Rationale: assert() is not thread safe on win32 (the modal popup can block user input or hang the program), and is neigh useless on Linux (just does a DebugBreak/Trap). Furthermore, pxAssert() registers stack traces and supports more detailed textual descriptions. I considered just #undef/#define on the assert macro, but MSVC's assert.h also does #undef/#define so it'd be too prone to accidentally calling MSVC's problematic version if some nested header included <assert.h> (which many do).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2077 96395faa-99c1-11dd-bbfe-3dabce05a288
(also includes some header file prepwork for my next wxWidgets windows.h commit fix)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2069 96395faa-99c1-11dd-bbfe-3dabce05a288
* Removed some unused sealed class container mess that liked to cause compilation errors on GCC 4.2
* Added a macro for efficient invocation of static recompiled code buffers.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2065 96395faa-99c1-11dd-bbfe-3dabce05a288
* Exception/Signal handling now uses an EventSource, so that multiple handlers can be registered. This is in preparation for (eventual) more complete MIPS TLB support in the VTLB memory model.
* Improved code isolation, so that recompiler-specific code is primarily in iR5900-32.cpp (cleans up Counters.cpp and SysCoreThread.cpp)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2063 96395faa-99c1-11dd-bbfe-3dabce05a288
- Worked on the configuration dialog, bringing in the scaler option
- Changed the DeviceSize code to use Jake's kinda better method. Fixes some odd resolution games :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2061 96395faa-99c1-11dd-bbfe-3dabce05a288
- The Xenosaga fix was wrong, this is better.
- Disabled the pitch conversion code, it's too broken to be used :/
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2058 96395faa-99c1-11dd-bbfe-3dabce05a288
Added a somewhat more accurate upscale option via GSdx.ini. Not tested much! :p
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2055 96395faa-99c1-11dd-bbfe-3dabce05a288
* EEcore recompiler aligns the stack on entry for all platforms.
* IOP recompiler aligns stack for GCC/Mac by default (can be force-enabled for all platforms via compiler define)
* Added setjmp/longjmp to the EEcore recompiler, used by GCC to exit the recompiler in efficient form (Win32 platforms use SEH).
* aR3000a.S and aR5900.S removed and replaced with x86Emitter generated dispatchers.
* All C functions called from recompiled code use __fastcall (simple, fast, retains stack alignment in neat fashion)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2054 96395faa-99c1-11dd-bbfe-3dabce05a288
Fix Xenosaga 2 and 3 fog effect, not sure it's handled correctly but at least it's handled.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2050 96395faa-99c1-11dd-bbfe-3dabce05a288
* Added -fno-strict-aliasing to the ever growing list of gcc optimizations that can potentially cause perfectly good C code to generate entirely broken results.
* Removed the preferred-stack=2, since this branch *should* run fine without it now.
* Have Release builds in Linux SIGKILL when encountering an unexpected SIGSEGV.
* Fixed some deadlock issues with the new console logger (it introduced cancel points, which is a good thing! unless you're the EE recompiler and you swallow up any attempt by GCC to cancel a thread)
* Compilation error fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2049 96395faa-99c1-11dd-bbfe-3dabce05a288
* Added timeBeginPeriod() to improve the Win32 kernel scheduler resolution (improves sleep accuracy and thread responsiveness)
* hackfixed some code that made exiting pcsx2 "slow" sometimes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2041 96395faa-99c1-11dd-bbfe-3dabce05a288
* Implemented setjmp/longjmp method of escaping recompiled code, circumventing the deadly pitfalls of the g++ exception mess.
* Use longjmp to jump to a "safe" location (outside recompiled code) for suspending and canceling the SysCoreThread (see StateThreadCheck_LongJmp)
* I'm the stack daddy mack. That's right. Uh huh. Uh huh.
* Test for m_detached in PersistentThread::IsSelf, since Linux likes to recycle thread handles in a hurry (like, as in, consecutively)
* Fix a deadlock in the Consoole Log (seems to be GTK+ specific, and in fact I'm pretty sure wxApp->Yield() isn't thread safe and thinks it's recursive even when it's not)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2035 96395faa-99c1-11dd-bbfe-3dabce05a288