This commit remove the EETimingHack for Vampire Night wich is not anymore needed due to a fix in PCSX2 0.99, add fixes for various Armored core games as well as some code cleanup.
[skip ci]
clang and earlier GCC versions do not provide the _xgetbv intrinsic.
GCC8 does, but unfortunately it's broken.
(https://gcc.gnu.org/bugzilla/show_bug.cgi?id=85684).
Re-use our _xgetbv implementation to avoid the bug, but rename it to
avoid compilation errors as well.
Add ScarfaceIbitHack gamefix to Scarface The World Is Yours (NTSC-U) SLUS-21111 and SLUS-21492.
Change Scarface Compatibility to 5 to the above two games.
Add code comments to Harry Potter and the Chamber of Secrets (PAL) SLES-51192 and (NTSC-U) SLUS-20576 explaining that they both share the same CRC id.
Update the patch for Dead or Alive 2 Hardcore.
Previously the patch had a side effect of removing all sound effects in
the game, this new patch doesn't have that issue.
The patch was improved by kozarovv.
This patch is for the PAL version SCES-50003.
Add copyright header information to files that didn't
have any. The info is copied from files that already
had copyright information.
Add info for Alessio when he last commited.
Add PCSX2 Dev Team in copyright information.
The following games in the crc list are not used anywhere so
we can clean this list up. If some are needed in the future then
they can be re added.
List of removed games:
CaptainTsubasa,
Dororo,
HarvestMoon,
Jak1,
JamesBondEverythingOrNothing,
NamcoXCapcom,
SDGundamGGeneration,
SeintoSeiya,
SengokuBasara,
SilentHill2,
SilentHill3,
Siren,
TalesofDestiny,
VF4,
VF4EVO.
The crc hack broke graphics ingame, causing flickering/transparent
textures and other similar issues.
On a side note the game experiences upscaling issues that can be fixed
with Half Pixel offset hack.
* GameDB: Minor info-alterations
* CRC removal
* Correction of a regional-code.
* Deleted some incorrect info
* Oops - re-added some info
* Minor alterations.
* A minor alteration.
* Minor alterations.
Update it to the version found at
https://github.com/Microsoft/Windows-classic-samples , which is in an
MIT licensed repo, and add the LICENSE file (edited to remove the SIL
Open Font LICENSE part since that doesn't apply).
Some modifications have been made to reduce the diff/stop git
complaining (not including any file that wasn't in the previous version
and removing the related header includes in streams.h, and fixing some
but not all of the whitespace issues).
Move CRC hacks do DX level.
Hack that fixes shadows:
Shadows/glitchy black ground textures can be fixed with Preload Frame Data.
Hack that removed vertical stripes:
D3D10/11 correctly emulates texture shuffle but also needs depth support.
Don't skip draw calls on Jackie Chan Adv and SVC Chaos,
fixes regressions on Jackie Chan Adv and SVC Chaos.
Gregory: The correct fix would be to trace all textures writes to
be sure of the source. But it is a much bigger work.
This syncs the cheats_ws.zip widescreen patches archive with Devina's
archive from 22.02.2018.
Compared to the previous content of cheats_ws.zip:
- 4 files deleted 9C4BA2CE, 113035B9E, C565E79E and duplicate 1429EB9F (2)
- 142 files modified
- 760 new files
- 2294 files identical to before
- 28 files that were removed from the forum archive that contained hunting/fishing
games have been re added. Separate archive provied by FlatOut.
The zip now has a total of 3200 patch files, compared to 2440 before.
7zip with the Ultra compression method was used to compress the archive.
Remove mention of Crash Tag Team Racing from VU I bit gamefix tooltip.
Not needed since the gamefix has been removed for the game as it causes
more issues.
Revert ScarfaceIbitHack Gamefix.
Regression was introduced in #2326.
Caused hard freezes making the game unplayable and required an emulator
restart without gamefixes enabled.
Without the fix the game experiences short freezes but the game is still
playable.
Purge Sengoku Basara crc hacks. Texture shuffle is emulated correctly on
d3d11/ogl. d3d9 skips the bad draw call.
Move Eternal Poison crc hack to d3d level. Not needed on ogl since
the game is emulated correctly.
Move hack that removes texture shuffle for Demon Stoneback back to ogl level,
half screen bottom issue remains.
Extent CRC hack for The Getaway and The Getaway Black Monday to work on
EU regions.
Move CRC hack that removed shadows to Aggressive, shadows are misaligned
when upscaling - can be fixed with HPO. We can use the hack as a
speedhack for Aggressive state.
Add correct FBP code for Sly 2 E3 Demo. CRC hack should work properly now.
Purge God of War 1/2 CRC hacks that fixed/removed the vertical red lines.
No longer needed since the issue is fixed accross all renders.
Also useless to be kept for speedhacks.