mirror of https://github.com/PCSX2/pcsx2.git
VMManager: Fix patches OSD not getting shown in some cases
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1a62cd064c
commit
65374f50cf
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@ -670,7 +670,7 @@ void EmuThread::reloadPatches()
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if (!VMManager::HasValidVM())
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return;
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Patch::ReloadPatches(true, false, true);
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Patch::ReloadPatches(true, false, true, true);
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// Might change widescreen mode.
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if (Patch::ReloadPatchAffectingOptions())
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@ -520,7 +520,7 @@ u32 Patch::EnablePatches(const PatchList& patches, const EnablePatchList& enable
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return count;
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}
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void Patch::ReloadPatches(std::string serial, u32 crc, bool force_reload_files, bool reload_enabled_list, bool verbose)
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void Patch::ReloadPatches(std::string serial, u32 crc, bool force_reload_files, bool reload_enabled_list, bool verbose, bool verbose_if_changed)
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{
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const bool serial_changed = (s_patches_serial != serial);
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s_patches_crc = crc;
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@ -546,10 +546,10 @@ void Patch::ReloadPatches(std::string serial, u32 crc, bool force_reload_files,
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}
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}
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ReloadPatches(serial_changed, reload_enabled_list, verbose);
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ReloadPatches(serial_changed, reload_enabled_list, verbose, verbose_if_changed);
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}
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void Patch::ReloadPatches(bool force_reload_files, bool reload_enabled_list, bool verbose)
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void Patch::ReloadPatches(bool force_reload_files, bool reload_enabled_list, bool verbose, bool verbose_if_changed)
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{
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if (force_reload_files)
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{
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@ -570,7 +570,7 @@ void Patch::ReloadPatches(bool force_reload_files, bool reload_enabled_list, boo
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});
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}
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UpdateActivePatches(reload_enabled_list, verbose, false);
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UpdateActivePatches(reload_enabled_list, verbose, verbose_if_changed);
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}
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void Patch::UpdateActivePatches(bool reload_enabled_list, bool verbose, bool verbose_if_changed)
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@ -96,8 +96,8 @@ namespace Patch
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extern PatchInfoList GetPatchInfo(const std::string& serial, u32 crc, bool cheats, u32* num_unlabelled_patches);
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/// Reloads cheats/patches. If verbose is set, the number of patches loaded will be shown in the OSD.
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extern void ReloadPatches(std::string serial, u32 crc, bool force_reload_files, bool reload_enabled_list, bool verbose);
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extern void ReloadPatches(bool force_reload_files, bool reload_enabled_list, bool verbose);
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extern void ReloadPatches(std::string serial, u32 crc, bool force_reload_files, bool reload_enabled_list, bool verbose, bool verbose_if_changed);
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extern void ReloadPatches(bool force_reload_files, bool reload_enabled_list, bool verbose, bool verbose_if_changed);
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extern void UpdateActivePatches(bool reload_enabled_list, bool verbose, bool verbose_if_changed);
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extern void ApplyPatchSettingOverrides();
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@ -514,7 +514,7 @@ void VMManager::Internal::UpdateEmuFolders()
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if (VMManager::HasValidVM())
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{
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if (EmuFolders::Cheats != old_cheats_directory || EmuFolders::Patches != old_patches_directory)
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Patch::ReloadPatches(s_game_serial, s_game_crc, true, false, true);
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Patch::ReloadPatches(s_game_serial, s_game_crc, true, false, true, true);
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if (EmuFolders::MemoryCards != old_memcards_directory)
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{
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@ -739,7 +739,7 @@ void VMManager::UpdateRunningGame(UpdateGameReason reason)
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// When resetting, patches need to get removed here, because there's no entry point being compiled.
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if (reason == UpdateGameReason::Resetting || reason == UpdateGameReason::LoadingState)
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Patch::ReloadPatches(s_game_serial, s_game_crc, false, false, false);
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Patch::ReloadPatches(s_game_serial, s_game_crc, false, false, false, false);
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UpdateGameSettingsLayer();
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@ -1628,7 +1628,7 @@ void VMManager::Internal::EntryPointCompilingOnCPUThread()
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// until the game entry point actually runs, because that can update settings, which
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// can flush the JIT, etc. But we need to apply patches for games where the entry
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// point is in the patch (e.g. WRC 4). So. Gross, but the only way to handle it really.
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Patch::ReloadPatches(SysGetDiscID(), ElfCRC, false, false, false);
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Patch::ReloadPatches(SysGetDiscID(), ElfCRC, false, false, false, true);
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Patch::ApplyLoadedPatches(Patch::PPT_ONCE_ON_LOAD);
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}
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