TellowKrinkle
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1b50fb982a
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LayeredSettingsInterface: Simplify checked unwraps
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2022-12-18 08:27:07 +00:00 |
TellowKrinkle
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ff4c741f4b
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Input:SDL: Add more hints
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2022-12-18 08:27:07 +00:00 |
TellowKrinkle
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1a015089ed
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wxSettingsInterface: Formatting
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2022-12-18 08:27:07 +00:00 |
TellowKrinkle
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ef70aa410e
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Updater: Properly display error messages
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2022-12-18 07:56:03 +00:00 |
TellowKrinkle
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636e0de5aa
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Updater: Disable updater for tags that don't look like official releases
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2022-12-18 07:56:03 +00:00 |
TellowKrinkle
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8925da94e1
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Updater: MacOS support
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2022-12-18 07:56:03 +00:00 |
TellowKrinkle
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d7ef8a48fe
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Updater: Use ifdef for multi isa check
if worked fine but it really should be ifdef
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2022-12-18 07:56:03 +00:00 |
TellowKrinkle
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bf32cdd683
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Updater: Formatting
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2022-12-18 07:56:03 +00:00 |
Connor McLaughlin
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6b3a8066e3
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cmake: Remove PulseAudio dependency
Also no longer needed.
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2022-12-18 04:24:04 +00:00 |
Connor McLaughlin
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fddef65a58
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3rdparty: Remove libsamplerate
Since we're using cubeb for USB audio emulation, libsamplerate is no
longer needed as cubeb has its own resampler.
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2022-12-18 04:24:04 +00:00 |
Connor McLaughlin
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9388c483ec
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InputManager: Support for inverted bindings (i.e. pedals)
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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7cbede9190
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USB: Remove IO vector for packets
It was unnecessary as our packets were always contiguous, and also GPL
instead of LGPL.
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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fc14b8f0da
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USB: Move to Qt (with *significant* refactoring)
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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4ebb5a87b2
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SDLInputSource: Support joysticks as well as controllers
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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8dba6a186f
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Config: Add dynamic options to SettingInfo
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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b1ff979171
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Misc: Add StateWrapper
Eventually we'll move save states over to it..
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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ebeb88d425
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Common: Add HeapArray
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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d7c7aa2215
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InputManager: Move GenericInputBinding to core
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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6f407b2080
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PAD: Add bind index to InputBindingInfo
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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59e10bcac6
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PAD: Move input-related stuff out
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2022-12-18 03:47:00 +00:00 |
Connor McLaughlin
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256f7b9b0f
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OpenGLHostDisplay: Fix incorrect EndQuery() on shutdown
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2022-12-17 11:40:06 +01:00 |
Connor McLaughlin
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f2ca07033c
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GS/OpenGL: Fix texture uploads in big picture mode
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2022-12-17 11:40:06 +01:00 |
lightningterror
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e233f1dded
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GS-ogl: Remove extra DSA log.
There is already a log that checks the extension itself.
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2022-12-17 02:49:29 +01:00 |
lightningterror
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07c09f255d
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GS: Move osd log for unsupported cas in Renderer code.
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2022-12-16 18:32:57 +01:00 |
lightningterror
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774d0326c7
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GS-d3d11: Fix dx11 bad shader/crashing on dx10 gpus.
CAS requires feature level 11.0.
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2022-12-16 18:32:57 +01:00 |
Connor McLaughlin
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ce412686b9
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VMManager: Better separate shutdown and close for SPU2 and GS
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2022-12-16 11:51:26 +00:00 |
Connor McLaughlin
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dfcf9fa6aa
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ImGuiManager: Log OSD messages when they're added
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2022-12-16 11:15:42 +00:00 |
Connor McLaughlin
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6a548440ea
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D3D12/Context: Don't assert-fail when D3D12 is unavailable
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2022-12-16 11:11:36 +00:00 |
Connor McLaughlin
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eba2273cd1
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GS/OpenGL: Cleanups and GLES support
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2022-12-16 11:11:15 +00:00 |
lightningterror
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3f1fb1fc3c
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GS-d3d12: Fix command buffer log.
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2022-12-16 11:34:17 +01:00 |
lightningterror
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35cbfb3fb0
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wx: Fix console warnings for no longer used hotkeys.
Fixes Kbd Accelerator warnings on pcsx2 console.
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2022-12-16 11:19:19 +01:00 |
RedDevilus
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6bf8f43ab1
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GameDB: Black line removal K-1 World Grand Prix
Align Sprite needed, surprised this one wasn't discovered before.
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2022-12-16 10:05:36 +00:00 |
TellowKrinkle
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3204b98aaf
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microVU: Fix mVUcustomSearch
Apparently NOT doesn't set flags
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2022-12-16 08:18:49 +00:00 |
refractionpcsx2
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f29c2a5805
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GameDB: Add upscaling fix for Violet no Atelier
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2022-12-15 10:04:48 +00:00 |
Connor McLaughlin
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facbfa479b
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Qt: Fix graphics settings opening to replacement tab
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2022-12-14 12:50:30 +01:00 |
refractionpcsx2
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555b8efcad
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GSRunner: Fix compilation
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2022-12-13 20:57:55 +00:00 |
Mrlinkwii
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0e268864e2
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GameDB : add EE Nearest Rounding to Blood Omen 2
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2022-12-13 19:10:29 +00:00 |
refractionpcsx2
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a7687947e6
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GS: Fix crash if FXAA/Shadeboost enabled with Bilinear Sharp
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2022-12-13 01:21:29 +00:00 |
PCSX2 Bot
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8254ff078e
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PAD: Update to latest controller database.
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2022-12-12 23:53:55 +01:00 |
refractionpcsx2
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f8d90d68a3
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GameDB: Add mipmapping fixes for Monster Attack/Chikyuu Boueigun
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2022-12-12 20:49:03 +00:00 |
Connor McLaughlin
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60fe05bc63
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Qt: Fix crash opening ELF game properties
Introduced in 9da8e9280f
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2022-12-12 14:46:49 +00:00 |
Connor McLaughlin
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fa2db10e44
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GSRunner: Kick screenshots on the GS thread
Instead of from the "CPU" thread.
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2022-12-12 14:34:22 +00:00 |
Connor McLaughlin
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06081ca18b
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GSDumpReplayer: Fix frame advancing
It would always advance by two frames before.
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2022-12-12 14:34:22 +00:00 |
Connor McLaughlin
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34fad0bf98
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GS: Ensure screenshots are saved before shutting down
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2022-12-12 14:34:22 +00:00 |
AKuHAK
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78ad2cfb88
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CDVD: set default region data for PStwo nvram, set iLink ID checksum for bios v1.70 and up
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2022-12-12 13:38:42 +00:00 |
Connor McLaughlin
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9da8e9280f
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Qt: Add disc path option for ELF game list entries
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2022-12-12 13:35:37 +00:00 |
IlDucci
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8ac0bd452e
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GameDB: PAL localized names fixes
What began as a proofread/revision of all PAL-S discs ended up touching a bit more than I thought, adding the proper names for also other French/Italian/German exclusive versions.
Summary of changes:
- Verified EVERY PAL-S disc's name and uppercasing following whatever is written on the cover's side.
- Added the proper translations for French/German/Italian versions of the discs I have changed in their Spanish equivalents. For these cases, I first took the name from Wikipedia and then verified it by searching good photos of the cover sides on eBay. I was able to double check the wordings and accents (I'm looking at you, German Wikipedia and the Lord of The Rings games...), but not the actual uppercasing for all of these versions, so some of those have the uppercasing from Wikipedia.
- When I checked Terminator 3 - Rise of the Machines's Spanish version, I found out that the disc seems to be Italian/Spanish, so I changed that accordingly. Reference: https://www.ebay.es/itm/192542047505?hash=item2cd4667d11:g:420AAOSwJX5f9EXg&amdata=enc%3AAQAHAAAA4EfM99%2Bn1tQrgxNjriGyyACKNUHzF1eA2G3W4Ig9NuggC280vKaD5O0lG8xWUDOAS6vaXepjpLFpv0REdj8r5lGdiIUs4OFD6s65%2FH0vSC%2Bb7X%2F%2BmsfEyUGhuvJEXEFQC96lDHkyyOqkQabmyM%2Bj881BRmGiUzDorYRZWnHhAOEDWSmErI8oyK%2F0U5eCOF3vPF8bDZaFO54eJ7VjO0UcDmniSvyWUq7lOIiFhEgFeGeZIKIW%2BLPcQMGGZ7oUT5AmNis2aluj2Wg6rOSAQaie1fe7zf6%2FkJ5Db%2BDrfB6vsp31%7Ctkp%3ABk9SR_bDyeOgYQ
- I've removed a mistype for Over the Hedge's Spanish version, as it was duped: I do not know what SLES-53897 contains, but the actual game seems to be SLES-53987.
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2022-12-12 12:22:53 +00:00 |
Connor McLaughlin
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98038201b3
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GS: Always allocate wrapped local memory
Simplifies things since we don't need to care about <Win10 support now.
Also gets rid of vmalloc() in favor of the common routines.
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2022-12-12 11:54:25 +00:00 |
JordanTheToaster
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62b1688856
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GameDB: Game and name fixes
Fixes white lines in Drakengard using merge sprite and fixes the name of the Spanish monsters inc scare island and Buzz!.
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2022-12-12 09:32:20 +00:00 |
refractionpcsx2
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2dd9741102
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GameDB: Remove wrapgsmem entries from gamedb
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2022-12-12 09:31:26 +00:00 |