendSimpleGSPacket( MTGS_RingCommand type, u32 offset, u32 size, GIF_PATH path );
void SendSimplePacket( MTGS_RingCommand type, int data0, int data1, int data2 );
void SendPointerPacket( MTGS_RingCommand type, u32 data0, void* data1 );
void SendSimpleGSPacket(MTGS_RingCommand type, u32 offset, u32 size, GIF_PATH path);
void SendSimplePacket(MTGS_RingCommand type, int data0, int data1, int data2);
void SendPointerPacket(MTGS_RingCommand type, u32 data0, void* data1);
u8* GetDataPacketPtr() const;
void SetEvent();
@ -421,7 +421,7 @@ protected:
void ThreadEntryPoint();
void MainLoop();
void GenericStall( uint size );
void GenericStall(uint size);
// Used internally by SendSimplePacket type functions
void _FinishSimplePacket();
@ -454,18 +454,18 @@ extern void gsWrite8(u32 mem, u8 value);
extern void gsWrite16(u32 mem, u16 value);
extern void gsWrite32(u32 mem, u32 value);
extern void gsWrite64_page_00( u32 mem, const mem64_t* value );
extern void gsWrite64_page_01( u32 mem, const mem64_t* value );
extern void gsWrite64_generic( u32 mem, const mem64_t* value );
extern void gsWrite64_page_00(u32 mem, const mem64_t* value);
extern void gsWrite64_page_01(u32 mem, const mem64_t* value);
extern void gsWrite64_generic(u32 mem, const mem64_t* value);
extern void gsWrite128_page_00( u32 mem, const mem128_t* value );
extern void gsWrite128_page_01( u32 mem, const mem128_t* value );
extern void gsWrite128_generic( u32 mem, const mem128_t* value );
extern void gsWrite128_page_00(u32 mem, const mem128_t* value);
extern void gsWrite128_page_01(u32 mem, const mem128_t* value);
extern void gsWrite128_generic(u32 mem, const mem128_t* value);
extern u8 gsRead8(u32 mem);
extern u16 gsRead16(u32 mem);
extern u32 gsRead32(u32 mem);
extern u64 gsRead64(u32 mem);
extern u8 gsRead8(u32 mem);
extern u16 gsRead16(u32 mem);
extern u32 gsRead32(u32 mem);
extern u64 gsRead64(u32 mem);
extern u128 gsNonMirroredRead(u32 mem);
void gsIrq();
@ -479,7 +479,7 @@ extern tGS_CSR CSRr;
static const uint RingBufferSizeFactor = 19;
// size of the ringbuffer in simd128's.
static const uint RingBufferSize = 1<<RingBufferSizeFactor;
static const uint RingBufferSize = 1 << RingBufferSizeFactor;
// Mask to apply to ring buffer indices to wrap the pointer from end to
// start (the wrapping is what makes it a ringbuffer, yo!)
@ -487,14 +487,14 @@ static const uint RingBufferMask = RingBufferSize - 1;
struct MTGS_BufferedData
{
u128 m_Ring[RingBufferSize];
u8 Regs[Ps2MemSize::GSregs];
u128 m_Ring[RingBufferSize];
u8 Regs[Ps2MemSize::GSregs];
MTGS_BufferedData() {}
u128& operator[]( uint idx )
u128& operator[](uint idx)
{
pxAssert( idx < RingBufferSize );
pxAssert(idx < RingBufferSize);
return m_Ring[idx];
}
};
@ -503,30 +503,36 @@ alignas(32) extern MTGS_BufferedData RingBuffer;
// FIXME: These belong in common with other memcpy tools. Will move them there later if no one
// else beats me to it. --air
inline void MemCopy_WrappedDest( const u128* src, u128* destBase, uint& destStart, uint destSize, uint len ) {
inline void MemCopy_WrappedDest(const u128* src, u128* destBase, uint& destStart, uint destSize, uint len)
{
uint endpos = destStart + len;
if ( endpos < destSize ) {
memcpy(&destBase[destStart], src, len*16);
if (endpos < destSize)
{
memcpy(&destBase[destStart], src, len * 16);
destStart += len;
}
else {
else
{
uint firstcopylen = destSize - destStart;
memcpy(&destBase[destStart], src, firstcopylen*16);
memcpy(&destBase[destStart], src, firstcopylen * 16);
destStart = endpos % destSize;
memcpy(destBase, src+firstcopylen, destStart*16);
memcpy(destBase, src + firstcopylen, destStart * 16);
}
}
inline void MemCopy_WrappedSrc( const u128* srcBase, uint& srcStart, uint srcSize, u128* dest, uint len ) {
inline void MemCopy_WrappedSrc(const u128* srcBase, uint& srcStart, uint srcSize, u128* dest, uint len)
{
uint endpos = srcStart + len;
if ( endpos < srcSize ) {
memcpy(dest, &srcBase[srcStart], len*16);
if (endpos < srcSize)
{
memcpy(dest, &srcBase[srcStart], len * 16);
srcStart += len;
}
else {
else
{
uint firstcopylen = srcSize - srcStart;
memcpy(dest, &srcBase[srcStart], firstcopylen*16);
memcpy(dest, &srcBase[srcStart], firstcopylen * 16);
srcStart = endpos % srcSize;
memcpy(dest+firstcopylen, srcBase, srcStart*16);
memcpy(dest + firstcopylen, srcBase, srcStart * 16);
}
}