Commit Graph

1154 Commits

Author SHA1 Message Date
cottonvibes 297a8a97cf mVU macro: I forgot to enable some flag updating code I did in my last commit.
This probably fixes a lot of the games that were having problems.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1713 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-30 10:45:28 +00:00
cottonvibes 7c7dfa2f58 Finished mVU macro, and set it on by default.
Basically this means whenever COP2 recs are used, its calling mVU instructions instead of sVU instructions.

Note: Theres a very-minor incompatibility problem when using interpreters/sVU for VU0 with mVU Macro. But I'll fix it later (and it probably doesn't effect much).


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1710 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-29 23:07:03 +00:00
Jake.Stine e879890d2a Installer Improvements:
* installer will automatically version itself to the svn checkout
 * default installation folder, filenames, and links all contain the revision number now.
 * Plugins are optionally included into the package (details in txt)
 * VC++ Redist detection: the Redist installer is only extracted/invoked if it's not already installed.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1709 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-29 20:45:19 +00:00
cottonvibes fd480496c4 mVU Macro: Some changes for a more correct interlocking behavior again VU0 micro programs.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1708 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-29 20:11:38 +00:00
cottonvibes 2c1397e559 mVU Macro: Implemented more stuff and did a big cleanup.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1707 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-29 05:00:03 +00:00
arcum42 4d7bfbb86e Fixed typo.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1706 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-29 00:37:34 +00:00
arcum42 2b57f23634 Changed the chcr stuff over to bitfields, and got various other bitfield stuff ready for later on.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1705 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-29 00:35:20 +00:00
cottonvibes 712a23b7d6 mVU Macro: Implemented more instructions...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1704 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 23:36:03 +00:00
cottonvibes 6ab6749a53 microVU: Removed the use of an offset-register for referencing VI regs.
It didn't make any noticeable difference speedwise, and removing it will make mVU macro code simpler.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1703 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 22:50:55 +00:00
cottonvibes c2eb41f637 More Macro VU work
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1702 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 21:24:37 +00:00
Jake.Stine b4b292d219 More CDVD fixes. I *think* this revision might provide some noticeable speedups when running games directly from cd drives. Also built-in CDVD blockdumps work now (DVD images only, legacy CdRom games still don't blockdump right unless you use the cdvdiso plugin).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1701 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 21:23:32 +00:00
cottonvibes 8393f828dd Fix a typo causing *.dump files not to appear in the "Run ISO" file browser.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1700 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 19:45:37 +00:00
Jake.Stine 8f6ce7751c It fixes the compilation error in Windows, or it gets the hose again.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1699 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 16:30:57 +00:00
arcum42 a159d82f8b A quick fix to prevent creating dumps with the built in iso code from crashing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1698 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 16:12:05 +00:00
Jake.Stine 915d0c6953 More CDVD and cdvdiso bugfixes: cd-rom images should work now (ie, the old school non-DVD sort!), and improved the error and async read handling (possibly affects people running games from dvdrom)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1697 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 14:57:51 +00:00
cottonvibes 9adf6858c1 microVU: Made the flaghack safer by accounting for some problematic case.
It fixes the few games I have that were having problems with the flaghack (but the speedup the flaghack offered in those games has been lessened).
The speedup on games that weren't having problems before should be around the same as before; (in other words: games that were compatible with the hack should still be as fast as before, and games that had problems with the hack will probably be fixed but the speedhack won't do as-much)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1694 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-28 04:27:14 +00:00
Jake.Stine 4c39dd35a7 * Re-enabled PCH in release builds; fixes various mysterious crashes.
* Restored Run->Execute's old behavior when the emu is in a reset condition (plain jane bootup using CDVD plugin).
 * Fixed some CDVD init stuff on the Linux side of things.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1691 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-27 19:38:09 +00:00
arcum42 7265d33526 Fixed Windows.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1690 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-27 13:22:55 +00:00
arcum42 34760f7f3a Use a local variable for the elf name.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1689 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-27 12:19:03 +00:00
arcum42 973282bd6c Fixed Elves in Linux, and implemented two out of three menu items.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1688 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-27 11:58:18 +00:00
arcum42 6ee99d7cbb Corrected an issue when closing plugins, and fixed up Linux to compile (Though I haven't made the gui changes yet).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1687 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-27 10:15:42 +00:00
Jake.Stine 670def4974 Linux only: Preliminary fixups for supporting the new improved commandline and g_Startup implementation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1686 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-27 08:48:00 +00:00
Jake.Stine 62591d04d8 * Added the missing cd image types to the iso browser (img, bin, nrg, etc)
* Minor fix when using cdvdiso in browser mode (keeps the browser from being obscured by the GS window).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1685 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-27 03:09:38 +00:00
Jake.Stine d77ac4786d Major Fixes!
* Fixed like a gazillion bugs in the new CDVD system; memory corruption, memory leaks, failed resets, and who knows what else.
 * New commandline parameters!!  Added -skipbios/-nodisc/-usecdvd/-elf [file] options, intended replacements for the now obsolete -bootmode (bootmode should still work as it used to).
 * fixed a bug that kept -help from working, and updated -help to display all the new command lines.
 * -nogui command line now causes PCSX2 to close on escape, instead of escaping back to the GUI.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1684 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-27 02:00:25 +00:00
mattmenke b5264ca7c9 LilyPad: Added setupapi.lib to release build. Was already correctly linked in debug.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1681 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-26 01:49:43 +00:00
mattmenke 143b2f63d3 LilyPad: bugfix that should (hopefully) make it more difficult to accidentally bind an entire axis. May make issues with devices incorrectly reporting initial state worse.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1679 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-25 12:05:08 +00:00
arcum42 487775dea9 Added what should be the correct padding to gifRegs...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1678 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-25 11:54:19 +00:00
arcum42 485b7c17bd Fixed up the bitfield code in Gif.h to the point where it will compile. Positioning in memory may still be off, so it isn't used yet.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1677 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-25 11:24:38 +00:00
arcum42 be6c314e27 Various changes that were accumulating. Broke off Gif.h from GS.h. Changed some defines to enums. A few other minor things.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1676 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-25 09:19:45 +00:00
cottonvibes a3f0ba5315 microVU:
- Started implementing VU macro mode (code off by default)
- Disabled Constant Propagation for Jump Addresses (this rarely was a speedup, and it slowed down recompilation time a lot in some games causing bad slowdowns (GoW))

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1675 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-24 02:48:50 +00:00
cottonvibes 3734a30c55 microVU: minor change...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1674 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-23 11:28:28 +00:00
mattmenke 5558ceafb3 Some preliminary HID code that I may or may not build off of.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1673 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-23 03:15:42 +00:00
arcum42 33d64faa5e Lets use the Gif stat enums, too. And set some of the dmac irqs to have more accurate names, and misc other things.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1672 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-22 21:03:02 +00:00
cottonvibes b00c60c7e6 Changed some more stuff to use the vif stat enum's; and some other minor changes...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1671 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-22 19:34:59 +00:00
arcum42 44bb5cdbb5 Odds and ends. Various defines involving vif->stat are now enums, and are now used in various places. Added a new file to GSnull. Moved the new Vif functions to Vif.h.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1670 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-22 09:52:00 +00:00
cottonvibes 21fed6e90c microVU: Cleanup of opcode lookup tables. (Removed the macros since multiple instances of the tables aren't needed anymore)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1669 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-22 06:12:53 +00:00
cottonvibes a5884b6577 microVU: Finally fixed the Kingdom Hearts missing poly bug =D
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1668 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-22 03:13:50 +00:00
arcum42 643e884b03 Added Vif Error flags to Tags.h.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1666 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-21 07:00:59 +00:00
cottonvibes 75c41d0c62 microVU: minor change...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1663 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-21 00:29:40 +00:00
cottonvibes 75a688a530 microVU: Changed some VU0 syncing stuff. mVU0 will only exit out early from recompilation for syncing whenever mBit has been set, instead of all the time.
This is a nice speedup in Nanobreaker, as well as fixes the constant recompilation problem.

If anything breaks with this let me know :)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1662 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-21 00:07:08 +00:00
Jake.Stine cd5934fb57 Correct fix for thread affinity in CpuDetect, and fixed commenting in clean_msvc.cmd
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1659 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 15:53:17 +00:00
arcum42 4ce901c47b Tags.h: 0x8000000 != 0x80000000.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1657 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 12:27:32 +00:00
cottonvibes 685ceb245c Disabled precompiled headers for release builds. This fixes the random crash introduced 2 revisions ago (caused by some crappy IPU code we need to eventually get rid of)
Since the IPU code randomly works/breaks with different changes to pcsx2, eventually we'll be able to re-enable PCH.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1656 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 04:02:39 +00:00
cottonvibes 90b89dfc2d pcsx2: removed some warnings from the new dma tag code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1655 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 01:13:42 +00:00
cottonvibes 3c458affad microVU: Finished properly supporting branch in branch delay slots.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1654 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-20 00:49:13 +00:00
arcum42 490d996abc Tags.h meets SPR.cpp. Plus some more work on Tags.h and Misc...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1653 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-19 12:08:50 +00:00
cottonvibes 0587cdc210 microVU: 70% implemented Branch in Branch Delay Slots. Hopefully I'll finish tomorrow.
Compare Star Ocean 3 intro with mVU vs sVU, and you can see mVU now correctly renders the title menu/new game startup screen =)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1652 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-19 07:48:20 +00:00
cottonvibes 614cc7e55d microVU: minor changes...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1651 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-19 04:00:53 +00:00
ramapcsx2 dc4f05d7c2 GSdx:
Initial pixel offsetting support via gsdx.ini.
Use pixoff_x = somevalue and pixoff_y = somevalue.
This can be used as a workaround for the various upscaling errors :)

Try these values for Takes of the Abyss for example:
pixoff_x=-8
pixoff_y=-8

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1650 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-19 01:08:40 +00:00
arcum42 a1f45eab3c And we can add Gif.cpp to the list of files now using Tags.h
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1648 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-08-18 11:15:10 +00:00