lightningterror
866dee7cc2
GameDB: Adjust HPO from Normal to Special for Shadow of Rome and Onimusha Dawn of Dreams.
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Issues with HPO special were the clamp optimizations.
2022-10-11 01:08:31 +02:00
lightningterror
4f1143420c
GS-hw: Fully purge Shadow of Rome crc hacks.
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Issue with upscaling and hpo special was clamp optimizations.
2022-10-11 00:56:02 +02:00
lightningterror
702aefa43e
GS-hw: Disable clamp more optimizations for now.
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We currently crop off the rightmost and bottommost pixel when upscaling clamps, until the issue is properly solved we should keep this disabled as it breaks many games when upscaling.
2022-10-11 00:43:23 +02:00
PCSX2 Bot
86ca20403e
PAD: Update to latest controller database.
2022-10-10 18:05:12 +02:00
RedDevilus
356b5c1750
Qt: Consistent save state list in big picture
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In the WX days we had savestate 0-9 where 0 was the first. Then Qt came around where savestate 0-10 existed for Big Picture and 1-10 for the main listing this can cause headaches where you cycle through savestates or just save to the current slot 0 and it doesn't show up in the main window.
2022-10-10 14:06:59 +01:00
Mrlinkwii
37c89ffba3
gamedb: add autoflush to 'The Simpsons: Hit & Run.'
2022-10-09 21:01:40 +01:00
lightningterror
4a83efcd61
GS-hw: Cleanup GSHWHack.cpp
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Declare functions noexcept, initialize variables.
2022-10-09 21:10:20 +02:00
lightningterror
871308cf25
GS-hw: Remove condition to enable upscaling hacks on Aggressive crc.
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Not really needed, favor accuracy.
2022-10-09 21:10:20 +02:00
lightningterror
90f1ea7896
GS-hw: No need to check for coverage when getting alpha value.
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We already set the alpha min max value to 128 if coverage is used.
2022-10-09 17:51:33 +02:00
lightningterror
1c308b2710
GS: When CoverageAlpha is used set Alpha min max to 128.
2022-10-09 17:51:33 +02:00
lightningterror
5227bc9167
GS-hw: Add missing stencil buffer check for fba or coverage alpha DATE.
2022-10-09 17:51:33 +02:00
refractionpcsx2
4f93ee29e6
GS: Remove no longer needed logging.
2022-10-09 13:37:00 +01:00
Connor McLaughlin
07a51589cb
GameDB: Normalize HW fixes for Xenosaga Episode II
2022-10-09 09:32:28 +02:00
RedDevilus
67847c9485
Qt: Amendment for Turbo naming
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PCSX2 uses the Fast Forward naming in the hotkeys but DuckStation uses Turbo for a similar function.
Makes it easier to see what the hotkey is for.
2022-10-09 09:30:36 +02:00
refractionpcsx2
96071e157a
GS: Modify clamp behaviour on large specified texture sizes
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Add temp logging
2022-10-09 06:25:22 +01:00
refractionpcsx2
f70da4b33e
GS: Handle higher TH/TW for STQ calculation
2022-10-09 06:25:22 +01:00
refractionpcsx2
92cd6e8435
GS: Fix DX shader error
2022-10-09 04:53:18 +01:00
TellowKrinkle
0637682eb0
GS:HW: Properly handle fbmask of negative values
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Previously was possible with blending and colclip, but now more common with the new hdr algorithm
2022-10-09 04:06:59 +01:00
TellowKrinkle
af1888b21a
GHActions:macOS: Remove unused dependencies
2022-10-08 22:41:59 +01:00
TellowKrinkle
fca61d68b0
GHActions:MacOS: Disable Qt gssapi support
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Qt's build script picks up gssapi_krb5.dylib instead of GSS.framework on some MacOS SDKs, failing the build. We don't need GSS, so disable it instead of patching
2022-10-08 22:41:59 +01:00
TellowKrinkle
954e9fc7c1
CMake: Prevent finding Mono.framework libpng
2022-10-08 22:41:59 +01:00
refractionpcsx2
9750cfe6bf
GS: Fixes for flushes from PR #6389
2022-10-08 21:10:13 +01:00
Connor McLaughlin
1910c8fc0f
GS/HW: Only allocate as many mip levels as present
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This prevents any possibility of sampling undefined or garbage/reused
texture data from levels which aren't used by the current draw.
And a tiny bit of VRAM. But nothing really measurable.
Also fixes a bug in Vulkan where a copied texture can get mip-generated
in the wrong command buffer when using basic mipmapping.
2022-10-08 19:42:45 +01:00
lightningterror
7f9932129d
FullscreenUI: Remove unused variables.
2022-10-08 20:16:31 +02:00
Connor McLaughlin
8947c0d2e7
Qt: Fix primed indicator not being disabled when achievements off
2022-10-08 14:18:35 +01:00
Connor McLaughlin
48015d3f43
Achievements: Append notifications downwards not upwards
2022-10-08 14:18:35 +01:00
Connor McLaughlin
74ffdca614
Achievements: Save submitted time from API in leaderboards
2022-10-08 14:18:35 +01:00
Connor McLaughlin
2ae3c6bf29
Achievements: Check for nulls in API responses
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rc_json_get_string() stores NULL if the server literally sends "null".
2022-10-08 14:18:35 +01:00
Connor McLaughlin
28e33e1883
Achievements: Reapply settings on HC enable
2022-10-08 14:18:35 +01:00
Connor McLaughlin
9615120586
VulkanHostDisplay: Fix crash when driver uses large preferred upload stride
2022-10-08 14:18:35 +01:00
lightningterror
3d557be918
GS-hw: Adjust Shadow of Rome crc hacks.
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Remove some unneeded crc hacks while making leftover upscale only.
2022-10-08 14:49:19 +02:00
icup321
b166b1a383
GameDB: Fix missing splash logos in Krome games
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Also fixes water textures in TY 2 & 3.
2022-10-08 13:17:51 +01:00
Connor McLaughlin
905e573520
Qt: Fix error writing config on first launch
2022-10-08 13:17:34 +01:00
Connor McLaughlin
15b91fb6a4
Qt: Drop libsamplerate dependency for Qt+MSVC
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It's only used by USB/WASAPI, which doesn't exist in Qt.
2022-10-08 12:50:10 +02:00
Connor McLaughlin
2c64c729bf
VMManager: Remove unused variable
2022-10-08 12:49:00 +02:00
refractionpcsx2
2ddc7897e0
WX: Backport Resamplebox patch to fix GSDump previews in vs2022
2022-10-08 05:41:28 +01:00
icup321
e359cc5da9
GameDB: Fix ghosting in BlitzTech engine games
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Also fixes a few game title issues.
2022-10-07 21:32:01 +01:00
TellowKrinkle
73ae9f8879
GS:HW: Make HDR algorithm more float-precision-friendly
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- Use whole numbers instead of 255ths
- Use range -128 - 127 instead of 0 - 255 for accumulation blends
2022-10-07 20:44:53 +02:00
Connor McLaughlin
7ea8b983d4
CI: Switch from libcurl4-gnutls-dev to libcurl4-openssl-dev
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Hopefully fix the Linux AppImage not finding certificates on Debian.
2022-10-07 11:28:16 +01:00
refractionpcsx2
4b652e6878
GameList: remove playlists
2022-10-06 21:57:03 +01:00
Mrlinkwii
90c541d117
Gamedb: add EE rounding to 'Ty the Tasmanian Tiger 3'
2022-10-06 15:45:51 +01:00
Connor McLaughlin
540cd272e0
FullscreenUI: Display primed achievement list in pause menu
2022-10-06 12:11:56 +01:00
Connor McLaughlin
0cc665a26b
Qt: Add option to hide primed/challenge achievements
2022-10-06 12:11:56 +01:00
Connor McLaughlin
c0965f7205
Qt: Remove m3u from open file filter
2022-10-06 10:23:48 +01:00
JordanTheToaster
e092726070
GameDB: Add Ufficiale PlayStation 2 Speciale Platinum 2007
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Adds missing demo entry.
2022-10-05 13:00:16 +01:00
JordanTheToaster
08bf7acb29
GameDB: Add missing Spiderman WoS fix
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Adds missing clamp mode fix to PAL version of Spiderman WoS.
2022-10-05 09:18:37 +01:00
refractionpcsx2
2f7d45db09
SPU: Allow up to 200% final volume
2022-10-04 23:42:42 +01:00
rewasdadmin
7c3aa65166
Pad: Native DualShock 3 support in Windows by official Sony driver (sixaxis)
2022-10-04 20:03:48 +01:00
suXin
5637ff4228
GameDB: WRC Rally Evolved - Fix delay slot slowdowns
2022-10-04 10:01:13 +01:00
PCSX2 Bot
7f47ce268f
PAD: Update to latest controller database.
2022-10-03 18:05:22 +02:00