Revert "Patches: Don't reload GameDB when crc is 0."

This reverts commit 5b942f0508.

This was causing patches to not get removed when resetting.
This commit is contained in:
Stenzek 2023-06-08 18:12:31 +10:00 committed by Connor McLaughlin
parent 5b942f0508
commit 642adffeb8
1 changed files with 2 additions and 2 deletions

View File

@ -526,8 +526,8 @@ void Patch::ReloadPatches(std::string serial, u32 crc, bool force_reload_files,
s_patches_crc = crc;
s_patches_serial = std::move(serial);
// Skip reloading gamedb patches if the serial hasn't changed, or the crc is 0.
if (serial_changed && (s_patches_crc != 0))
// Skip reloading gamedb patches if the serial hasn't changed.
if (serial_changed)
{
s_gamedb_patches.clear();