mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Add missing GT fixes
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@ -868,6 +868,11 @@ PCPX-96622:
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PCPX-96624:
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name: "Gran Turismo Concept - 2001 Tokyo"
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region: "NTSC-J"
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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PCPX-96625:
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name: "プレプレ2 VOLUME.4"
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name-sort: "ぷれぷれ2 VOLUME.4"
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@ -8076,6 +8081,11 @@ SCPS-15010:
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name-en: "Gran Turismo - Concept 2001 Tokyo"
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region: "NTSC-J"
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compat: 5
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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SCPS-15011:
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name: EXTERMINATION
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name-sort: EXTERMINATION
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@ -9241,6 +9251,11 @@ SCPS-19208:
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name-sort: ぐらんつーりすも Concept2001 TOKYO PlayStation 2 the Best
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name-en: "Gran Turismo - Concept 2001 Tokyo [PlayStation 2 the Best]"
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region: "NTSC-J"
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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SCPS-19209:
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name: ぼくのなつやすみ2 海の冒険篇 PlayStation 2 the Best
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name-sort: ぼくのなつやすみ2 うみのぼうけんへん PlayStation 2 the Best
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@ -9786,6 +9801,11 @@ SCPS-55004:
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SCPS-55005:
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name: "Gran Turismo - Concept 2001 Tokyo"
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region: "NTSC-J"
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gsHWFixes:
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recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
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SCPS-55006:
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name: "Wild ARMs - Advanced 3rd"
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region: "NTSC-J"
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@ -17076,17 +17096,6 @@ SLES-51341:
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SLES-51343:
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name: "Galerians - Ash"
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region: "PAL-M5"
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patches:
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1AE08CF5:
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content: |-
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author=kozarovv
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// Floats workaround to make HW GSDX mode working.
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// There is still overflow on GS, but this time GSDX can handle it just fine in HW mode.
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patch=1,EE,001e7130,word,3c017e00
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patch=1,EE,001e7138,word,44812800
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patch=1,EE,001e7150,word,44813000
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patch=1,EE,001e7160,word,44813800
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patch=1,EE,001e7170,word,44810000
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SLES-51344:
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name: "Guilty Gear X2"
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region: "PAL-E"
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@ -61944,17 +61953,6 @@ SLUS-20560:
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name: "Galerians - Ash"
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region: "NTSC-U"
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compat: 5
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patches:
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B506C936:
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content: |-
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author=kozarovv
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// Floats workaround to make HW GSDX mode working.
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// There is still overflow on GS, but this time GSDX can handle it just fine in HW mode.
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patch=1,EE,001e12a8,word,3c017e00
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patch=1,EE,001e12b0,word,44812800
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patch=1,EE,001e12c8,word,44813000
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patch=1,EE,001e12d8,word,44813800
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patch=1,EE,001e12e8,word,44810000
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SLUS-20561:
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name: "Disaster Report"
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region: "NTSC-U"
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@ -63821,10 +63819,6 @@ SLUS-20894:
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name: "Worms 3D"
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region: "NTSC-U"
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compat: 5
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patches:
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default:
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content: |-
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comment=You need to set the EE cycle speed to -1 to be able to load the game.
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SLUS-20895:
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name: "Bujingai - The Forsaken City"
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region: "NTSC-U"
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