Ty Lamontagne
cd7cb18274
GameDB: Add another COP2 patch for Test Drive Unlimited
2024-07-29 15:44:51 -04:00
Ty Lamontagne
7a99ed3c8e
GameDB: Add COP2 patch for Test Drive Unlimited
2024-07-29 11:08:33 -04:00
PCSX2 Bot
98dcf40967
PAD: Update to latest controller database.
2024-07-22 21:39:29 +02:00
JordanTheToaster
7a3d22ecdf
GameDB: TC SOLA fixes
2024-07-18 19:55:28 -04:00
JordanTheToaster
09b2b6f949
GameDB: Fix up ATV ORF 3 fixes
2024-07-17 20:57:56 +02:00
PCSX2 Bot
c0dce9f64b
PAD: Update to latest controller database.
2024-07-17 20:55:31 +02:00
JordanTheToaster
8d1533938c
GameDB: Various fixes
2024-07-12 18:47:48 -04:00
lightningterror
75defbeded
GS/HW: Adjust point sampler behavior.
...
VK/GL/Metal: Get rid of it completely as it doesn't seem needed anymore.
DX: Only enable it with combination with GPU Palette Conversion enabled as that's when the issue occurs.
Test: See if Metal breaks with no point sampler.
2
2024-07-09 19:20:38 +02:00
refractionpcsx2
d68f1aa73a
GameDB: Add native scaling to Scaler
2024-07-09 15:21:57 +02:00
lightningterror
fdcb0efe0a
GS/HW: Make sure both bitwise values are unsigned for ps_convert_float32_float24 depth.
2024-07-09 15:19:45 +02:00
JordanTheToaster
7420956136
GameDB: Various fixes
2024-07-08 13:43:35 +02:00
nishinji
c127d23d75
GameDB: Some fixes for NTSC-J titles. ( #11508 )
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Enclose the strings by quotation marks.
Remove (some) symbols from name-sort that are not read aloud.
2024-07-08 01:22:59 +02:00
JordanTheToaster
9781d29768
GameDB: Various fixes
2024-07-07 17:19:39 +02:00
Pyra Drake
a52f823500
GameDB: Add eeClampMode fix to SLPM-66644 ( #11505 )
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Add eeClampMode fix to SLPM-66644 (J-League Pro Soccer Club o Tsukurou 5)
2024-07-05 23:27:43 +01:00
Dreadmoth
defb50aac2
GameDB: Destroy All Humans! 2 PAL Title
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Title includes exclamation mark.
"Make War, Not Love!" is a tagline, not part of the title. Removed.
2024-07-03 13:01:21 +01:00
Dreadmoth
3cfd4a7958
GameDB: Shadow of Rome revert to HPO Special
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Revert Half Pixel Offset to Special (Texture) to avoid shadow glitches introduced by Align To Native
2024-06-28 20:11:40 +01:00
Stenzek
51917c4461
GS/DX11: Fix downsample uniform unpack
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Fixes #11482 .
2024-06-29 01:15:25 +10:00
refractionpcsx2
56f32ff332
GameDB: Add fixes to Harry Potter Quidditch World Cup
2024-06-28 04:15:12 +01:00
refractionpcsx2
a7047b605e
GS/HW: Allow conversion from 32bit to 24bit depth
2024-06-28 04:15:12 +01:00
Berylskid
cd300c21d9
GameDB: Revert an wrong game title
2024-06-27 11:13:23 +01:00
Stenzek
5b45913a6a
GS/HW: Use box filtering for source downsampling
2024-06-27 10:49:46 +10:00
JordanTheToaster
71cb2daea8
GameDB: GOW 2 revert to HPO Special
2024-06-25 13:48:00 +01:00
JordanTheToaster
ba73a4cf3f
GameDB: RE Outbreak disable FBMask patch
2024-06-25 11:03:00 +01:00
JordanTheToaster
f8ab3843f7
GameDB: Various fixes
2024-06-25 11:02:26 +01:00
PCSX2 Bot
46f37f3b45
PAD: Update to latest controller database.
2024-06-25 04:03:08 +02:00
Stenzek
ec8d5d1b71
GS/HW: Allow use of trilinear with shader sampling
2024-06-24 10:15:48 +10:00
Immersion95
32721f9f8f
GameDB: Street Fighter EX3 - Fix the post processing at high resolution
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When upscaled, the post processing is misaligned and there's a weird ghosting effect. The new "Natively downscale targets" hack solves it.
2024-06-23 18:06:50 +01:00
Sestain
1d4d75fda0
GameDB: Fix shadows alignment on Crash Twinsanity
2024-06-22 22:01:56 +01:00
refractionpcsx2
2bbb167541
GameDB: Add round sprite half to Valkyrie Profile 2
2024-06-18 06:08:35 +01:00
refractionpcsx2
1d46ec2059
UI: Add new UI upscaling fix for Native Scaling
2024-06-17 22:25:33 +01:00
refractionpcsx2
55e0464cd3
GS/HW: Allow offset channel shuffles on sources.
2024-06-17 22:24:46 +01:00
PCSX2 Bot
e843e17403
PAD: Update to latest controller database.
2024-06-17 20:00:59 +02:00
KamFretoZ
6195c1a3ac
Resources: Compress the PNGs
2024-06-17 16:09:31 +02:00
KamFretoZ
807050db0d
FSUI: Add new Game List icon
2024-06-17 16:09:31 +02:00
JordanTheToaster
f3776fa886
UI: Rename Wild Arms hack
2024-06-14 21:01:13 +01:00
lightningterror
abec2738b9
GS/HW: Extend blend second pass to more blend formulas v2.
...
Cd*(1 + Alpha).
Alpha = As, Ad or Af.
For As or Af case when alpha > 128.
For Ad case when there is no RTA correction.
2024-06-14 21:40:31 +02:00
PCSX2 Bot
28734a65dc
PAD: Update to latest controller database.
2024-06-10 18:14:24 +02:00
refractionpcsx2
d34f359621
GS/HW: Correct TEXA behaviour on shuffles
2024-06-08 19:26:35 +01:00
icup321
986a9773e6
GameDB: Some NTSC-K fixes
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Adds some missing patches for NTSC-K games that were overlooked.
2024-06-07 20:03:41 +01:00
refractionpcsx2
3c15f6e42f
GameDB: Add Texture inside RT to Mobile Suit Gundam - One Year War
2024-06-04 22:07:06 +01:00
PCSX2 Bot
9e1acc5744
PAD: Update to latest controller database.
2024-06-03 20:03:55 +02:00
Blackbird88
bc9edb5387
GameDB: Tokyo Xtreme Racer Drift/Kaido Racer - Upscaling fixes
2024-06-02 19:50:42 +01:00
JordanTheToaster
af8fdae75e
GameDB: Various bodges
2024-06-01 20:04:11 +01:00
refractionpcsx2
256babd337
GS/HW: Allow forcing Dither to 32bit for 16bit draws
2024-05-25 02:13:33 +01:00
lightningterror
9242da96f2
GameDB: Update db accordingly.
...
Credits to TheTechnician27 and Jordan.
2024-05-21 10:45:02 +02:00
PCSX2 Bot
4536daa5f8
PAD: Update to latest controller database.
2024-05-20 20:22:06 +02:00
refractionpcsx2
570039f49a
GS/HW: Adjust conditions for CPU sprite renderer
2024-05-19 14:15:28 +01:00
GovanifY
39a493f7d3
GameDB: fix tearing like issues on KH2 when upscaled
2024-05-19 05:38:59 +01:00
PCSX2 Bot
aeff832ffc
PAD: Update to latest controller database.
2024-05-14 00:17:21 +02:00
PCSX2 Bot
7264e397e2
PAD: Update to latest controller database.
2024-05-06 18:17:50 +02:00
Stenzek
ca8a837614
3rdparty: Add FreeSurround
2024-05-04 14:12:20 +10:00
Mrlinkwii
29b886eafb
GameDB: patches for NHL 2K9 and Major League Baseball 2K9
2024-05-03 22:09:57 +01:00
JordanTheToaster
ff3fc9b362
GameDB: CMR 2005 Timer fix
2024-05-03 17:51:05 +01:00
JordanTheToaster
04957b6bda
GameDB: Code Lyoko QFI fixes
2024-05-01 20:28:54 +01:00
JordanTheToaster
8a7d5bc417
GameDB: Add missing GT fixes
2024-05-01 13:29:50 +02:00
JordanTheToaster
e862e68192
GameDB: God of War 2 mipmapping fixes
2024-04-29 19:58:57 +02:00
JordanTheToaster
46f6e691e0
GameDB: Crash Nitro Kart fixes
2024-04-29 17:28:02 +01:00
PCSX2 Bot
d1e9a5265d
PAD: Update to latest controller database.
2024-04-29 18:10:17 +02:00
JordanTheToaster
a485398029
GameDB: Various fixes
2024-04-28 18:31:42 +01:00
Stenzek
aa48256010
GS/HW: Round alpha values for indexed sample of RTA
2024-04-28 17:40:20 +02:00
JordanTheToaster
b01871aea8
GameDB: Jak 1 and CMR 2005 fixes
2024-04-27 15:49:34 +01:00
RedDevilus
a14d699f28
Docs: Initial overhaul for stable 2024 (GameIndex)
...
Adds some new values and more contextual extra info. Needed for having up-to date information. Still need to update other docs like FAQ, Readme and Debugger but that's future work.
Fixed some typos along the way.
2024-04-24 22:18:40 +01:00
JordanTheToaster
550da21015
GameDB: LOTR Twin Towers fixes
2024-04-24 21:30:01 +01:00
forrvalhalla
0acc91403d
GameDB: Various fixes
2024-04-23 15:02:17 +01:00
forrvalhalla
d6a29d483c
GameDB: Various Fixes
2024-04-23 15:02:17 +01:00
Stenzek
fe0e71f586
GS/Vulkan: Drop feedback loop extension
...
Apparently this causes GPU crashes on RDNA3, and didn't provide any
tangible benefit for NVIDIA.
I'll replace this at some point with dynamic rendering local reads,
either before or after the GPUDevice transition.
2024-04-23 11:57:05 +10:00
lightningterror
d824ae6e0c
GS/HW: Extend blend second pass to more blend formulas.
...
`Cs + Cd*Ad, Cs - Cd*Ad, Cd*(1 - Ad), Cs*(1 + Ad), Cs*(1 - Ad).`
2024-04-23 02:00:02 +02:00
lightningterror
7dd7345e08
GS/HW: Minor shader optimization.
...
Use saturate instead of min max, saturate is faster than min max.
2024-04-21 15:10:53 +02:00
JordanTheToaster
cbecda8850
RedumpDatabase: Update hash database
2024-04-21 04:21:49 +01:00
JordanTheToaster
49c6f5e866
GameDB: Various fixes
2024-04-21 03:57:33 +01:00
PCSX2 Bot
d98b7d9505
PAD: Update to latest controller database.
2024-04-15 18:31:58 +02:00
Stenzek
2157a7ed0b
FullscreenUI: Redo landing page and add help bar
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Backport of bf4e8feb25
2024-04-13 13:21:17 +10:00
KamFretoZ
b86c72732f
BPM: Fixes swapped arrow key glyphs
2024-04-09 15:54:58 +01:00
RedDevilus
18e484f766
GameDB:Bigger blob of various fixes
...
Harry Potter half-blood prince
Soukou kihei votoms
Harry potter Prisoner of azkaban
Titeuf
Rygar
Ruff Trigger
2024-04-08 18:19:44 +02:00
PCSX2 Bot
d685a7f2fe
PAD: Update to latest controller database.
2024-04-08 18:07:43 +02:00
refractionpcsx2
30f4e77b31
GS/HW: Rearrange color on shuffle if SW Blend or TFX
2024-04-08 12:09:30 +01:00
lightningterror
b1f4f67130
GS/HW: Add support for blend second pass.
...
Allows us to blend Cd with full alpha range of 0-2 bypassing hw blend limitations.
Not all Cd cases are covered, but it's a good start.
Also allows us to do Ad cases where we can double the blend to get the
proper blend result since Ad range is 0-1 instead of 0-2.
2024-04-07 20:04:50 +02:00
Stenzek
fdb29a3a09
Docs: Add shaderc to third-party licenses
2024-04-06 22:21:53 +10:00
Stenzek
651e9a7f9c
Docs: Update third-party notices
...
- Remove jpgd.
- Add FreeType, HarfBuzz, libjpeg.
2024-04-06 13:17:22 +10:00
JordanTheToaster
434001d4a3
GameDB: Various fixes
2024-04-04 21:11:21 +01:00
refractionpcsx2
effdfd5a22
GS/HW: Fix up some RTA behaviour and reduce copies
2024-04-02 21:48:32 +01:00
JordanTheToaster
088ba4e2ea
GameDB: Various fixes
2024-04-01 18:37:54 +01:00
PCSX2 Bot
1cd69977e4
PAD: Update to latest controller database.
2024-04-01 18:22:47 +02:00
JordanTheToaster
aeb3cb0945
GameDB: Various fixes
2024-04-01 13:40:04 +01:00
Mrlinkwii
8dce187746
Docs: Remove XZ Utils from thirdpartynotices ( #11016 )
2024-04-01 22:26:29 +10:00
Stenzek
299fd3d5ad
GS/DX11: Re-enable FL10 support with a warning
2024-03-30 11:33:57 +10:00
Stenzek
11ee0a8613
GS: Remove reduced-depth-range hack
2024-03-29 20:44:02 +10:00
Stenzek
7ddf6386f1
GS: Remove DSB feature
...
No longer needed, since it's mandatory.
2024-03-29 20:44:02 +10:00
JordanTheToaster
cf1f2d6919
GameDB: Various fixes
2024-03-28 14:04:26 +00:00
Stenzek
a317e9c038
GS/HW: Improve accuracy of RGB_ONLY AFAIL
...
Instead of breaking the draw into two passes, which breaks when
fragments overlap each other and blending is enabled, use blending to
leave the value of Ad intact when a pixel fails the alpha test.
In the case of DATE being enabled, prefer PrimID over stencil, as since
we are changing Ad on a per-fragment basis, with some fragments not
being modified, stencil DATE will become desynchronized with the value
of Ad.
2024-03-28 11:46:20 +10:00
Stenzek
0917d49a01
GS: Remove separate alpha pass fallback
...
This is just wrong when overlap and depth writes are involved.
2024-03-28 11:46:20 +10:00
refractionpcsx2
059ec49389
GS/HW: RTA improvements and enhancements
2024-03-25 17:58:12 +00:00
refractionpcsx2
4ba43b8496
GS/HW: Improve channel + texture shuffle detection and processing
2024-03-24 11:38:33 +00:00
refractionpcsx2
6177825939
GameDB: Fix SSX On Tour NTSC-US patch
2024-03-22 08:10:06 +00:00
lightningterror
93a1ae9f2f
GameDB: Add some gshw fixes.
...
Add full mipmap with ps2 trilinear to Global Storm:
Fixes ground textures.
Add missing autoflush fixes to other regions of Terminator 3 The Redemption:
Fixes environment lights visible through player model.
2024-03-22 03:29:41 +01:00
PCSX2 Bot
7e43448110
PAD: Update to latest controller database.
2024-03-18 17:33:05 +01:00
JordanTheToaster
6f1048d6fd
GameDB: Various fixes
2024-03-18 14:43:24 +01:00
nishi
6d92cee5bb
GameDB: NTSC-J Fixes. ( #10928 )
...
Typo/mistake corrections and improvements to sorting.
2024-03-18 14:19:24 +01:00
refractionpcsx2
bfef8397d6
GS/HW: Allow source is rt to use corrected alpha in most cases.
2024-03-17 17:24:39 +01:00
lightningterror
3a2888a5d5
GS/HW: Adjust RTA shader precision.
2024-03-17 17:24:39 +01:00