Commit Graph

17250 Commits

Author SHA1 Message Date
RedPanda4552 0cf4cb6e4f GameDB: Xenosaga Ep 1 - Attempt to use quality level 100 as a base
Patch still decrements until satisfactory level
2023-06-17 01:24:41 +01:00
Stenzek 29420c25e4 3rdparty: Update ffmpeg headers to 6.0 2023-06-16 22:36:57 +10:00
Stenzek 161cead2e4 CI: Install ffmpeg packages on AppImage builder 2023-06-16 22:36:57 +10:00
Stenzek 03242a2953 Common: Move MemcpyFast routines to General.h
And add a trivially-copyable check, so nobody accidentially uses them
with non-POD types.
2023-06-16 18:26:28 +10:00
Stenzek 9613b43d50 Common: Purge SingleCoreAffinity
No longer used, never worked on Linux.
2023-06-16 18:26:28 +10:00
Stenzek 8a8e6c5d20 Common: Purge CPU frequency measurement
It's not accurate, and we can query the registry for the TSC frequency
for thread timers.

Also replaces InitCPUTicks() with a global constructor.
2023-06-16 18:26:28 +10:00
Stenzek 5d64a2b889 GS/SW: Replace __rdtsc() with GetCPUTicks() 2023-06-16 18:26:28 +10:00
Stenzek 85b41e23f0 GS/HW: Make Haunting Ground render fix invalidate depth as well
Fixes depth leaking into the image.
2023-06-15 23:06:33 +10:00
Stenzek 9d1c60239e Qt: Fix icon in memory card create dialog 2023-06-15 22:43:34 +10:00
Stenzek de433cb896 GS/Capture: Support hardware video encoding 2023-06-15 20:51:31 +10:00
KamFretoZ 683c8d0cc3 Qt: Icon Revamps 2023-06-15 20:51:15 +10:00
Stenzek bca20c9e27 Common: Call dwmapi directly 2023-06-15 20:46:56 +10:00
Stenzek 1de3e0986e Build: Remove unused pthreads.props 2023-06-15 20:46:56 +10:00
Abel Briggs 8b2fa73b45 Debugger/MemoryView: Support pasting hex/text from clipboard 2023-06-15 00:08:15 +10:00
Stenzek 1b953c1dc7 CI/Linux: Add Flatpak build files 2023-06-14 22:56:37 +10:00
Stenzek c33960b411 CI/Linux: Allow path to clang and build deps to be set at build time 2023-06-14 22:56:37 +10:00
Stenzek 8d5728097b CMake: Add USE_LINKED_FFMPEG option 2023-06-14 22:56:37 +10:00
refractionpcsx2 9706045656 GS: Fix reg used to get frame mask on autoflush 2023-06-13 14:10:01 +01:00
refractionpcsx2 3a953eb5df GS: Flush when FRAME or Z matches write location 2023-06-13 14:10:01 +01:00
refractionpcsx2 35971b29bc GS: Skip autoflush optimisation when pending texflush 2023-06-13 14:09:38 +01:00
maxdunbar 76cbc64f99
Docs: update build guide URLs (#8972) 2023-06-13 05:10:06 +01:00
PCSX2 Bot 8f8c85273c PAD: Update to latest controller database. 2023-06-12 18:46:05 +02:00
pgert 25b953b7ec
GameDB: minor correction (#8954) 2023-06-12 13:07:31 +01:00
Stenzek c40f205bd3 GS/Capture: Fix audio encoding without format conversion 2023-06-12 20:44:10 +10:00
Mrlinkwii be1b698af1 GameDB: correct Frogger Rescue serial 2023-06-11 12:47:04 +01:00
Sestain c9ec71eeba GameDB: Added fixes for Crash Bandicoot 5 2023-06-11 12:43:57 +01:00
Stenzek 4df27e6efb GS/Vulkan: Add missing chain to exclusive fullscreen control 2023-06-11 13:02:36 +10:00
Stenzek 02f3279dec GS/HW: Get rid of padding in present UBO
It was adding additional padding, which blew the block size out.
2023-06-11 13:02:36 +10:00
refractionpcsx2 21900555dc DEV9: swap unlocks to avoid potential deadlock 2023-06-10 15:23:08 +01:00
Silent 5a4e21287a Achievements: Retain Hardcore Mode state after toggling Test Mode/Rich Presence 2023-06-10 15:17:46 +01:00
Silent 3e8e5216eb Patch: Always enumerate patches/cheats for UI 2023-06-10 15:17:46 +01:00
refractionpcsx2 c679de8e39 USB: Properly initialise effect unions (C rules gotcha) 2023-06-10 13:10:58 +01:00
refractionpcsx2 a979d2283f USB: Increase length of FFB events 2023-06-10 13:10:58 +01:00
refractionpcsx2 3254714b70 USB: Improve FFB for steering wheels 2023-06-10 13:10:58 +01:00
Stenzek 65374f50cf VMManager: Fix patches OSD not getting shown in some cases 2023-06-10 12:35:08 +10:00
Mrlinkwii 1a62cd064c GameDB: add missing entry for Nuga-Cel 2023-06-09 17:45:25 +01:00
Stenzek 40bd19ccbb VMManager: Move unknown serial print to UpdateRunningGame() 2023-06-09 00:59:16 +10:00
Stenzek 642adffeb8 Revert "Patches: Don't reload GameDB when crc is 0."
This reverts commit 5b942f0508.

This was causing patches to not get removed when resetting.
2023-06-09 00:59:16 +10:00
lightningterror 5b942f0508 Patches: Don't reload GameDB when crc is 0.
Bios uses crc 0, spams useless log that bios serial is not in the gamedb.
2023-06-08 00:57:31 +01:00
Ty Lamontagne b4b5b58e35 IsoFS: Create 'hard-links' for non-conforming version suffixes 2023-06-07 20:41:12 +01:00
DarkC bf4672fb2b Qt: Add missing bigpicture parameter to help text 2023-06-07 20:38:18 +01:00
lightningterror d6e2dcd25b Qt: Fix Wunused-variable warning. 2023-06-06 12:46:46 +02:00
lightningterror 3b7d22153f SPR: Cleanup constants. 2023-06-06 12:46:46 +02:00
lightningterror 490a8d35cb GIF: Cleanup Gif.
Constants, initializations, declarations, unused code.
2023-06-06 12:46:46 +02:00
TellowKrinkle 260846e9e9 CMake: Don't use system rapidyaml in default builds 2023-06-06 11:29:40 +01:00
Stenzek d1ed5aadc2 VMManager: Fix patches when booting with a state 2023-06-06 11:25:46 +01:00
JordanTheToaster 1067ed309a GameDB: Various fixes
Fixes for missing lighting in No One Lives Forever and somehow fixes Spongebob Revenge of The Flying Dutchman not starting a new game in the PAL version.
2023-06-05 16:34:11 +01:00
refractionpcsx2 1ef9bc464d GS-HW: Only preload targets when data is needed 2023-06-05 11:26:33 +01:00
Stenzek ba3a7fc11a GS/HW: Rename IsBlendedOrOpaque() to IsDiscardingDstColor()
And remove the dst color output case, this is clearly wrong when we're
using this to try to identify clears.
2023-06-05 11:26:33 +01:00
Stenzek c44b4c3d35 GS/HW: Black blending should preserve RGB, not A 2023-06-05 11:26:33 +01:00