GSdx: Add Quak3 Revolution to Automatic mipmapping.

This commit is contained in:
lightningterror 2018-03-27 06:19:41 +02:00 committed by Gregory Hainaut
parent 312db7755b
commit 014e27bc20
3 changed files with 4 additions and 0 deletions

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@ -577,6 +577,8 @@ CRC::Game CRC::m_games[] =
{0x8661F7BA, RatchetAndClank5, US, 0}, // Size Matters
{0xFCB981D5, RatchetAndClank5, EU, 0}, // Size Matters
{0x8634861F, RickyPontingInternationalCricket, EU, 0},
{0xA56A0525, Quake3Revolution, US, 0},
{0x2064ACE6, Quake3Revolution, EU, 0},
{0xDDAC3815, Shox, US, 0},
{0x78FFA39F, Shox, EU, 0},
{0x3DF10389, Shox, EU, 0},

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@ -118,6 +118,7 @@ public:
OnePieceGrandBattle,
Onimusha3,
PiaCarroteYoukosoGPGakuenPrincess,
Quake3Revolution,
RadiataStories,
RatchetAndClank,
RatchetAndClank2,

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@ -210,6 +210,7 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
case CRC::RatchetAndClank4:
case CRC::RatchetAndClank5:
case CRC::RickyPontingInternationalCricket:
case CRC::Quake3Revolution:
case CRC::TombRaiderAnniversary:
case CRC::TribesAerialAssault:
case CRC::Whiplash: